Giallo (Allies+8) vs simon33 (Axis) BM3 Game II

  • '19 '17 '16

    @simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    Scramble from Queensland?

    Slight update - I’ll attack Guam. Same Q.

  • '19 '17 '16

    @simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    @simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:

    Scramble from Queensland?

    Slight update - I’ll attack Guam. Same Q.

    Actually, just spotted the sub in SZ54. Back the original attack. Still the same Q.

  • '21 '20 '19 '18 '17 '16

    @simon33 scramble

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Korea to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Amur to Yakut S.S.R.
                  Japanese take Buryatia from Russians
                  Japanese take Yakut S.S.R. from Russians
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Japan to Iwo Jima
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from French Indo China to India
            1 artillery and 1 infantry moved from Burma to India
            5 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
            1 artillery moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 bomber moved from French Indo China to 46 Sea Zone
            1 fighter moved from Philippines to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            2 submarines moved from 35 Sea Zone to 46 Sea Zone
            5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Japanese roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in India
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 3/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in India
                Japanese destroys 12PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 5 armour, 4 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 4 tactical_bombers
                Chinese defend with 2 artilleries and 19 infantry
                    Japanese roll dice for 5 armour, 4 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 13/25 hits, 9.50 expected hits
                    Chinese roll dice for 2 artilleries and 19 infantry in Yunnan, round 2 : 11/21 hits, 7.00 expected hits
                    7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 13 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 5 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 3 : 10/14 hits, 7.00 expected hits
                    Chinese roll dice for 2 artilleries and 6 infantry in Yunnan, round 3 : 3/8 hits, 2.67 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 6 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 armour, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 4 artilleries, 7 infantry and 3 mech_infantrys
                Casualties for Chinese: 2 artilleries and 19 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber and 2 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 54 Sea Zone
                Japanese attack with 5 fighters and 3 tactical_bombers
                Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer and 1 fighter
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits
                    Americans roll dice for 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 4 fighters and 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer and 1 fighter
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 55 Sea Zone to 46 Sea Zone
            1 bomber moved from 46 Sea Zone to Caroline Islands
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Hopei
            1 artillery moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Soviet Far East to Siberia
            1 mech_infantry moved from Korea to Buryatia
            2 artilleries and 1 infantry moved from Korea to Manchuria
            1 bomber moved from Iwo Jima to Japan
            2 fighters moved from Japan to Philippines
            2 carriers and 1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 battleship moved from 35 Sea Zone to 46 Sea Zone
            1 carrier moved from 35 Sea Zone to 46 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from India to French Indo China
            1 fighter and 4 tactical_bombers moved from Yunnan to French Indo China
            2 tactical_bombers moved from French Indo China to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
            Japanese collect 53 PUs (3 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    ANZAC : 0.33
    Chinese : 4.33
    UK_Pacific : -0.67
    Japanese : 8.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
            4 fighters moved from 41 Sea Zone to India
            1 marine moved from 39 Sea Zone to India
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in India
                Americans attack with 4 fighters and 1 marine
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 4 fighters and 1 marine in India, round 2 : 1/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                Americans win, taking India from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from India to 39 Sea Zone
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            2 carriers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 artillery moved from Tunisia to Libya
            1 bomber moved from Algeria to Egypt
            2 fighters moved from Algeria to Egypt
    
        Place Units - Americans
            1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 fighters placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
            4 fighters moved from 41 Sea Zone to India
            1 marine moved from 39 Sea Zone to India
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in India
                Americans attack with 4 fighters and 1 marine
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 4 fighters and 1 marine in India, round 2 : 1/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                Americans win, taking India from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from India to 39 Sea Zone
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            2 carriers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 artillery moved from Tunisia to Libya
            1 bomber moved from Algeria to Egypt
            2 fighters moved from Algeria to Egypt
    
