Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Giallo (Allies+8) vs simon33 (Axis) BM3 Game II
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Forgot to buy a tank! Bummer.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Java Battle in Sumatra Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 carrier and 2 fighters moved from 89 Sea Zone to 91 Sea Zone 1 carrier and 4 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from Wake Island: 1 fighter EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 carrier placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Americans undo move 3. Americans undo move 2. 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 2 artilleries and 11 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0,17 Japanese : -0,17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Java Battle in Sumatra Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 carrier and 2 fighters moved from 89 Sea Zone to 91 Sea Zone 1 carrier and 4 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from Wake Island: 1 fighter EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 carrier placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Americans undo move 3. Americans undo move 2. 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 2 artilleries and 11 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 39 PUs; British buy 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Tanganyika Territory to Belgian Congo 1 infantry moved from Italian Somaliland to Ethiopia 2 cruisers and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Egypt to Persia Combat - British Non Combat Move - British 4 artilleries, 7 infantry and 2 mech_infantrys moved from India to West India 1 armour moved from Persia to West India 1 infantry moved from Persia to Eastern Persia 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 bomber, 3 fighters and 1 tactical_bomber moved from Persia to West India 1 fighter and 1 tactical_bomber moved from India to West India Place Units - British 1 fighter and 2 infantry placed in United Kingdom 1 bomber placed in Persia 1 tactical_bomber placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0,17 Japanese : -0,17
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@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
Forgot to buy a tank! Bummer.
for?
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@Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
Forgot to buy a tank! Bummer.
for?
Tokyo. To land on Amur.
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@simon33 you can edit it
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Italians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 marine moved from Northern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 armour moved from Bryansk to Rostov 1 fighter moved from Southern Italy to Rostov 1 bomber moved from Novgorod to Rostov Combat - Italians Battle in Cyprus Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 fighter Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Cyprus from British, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 aaGuns, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Romania to Ukraine 1 fighter moved from Rostov to Ukraine 1 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 bomber moved from Rostov to Southern Italy 4 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.33 Russians : -0.67
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@Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
@simon33 you can edit it
I’m going to leave it as is because I’d need to change up too many other things to have an extra 3IPC. Thanks for the offer though.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Italians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 marine moved from Northern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 armour moved from Bryansk to Rostov 1 fighter moved from Southern Italy to Rostov 1 bomber moved from Novgorod to Rostov Combat - Italians Battle in Cyprus Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 fighter Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Cyprus from British, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 aaGuns, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Romania to Ukraine 1 fighter moved from Rostov to Ukraine 1 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 bomber moved from Rostov to Southern Italy 4 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.33 Russians : -0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 57 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Celebes 1 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 3/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 42 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,83 Japanese : -0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 57 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Celebes 1 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 3/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 42 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,83 Japanese : -0,33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry and 2 tactical_bombers moved from Bryansk to Tambov 1 mech_infantry moved from Eastern Poland to Archangel 2 tactical_bombers moved from Novgorod to Archangel 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians Combat - Germans Battle in Archangel Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 7 infantry moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk 2 armour and 4 mech_infantrys moved from Ukraine to Caucasus 6 armour moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 2 tactical_bombers moved from Tambov to Bryansk 3 armour moved from Novgorod to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Bryansk to Rostov 2 tactical_bombers moved from Archangel to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland 3 bombers and 1 fighter moved from Western Germany to Bryansk 1 aaGun, 3 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 124 Sea Zone 4 mech_infantrys moved from Eastern Poland to Novgorod 5 mech_infantrys moved from Eastern Poland to Bryansk Place Units - Germans 3 armour placed in Novgorod 3 artilleries placed in Ukraine 2 fighters and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Samara to Tambov 2 fighters moved from Russia to Tambov 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 6 infantry moved from Manchuria to Korea Combat - Russians Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Korea Russians attack with 6 infantry Japanese defend with 2 infantry Russians roll dice for 6 infantry in Korea, round 2 : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 6 infantry in Korea, round 3 : 2/6 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 aaGun moved from Manchuria to Korea 3 artilleries and 3 infantry moved from Samara to Russia 2 fighters moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 7 artilleries and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,4 Russians collect 21 PUs (3 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,67 Japanese : -1,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 41 Sea Zone 2 bombers moved from Shan State to Sumatra 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 artilleries and 2 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 fighter moved from 37 Sea Zone to 44 Sea Zone 3 tactical_bombers moved from Shan State to India 2 infantry moved from Burma to India Combat - Japanese Battle in Siberia Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in India Japanese attack with 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 infantry and 3 tactical_bombers in India, round 2 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Hunan to Shan State 1 fighter moved from 41 Sea Zone to Shan State 2 armour and 2 mech_infantrys moved from Burma to Shan State 2 bombers moved from Sumatra to Shan State 1 mech_infantry moved from Chahar to Manchuria 1 mech_infantry moved from Kiangsu to Chahar 1 artillery moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 battleship, 4 carriers, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 tactical_bombers moved from India to Shan State 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China Place Units - Japanese 1 armour and 1 bomber placed in Japan 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0.33 UK_Pacific : 0.33 Japanese : 0.17
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Interesting UK turn coming. What to do about the Middle East? I can’t see how you can save Persia, although you can make it expensive to take it.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 5 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone Combat - Americans Battle in Borneo Battle in 41 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 carrier and 2 destroyers moved from 54 Sea Zone to 43 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 1 armour and 2 infantry placed in Central United States 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 2 artilleries and 13 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 5 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone Combat - Americans Battle in Borneo Battle in 41 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 carrier and 2 destroyers moved from 54 Sea Zone to 43 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 1 armour and 2 infantry placed in Central United States 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 2 artilleries and 13 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 4 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 2 artilleries and 16 infantry EDIT: Removing units owned by Chinese from Shensi: 2 artilleries and 16 infantry EDIT: Turning off Edit Mode 2 infantry moved from West India to India 1 bomber moved from West India to India 4 fighters and 2 tactical_bombers moved from West India to India 1 tactical_bomber moved from Persia to India 1 bomber moved from Persia to 99 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 cruiser British roll dice for 1 bomber in 99 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 bomber owned by the British lost in 99 Sea Zone Italians win with 1 cruiser remaining. Battle score for attacker is -12 Casualties for British: 1 bomber Battle in India British attack with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 3/10 hits, 5,00 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese, taking Borneo from Americans with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 tactical_bomber moved from India to West India 1 armour and 2 mech_infantrys moved from West India to Eastern Persia 4 fighters and 2 tactical_bombers moved from India to Szechwan 3 fighters moved from United Kingdom to Gibraltar 3 fighters moved from Gibraltar to Egypt 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
British : -2,67 Italians : 0,50 Chinese : -0,50 Japanese : 1,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Tambov 1 fighter moved from Ukraine to Tambov 1 infantry moved from Bryansk to Tambov 1 armour moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Battle in Tambov Italians attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Malta from British, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Rostov 1 bomber and 1 fighter moved from Tambov to Rostov 1 mech_infantry moved from Ukraine to Caucasus Place Units - Italians 2 bombers placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33