@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Giallo (Allies+8) vs simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 2 destroyers, 1 factory_minor, 1 harbour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 units repaired. 2 submarines moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from India to 41 Sea Zone 7 fighters moved from Syria to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from India to 41 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in Philippines Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Philippines from Japanese with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 41 Sea Zone Americans attack with 1 bomber and 4 fighters Japanese defend with 1 cruiser Americans roll dice for 1 bomber and 4 fighters in 41 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Japanese roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 bomber moved from 41 Sea Zone to India 2 fighters moved from 41 Sea Zone to India 3 battleships, 2 carriers, 3 cruisers, 4 destroyers and 2 submarines moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 55 Sea Zone to 41 Sea Zone 3 fighters moved from Gibraltar to Syria 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Eastern United States to 92 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 battleship moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Iraq 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUsCombat Hit Differential Summary :
Americans : 0,67 Japanese : -0,67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 2 destroyers, 1 factory_minor, 1 harbour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 units repaired. 2 submarines moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from India to 41 Sea Zone 7 fighters moved from Syria to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from India to 41 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in Philippines Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Philippines from Japanese with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 41 Sea Zone Americans attack with 1 bomber and 4 fighters Japanese defend with 1 cruiser Americans roll dice for 1 bomber and 4 fighters in 41 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Japanese roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 bomber moved from 41 Sea Zone to India 2 fighters moved from 41 Sea Zone to India 3 battleships, 2 carriers, 3 cruisers, 4 destroyers and 2 submarines moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 55 Sea Zone to 41 Sea Zone 3 fighters moved from Gibraltar to Syria 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Eastern United States to 92 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 battleship moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Iraq 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 43 PUs; British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Alexandria to Egypt 5 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 cruisers and 1 destroyer moved from 80 Sea Zone to 41 Sea Zone UK_Pacific take 41 Sea Zone from Japanese 1 fighter moved from Syria to Iraq 2 fighters moved from 92 Sea Zone to Syria 3 fighters moved from Iraq to India 1 infantry moved from Syria to Iraq 1 armour moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - British Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 marine British roll dice for 2 cruisers in Sumatra, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 marine in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - British 3 mech_infantrys moved from Iraq to Eastern Persia Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 4 infantry placed in United Kingdom 3 mech_infantrys placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
British : 0,00 Americans : 0,67 Japanese : 0,00 -
I also forgot to move my russian af can i move them
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@Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
I also forgot to move my russian af can i move them
just leave em there
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 bombers and 1 mech_infantry moved from Volgograd to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 bombers and 1 mech_infantry British defend with 1 armour Italians roll dice for 3 bombers and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 3 bombers moved from Caucasus to Southern Italy 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Ukraine to Volgograd 2 mech_infantrys moved from Northern Italy to Romania 4 fighters moved from Volgograd to Romania Place Units - Italians 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -1.17 Russians : -0.50 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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one edit one sub of anzac to take out the jap tr
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 carrier, 4 infantry, 2 marines, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Volgograd to Tambov Germans take Samara from Russians Germans take Tambov from Russians Combat - Germans Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Belarus 4 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Ukraine to Tambov 3 mech_infantrys moved from Bryansk to Tambov 4 mech_infantrys moved from Western Ukraine to Tambov 3 aaGuns, 22 artilleries and 29 infantry moved from Rostov to Tambov 21 armour and 29 mech_infantrys moved from Volgograd to Tambov 3 bombers moved from Volgograd to Western Germany 7 fighters and 3 tactical_bombers moved from Volgograd to Novgorod 3 mech_infantrys moved from Belarus to Archangel 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux 5 mech_infantrys moved from Western Germany to Southern France 2 fighters moved from Western Germany to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 4 armour and 2 mech_infantrys moved from Tsinghai to Volgograd Place Units - Germans 1 carrier and 2 transports placed in 110 Sea Zone 2 submarines placed in 112 Sea Zone 3 infantry placed in Southern France 1 artillery, 1 infantry and 2 marines placed in Western Germany 3 armour placed in Volgograd 3 armour placed in Ukraine Turn Complete - Germans Germans collect 65 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 6 PUs; Russians buy 1 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Vologda Russians take Vologda from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 18 artilleries, 50 infantry and 11 mech_infantrys moved from Russia to Vologda 5 fighters and 1 tactical_bomber moved from Syria to Eastern Persia Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Russia to Vologda Place Units - Russians 1 armour placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 5 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Burma to India 4 bombers, 3 fighters and 4 tactical_bombers moved from Shan State to India Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in India Japanese attack with 5 armour, 4 artilleries, 4 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 2 armour, 4 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys; ANZAC defend with 4 fighters; Americans defend with 1 bomber and 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 5 armour, 4 artilleries, 4 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 12/24 hits, 12.00 expected hits UK_Pacific roll dice for 2 armour, 4 artilleries, 1 bomber, 9 fighters, 4 infantry and 2 mech_infantrys in India, round 2 : 11/22 hits, 10.50 expected hits 3 