@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
Giallo (Allies+8) vs simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone 4 fighters moved from 41 Sea Zone to India 1 marine moved from 39 Sea Zone to India 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India Americans attack with 4 fighters and 1 marine Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 4 fighters and 1 marine in India, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India Americans win, taking India from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 4 fighters moved from India to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 2 carriers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 artillery moved from Tunisia to Libya 1 bomber moved from Algeria to Egypt 2 fighters moved from Algeria to Egypt Place Units - Americans 1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 fighters placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0,33 Japanese : -0,67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone 4 fighters moved from 41 Sea Zone to India 1 marine moved from 39 Sea Zone to India 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India Americans attack with 4 fighters and 1 marine Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 4 fighters and 1 marine in India, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India Americans win, taking India from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 4 fighters moved from India to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 2 carriers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 artillery moved from Tunisia to Libya 1 bomber moved from Algeria to Egypt 2 fighters moved from Algeria to Egypt Place Units - Americans 1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 fighters placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from West India to Burma UK_Pacific take Burma from Japanese 1 infantry moved from Turkmenistan to Eastern Persia 4 artilleries and 2 infantry moved from West India to India 4 fighters and 3 tactical_bombers moved from West India to India 1 bomber moved from West India to Syria 2 cruisers and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 6 fighters moved from Egypt to Syria 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Libya to Alexandria British take Tobruk from Italians 2 infantry moved from Tunisia to Libya 1 transport moved from 82 Sea Zone to 71 Sea Zone 3 infantry moved from Algeria to Tunisia 1 armour moved from West India to India 1 mech_infantry moved from West India to Burma Combat - British Battle in Syria British attack with 1 bomber and 6 fighters Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 bomber and 6 fighters in Syria, round 2 : 6/7 hits, 3,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 2/2 hits, 0,83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Syria British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -10 Casualties for British: 2 fighters Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 bomber and 4 fighters moved from Syria to Egypt Place Units - British 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 1,17 British : 2,33 Americans : -0,33 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone 4 fighters moved from 41 Sea Zone to India 1 marine moved from 39 Sea Zone to India 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India Americans attack with 4 fighters and 1 marine Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 4 fighters and 1 marine in India, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India Americans win, taking India from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 4 fighters moved from India to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 2 carriers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 artillery moved from Tunisia to Libya 1 bomber moved from Algeria to Egypt 2 fighters moved from Algeria to Egypt Place Units - Americans 1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 fighters placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from West India to Burma UK_Pacific take Burma from Japanese 1 infantry moved from Turkmenistan to Eastern Persia 4 artilleries and 2 infantry moved from West India to India 4 fighters and 3 tactical_bombers moved from West India to India 1 bomber moved from West India to Syria 2 cruisers and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 6 fighters moved from Egypt to Syria 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Libya to Alexandria British take Tobruk from Italians 2 infantry moved from Tunisia to Libya 1 transport moved from 82 Sea Zone to 71 Sea Zone 3 infantry moved from Algeria to Tunisia 1 armour moved from West India to India 1 mech_infantry moved from West India to Burma Combat - British Battle in Syria British attack with 1 bomber and 6 fighters Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 bomber and 6 fighters in Syria, round 2 : 6/7 hits, 3,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 2/2 hits, 0,83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Syria British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -10 Casualties for British: 2 fighters Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 bomber and 4 fighters moved from Syria to Egypt Place Units - British 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 mech_infantry EDIT: Adding units owned by British to India: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,17 British : 2,33 Americans : -0,33 Japanese : -0,67
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please use last file
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Volgograd to Smolensk Combat - Italians Battle in Smolensk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Ukraine 1 armour moved from Volgograd to Tambov 1 fighter moved from Volgograd to Ukraine 1 artillery moved from Bryansk to Tambov 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Queensland 1 fighter moved from 41 Sea Zone to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Queensland 1 fighter moved from 41 Sea Zone to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 90 PUs; Germans buy 2 armour, 4 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia 1 tactical_bomber moved from Persia to Kazakhstan 1 tactical_bomber moved from Kazakhstan to Samara 2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Samara 1 tactical_bomber moved from Bryansk to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from Persia to Russia 2 fighters moved from Volgograd to Russia 1 fighter moved from Bryansk to Russia 2 bombers moved from Western Germany to Russia
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Intercept in Moscow?
