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Giallo (Allies+8) vs simon33 (Axis) BM3 Game II
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TripleA Manual Gamesave Post: ANZAC round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 20 Sea Zone to 6 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to Borneo 1 submarine moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine Japanese defend with 2 carriers, 3 fighters and 1 transport ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Combat Hit Differential Summary :
ANZAC : 0,83
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1 hit in 6 sub also hit
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@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
Finally decided to take a stand in Iraq. Was a difficult decision. You caught me napping there a bit I think - I guess I was planning on taking Egypt.
I think that’s your best option
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Lose a fighter.
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 20 Sea Zone to 6 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to Borneo 1 submarine moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine Japanese defend with 2 carriers, 3 fighters and 1 transport ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone ANZAC roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 carrier and 1 fighter Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC Place Units - ANZAC 1 carrier and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 1,33
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 20 Sea Zone to 6 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to Borneo 1 submarine moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine Japanese defend with 2 carriers, 3 fighters and 1 transport ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone ANZAC roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 carrier and 1 fighter Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC Place Units - ANZAC 1 carrier and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 1,33
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TripleA Move Summary: Germans round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 3 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 1 destroyer and 1 fighter moved from 112 Sea Zone to 104 Sea Zone 5 submarines moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
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Scramble to SZ109?
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no…
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 3 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 1 destroyer and 1 fighter moved from 112 Sea Zone to 104 Sea Zone 5 submarines moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 1 destroyer and 5 submarines Americans defend with 1 destroyer and 1 submarine Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Americans with 5 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 fighter British defend with 1 destroyer Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 3 bombers and 3 fighters moved from Western Germany to Iraq 16 armour, 7 bombers, 11 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq 3 artilleries moved from Persia to Iraq 9 armour, 3 artilleries, 10 infantry and 54 mech_infantrys moved from Volgograd to Caucasus 1 aaGun, 1 infantry and 4 mech_infantrys moved from Tambov to Volgograd 4 mech_infantrys moved from Volgograd to Caucasus 6 artilleries and 4 infantry moved from Ukraine to Rostov 1 artillery and 3 infantry moved from Bryansk to Rostov 14 artilleries and 9 infantry moved from Western Ukraine to Ukraine Place Units - Germans 1 destroyer placed in 112 Sea Zone 3 infantry placed in Persia 3 infantry placed in Iraq 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,2,2,5,2,6,5,1,2 Germans collect 74 PUs (6 lost to blockades); end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : -0.33 Americans : 0.50
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TripleA Manual Gamesave Post: Russians round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians 1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq 1 fighter moved from Egypt to Iraq Combat - Russians Battle in Iraq Russians attack with 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys Germans defend with 2 aaGuns, 1 airfield, 16 armour, 3 artilleries, 10 bombers, 1 factory_minor, 14 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 2 aaGuns, 2 armour, 2 bombers, 3 fighters, 2 infantry and 4 mech_infantrys AA fire in Iraq : 0/1 hits, 0,17 expected hits Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys in Iraq, round 2 : 19/77 hits, 19,50 expected hits
Combat Hit Differential Summary :
AA fire in Iraq : : -0,17 Russians : -0,50
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19 hits…
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Lose the AA Guns, inf, art and mech inf. Preserve bombers in round 1.
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TripleA Manual Gamesave Post: Russians round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians 1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq 1 fighter moved from Egypt to Iraq Combat - Russians Battle in Iraq Russians attack with 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys Germans defend with 2 aaGuns, 1 airfield, 16 armour, 3 artilleries, 10 bombers, 1 factory_minor, 14 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 2 aaGuns, 2 armour, 2 bombers, 3 fighters, 2 infantry and 4 mech_infantrys AA fire in Iraq : 0/1 hits, 0,17 expected hits Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys in Iraq, round 2 : 19/77 hits, 19,50 expected hits Germans roll dice for 4 aaGuns, 18 armour, 3 artilleries, 12 bombers, 17 fighters, 5 infantry, 7 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 28/64 hits, 28,33 expected hits 28 infantry owned by the Russians, 4 mech_infantrys owned by the Italians, 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 artilleries owned by the Germans, 3 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 2 infantry owned by the Italians lost in Iraq Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 18 infantry and 11 mech_infantrys in Iraq, round 3 : 14/49 hits, 14,83 expected hits
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Iraq : : -0,17 Russians : -1,33
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14 hits…
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Ok. You can lose the bombers and the Italian tanks.
