@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
Giallo (Allies+8) vs simon33 (Axis) BM3 Game II
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Is it too late to move the Italian sub to SZ95?
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 submarine moved from 106 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 1 fighter moved from Volgograd to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Smolensk to Russia 4 aaGuns, 2 armour, 7 artilleries, 39 infantry and 2 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Vologda Place Units - Russians 3 artilleries placed in Volgograd 9 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,4,2,5,6,5,6 Russians collect 29 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 7 artilleries and 12 infantry EDIT: Adding units owned by Russians to Tambov: 7 artilleries and 12 infantry EDIT: Removing units owned by Russians from Russia: 1 armour and 5 infantry EDIT: Adding units owned by Russians to Tambov: 1 armour and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Manchuria: 1 aaGun and 6 infantry EDIT: Removing units owned by Russians from Korea: 1 aaGun and 6 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,17
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@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
Is it too late to move the Italian sub to SZ95?
moved it, changed korea, 2 times a 1 kills you, you loose 24 pu it saves met like 10-12 pu repair. that’s a difference of 34-36… Strategic bombing can be costly
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Oh I meant to move a DD into SZ44. If I hit twice, I’ll use the dice roller for the defence and remove it.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Jehol 1 infantry moved from Shan State to Yunnan 1 artillery, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 2 armour, 1 mech_infantry and 3 tactical_bombers moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone 2 bombers moved from French Indo China to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 3 tactical_bombers British defend with 1 infantry and 2 mech_infantrys Japanese roll dice for 2 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 6/15 hits, 4.83 expected hits Chinese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry and 2 mech_infantrys Battle in 44 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 44 Sea Zone Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Battle in 79 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 79 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 bombers moved from 44 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Hunan 2 infantry moved from Japan to 6 Sea Zone 2 fighters moved from Caroline Islands to French Indo China 3 tactical_bombers moved from Yunnan to French Indo China 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 3 artilleries, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
French : -0.33 Americans : 0.50 Chinese : 0.67 Japanese : 2.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 31 Sea Zone to 10 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 infantry, 1 marine and 1 mech_infantry moved from Wake Island to 31 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 54 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from Wake Island to 54 Sea Zone 3 fighters moved from Western United States to Wake Island 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 4 destroyers placed in 101 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 89 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from Wake Island: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 7 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 31 Sea Zone to 10 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 infantry, 1 marine and 1 mech_infantry moved from Wake Island to 31 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 54 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from Wake Island to 54 Sea Zone 3 fighters moved from Western United States to Wake Island 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 4 destroyers placed in 101 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 89 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from Wake Island: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 7 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 4 infantry moved from Belgian Congo to Rhodesia 1 bomber moved from Egypt to Rhodesia 1 infantry moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 infantry moved from Iraq to Syria Combat - British Battle in Rhodesia British attack with 1 artillery, 1 bomber and 4 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 bomber and 4 infantry in Rhodesia, round 2 : 1/6 hits, 1,83 expected hits Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British roll dice for 1 artillery, 1 bomber and 4 infantry in Rhodesia, round 3 : 2/6 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Rhodesia British roll dice for 1 artillery, 1 bomber and 4 infantry in Rhodesia, round 4 : 1/6 hits, 1,83 expected hits Italians roll dice for 1 artillery in Rhodesia, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 infantry Battle in Syria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to Persia 1 infantry moved from Iraq to Persia 1 armour moved from Iraq to Persia 1 bomber moved from Rhodesia to Egypt 3 infantry moved from Brazil to French Guiana 1 infantry moved from Scotland to United Kingdom 1 fighter moved from India to Persia Place Units - British 2 transports placed in 106 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,4,1,6,2,2,6,2,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : -0,83 Italians : -1,67 Neutral_Axis : 0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 31 Sea Zone to 10 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 infantry, 1 marine and 1 mech_infantry moved from Wake Island to 31 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 54 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from Wake Island to 54 Sea Zone 3 fighters moved from Western United States to Wake Island 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 4 destroyers placed in 101 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 89 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from Wake Island: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 7 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 4 infantry moved from Belgian Congo to Rhodesia 1 bomber moved from Egypt to Rhodesia 1 infantry moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 infantry moved from Iraq to Syria Combat - British Battle in Rhodesia