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Giallo (Allies+8) vs simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Vyborg 1 armour, 1 artillery, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Bryansk 8 infantry moved from Russia to Bryansk 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 11 infantry moved from Amur to Korea 1 submarine moved from 122 Sea Zone to 106 Sea Zone Russians take 106 Sea Zone from Germans Combat - Russians Battle in Vyborg Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Korea Russians attack with 11 infantry Japanese defend with 4 infantry Russians roll dice for 11 infantry in Korea, round 2 : 1/11 hits, 1,83 expected hits Japanese roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians roll dice for 10 infantry in Korea, round 3 : 2/10 hits, 1,67 expected hits Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians roll dice for 9 infantry in Korea, round 4 : 1/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Japanese: 4 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 6 infantry moved from Yenisey to Timguska 2 aaGuns moved from Belarus to Bryansk Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 38 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yunnan: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Volgograd: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Russians : -1,17 Japanese : 0,33
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please use last file
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@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
@Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
scramble 91 2 us fig and 1 uk fig
Unexpected, but it worked out for you. I assumed you’d lose the DD and a US ftr.
3/4/4/4
vs
2/4/4/4Little gamble
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from French Indo China to Shan State 2 bombers and 4 tactical_bombers moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 2 bombers moved from Shan State to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 fighters moved from French Indo China to Shan State 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 carriers moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Ceylon Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Korea Japanese attack with 1 artillery and 1 infantry Russians defend with 2 aaGuns and 8 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 2 aaGuns and 8 infantry in Korea, round 2 : 4/8 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea Russians win, taking Malaya from UK_Pacific with 7 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 2 aaGuns and 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 55 Sea Zone to Caroline Islands 1 fighter moved from 45 Sea Zone to Caroline Islands 1 tactical_bomber moved from 55 Sea Zone to 39 Sea Zone 1 fighter moved from Shan State to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 artillery moved from Kiangsi to Hunan 1 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe 1 aaGun, 6 infantry and 2 mech_infantrys moved from Anhwe to Hunan 1 fighter and 4 tactical_bombers moved from Shan State to French Indo China 1 armour and 1 artillery moved from French Indo China to Yunnan 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 bombers moved from 39 Sea Zone to French Indo China 1 submarine moved from 41 Sea Zone to 39 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 UK_Pacific : -0.33 Russians : 1.33 Japanese : 1.00
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@Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
@Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
scramble 91 2 us fig and 1 uk fig
Unexpected, but it worked out for you. I assumed you’d lose the DD and a US ftr.
**2/**3/4/4/4
vs
2/4/4/4Little gamble
You’re ignoring the sub. I’ve corrected it above.
I assumed no scramble from India.
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Oh, and not sure if I took the correct casualties in Korea. Edit if you want to keep an aa gun or two.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship and 1 cruiser moved from 32 Sea Zone to 31 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 carrier and 2 fighters moved from 17 Sea Zone to 31 Sea Zone 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 carrier and 1 cruiser moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Gibraltar to Scotland 1 bomber moved from United Kingdom to Scotland Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in Scotland Americans attack with 1 bomber and 1 fighter Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 bomber and 1 fighter in Scotland, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Scotland Americans win, taking 17 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Battle in 44 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 1 submarine Japanese defend with 1 battleship, 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 battleship owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 cruiser in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 27 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from Scotland to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island Place Units - Americans 1 harbour placed in Wake Island Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0,67 Americans : 1,50 Japanese : 0,00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 13 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry Chinese roll dice for 3 artilleries and 13 infantry in Yunnan, round 2 : 1/16 hits, 3,67 expected hits Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 5/14 hits, 4,83 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries and 8 infantry in Yunnan, round 3 : 4/11 hits, 2,83 expected hits Japanese roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 3 : 3/13 hits, 4,50 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 4 : 3/8 hits, 2,33 expected hits Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 6/9 hits, 3,17 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan 2 artilleries owned by the Chinese retreated to Szechwan Japanese win with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -19 Casualties for Chinese: 1 artillery and 13 infantry Casualties for Japanese: 8 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0,83 Japanese : 1,50
