@crockett36 I get it we are doing a decline bid. In that case let’s not do the dice.
Can I bid without my partner or do I have to wait till we are online at the same time.
Lose the CVs, 1DD, both subs, 1tac.
If you continue the battle, lose the ships first in the next round.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 2 carriers and 4 fighters moved from 39 Sea Zone to 44 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 17 Sea Zone to 32 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
1 bomber moved from Egypt to Crete
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Crete
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Crete, round 2 : 0/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Crete
Americans roll dice for 1 bomber and 1 infantry in Crete, round 3 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Crete from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 44 Sea Zone
Americans attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 fighters in 44 Sea Zone, round 2 : 2/10 hits, 5,00 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 7/12 hits, 5,83 expected hits
Units damaged: 2 battleships owned by the Americans
1 submarine owned by the Americans and 2 carriers owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters in 44 Sea Zone, round 3 : 8/10 hits, 5,00 expected hits
Japanese roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 6/12 hits, 5,83 expected hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 44 Sea Zone
2 cruisers owned by the Americans, 1 carrier owned by the Americans and 2 battleships owned by the Americans retreated to 42 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -17
Casualties for Americans: 3 carriers, 2 destroyers, 2 fighters and 2 submarines
Casualties for Japanese: 3 carriers, 1 destroyer, 2 submarines and 1 tactical_bomber
2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Celebes
Non Combat Move - Americans
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser, 4 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Crete to Egypt
2 fighters moved from Egypt to Trans-Jordan
3 fighters moved from 92 Sea Zone to Trans-Jordan
2 fighters moved from Eastern United States to 92 Sea Zone
1 mech_infantry moved from Algeria to Libya
1 artillery moved from Libya to Tobruk
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : 0,33
Americans : 0,50
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 2 carriers and 4 fighters moved from 39 Sea Zone to 44 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 17 Sea Zone to 32 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
1 bomber moved from Egypt to Crete
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Crete
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Crete, round 2 : 0/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Crete
Americans roll dice for 1 bomber and 1 infantry in Crete, round 3 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Crete from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 44 Sea Zone
Americans attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 fighters in 44 Sea Zone, round 2 : 2/10 hits, 5,00 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 7/12 hits, 5,83 expected hits
Units damaged: 2 battleships owned by the Americans
1 submarine owned by the Americans and 2 carriers owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters in 44 Sea Zone, round 3 : 8/10 hits, 5,00 expected hits
Japanese roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 6/12 hits, 5,83 expected hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 44 Sea Zone
2 cruisers owned by the Americans, 1 carrier owned by the Americans and 2 battleships owned by the Americans retreated to 42 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -17
Casualties for Americans: 3 carriers, 2 destroyers, 2 fighters and 2 submarines
Casualties for Japanese: 3 carriers, 1 destroyer, 2 submarines and 1 tactical_bomber
2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Celebes
Non Combat Move - Americans
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser, 4 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Crete to Egypt
2 fighters moved from Egypt to Trans-Jordan
3 fighters moved from 92 Sea Zone to Trans-Jordan
2 fighters moved from Eastern United States to 92 Sea Zone
1 mech_infantry moved from Algeria to Libya
1 artillery moved from Libya to Tobruk
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Libya: 1 mech_infantry
EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
EDIT: Changing PUs for Americans from 89 to 94
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Germans
2 infantry moved from Libya to Tobruk
1 armour moved from Alexandria to Trans-Jordan
6 artilleries, 9 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Persia
2 fighters moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to 92 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from India to Eastern Persia
2 cruisers moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
4 fighters and 3 tactical_bombers moved from India to Eastern Persia
Combat - British
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in French Madagascar
Battle in Eastern Persia
British attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Eastern Persia, round 2 : 5/8 hits, 4,17 expected hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Persia
British win, taking French Madagascar from Neutral_Axis, taking Eastern Persia from Germans with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Persia to India
4 fighters and 3 tactical_bombers moved from Eastern Persia to India
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry and 2 marines placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 infantry and 2 marines
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,33
AA fire in Persia : : -0,17
British : 0,83
Americans : 0,50
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Ukraine to Samara
1 artillery moved from Tambov to Samara
2 bombers and 2 fighters moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from Russians
Combat - Italians
Battle in Samara
Italians attack with 1 artillery, 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Samara, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 transport; Russians defend with 1 submarine
