Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 43 Sea Zone to 41 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 43 Sea Zone to 41 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Persia to Eastern Persia
1 bomber moved from Caucasus to Syria
1 armour and 1 mech_infantry moved from Persia to Syria
Germans take Iraq from British
2 tactical_bombers moved from Rostov to Eastern Persia
1 bomber moved from Caucasus to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Nenetsia to Archangel
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Smolensk
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 fighter moved from Belarus to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 artillery and 1 infantry moved from Rostov to Tambov
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
Scramble to SZ110? Tempted to just assume no.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Persia to Eastern Persia
1 bomber moved from Caucasus to Syria
1 armour and 1 mech_infantry moved from Persia to Syria
Germans take Iraq from British
2 tactical_bombers moved from Rostov to Eastern Persia
1 bomber moved from Caucasus to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Nenetsia to Archangel
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Smolensk
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 fighter moved from Belarus to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 artillery and 1 infantry moved from Rostov to Tambov
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Syria
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Syria
Germans win, taking Syria from ANZAC with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 96 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Eastern Persia
Germans attack with 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber and 3 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun, 1 armour and 2 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Nenetsia to Novgorod
1 mech_infantry moved from Nenetsia to Urals
1 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd
1 fighter moved from Tambov to Volgograd
2 tactical_bombers moved from Eastern Persia to Persia
1 bomber moved from Syria to Persia
1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
6 artilleries, 2 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Rostov to Bryansk
8 infantry moved from Rostov to Bryansk
1 aaGun, 9 artilleries and 21 infantry moved from Rostov to Volgograd
10 mech_infantrys moved from Caucasus to Persia
1 armour and 6 mech_infantrys moved from Caucasus to Volgograd
1 bomber and 3 fighters moved from 110 Sea Zone to Western Germany
3 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 fighters placed in 112 Sea Zone
2 artilleries and 1 infantry placed in France
1 infantry and 2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
3 armour placed in Volgograd
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 2.17
British : 0.33
ANZAC : -0.33
Americans : -0.33
Russians : -1.83
@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
Scramble to SZ110? Tempted to just assume no.
Ok, done that. Can’t really imagine that you would have scrambled.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 19 PUs;
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
1 mech_infantry moved from Vologda to Urals
1 infantry moved from Vologda to Urals
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Tambov
2 fighters moved from Russia to Archangel
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Russians take 97 Sea Zone from Italians
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
6 artilleries, 16 infantry and 3 mech_infantrys moved from Vologda to Russia
2 aaGuns, 11 artilleries, 18 infantry and 3 mech_infantrys moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Korea to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Japan to Iwo Jima
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Burma to India
5 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Burma to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from French Indo China to 46 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 submarines moved from 35 Sea Zone to 46 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
Combat - Japanese
Scramble from Queensland?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Korea to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Japan to Iwo Jima
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Burma to India
5 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Burma to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from French Indo China to 46 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 submarines moved from 35 Sea Zone to 46 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
Scramble from Queensland?
Slight update - I’ll attack Guam. Same Q.
@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
Scramble from Queensland?
Slight update - I’ll attack Guam. Same Q.
Actually, just spotted the sub in SZ54. Back the original attack. Still the same Q.