British attack with 1 artillery, 1 bomber and 4 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 bomber and 4 infantry in Rhodesia, round 2 : 1/6 hits, 1,83 expected hits Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British roll dice for 1 artillery, 1 bomber and 4 infantry in Rhodesia, round 3 : 2/6 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Rhodesia British roll dice for 1 artillery, 1 bomber and 4 infantry in Rhodesia, round 4 : 1/6 hits, 1,83 expected hits Italians roll dice for 1 artillery in Rhodesia, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 infantry Battle in Syria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to Persia 1 infantry moved from Iraq to Persia 1 armour moved from Iraq to Persia 1 bomber moved from Rhodesia to Egypt 3 infantry moved from Brazil to French Guiana 1 infantry moved from Scotland to United Kingdom 1 fighter moved from India to Persia Place Units - British 2 transports placed in 106 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,4,1,6,2,2,6,2,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,83 Italians : -1,67 Neutral_Axis : 0,67
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please use last file
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i will place the fighter in persia instead of egypt
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 31 Sea Zone to 10 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 infantry, 1 marine and 1 mech_infantry moved from Wake Island to 31 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 54 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from Wake Island to 54 Sea Zone 3 fighters moved from Western United States to Wake Island 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 4 destroyers placed in 101 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 89 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from Wake Island: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 7 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 4 infantry moved from Belgian Congo to Rhodesia 1 bomber moved from Egypt to Rhodesia 1 infantry moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 infantry moved from Iraq to Syria Combat - British Battle in Rhodesia British attack with 1 artillery, 1 bomber and 4 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 bomber and 4 infantry in Rhodesia, round 2 : 1/6 hits, 1,83 expected hits Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British roll dice for 1 artillery, 1 bomber and 4 infantry in Rhodesia, round 3 : 2/6 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Rhodesia British roll dice for 1 artillery, 1 bomber and 4 infantry in Rhodesia, round 4 : 1/6 hits, 1,83 expected hits Italians roll dice for 1 artillery in Rhodesia, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 infantry Battle in Syria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to Persia 1 infantry moved from Iraq to Persia 1 armour moved from Iraq to Persia 1 bomber moved from Rhodesia to Egypt 3 infantry moved from Brazil to French Guiana 1 infantry moved from Scotland to United Kingdom 1 fighter moved from India to Persia Place Units - British 2 transports placed in 106 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,4,1,6,2,2,6,2,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Persia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,83 Italians : -1,67 Neutral_Axis : 0,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Bryansk 1 armour moved from Belarus to Bryansk 1 armour moved from Archangel to Bryansk 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 2 aaGuns moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Northern Italy to Romania 4 infantry moved from Southern Italy to Northern Italy 1 armour and 1 mech_infantry moved from Algeria to Libya 2 artilleries and 4 infantry moved from Algeria to Tunisia Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 1.50 Russians : 0.00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 53 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Dutch New Guinea to 54 Sea Zone 1 carrier moved from 53 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 57 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 53 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Dutch New Guinea to 54 Sea Zone 1 carrier moved from 53 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 57 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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2 anzac fighters on a us carrier
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 2 tactical_bombers moved from Belarus to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 armour, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 tactical_bombers moved from Ukraine to Bryansk 3 aaGuns, 7 armour, 10 artilleries, 24 infantry and 16 mech_infantrys moved from Belarus to Bryansk 7 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Belarus to Novgorod 7 mech_infantrys moved from Eastern Poland to Bryansk 10 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Bryansk to Ukraine Place Units - Germans 1 submarine placed in 110 Sea Zone 2 bombers placed in Western Germany 4 mech_infantrys placed in Germany 3 armour placed in Novgorod Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Volgograd to Rostov 3 artilleries moved from Volgograd to Samara 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 armour, 7 artilleries and 15 infantry moved from Tambov to Russia Combat - Russians Non Combat Move - Russians 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 fighter moved from Japan to 17 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Anhwe to Jehol Japanese take Jehol from Chinese 1 mech_infantry moved from Hunan to Burma Japanese take Burma from UK_Pacific 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Yunnan to Burma 2 armour and 1 mech_infantry moved from French Indo China to Burma Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Battle in Korea Non Combat Move - Japanese 1 fighter moved from 17 Sea Zone to Japan 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from French Indo China to 37 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 2 carriers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to Shan State 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 3 tactical_bombers moved from French Indo China to Shan State 2 bombers moved from French Indo China to Shan State Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
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Wow. Not getting India until J6 after a J1 DOW and still a (distant) chance it can be stopped.