Italians roll dice for 2 bombers, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians, 1 submarine owned by the Russians and 1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 destroyer
Casualties for Russians: 1 submarine
Casualties for Americans: 1 transport
Non Combat Move - Italians
2 bombers and 2 fighters moved from 99 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Samara to Ukraine
1 fighter moved from Samara to Volgograd
1 armour moved from Tambov to Volgograd
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Queensland to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 fighters and 4 submarines
Japanese defend with 1 battleship, 1 destroyer and 1 transport
ANZAC roll dice for 4 submarines in 44 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
ANZAC roll dice for 2 fighters in 44 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 3 submarines in 44 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 29
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Sumatra
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Queensland to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 fighters and 4 submarines
Japanese defend with 1 battleship, 1 destroyer and 1 transport
ANZAC roll dice for 4 submarines in 44 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
ANZAC roll dice for 2 fighters in 44 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 3 submarines in 44 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 29
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Sumatra
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,00
so big fight will be close, lets hope russia has a superb first round
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 2x factory_major; Remaining resources: 87 PUs;
Germans buy 6 armour, 2 artilleries, 2 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Kazakhstan to Urals
Germans take Novosibirsk from Russians
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
2 armour moved from Yakut S.S.R. to Timguska
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry and 1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Volgograd to Iraq
1 infantry moved from Persia to Iraq
1 infantry and 1 tactical_bomber moved from Persia to Eastern Persia
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 bombers and 3 fighters moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Smolensk
@Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
so big fight will be close, lets hope russia has a superb first round
No big fight this turn.
Intercept in Moscow?
no, too bad you didn’t attack
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 2x factory_major; Remaining resources: 87 PUs;
Germans buy 6 armour, 2 artilleries, 2 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Kazakhstan to Urals
Germans take Novosibirsk from Russians
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
2 armour moved from Yakut S.S.R. to Timguska
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry and 1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Volgograd to Iraq
1 infantry moved from Persia to Iraq
1 infantry and 1 tactical_bomber moved from Persia to Eastern Persia
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 bombers and 3 fighters moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Smolensk
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,3,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Eastern Persia
Germans attack with 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Eastern Persia, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Eastern Persia, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Eastern Persia, round 5 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Timguska
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Timguska, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns, 6 armour, 16 artilleries, 29 infantry and 14 mech_infantrys moved from Tambov to Bryansk
6 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
2 armour and 3 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Smolensk to Volgograd
1 tactical_bomber moved from Smolensk to Bryansk
1 tactical_bomber moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
4 mech_infantrys moved from Bryansk to Ukraine
2 mech_infantrys moved from Novgorod to Bryansk
2 armour and 5 mech_infantrys moved from Volgograd to Bryansk
3 armour moved from Caucasus to Bryansk
6 mech_infantrys moved from Caucasus to Persia
1 tactical_bomber moved from Iraq to Persia
3 bombers and 3 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Eastern Persia to Volgograd
3 fighters moved from Western Germany to Bryansk
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries, 2 bombers and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -2.17
British : -1.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 3 PUs;
Russians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Russia to Syria
1 armour, 18 artilleries, 51 infantry and 11 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 armour, 18 artilleries, 51 infantry and 11 mech_infantrys
Italians defend with 1 artillery
Russians roll dice for 1 armour, 18 artilleries, 51 infantry and 11 mech_infantrys in Samara, round 2 : 17/81 hits, 19,83 expected hits
Italians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 armour, 18 artilleries, 51 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
4 aaGuns moved from Russia to Samara
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : -0,33
Russians : -2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 fighter moved from 17 Sea Zone to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Yunnan to Burma
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Jehol to Anhwe
5 armour moved from Szechwan to Shan State
1 aaGun and 1 artillery moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
2 artilleries and 3 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to 36 Sea Zone
1 bomber moved from Caroline Islands to French Indo China
2 bombers moved from French Indo China to Shan State
2 bombers moved from Japan to Shan State
3 fighters and 2 tactical_bombers moved from Celebes to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 mech_infantry moved from Sikang to Volgograd