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British, 3 armour owned by the Japanese, 1 bomber owned by the Americans, 4 artilleries owned by the British, 4 infantry owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 2 armour, 4 bombers, 3 fighters and 4 tactical_bombers in India, round 3 : 8/13 hits, 7.83 expected hits UK_Pacific roll dice for 1 armour and 9 fighters in India, round 3 : 5/10 hits, 6.50 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 fighters owned by the ANZAC, 1 armour owned by the Japanese, 2 fighters owned by the Americans, 1 fighter owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 1 armour, 4 bombers, 1 fighter and 2 tactical_bombers in India, round 4 : 4/8 hits, 5.00 expected hits UK_Pacific roll dice for 2 fighters in India, round 4 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for Japanese: 4 armour, 4 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers Casualties for Americans: 1 bomber and 2 fighters Casualties for British: 2 armour, 4 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys Casualties for ANZAC: 4 fighters Battle in 7 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer Japanese roll dice for 3 fighters in 7 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 3 fighters moved from 7 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 3 carriers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Shan State to Burma 4 bombers, 1 fighter and 1 tactical_bomber moved from India to Burma 4 bombers moved from Burma to French Indo China 1 artillery and 1 infantry moved from Yunnan to Burma 2 infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Kansu to Timguska 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 Japanese collect 55 PUs (6 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans : -0.33 UK_Pacific : -1.33 Japanese : -0.67 -
That India battle decimated both air forces.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 1 fighter and 11 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern Persia to India 7 fighters moved from Eastern Persia to India 1 armour moved from Soviet Far East to Sakha Russians take Siberia from Japanese Russians take Sakha from Japanese 2 infantry moved from Soviet Far East to Siberia 1 battleship and 2 transports moved from 3 Sea Zone to 9 Sea Zone 1 destroyer moved from 4 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 submarines moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 10 Sea Zone to 9 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 submarines moved from 54 Sea Zone to 43 Sea Zone 1 destroyer and 2 submarines moved from 55 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 3 fighters moved from Syria to Eastern Persia Combat - Americans Battle in India Americans attack with 1 armour and 7 fighters Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 armour and 7 fighters in India, round 2 : 5/8 hits, 4,00 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in India Americans win, taking India from Japanese with 1 armour and 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 7 fighters moved from India to Eastern Persia 1 bomber moved from Western United States to Eastern United States 3 carriers and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone 4 fighters moved from 92 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Soviet Far East to Siberia Place Units - Americans 9 submarines placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 2 armour and 1 fighter placed in Iraq Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans : 1,00 Japanese : -0,50 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 1 fighter and 11 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern Persia to India 7 fighters moved from Eastern Persia to India 1 armour moved from Soviet Far East to Sakha Russians take Siberia from Japanese Russians take Sakha from Japanese 2 infantry moved from Soviet Far East to Siberia 1 battleship and 2 transports moved from 3 Sea Zone to 9 Sea Zone 1 destroyer moved from 4 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 submarines moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 10 Sea Zone to 9 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 submarines moved from 54 Sea Zone to 43 Sea Zone 1 destroyer and 2 submarines moved from 55 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 3 fighters moved from Syria to Eastern Persia Combat - Americans Battle in India Americans attack with 1 armour and 7 fighters Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 armour and 7 fighters in India, round 2 : 5/8 hits, 4,00 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in India Americans win, taking India from Japanese with 1 armour and 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 7 fighters moved from India to Eastern Persia 1 bomber moved from Western United States to Eastern United States 3 carriers and 1 destroyer moved from 92 Sea Zone to 89 Sea Zone 4 fighters moved from 92 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Soviet Far East to Siberia Place Units - Americans 9 submarines placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 2 armour and 1 fighter placed in Iraq Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Sumatra to 41 Sea Zone 2 cruisers and 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Iraq to Caucasus 1 bomber moved from Iraq to Caucasus 2 fighters moved from Syria to Eastern Persia 4 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Persia to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 5 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Tunisia to Algeria Combat - British Battle in Malaya Battle in Caucasus British attack with 1 bomber and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Caucasus British win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 bomber moved from Caucasus to Iraq Place Units - British 1 fighter placed in United Kingdom 3 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
British : 0,17 Italians : 0,67 Americans : 1,00 Japanese : -0,50 -
TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 5 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 4 bombers moved from Southern Italy to 92 Sea Zone -
Hmm, perhaps 8IPCs is too many to give the allies to start. Interesting!
I thought I had you when I was controlling Persia.
Anyway, scramble to SZ92?
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Also, if I get 2-4 hits, lose both DDs?
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@simon33 no scramble
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 5 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 4 bombers moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in Bryansk Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bryansk Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 92 Sea Zone Italians attack with 4 bombers Americans defend with 2 destroyers Italians roll dice for 4 bombers in 92 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Americans roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Americans and 1 bomber owned by the Italians lost in 92 Sea Zone Italians win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 bomber Casualties for Americans: 2 destroyers Non Combat Move - Italians 3 bombers moved from 92 Sea Zone to Southern Italy 4 fighters moved from Romania to Southern Italy 2 mech_infantrys moved from Romania to Ukraine Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -0.17 Americans : 0.33 Russians : 0.33