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship and 1 cruiser moved from 32 Sea Zone to 31 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 carrier and 2 fighters moved from 17 Sea Zone to 31 Sea Zone 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 carrier and 1 cruiser moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Gibraltar to Scotland 1 bomber moved from United Kingdom to Scotland Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in Scotland Americans attack with 1 bomber and 1 fighter Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 bomber and 1 fighter in Scotland, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Scotland Americans win, taking 17 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Battle in 44 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 1 submarine Japanese defend with 1 battleship, 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 battleship owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 cruiser in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 27 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from Scotland to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island Place Units - Americans 1 harbour placed in Wake Island Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 13 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry Chinese roll dice for 3 artilleries and 13 infantry in Yunnan, round 2 : 1/16 hits, 3,67 expected hits Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 5/14 hits, 4,83 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries and 8 infantry in Yunnan, round 3 : 4/11 hits, 2,83 expected hits Japanese roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 3 : 3/13 hits, 4,50 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 4 : 3/8 hits, 2,33 expected hits Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 6/9 hits, 3,17 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan 2 artilleries owned by the Chinese retreated to Szechwan Japanese win with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -19 Casualties for Chinese: 1 artillery and 13 infantry Casualties for Japanese: 8 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 cruiser, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Szechwan to Yunnan 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 tactical_bomber moved from Egypt to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from United Kingdom to Scotland British take Scotland from Germans 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 1 mech_infantry moved from India to Yunnan Combat - British Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Yunnan British attack with 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 4 artilleries and 1 mech_infantry British roll dice for 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 2,67 expected hits Japanese roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2,17 expected hits 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 2,33 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 3 infantry Casualties for Japanese: 1 armour, 4 artilleries and 1 mech_infantry Battle in Iraq British attack with 1 armour, 1 bomber and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 bomber and 3 infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 3 : 1/4 hits, 1,50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 4 : 1/4 hits, 1,50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber moved from Iraq to Egypt 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 factory_minor placed in Persia 1 fighter placed in Egypt 1 cruiser placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,6,6,3,3,5,3 British collect 26 PUs (8 lost to blockades); end with 26 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,5,2,6,1,4,4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Germans : 0,67 British : -0,67 Americans : 1,50 Chinese : -0,83 Neutral_Axis : -1,00 Japanese : 1,50
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I switched one inf for an AA
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Archangel Italians take Belarus from Russians Italians take Archangel from Russians 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Algeria, round 2 : 3/9 hits, 2.50 expected hits Americans roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 armour moved from Eastern Poland to Belarus Place Units - Italians 1 marine and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.50 Americans : -0.50
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I was really hoping you didn’t hit Yunnan. That negative expected value attack was great value for you strategically.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Dutch New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Dutch New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
I was really hoping you didn’t hit Yunnan. That negative expected value attack was great value for you strategically.
And I still have some power left with the chinese plus 12 to spent
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Just noticed you also sunk my BB in SZ44. Ouch! I thought it was a little skinny but I didn’t really think you’d risk an attack.
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I like the risk:)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Poland to Belarus Germans take Baltic States from Russians 6 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 fighters moved from 109 Sea Zone to United Kingdom 1 bomber moved from Western Germany to Holland Belgium 3 bombers moved from Holland Belgium to United Kingdom 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/3 hits, 0.50 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 3 artilleries moved from Holland Belgium to Normandy Bordeaux 1 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 3 aaGuns, 7 armour, 10 artilleries, 24 infantry and 16 mech_infantrys moved from Eastern Poland to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Bulgaria to Romania 2 tactical_bombers moved from Romania to Belarus 1 infantry moved from Vyborg to Novgorod Place Units - Germans 1 infantry placed in Normandy Bordeaux 10 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 destroyer placed in 110 Sea Zone Germans undo move 3. 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : 1.50
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Poland to Belarus Germans take Baltic States from Russians 6 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 fighters moved from 109 Sea Zone to United Kingdom 1 bomber moved from Western Germany to Holland Belgium 3 bombers moved from Holland Belgium to United Kingdom 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/3 hits, 0.50 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 3 artilleries moved from Holland Belgium to Normandy Bordeaux 1 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 3 aaGuns, 7 armour, 10 artilleries, 24 infantry and 16 mech_infantrys moved from Eastern Poland to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Bulgaria to Romania 2 tactical_bombers moved from Romania to Belarus 1 infantry moved from Vyborg to Novgorod Place Units - Germans 1 infantry placed in Normandy Bordeaux 10 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 destroyer placed in 110 Sea Zone Germans undo move 3. 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers EDIT: Adding units owned by Germans to Belarus: 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in United Kingdom : : 1.50
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This game seems to be getting away from me.
You might want to check the Korea casualty. Not sure if you did edit that.
2nd file.