1 mech_infantry moved from Shensi to Yunnan
1 armour and 1 mech_infantry moved from Yenisey to Kansu
2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Amur to Manchuria
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 infantry placed in Kiangsu
2 infantry and 1 marine placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1,6,6,2,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
Japanese collect 52 PUs (6 lost to blockades); end with 52 PUs
Combat Hit Differential Summary :
Japanese : 0.67
A few turns ago, I could have attacked your fleet with 55%, +10TUV. Thought it was too risky and unnecessary. Looks like a bad call. Or maybe trying to defend SZ44 was the bad call.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 fighters moved from 42 Sea Zone to Burma
1 marine moved from India to Burma
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
Combat - Americans
Battle in Cyprus
Battle in Iraq
Americans attack with 1 armour, 1 bomber and 5 fighters
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 5 fighters in Iraq, round 2 : 4/7 hits, 3,67 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Iraq
Americans win, taking Cyprus from Italians, taking Iraq from Germans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
Americans attack with 2 fighters and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 marine in Burma, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Burma
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 marine
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Burma to India
2 battleships moved from 42 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 fighters moved from 92 Sea Zone to Syria
5 fighters moved from Iraq to Syria
1 bomber moved from Iraq to India
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 54 Sea Zone
2 cruisers moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
1 battleship and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : 1,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 fighters moved from 42 Sea Zone to Burma
1 marine moved from India to Burma
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
Combat - Americans
Battle in Cyprus
Battle in Iraq
Americans attack with 1 armour, 1 bomber and 5 fighters
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 5 fighters in Iraq, round 2 : 4/7 hits, 3,67 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Iraq
Americans win, taking Cyprus from Italians, taking Iraq from Germans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
Americans attack with 2 fighters and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 marine in Burma, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Burma
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 marine
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Burma to India
2 battleships moved from 42 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 fighters moved from 92 Sea Zone to Syria
5 fighters moved from Iraq to Syria
1 bomber moved from Iraq to India
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 54 Sea Zone
2 cruisers moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
1 battleship and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour, 2 fighters and 2 mech_infantrys moved from Trans-Jordan to Persia
6 artilleries and 9 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from French Madagascar to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
2 marines moved from India to 39 Sea Zone
2 cruisers, 1 destroyer and 2 marines moved from 39 Sea Zone to 80 Sea Zone
2 marines moved from 80 Sea Zone to Persia
1 bomber, 4 fighters and 3 tactical_bombers moved from India to Persia
1 armour moved from India to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 armour
Germans defend with 1 infantry
British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
British attack with 1 armour, 1 bomber, 6 fighters, 2 marines, 3 mech_infantrys and 3 tactical_bombers
Germans defend with 2 armour, 1 factory_minor, 1 infantry, 13 mech_infantrys and 1 tactical_bomber
British roll dice for 2 cruisers in Persia, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 armour, 1 bomber, 6 fighters, 2 marines, 3 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 6/16 hits, 7,33 expected hits
Germans roll dice for 2 armour, 1 infantry, 13 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 5/17 hits, 6,17 expected hits
3 mech_infantrys owned by the British, 2 marines owned by the British, 1 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Persia
British roll dice for 1 armour, 1 bomber, 6 fighters and 3 tactical_bombers in Persia, round 3 : 6/11 hits, 6,17 expected hits
Germans roll dice for 2 armour, 7 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 3/10 hits, 3,83 expected hits
1 tactical_bomber owned by the British, 6 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Persia
British roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Persia, round 4 : 6/8 hits, 4,50 expected hits
Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Persia, round 4 : 3/4 hits, 1,83 expected hits
2 tactical_bombers owned by the British, 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Persia
British win, taking Persia from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -7
Casualties for British: 3 fighters, 2 marines, 3 mech_infantrys and 3 tactical_bombers
Casualties for Germans: 2 armour, 1 infantry, 13 mech_infantrys and 1 tactical_bomber
Non Combat Move - British
1 bomber and 3 fighters moved from Persia to Iraq
1 fighter moved from Gibraltar to Syria
Place Units - British
3 mech_infantrys placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Germans : -1,83
British : 0,00
Americans : 1,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Volgograd
1 bomber and 1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
2 bombers and 2 fighters moved from Southern Italy to Volgograd
Place Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
I didn’t anticipate losing Persia. Hmm… Is it enough for you to pull off another win here?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to India
1 fighter moved from Sumatra to India
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to India
1 fighter moved from Sumatra to India
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :