AND the Dice Roll is ODD!
Giallo (Allies+8) vs simon33 (Axis) BM3 Game II
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one edit one sub of anzac to take out the jap tr
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 carrier, 4 infantry, 2 marines, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Volgograd to Tambov Germans take Samara from Russians Germans take Tambov from Russians Combat - Germans Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Belarus 4 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Ukraine to Tambov 3 mech_infantrys moved from Bryansk to Tambov 4 mech_infantrys moved from Western Ukraine to Tambov 3 aaGuns, 22 artilleries and 29 infantry moved from Rostov to Tambov 21 armour and 29 mech_infantrys moved from Volgograd to Tambov 3 bombers moved from Volgograd to Western Germany 7 fighters and 3 tactical_bombers moved from Volgograd to Novgorod 3 mech_infantrys moved from Belarus to Archangel 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux 5 mech_infantrys moved from Western Germany to Southern France 2 fighters moved from Western Germany to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 4 armour and 2 mech_infantrys moved from Tsinghai to Volgograd Place Units - Germans 1 carrier and 2 transports placed in 110 Sea Zone 2 submarines placed in 112 Sea Zone 3 infantry placed in Southern France 1 artillery, 1 infantry and 2 marines placed in Western Germany 3 armour placed in Volgograd 3 armour placed in Ukraine Turn Complete - Germans Germans collect 65 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 6 PUs; Russians buy 1 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Vologda Russians take Vologda from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 18 artilleries, 50 infantry and 11 mech_infantrys moved from Russia to Vologda 5 fighters and 1 tactical_bomber moved from Syria to Eastern Persia Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Russia to Vologda Place Units - Russians 1 armour placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 5 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Burma to India 4 bombers, 3 fighters and 4 tactical_bombers moved from Shan State to India Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in India Japanese attack with 5 armour, 4 artilleries, 4 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 2 armour, 4 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys; ANZAC defend with 4 fighters; Americans defend with 1 bomber and 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 5 armour, 4 artilleries, 4 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 12/24 hits, 12.00 expected hits UK_Pacific roll dice for 2 armour, 4 artilleries, 1 bomber, 9 fighters, 4 infantry and 2 mech_infantrys in India, round 2 : 11/22 hits, 10.50 expected hits 3 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British, 3 armour owned by the Japanese, 1 bomber owned by the Americans, 4 artilleries owned by the British, 4 infantry owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 2 armour, 4 bombers, 3 fighters and 4 tactical_bombers in India, round 3 : 8/13 hits, 7.83 expected hits UK_Pacific roll dice for 1 armour and 9 fighters in India, round 3 : 5/10 hits, 6.50 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 fighters owned by the ANZAC, 1 armour owned by the Japanese, 2 fighters owned by the Americans, 1 fighter owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 1 armour, 4 bombers, 1 fighter and 2 tactical_bombers in India, round 4 : 4/8 hits, 5.00 expected hits UK_Pacific roll dice for 2 fighters in India, round 4 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for Japanese: 4 armour, 4 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers Casualties for Americans: 1 bomber and 2 fighters Casualties for British: 2 armour, 4 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys Casualties for ANZAC: 4 fighters Battle in 7 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer Japanese roll dice for 3 fighters in 7 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 3 fighters moved from 7 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 3 carriers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Shan State to Burma 4 bombers, 1 fighter and 1 tactical_bomber moved from India to Burma 4 bombers moved from Burma to French Indo China 1 artillery and 1 infantry moved from Yunnan to Burma 2 infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Kansu to Timguska 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 Japanese collect 55 PUs (6 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : -1.33 Japanese : -0.67
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That India battle decimated both air forces.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 1 fighter and 11 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern Persia to India 7 fighters moved from Eastern Persia to India 1 armour moved from Soviet Far East to Sakha Russians take Siberia from Japanese Russians take Sakha from Japanese 2 infantry moved from Soviet Far East to Siberia 1 battleship and 2 transports moved from 3 Sea Zone to 9 Sea Zone 1 destroyer moved from 4 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 submarines moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 10 Sea Zone to 9 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 submarines moved from 54 Sea Zone to 43 Sea Zone 1 destroyer and 2 submarines moved from 55 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 3 fighters moved from Syria to Eastern Persia Combat - Americans Battle in India Americans attack with 1 armour and 7 fighters Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 armour and 7 fighters in India, round 2 : 5/8 hits, 4,00 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in India Americans win, taking India from Japanese with 1 armour and 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 7 fighters moved from India to Eastern Persia 1 bomber moved from Western United States to Eastern United States 3 carriers and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone 4 fighters moved from 92 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Soviet Far East to Siberia Place Units - Americans 9 submarines placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 2 armour and 1 fighter placed in Iraq Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans : 1,00 Japanese : -0,50
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 1 fighter and 11 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern Persia to India 7 fighters moved from Eastern Persia to India 1 armour moved from Soviet Far East to Sakha Russians take Siberia from Japanese Russians take Sakha from Japanese 2 infantry moved from Soviet Far East to Siberia 1 battleship and 2 transports moved from 3 Sea Zone to 9 Sea Zone 1 destroyer moved from 4 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 submarines moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 10 Sea Zone to 9 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 submarines moved from 54 Sea Zone to 43 Sea Zone 1 destroyer and 2 submarines moved from 55 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 3 fighters moved from Syria to Eastern Persia Combat - Americans Battle in India Americans attack with 1 armour and 7 fighters Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 armour and 7 fighters in India, round 2 : 5/8 hits, 4,00 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in India Americans win, taking India from Japanese with 1 armour and 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 7 fighters moved from India to Eastern Persia 1 bomber moved from Western United States to Eastern United States 3 carriers and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone 4 fighters moved from 92 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Soviet Far East to Siberia Place Units - Americans 9 submarines placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 2 armour and 1 fighter placed in Iraq Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Sumatra to 41 Sea Zone 2 cruisers and 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Iraq to Caucasus 1 bomber moved from Iraq to Caucasus 2 fighters moved from Syria to Eastern Persia 4 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Persia to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 5 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Tunisia to Algeria Combat - British Battle in Malaya Battle in Caucasus British attack with 1 bomber and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Caucasus British win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 bomber moved from Caucasus to Iraq Place Units - British 1 fighter placed in United Kingdom 3 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
British : 0,17 Italians : 0,67 Americans : 1,00 Japanese : -0,50
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TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 5 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 4 bombers moved from Southern Italy to 92 Sea Zone
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Hmm, perhaps 8IPCs is too many to give the allies to start. Interesting!
