@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
Finally decided to take a stand in Iraq. Was a difficult decision. You caught me napping there a bit I think - I guess I was planning on taking Egypt.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 6 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to Borneo
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 2 carriers, 3 fighters and 1 transport
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Combat Hit Differential Summary :
ANZAC : 0,83
1 hit in 6 sub also hit
@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
Finally decided to take a stand in Iraq. Was a difficult decision. You caught me napping there a bit I think - I guess I was planning on taking Egypt.
I think that’s your best option
Lose a fighter.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 6 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to Borneo
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 2 carriers, 3 fighters and 1 transport
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 6 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to Borneo
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 2 carriers, 3 fighters and 1 transport
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : 1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 destroyer and 1 fighter moved from 112 Sea Zone to 104 Sea Zone
5 submarines moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
Scramble to SZ109?
no…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 destroyer and 1 fighter moved from 112 Sea Zone to 104 Sea Zone
5 submarines moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 5 submarines
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Americans with 5 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
3 bombers and 3 fighters moved from Western Germany to Iraq
16 armour, 7 bombers, 11 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
3 artilleries moved from Persia to Iraq
9 armour, 3 artilleries, 10 infantry and 54 mech_infantrys moved from Volgograd to Caucasus
1 aaGun, 1 infantry and 4 mech_infantrys moved from Tambov to Volgograd
4 mech_infantrys moved from Volgograd to Caucasus
6 artilleries and 4 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Bryansk to Rostov
14 artilleries and 9 infantry moved from Western Ukraine to Ukraine
Place Units - Germans
1 destroyer placed in 112 Sea Zone
3 infantry placed in Persia
3 infantry placed in Iraq
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,2,2,5,2,6,5,1,2
Germans collect 74 PUs (6 lost to blockades); end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -0.33
Americans : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Russians
1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Egypt to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys
Germans defend with 2 aaGuns, 1 airfield, 16 armour, 3 artilleries, 10 bombers, 1 factory_minor, 14 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 2 aaGuns, 2 armour, 2 bombers, 3 fighters, 2 infantry and 4 mech_infantrys
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys in Iraq, round 2 : 19/77 hits, 19,50 expected hits
Combat Hit Differential Summary :
AA fire in Iraq : : -0,17
Russians : -0,50
19 hits…
Lose the AA Guns, inf, art and mech inf. Preserve bombers in round 1.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Russians
1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Egypt to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys
Germans defend with 2 aaGuns, 1 airfield, 16 armour, 3 artilleries, 10 bombers, 1 factory_minor, 14 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 2 aaGuns, 2 armour, 2 bombers, 3 fighters, 2 infantry and 4 mech_infantrys
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys in Iraq, round 2 : 19/77 hits, 19,50 expected hits
Germans roll dice for 4 aaGuns, 18 armour, 3 artilleries, 12 bombers, 17 fighters, 5 infantry, 7 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 28/64 hits, 28,33 expected hits
28 infantry owned by the Russians, 4 mech_infantrys owned by the Italians, 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 artilleries owned by the Germans, 3 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 2 infantry owned by the Italians lost in Iraq
Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 18 infantry and 11 mech_infantrys in Iraq, round 3 : 14/49 hits, 14,83 expected hits
Combat Hit Differential Summary :
Germans : -0,33
AA fire in Iraq : : -0,17
Russians : -1,33
14 hits…
Ok. You can lose the bombers and the Italian tanks.
OOL: tanks, tacs, ftrs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Russians
1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Egypt to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys
Germans defend with 2 aaGuns, 1 airfield, 16 armour, 3 artilleries, 10 bombers, 1 factory_minor, 14 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 2 aaGuns, 2 armour, 2 bombers, 3 fighters, 2 infantry and 4 mech_infantrys
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys in Iraq, round 2 : 19/77 hits, 19,50 expected hits
Germans roll dice for 4 aaGuns, 18 armour, 3 artilleries, 12 bombers, 17 fighters, 5 infantry, 7 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 28/64 hits, 28,33 expected hits
28 infantry owned by the Russians, 4 mech_infantrys owned by the Italians, 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 artilleries owned by the Germans, 3 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 2 infantry owned by the Italians lost in Iraq
Russians roll dice for 1 armour, 18 artilleries, 1 fighter, 18 infantry and 11 mech_infantrys in Iraq, round 3 : 14/49 hits, 14,83 expected hits
Germans roll dice for 18 armour, 12 bombers, 17 fighters and 2 tactical_bombers in Iraq, round 3 : 21/49 hits, 23,33 expected hits
18 infantry owned by the Russians, 3 artilleries owned by the Russians, 10 bombers owned by the Germans, 2 bombers owned by the Italians and 2 armour owned by the Italians lost in Iraq
Russians roll dice for 1 armour, 15 artilleries, 1 fighter and 11 mech_infantrys in Iraq, round 4 : 6/28 hits, 9,67 expected hits
Germans roll dice for 16 armour, 17 fighters and 2 tactical_bombers in Iraq, round 4 : 17/35 hits, 20,33 expected hits
8 mech_infantrys owned by the Russians, 9 artilleries owned by the Russians and 6 armour owned by the Germans lost in Iraq
Russians roll dice for 1 armour, 6 artilleries, 1 fighter and 3 mech_infantrys in Iraq, round 5 : 3/11 hits, 4,00 expected hits
Germans roll dice for 10 armour, 17 fighters and 2 tactical_bombers in Iraq, round 5 : 18/29 hits, 17,33 expected hits
3 mech_infantrys owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 3 armour owned by the Germans lost in Iraq
Germans win with 7 armour, 17 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Russians: 1 armour, 18 artilleries, 1 fighter, 46 infantry and 11 mech_infantrys
Casualties for Germans: 2 aaGuns, 9 armour, 3 artilleries, 10 bombers, 3 infantry and 3 mech_infantrys
Casualties for Italians: 2 aaGuns, 2 armour, 2 bombers, 2 infantry and 4 mech_infantrys
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -5,33
AA fire in Iraq : : -0,17
Russians : -6,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Shan State to Malaya
4 bombers moved from Burma to Malaya
Combat - Japanese
Battle in Sumatra
Battle in Malaya
Japanese attack with 2 artilleries, 4 bombers and 2 infantry
Americans defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 4 bombers and 2 infantry in Malaya, round 2 : 2/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Malaya
Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone
4 bombers moved from Malaya to French Indo China
1 aaGun moved from Shan State to Malaya
1 artillery and 1 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 armour moved from India to Shan State
1 mech_infantry moved from West India to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Kiangsu to Anhwe
1 armour moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Shan State to Malaya
4 bombers moved from Burma to Malaya
Combat - Japanese
Battle in Sumatra
Battle in Malaya
Japanese attack with 2 artilleries, 4 bombers and 2 infantry
Americans defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 4 bombers and 2 infantry in Malaya, round 2 : 2/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Malaya
Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone
4 bombers moved from Malaya to French Indo China
1 aaGun moved from Shan State to Malaya
1 artillery and 1 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 armour moved from India to Shan State
1 mech_infantry moved from West India to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Kiangsu to Anhwe
1 armour moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : -2.00