@simon33 scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Korea to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Japan to Iwo Jima
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Burma to India
5 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Burma to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from French Indo China to 46 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 submarines moved from 35 Sea Zone to 46 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Japanese roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 3/3 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in India
Japanese destroys 12PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 5 armour, 4 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 4 tactical_bombers
Chinese defend with 2 artilleries and 19 infantry
Japanese roll dice for 5 armour, 4 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 13/25 hits, 9.50 expected hits
Chinese roll dice for 2 artilleries and 19 infantry in Yunnan, round 2 : 11/21 hits, 7.00 expected hits
7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 13 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 5 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 3 : 10/14 hits, 7.00 expected hits
Chinese roll dice for 2 artilleries and 6 infantry in Yunnan, round 3 : 3/8 hits, 2.67 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 6 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 armour, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 4 artilleries, 7 infantry and 3 mech_infantrys
Casualties for Chinese: 2 artilleries and 19 infantry
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer and 1 fighter
1 submarine owned by the Americans Submerged
Japanese roll dice for 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
1 transport owned by the Americans lost in 54 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 46 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Hopei
1 artillery moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Korea to Buryatia
2 artilleries and 1 infantry moved from Korea to Manchuria
1 bomber moved from Iwo Jima to Japan
2 fighters moved from Japan to Philippines
2 carriers and 1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from India to French Indo China
1 fighter and 4 tactical_bombers moved from Yunnan to French Indo China
2 tactical_bombers moved from French Indo China to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
Japanese collect 53 PUs (3 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : 0.33
Chinese : 4.33
UK_Pacific : -0.67
Japanese : 8.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
4 fighters moved from 41 Sea Zone to India
1 marine moved from 39 Sea Zone to India
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in India
Americans attack with 4 fighters and 1 marine
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 4 fighters and 1 marine in India, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
Americans win, taking India from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
4 fighters moved from India to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
2 carriers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 artillery moved from Tunisia to Libya
1 bomber moved from Algeria to Egypt
2 fighters moved from Algeria to Egypt
Place Units - Americans
1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
4 fighters moved from 41 Sea Zone to India
1 marine moved from 39 Sea Zone to India
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in India
Americans attack with 4 fighters and 1 marine
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 4 fighters and 1 marine in India, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
Americans win, taking India from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
4 fighters moved from India to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
2 carriers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 artillery moved from Tunisia to Libya
1 bomber moved from Algeria to Egypt
2 fighters moved from Algeria to Egypt
Place Units - Americans
1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from West India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Turkmenistan to Eastern Persia
4 artilleries and 2 infantry moved from West India to India
4 fighters and 3 tactical_bombers moved from West India to India
1 bomber moved from West India to Syria
2 cruisers and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
6 fighters moved from Egypt to Syria
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Libya to Alexandria
British take Tobruk from Italians
2 infantry moved from Tunisia to Libya
1 transport moved from 82 Sea Zone to 71 Sea Zone
3 infantry moved from Algeria to Tunisia
1 armour moved from West India to India
1 mech_infantry moved from West India to Burma
Combat - British
Battle in Syria
British attack with 1 bomber and 6 fighters
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber and 6 fighters in Syria, round 2 : 6/7 hits, 3,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 2/2 hits, 0,83 expected hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Syria
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -10
Casualties for British: 2 fighters
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
1 bomber and 4 fighters moved from Syria to Egypt
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 1,17
British : 2,33
Americans : -0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
4 fighters moved from 41 Sea Zone to India
1 marine moved from 39 Sea Zone to India
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in India
Americans attack with 4 fighters and 1 marine
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 4 fighters and 1 marine in India, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
Americans win, taking India from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
4 fighters moved from India to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
2 carriers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 artillery moved from Tunisia to Libya
1 bomber moved from Algeria to Egypt
2 fighters moved from Algeria to Egypt
Place Units - Americans
1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from West India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Turkmenistan to Eastern Persia
4 artilleries and 2 infantry moved from West India to India
4 fighters and 3 tactical_bombers moved from West India to India
1 bomber moved from West India to Syria
2 cruisers and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
6 fighters moved from Egypt to Syria
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Libya to Alexandria
British take Tobruk from Italians
2 infantry moved from Tunisia to Libya
1 transport moved from 82 Sea Zone to 71 Sea Zone
3 infantry moved from Algeria to Tunisia
1 armour moved from West India to India
1 mech_infantry moved from West India to Burma
Combat - British
Battle in Syria
British attack with 1 bomber and 6 fighters
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber and 6 fighters in Syria, round 2 : 6/7 hits, 3,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 2/2 hits, 0,83 expected hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Syria
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -10
Casualties for British: 2 fighters
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
1 bomber and 4 fighters moved from Syria to Egypt
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 mech_infantry
EDIT: Adding units owned by British to India: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,17
British : 2,33
Americans : -0,33
Japanese : -0,67
please use last file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Volgograd to Smolensk
Combat - Italians
Battle in Smolensk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Smolensk to Ukraine
1 armour moved from Volgograd to Tambov
1 fighter moved from Volgograd to Ukraine
1 artillery moved from Bryansk to Tambov
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -0.33