I thought I had you when I was controlling Persia.
Anyway, scramble to SZ92?
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Also, if I get 2-4 hits, lose both DDs?
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@simon33 no scramble
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 5 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 4 bombers moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in Bryansk Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bryansk Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 92 Sea Zone Italians attack with 4 bombers Americans defend with 2 destroyers Italians roll dice for 4 bombers in 92 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Americans roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Americans and 1 bomber owned by the Italians lost in 92 Sea Zone Italians win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 bomber Casualties for Americans: 2 destroyers Non Combat Move - Italians 3 bombers moved from 92 Sea Zone to Southern Italy 4 fighters moved from Romania to Southern Italy 2 mech_infantrys moved from Romania to Ukraine Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.33 Russians : 0.33
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Borneo 2 carriers, 1 cruiser and 1 submarine moved from 41 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Borneo 2 carriers, 1 cruiser and 1 submarine moved from 41 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 2 carriers, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 22 armour and 2 infantry moved from Tambov to Russia 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 4 fighters moved from 110 Sea Zone to 91 Sea Zone 3 bombers moved from Western Germany to 91 Sea Zone 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from Western Germany to 112 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 3 infantry, 2 marines, 2 submarines and 3 transports moved from 112 Sea Zone to 109 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from 109 Sea Zone to Eire 2 carriers and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 3 bombers and 4 fighters Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Eire Battle in Russia Germans attack with 22 armour and 2 infantry Russians defend with 1 airfield, 1 armour and 1 factory_minor Germans roll dice for 22 armour and 2 infantry in Russia, round 2 : 14/24 hits, 11.33 expected hits Russians roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 9PUs while taking Russians capital Germans win, taking Eire from Neutral_Allies, taking Russia from Russians with 22 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 2 mech_infantrys moved from Archangel to Russia 7 fighters and 3 tactical_bombers moved from Novgorod to Western Germany 4 fighters moved from 91 Sea Zone to 109 Sea Zone 3 bombers moved from 91 Sea Zone to Normandy Bordeaux 1 aaGun, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Southern France to Normandy Bordeaux 2 submarines moved from 110 Sea Zone to 92 Sea Zone 2 submarines moved from 110 Sea Zone to 109 Sea Zone 39 mech_infantrys moved from Tambov to Russia 2 mech_infantrys moved from Volgograd to Russia 6 armour moved from Volgograd to Russia 1 aaGun and 2 infantry moved from Tambov to Russia 2 aaGuns, 22 artilleries and 25 infantry moved from Tambov to Volgograd 3 armour and 4 mech_infantrys moved from Ukraine to Russia Place Units - Germans 2 carriers and 2 transports placed in 113 Sea Zone 2 armour placed in Western Germany 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 2.67 Russians : 0.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 armour, 18 artilleries, 50 infantry and 11 mech_infantrys moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Vologda to Archangel Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Burma to India 4 bombers moved from French Indo China to India Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/6 hits, 2.83 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in India Japanese attack with 4 bombers and 2 infantry Americans defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 bombers and 2 infantry in India, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in India Japanese destroys 15PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Japanese 2 artilleries and 3 infantry moved from Yunnan to Burma 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R. 2 infantry moved from Timguska to Yenisey 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 3 fighters moved from Japan to Philippines 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 4 bombers moved from India to Yunnan Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 3 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 0.67 UK_Pacific : 0.50 Japanese : 1.17
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 bombers and 2 infantry; Remaining resources: 2 PUs; Combat Move - Americans 3 battleships, 2 carriers, 3 cruisers, 5 destroyers, 3 fighters and 8 submarines moved from 43 Sea Zone to 35 Sea Zone 1 armour moved from Sakha to Manchuria Americans take Amur from Japanese 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur
Combat Hit Differential Summary :
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scramble, tokens?