I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
Giallo (Allies+8) vs simon33 (Axis) BM3 Game II
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 carrier, 4 infantry, 2 marines, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Volgograd to Tambov Germans take Samara from Russians Germans take Tambov from Russians Combat - Germans Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Belarus 4 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Ukraine to Tambov 3 mech_infantrys moved from Bryansk to Tambov 4 mech_infantrys moved from Western Ukraine to Tambov 3 aaGuns, 22 artilleries and 29 infantry moved from Rostov to Tambov 21 armour and 29 mech_infantrys moved from Volgograd to Tambov 3 bombers moved from Volgograd to Western Germany 7 fighters and 3 tactical_bombers moved from Volgograd to Novgorod 3 mech_infantrys moved from Belarus to Archangel 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux 5 mech_infantrys moved from Western Germany to Southern France 2 fighters moved from Western Germany to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 4 armour and 2 mech_infantrys moved from Tsinghai to Volgograd Place Units - Germans 1 carrier and 2 transports placed in 110 Sea Zone 2 submarines placed in 112 Sea Zone 3 infantry placed in Southern France 1 artillery, 1 infantry and 2 marines placed in Western Germany 3 armour placed in Volgograd 3 armour placed in Ukraine Turn Complete - Germans Germans collect 65 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 6 PUs; Russians buy 1 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Vologda Russians take Vologda from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 18 artilleries, 50 infantry and 11 mech_infantrys moved from Russia to Vologda 5 fighters and 1 tactical_bomber moved from Syria to Eastern Persia Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Russia to Vologda Place Units - Russians 1 armour placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 5 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Burma to India 4 bombers, 3 fighters and 4 tactical_bombers moved from Shan State to India Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in India Japanese attack with 5 armour, 4 artilleries, 4 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 2 armour, 4 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys; ANZAC defend with 4 fighters; Americans defend with 1 bomber and 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 5 armour, 4 artilleries, 4 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 12/24 hits, 12.00 expected hits UK_Pacific roll dice for 2 armour, 4 artilleries, 1 bomber, 9 fighters, 4 infantry and 2 mech_infantrys in India, round 2 : 11/22 hits, 10.50 expected hits 3 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British, 3 armour owned by the Japanese, 1 bomber owned by the Americans, 4 artilleries owned by the British, 4 infantry owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 2 armour, 4 bombers, 3 fighters and 4 tactical_bombers in India, round 3 : 8/13 hits, 7.83 expected hits UK_Pacific roll dice for 1 armour and 9 fighters in India, round 3 : 5/10 hits, 6.50 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 fighters owned by the ANZAC, 1 armour owned by the Japanese, 2 fighters owned by the Americans, 1 fighter owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 1 armour, 4 bombers, 1 fighter and 2 tactical_bombers in India, round 4 : 4/8 hits, 5.00 expected hits UK_Pacific roll dice for 2 fighters in India, round 4 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for Japanese: 4 armour, 4 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers Casualties for Americans: 1 bomber and 2 fighters Casualties for British: 2 armour, 4 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys Casualties for ANZAC: 4 fighters Battle in 7 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer Japanese roll dice for 3 fighters in 7 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 3 fighters moved from 7 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 3 carriers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Shan State to Burma 4 bombers, 1 fighter and 1 tactical_bomber moved from India to Burma 4 bombers moved from Burma to French Indo China 1 artillery and 1 infantry moved from Yunnan to Burma 2 infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Kansu to Timguska 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 Japanese collect 55 PUs (6 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : -1.33 Japanese : -0.67
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That India battle decimated both air forces.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 1 fighter and 11 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern Persia to India 7 fighters moved from Eastern Persia to India 1 armour moved from Soviet Far East to Sakha Russians take Siberia from Japanese Russians take Sakha from Japanese 2 infantry moved from Soviet Far East to Siberia 1 battleship and 2 transports moved from 3 Sea Zone to 9 Sea Zone 1 destroyer moved from 4 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 submarines moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 10 Sea Zone to 9 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 submarines moved from 54 Sea Zone to 43 Sea Zone 1 destroyer and 2 submarines moved from 55 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 3 fighters moved from Syria to Eastern Persia Combat - Americans Battle in India Americans attack with 1 armour and 7 fighters Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 armour and 7 fighters in India, round 2 : 5/8 hits, 4,00 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in India Americans win, taking India from Japanese with 1 armour and 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 7 fighters moved from India to Eastern Persia 1 bomber moved from Western United States to Eastern United States 3 carriers and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone 4 fighters moved from 92 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Soviet Far East to Siberia Place Units - Americans 9 submarines placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 2 armour and 1 fighter placed in Iraq Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans : 1,00 Japanese : -0,50
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 1 fighter and 11 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern Persia to India 7 fighters moved from Eastern Persia to India 1 armour moved from Soviet Far East to Sakha Russians take Siberia from Japanese Russians take Sakha from Japanese 2 infantry moved from Soviet Far East to Siberia 1 battleship and 2 transports moved from 3 Sea Zone to 9 Sea Zone 1 destroyer moved from 4 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 submarines moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 10 Sea Zone to 9 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 submarines moved from 54 Sea Zone to 43 Sea Zone 1 destroyer and 2 submarines moved from 55 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 3 fighters moved from Syria to Eastern Persia Combat - Americans Battle in India Americans attack with 1 armour and 7 fighters Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 armour and 7 fighters in India, round 2 : 5/8 hits, 4,00 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in India Americans win, taking India from Japanese with 1 armour and 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 7 fighters moved from India to Eastern Persia 1 bomber moved from Western United States to Eastern United States 3 carriers and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone 4 fighters moved from 92 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Soviet Far East to Siberia Place Units - Americans 9 submarines placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 2 armour and 1 fighter placed in Iraq Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Sumatra to 41 Sea Zone 2 cruisers and 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Iraq to Caucasus 1 bomber moved from Iraq to Caucasus 2 fighters moved from Syria to Eastern Persia 4 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Persia to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 5 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Tunisia to Algeria Combat - British Battle in Malaya Battle in Caucasus British attack with 1 bomber and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Caucasus British win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 bomber moved from Caucasus to Iraq Place Units - British 1 fighter placed in United Kingdom 3 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
British : 0,17 Italians : 0,67 Americans : 1,00 Japanese : -0,50
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TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 5 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 4 bombers moved from Southern Italy to 92 Sea Zone
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Hmm, perhaps 8IPCs is too many to give the allies to start. Interesting!
