@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
@Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
scramble 91 2 us fig and 1 uk fig
Unexpected, but it worked out for you. I assumed you’d lose the DD and a US ftr.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
1 armour, 1 artillery, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Bryansk
8 infantry moved from Russia to Bryansk
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
11 infantry moved from Amur to Korea
1 submarine moved from 122 Sea Zone to 106 Sea Zone
Russians take 106 Sea Zone from Germans
Combat - Russians
Battle in Vyborg
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 4 infantry
Russians roll dice for 11 infantry in Korea, round 2 : 1/11 hits, 1,83 expected hits
Japanese roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 10 infantry in Korea, round 3 : 2/10 hits, 1,67 expected hits
Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 9 infantry in Korea, round 4 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Japanese: 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
6 infantry moved from Yenisey to Timguska
2 aaGuns moved from Belarus to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -1,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
1 armour, 1 artillery, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Bryansk
8 infantry moved from Russia to Bryansk
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
11 infantry moved from Amur to Korea
1 submarine moved from 122 Sea Zone to 106 Sea Zone
Russians take 106 Sea Zone from Germans
Combat - Russians
Battle in Vyborg
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 4 infantry
Russians roll dice for 11 infantry in Korea, round 2 : 1/11 hits, 1,83 expected hits
Japanese roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 10 infantry in Korea, round 3 : 2/10 hits, 1,67 expected hits
Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 9 infantry in Korea, round 4 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Japanese: 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
6 infantry moved from Yenisey to Timguska
2 aaGuns moved from Belarus to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yunnan: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Volgograd: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
Russians : -1,17
Japanese : 0,33
please use last file
@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
@Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
scramble 91 2 us fig and 1 uk fig
Unexpected, but it worked out for you. I assumed you’d lose the DD and a US ftr.
3/4/4/4
vs
2/4/4/4
Little gamble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Shan State
2 bombers and 4 tactical_bombers moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
2 bombers moved from Shan State to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from French Indo China to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Ceylon
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 2 aaGuns and 8 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 2 aaGuns and 8 infantry in Korea, round 2 : 4/8 hits, 2.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
Russians win, taking Malaya from UK_Pacific with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 55 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to Caroline Islands
1 tactical_bomber moved from 55 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 artillery moved from Kiangsi to Hunan
1 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 aaGun, 6 infantry and 2 mech_infantrys moved from Anhwe to Hunan
1 fighter and 4 tactical_bombers moved from Shan State to French Indo China
1 armour and 1 artillery moved from French Indo China to Yunnan
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from 39 Sea Zone to French Indo China
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
UK_Pacific : -0.33
Russians : 1.33
Japanese : 1.00
@Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
@Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
scramble 91 2 us fig and 1 uk fig
Unexpected, but it worked out for you. I assumed you’d lose the DD and a US ftr.
**2/**3/4/4/4
vs
2/4/4/4Little gamble
You’re ignoring the sub. I’ve corrected it above.
I assumed no scramble from India.
Oh, and not sure if I took the correct casualties in Korea. Edit if you want to keep an aa gun or two.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 cruiser moved from 32 Sea Zone to 31 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 carrier and 2 fighters moved from 17 Sea Zone to 31 Sea Zone
1 transport moved from 17 Sea Zone to 31 Sea Zone
1 carrier and 1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Gibraltar to Scotland
1 bomber moved from United Kingdom to Scotland
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Scotland
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Scotland, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Scotland
Americans win, taking 17 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Germans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 battleship owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 cruiser in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 27
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from Scotland to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
Place Units - Americans
1 harbour placed in Wake Island
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0,67
Americans : 1,50
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 13 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Chinese roll dice for 3 artilleries and 13 infantry in Yunnan, round 2 : 1/16 hits, 3,67 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 5/14 hits, 4,83 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries and 8 infantry in Yunnan, round 3 : 4/11 hits, 2,83 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 3 : 3/13 hits, 4,50 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 4 : 3/8 hits, 2,33 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 6/9 hits, 3,17 expected hits
3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
2 artilleries owned by the Chinese retreated to Szechwan
Japanese win with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for Chinese: 1 artillery and 13 infantry
Casualties for Japanese: 8 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0,83
Japanese : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 cruiser moved from 32 Sea Zone to 31 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 carrier and 2 fighters moved from 17 Sea Zone to 31 Sea Zone
1 transport moved from 17 Sea Zone to 31 Sea Zone
1 carrier and 1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Gibraltar to Scotland
1 bomber moved from United Kingdom to Scotland
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Scotland
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Scotland, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Scotland
Americans win, taking 17 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Germans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 battleship owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 cruiser in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 27
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from Scotland to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
Place Units - Americans
1 harbour placed in Wake Island
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 13 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Chinese roll dice for 3 artilleries and 13 infantry in Yunnan, round 2 : 1/16 hits, 3,67 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 5/14 hits, 4,83 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries and 8 infantry in Yunnan, round 3 : 4/11 hits, 2,83 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 3 : 3/13 hits, 4,50 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 4 : 3/8 hits, 2,33 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 6/9 hits, 3,17 expected hits
3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
2 artilleries owned by the Chinese retreated to Szechwan
Japanese win with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for Chinese: 1 artillery and 13 infantry
Casualties for Japanese: 8 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 cruiser, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Szechwan to Yunnan
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 tactical_bomber moved from Egypt to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
1 mech_infantry moved from India to Yunnan
Combat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 4 artilleries and 1 mech_infantry
British roll dice for 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 2,67 expected hits
Japanese roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2,17 expected hits
3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 2,33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 4 artilleries and 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber and 3 infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 3 : 1/4 hits, 1,50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 4 : 1/4 hits, 1,50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber moved from Iraq to Egypt
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 factory_minor placed in Persia
1 fighter placed in Egypt
1 cruiser placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,6,6,3,3,5,3
British collect 26 PUs (8 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,5,2,6,1,4,4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Germans : 0,67
British : -0,67
Americans : 1,50
Chinese : -0,83
Neutral_Axis : -1,00
Japanese : 1,50
I switched one inf for an AA
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans defend with 1 armour
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Algeria, round 2 : 3/9 hits, 2.50 expected hits
Americans roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Place Units - Italians
1 marine and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans : -0.50
I was really hoping you didn’t hit Yunnan. That negative expected value attack was great value for you strategically.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Dutch New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Dutch New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
I was really hoping you didn’t hit Yunnan. That negative expected value attack was great value for you strategically.
And I still have some power left with the chinese plus 12 to spent
Just noticed you also sunk my BB in SZ44. Ouch! I thought it was a little skinny but I didn’t really think you’d risk an attack.
I like the risk:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Poland to Belarus
Germans take Baltic States from Russians
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 fighters moved from 109 Sea Zone to United Kingdom
1 bomber moved from Western Germany to Holland Belgium
3 bombers moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/3 hits, 0.50 expected hits
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 3 artilleries moved from Holland Belgium to Normandy Bordeaux
1 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
3 aaGuns, 7 armour, 10 artilleries, 24 infantry and 16 mech_infantrys moved from Eastern Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to Romania
2 tactical_bombers moved from Romania to Belarus
1 infantry moved from Vyborg to Novgorod
Place Units - Germans
1 infantry placed in Normandy Bordeaux
10 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
Germans undo move 3.
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : 1.50