        Place Units - Americans
            1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 fighters placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from West India to Burma
                  UK_Pacific take Burma from Japanese
            1 infantry moved from Turkmenistan to Eastern Persia
            4 artilleries and 2 infantry moved from West India to India
            4 fighters and 3 tactical_bombers moved from West India to India
            1 bomber moved from West India to Syria
            2 cruisers and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            6 fighters moved from Egypt to Syria
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Libya to Alexandria
                  British take Tobruk from Italians
            2 infantry moved from Tunisia to Libya
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            3 infantry moved from Algeria to Tunisia
            1 armour moved from West India to India
            1 mech_infantry moved from West India to Burma
    
        Combat - British
            Battle in Syria
                British attack with 1 bomber and 6 fighters
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 bomber and 6 fighters in Syria, round 2 : 6/7 hits, 3,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 2/2 hits, 0,83 expected hits
                    1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Syria
                British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -10
                Casualties for British: 2 fighters
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 4 fighters moved from Syria to Egypt
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : 2,33
    Americans : -0,33
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
            4 fighters moved from 41 Sea Zone to India
            1 marine moved from 39 Sea Zone to India
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in India
                Americans attack with 4 fighters and 1 marine
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 4 fighters and 1 marine in India, round 2 : 1/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                Americans win, taking India from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from India to 39 Sea Zone
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            2 carriers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 artillery moved from Tunisia to Libya
            1 bomber moved from Algeria to Egypt
            2 fighters moved from Algeria to Egypt
    
        Place Units - Americans
            1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            2 fighters placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from West India to Burma
                  UK_Pacific take Burma from Japanese
            1 infantry moved from Turkmenistan to Eastern Persia
            4 artilleries and 2 infantry moved from West India to India
            4 fighters and 3 tactical_bombers moved from West India to India
            1 bomber moved from West India to Syria
            2 cruisers and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            6 fighters moved from Egypt to Syria
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Libya to Alexandria
                  British take Tobruk from Italians
            2 infantry moved from Tunisia to Libya
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            3 infantry moved from Algeria to Tunisia
            1 armour moved from West India to India
            1 mech_infantry moved from West India to Burma
    
        Combat - British
            Battle in Syria
                British attack with 1 bomber and 6 fighters
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 bomber and 6 fighters in Syria, round 2 : 6/7 hits, 3,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 2/2 hits, 0,83 expected hits
                    1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Syria
                British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -10
                Casualties for British: 2 fighters
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 4 fighters moved from Syria to Egypt
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 mech_infantry
            EDIT: Adding units owned by British to India: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : 2,33
    Americans : -0,33
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    please use last file

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bryansk to Smolensk
            1 bomber moved from Volgograd to Smolensk
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Smolensk to Ukraine
            1 armour moved from Volgograd to Tambov
            1 fighter moved from Volgograd to Ukraine
            1 artillery moved from Bryansk to Tambov
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to Queensland
            1 fighter moved from 41 Sea Zone to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to Queensland
            1 fighter moved from 41 Sea Zone to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 90 PUs; 
            Germans buy 2 armour, 4 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia
            1 tactical_bomber moved from Persia to Kazakhstan
            1 tactical_bomber moved from Kazakhstan to Samara
            2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Samara
            1 tactical_bomber moved from Bryansk to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 bomber moved from Persia to Russia
            2 fighters moved from Volgograd to Russia
            1 fighter moved from Bryansk to Russia
            2 bombers moved from Western Germany to Russia
    

    Savegame

  • '19 '17 '16

    Intercept in Moscow?