I thought I had you when I was controlling Persia.
Anyway, scramble to SZ92?
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Also, if I get 2-4 hits, lose both DDs?
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@simon33 no scramble
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 5 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 4 bombers moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in Bryansk Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bryansk Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 92 Sea Zone Italians attack with 4 bombers Americans defend with 2 destroyers Italians roll dice for 4 bombers in 92 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Americans roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Americans and 1 bomber owned by the Italians lost in 92 Sea Zone Italians win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 bomber Casualties for Americans: 2 destroyers Non Combat Move - Italians 3 bombers moved from 92 Sea Zone to Southern Italy 4 fighters moved from Romania to Southern Italy 2 mech_infantrys moved from Romania to Ukraine Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.33 Russians : 0.33
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Borneo 2 carriers, 1 cruiser and 1 submarine moved from 41 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Borneo 2 carriers, 1 cruiser and 1 submarine moved from 41 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 2 carriers, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 22 armour and 2 infantry moved from Tambov to Russia 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 4 fighters moved from 110 Sea Zone to 91 Sea Zone 3 bombers moved from Western Germany to 91 Sea Zone 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from Western Germany to 112 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 3 infantry, 2 marines, 2 submarines and 3 transports moved from 112 Sea Zone to 109 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from 109 Sea Zone to Eire 2 carriers and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 3 bombers and 4 fighters Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Eire Battle in Russia Germans attack with 22 armour and 2 infantry Russians defend with 1 airfield, 1 armour and 1 factory_minor Germans roll dice for 22 armour and 2 infantry in Russia, round 2 : 14/24 hits, 11.33 expected hits Russians roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 9PUs while taking Russians capital Germans win, taking Eire from Neutral_Allies, taking Russia from Russians with 22 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 2 mech_infantrys moved from Archangel to Russia 7 fighters and 3 tactical_bombers moved from Novgorod to Western Germany 4 fighters moved from 91 Sea Zone to 109 Sea Zone 3 bombers moved from 91 Sea Zone to Normandy Bordeaux 1 aaGun, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Southern France to Normandy Bordeaux 2 submarines moved from 110 Sea Zone to 92 Sea Zone 2 submarines moved from 110 Sea Zone to 109 Sea Zone 39 mech_infantrys moved from Tambov to Russia 2 mech_infantrys moved from Volgograd to Russia 6 armour moved from Volgograd to Russia 1 aaGun and 2 infantry moved from Tambov to Russia 2 aaGuns, 22 artilleries and 25 infantry moved from Tambov to Volgograd 3 armour and 4 mech_infantrys moved from Ukraine to Russia Place Units - Germans 2 carriers and 2 transports placed in 113 Sea Zone 2 armour placed in Western Germany 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 2.67 Russians : 0.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 armour, 18 artilleries, 50 infantry and 11 mech_infantrys moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Vologda to Archangel Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Burma to India 4 bombers moved from French Indo China to India Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/6 hits, 2.83 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in India Japanese attack with 4 bombers and 2 infantry Americans defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 bombers and 2 infantry in India, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in India Japanese destroys 15PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Japanese 2 artilleries and 3 infantry moved from Yunnan to Burma 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R. 2 infantry moved from Timguska to Yenisey 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 3 fighters moved from Japan to Philippines 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 4 bombers moved from India to Yunnan Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 3 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 0.67 UK_Pacific : 0.50 Japanese : 1.17
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 bombers and 2 infantry; Remaining resources: 2 PUs; Combat Move - Americans 3 battleships, 2 carriers, 3 cruisers, 5 destroyers, 3 fighters and 8 submarines moved from 43 Sea Zone to 35 Sea Zone 1 armour moved from Sakha to Manchuria Americans take Amur from Japanese 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur
Combat Hit Differential Summary :
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scramble, tokens?
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One on each cruiser, 3 on one of the BBs. Full scramble.
I suspected you might go for that. Max D.