OOL: tanks, tacs, ftrs.
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians 1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq 1 fighter moved from Egypt to Iraq Combat - Russians Battle in Iraq Russians attack with 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys Germans defend with 2 aaGuns, 1 airfield, 16 armour, 3 artilleries, 10 bombers, 1 factory_minor, 14 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 2 aaGuns, 2 armour, 2 bombers, 3 fighters, 2 infantry and 4 mech_infantrys AA fire in Iraq : 0/1 hits, 0,17 expected hits Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys in Iraq, round 2 : 19/77 hits, 19,50 expected hits Germans roll dice for 4 aaGuns, 18 armour, 3 artilleries, 12 bombers, 17 fighters, 5 infantry, 7 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 28/64 hits, 28,33 expected hits 28 infantry owned by the Russians, 4 mech_infantrys owned by the Italians, 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 artilleries owned by the Germans, 3 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 2 infantry owned by the Italians lost in Iraq Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 18 infantry and 11 mech_infantrys in Iraq, round 3 : 14/49 hits, 14,83 expected hits Germans roll dice for 18 armour, 12 bombers, 17 fighters and 2 tactical_bombers in Iraq, round 3 : 21/49 hits, 23,33 expected hits 18 infantry owned by the Russians, 3 artilleries owned by the Russians, 10 bombers owned by the Germans, 2 bombers owned by the Italians and 2 armour owned by the Italians lost in Iraq Russians roll dice for 1 armour, 15 artilleries, 1 fighter and 11 mech_infantrys in Iraq, round 4 : 6/28 hits, 9,67 expected hits Germans roll dice for 16 armour, 17 fighters and 2 tactical_bombers in Iraq, round 4 : 17/35 hits, 20,33 expected hits 8 mech_infantrys owned by the Russians, 9 artilleries owned by the Russians and 6 armour owned by the Germans lost in Iraq Russians roll dice for 1 armour, 6 artilleries, 1 fighter and 3 mech_infantrys in Iraq, round 5 : 3/11 hits, 4,00 expected hits Germans roll dice for 10 armour, 17 fighters and 2 tactical_bombers in Iraq, round 5 : 18/29 hits, 17,33 expected hits 3 mech_infantrys owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 3 armour owned by the Germans lost in Iraq Germans win with 7 armour, 17 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Russians: 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys Casualties for Germans: 2 aaGuns, 9 armour, 3 artilleries, 10 bombers, 3 infantry and 3 mech_infantrys Casualties for Italians: 2 aaGuns, 2 armour, 2 bombers, 2 infantry and 4 mech_infantrys Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -5,33 AA fire in Iraq : : -0,17 Russians : -6,00
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 artilleries and 2 infantry moved from Shan State to Malaya 4 bombers moved from Burma to Malaya Combat - Japanese Battle in Sumatra Battle in Malaya Japanese attack with 2 artilleries, 4 bombers and 2 infantry Americans defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 4 bombers and 2 infantry in Malaya, round 2 : 2/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Malaya Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone 4 bombers moved from Malaya to French Indo China 1 aaGun moved from Shan State to Malaya 1 artillery and 1 infantry moved from Yunnan to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 armour moved from India to Shan State 1 mech_infantry moved from West India to Burma 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Manchuria to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : -2.00
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 artilleries and 2 infantry moved from Shan State to Malaya 4 bombers moved from Burma to Malaya Combat - Japanese Battle in Sumatra Battle in Malaya Japanese attack with 2 artilleries, 4 bombers and 2 infantry Americans defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 4 bombers and 2 infantry in Malaya, round 2 : 2/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Malaya Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone 4 bombers moved from Malaya to French Indo China 1 aaGun moved from Shan State to Malaya 1 artillery and 1 infantry moved from Yunnan to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 armour moved from India to Shan State 1 mech_infantry moved from West India to Burma 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Manchuria to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : -2.00
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Wow. German income is over 100! And no sign that it will reduce.