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no thanks
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 90 PUs; Germans buy 2 armour, 4 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia 1 tactical_bomber moved from Persia to Kazakhstan 1 tactical_bomber moved from Kazakhstan to Samara 2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Samara 1 tactical_bomber moved from Bryansk to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from Persia to Russia 2 fighters moved from Volgograd to Russia 1 fighter moved from Bryansk to Russia 2 bombers moved from Western Germany to Russia Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,3,3 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Eastern Persia Germans attack with 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Samara to Tambov 3 bombers and 3 fighters moved from Russia to Tambov 1 tactical_bomber moved from Archangel to Novgorod 3 mech_infantrys moved from Western Ukraine to Tambov 1 aaGun, 9 artilleries and 19 infantry moved from Volgograd to Tambov 3 mech_infantrys moved from Eastern Poland to Ukraine 2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from France to Western Germany 2 aaGuns, 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Bryansk to Tambov 5 armour moved from Volgograd to Tambov 6 mech_infantrys moved from Volgograd to Tambov 2 mech_infantrys moved from Bryansk to Belarus 2 mech_infantrys moved from Bryansk to Tambov 1 tactical_bomber moved from Eastern Persia to Persia 3 armour and 6 mech_infantrys moved from Persia to Caucasus 1 armour moved from Yenisey to Yakut S.S.R. 1 armour moved from Evenkiyskiy to Yakut S.S.R. Place Units - Germans 2 armour and 1 mech_infantry placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in France 2 infantry and 8 mech_infantrys placed in Germany Germans undo move 5. Germans undo move 4. 1 artillery placed in France 3 infantry placed in Persia 5 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Germans collect 63 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 0.50 British : -0.33 Russians : -1.00
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Not sure it was worth losing your Chinese stack to get back on India. I guess it depends on how long you can hold it for.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 4 PUs; Russians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Urals to Timguska Russians take Timguska from Germans 1 armour and 1 mech_infantry moved from Urals to Russia 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Samara 1 fighter moved from Russia to Samara Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Samara Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Smolensk to Russia Place Units - Russians 1 artillery placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,33 Russians : 0,50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 battleship moved from 46 Sea Zone to 44 Sea Zone Japanese take 44 Sea Zone from Americans 2 tactical_bombers moved from French Indo China to Szechwan 1 mech_infantry moved from Yunnan to Burma 1 bomber and 1 fighter moved from French Indo China to Burma 5 armour moved from Yunnan to Szechwan 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Hopei to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in Szechwan Japanese attack with 5 armour, 1 artillery and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 5 armour, 1 artillery and 2 tactical_bombers in Szechwan, round 2 : 3/8 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 5 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 2/8 hits, 4.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 bomber and 1 fighter moved from Burma to French Indo China 1 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from Szechwan to French Indo China 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 fighter moved from Philippines to 44 Sea Zone 2 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone 3 carriers, 1 destroyer and 2 submarines moved from 46 Sea Zone to 44 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to Japan 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Siberia to Amur 2 artilleries and 1 infantry moved from Manchuria to Jehol 1 armour moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Buryatia to Yenisey 2 infantry moved from Buryatia to Yakut S.S.R. Place Units - Japanese 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 destroyer, 1 fighter, 3 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Chinese : -0.67 UK_Pacific : 0.67 Japanese : -3.33
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 5 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 2 carriers and 4 fighters moved from 39 Sea Zone to 44 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 41 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 17 Sea Zone to 32 Sea Zone 1 armour moved from French Equatorial Africa to Egypt 1 bomber moved from Egypt to Crete 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Crete Americans attack with 1 bomber and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Crete, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Crete Americans roll dice for 1 bomber and 1 infantry in Crete, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete Americans win, taking Crete from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 44 Sea Zone Americans attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 fighters in 44 Sea Zone, round 2 : 2/10 hits, 5,00 expected hits
Combat Hit Differential Summary :
Italians : 0,33 Americans : -2,17 Japanese : 0,67
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a dissapointing 2 hitter in 44
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dent 2nd CV & BB.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 5 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 2 carriers and 4 fighters moved from 39 Sea Zone to 44 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 41 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 17 Sea Zone to 32 Sea Zone 1 armour moved from French Equatorial Africa to Egypt 1 bomber moved from Egypt to Crete 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Crete Americans attack with 1 bomber and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Crete, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Crete Americans roll dice for 1 bomber and 1 infantry in Crete, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete Americans win, taking Crete from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 44 Sea Zone Americans attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 fighters in 44 Sea Zone, round 2 : 2/10 hits, 5,00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 7/12 hits, 5,83 expected hits Units damaged: 2 battleships owned by the Americans 1 submarine owned by the Americans and 2 carriers owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters in 44 Sea Zone, round 3 : 8/10 hits, 5,00 expected hits
Combat Hit Differential Summary :
Italians : 0,33 Americans : 0,50 Japanese : 1,50
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8 hits now!