  • '21 '20 '19 '18 '17 '16

    no thanks

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 90 PUs; 
            Germans buy 2 armour, 4 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia
            1 tactical_bomber moved from Persia to Kazakhstan
            1 tactical_bomber moved from Kazakhstan to Samara
            2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Samara
            1 tactical_bomber moved from Bryansk to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 bomber moved from Persia to Russia
            2 fighters moved from Volgograd to Russia
            1 fighter moved from Bryansk to Russia
            2 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,3,3 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total. 
            Battle in Eastern Persia
                Germans attack with 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Samara to Tambov
            3 bombers and 3 fighters moved from Russia to Tambov
            1 tactical_bomber moved from Archangel to Novgorod
            3 mech_infantrys moved from Western Ukraine to Tambov
            1 aaGun, 9 artilleries and 19 infantry moved from Volgograd to Tambov
            3 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
            1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Germany to Eastern Poland
            4 mech_infantrys moved from Western Germany to Poland
            1 artillery and 1 infantry moved from France to Western Germany
            2 aaGuns, 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Bryansk to Tambov
            5 armour moved from Volgograd to Tambov
            6 mech_infantrys moved from Volgograd to Tambov
            2 mech_infantrys moved from Bryansk to Belarus
            2 mech_infantrys moved from Bryansk to Tambov
            1 tactical_bomber moved from Eastern Persia to Persia
            3 armour and 6 mech_infantrys moved from Persia to Caucasus
            1 armour moved from Yenisey to Yakut S.S.R.
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Volgograd
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 1 infantry placed in France
            2 infantry and 8 mech_infantrys placed in Germany
            Germans undo move 5.
            Germans undo move 4.
            1 artillery placed in France
            3 infantry placed in Persia
            5 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Germans collect 63 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 0.50
    British : -0.33
    Russians : -1.00
    

    Savegame

  • '19 '17 '16

    Not sure it was worth losing your Chinese stack to get back on India. I guess it depends on how long you can hold it for.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 4 PUs; 
            Russians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Urals to Timguska
                  Russians take Timguska from Germans
            1 armour and 1 mech_infantry moved from Urals to Russia
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Samara
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Samara
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2,83 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Smolensk to Russia
    
        Place Units - Russians
            1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : -0,33
    Russians : 0,50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 battleship moved from 46 Sea Zone to 44 Sea Zone
                  Japanese take 44 Sea Zone from Americans
            2 tactical_bombers moved from French Indo China to Szechwan
            1 mech_infantry moved from Yunnan to Burma
            1 bomber and 1 fighter moved from French Indo China to Burma
            5 armour moved from Yunnan to Szechwan
            1 artillery moved from Kweichow to Szechwan
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Hopei to Sikang
                  Japanese take Sikang from Chinese
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 5 armour, 1 artillery and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 5 armour, 1 artillery and 2 tactical_bombers in Szechwan, round 2 : 3/8 hits, 4.17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 5 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 2/8 hits, 4.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber and 1 fighter moved from Burma to French Indo China
            1 infantry moved from French Indo China to Yunnan
            2 tactical_bombers moved from Szechwan to French Indo China
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Philippines to 44 Sea Zone
            2 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
            3 carriers, 1 destroyer and 2 submarines moved from 46 Sea Zone to 44 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to Japan
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Siberia to Amur
            2 artilleries and 1 infantry moved from Manchuria to Jehol
            1 armour moved from Yakut S.S.R. to Yenisey
            1 mech_infantry moved from Buryatia to Yenisey
            2 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 destroyer, 1 fighter, 3 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Chinese : -0.67
    UK_Pacific : 0.67
    Japanese : -3.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 2 carriers and 4 fighters moved from 39 Sea Zone to 44 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 41 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 17 Sea Zone to 32 Sea Zone
            1 armour moved from French Equatorial Africa to Egypt
            1 bomber moved from Egypt to Crete
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Crete
                Americans attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Crete, round 2 : 0/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Crete
                    Americans roll dice for 1 bomber and 1 infantry in Crete, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines
                Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 fighters in 44 Sea Zone, round 2 : 2/10 hits, 5,00 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -2,17
    Japanese : 0,67
    

    Savegame

Suggested Topics

  • 58
  • 151
  • 35
  • 48
  • 60
  • 244
  • 113
  • 109
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.8k

Users

40.4k

Topics

1.8m

Posts