@AndrewAAGamer
none.
I like the no edit thing!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
2 tactical_bombers moved from Greece to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 bombers moved from Western Germany to 104 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
2 tactical_bombers moved from Greece to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 bombers moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 5/5 hits, 3.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 104 Sea Zone
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Germans
3 bombers moved from 104 Sea Zone to Western Germany
2 tactical_bombers moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
11 armour and 6 mech_infantrys moved from Romania to Eastern Poland
3 aaGuns, 1 armour, 6 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Greece to Egypt
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Holland Belgium
1 artillery moved from France to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 submarine placed in 105 Sea Zone
1 bomber placed in Western Germany
4 armour and 2 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : 1.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from Manchuria to Jehol
1 submarine moved from 103 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
6 infantry moved from Amur to Manchuria
1 aaGun moved from Manchuria to Korea
4 infantry moved from Manchuria to Korea
1 fighter moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
8 infantry moved from Russia to Bryansk
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Archangel
4 armour and 1 mech_infantry moved from Belarus to Russia
1 infantry moved from Belarus to Archangel
3 armour and 2 mech_infantrys moved from Novgorod to Bryansk
3 artilleries and 14 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0,17
Italians : -0,50
Russians : 1,50
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 infantry and 2 transports
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 battleship and 1 marine moved from 35 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 armour moved from Shantung to Jehol
2 bombers moved from Kwangsi to Jehol
1 armour moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to Jehol
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 bomber moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 infantry and 2 transports
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 battleship and 1 marine moved from 35 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 armour moved from Shantung to Jehol
2 bombers moved from Kwangsi to Jehol
1 armour moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to Jehol
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 bomber moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in 6 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking Guam from Americans, taking 6 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 armour, 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Jehol, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour, 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Shantung to Jehol
2 bombers moved from Jehol to Japan
1 bomber moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
Japanese take French Indo China from Neutral_Axis
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
Place Units - Japanese
2 artilleries, 1 bomber, 1 fighter and 1 infantry placed in Japan
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : 0.33
Chinese : -0.33
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 105 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 2/6 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 105 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Korea to 26 Sea Zone
1 fighter moved from Korea to Midway
1 fighter moved from Western United States to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from Morocco to 92 Sea Zone
1 bomber moved from 105 Sea Zone to Gibraltar
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0,17
Americans : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0,50
Japanese : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Algeria
1 bomber moved from British Guiana to Algeria
1 infantry moved from Trans-Jordan to Egypt
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 infantry moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 fighters and 2 infantry; Italians defend with 1 armour, 3 artilleries, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/11 hits, 3,67 expected hits
Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 4/12 hits, 4,83 expected hits
1 mech_infantry owned by the Italians, 1 marine owned by the Italians, 1 infantry owned by the Germans, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/7 hits, 3,00 expected hits
Italians roll dice for 1 armour, 3 artilleries, 2 fighters and 1 infantry in Egypt, round 3 : 2/7 hits, 3,17 expected hits
2 artilleries owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 2/5 hits, 2,33 expected hits
Combat Hit Differential Summary :
British : -1,00
Italians : -2,00
what do you want to take off egypt 2 hits
@Giallo the italian armour and art please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 105 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 2/6 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 105 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Korea to 26 Sea Zone
1 fighter moved from Korea to Midway
1 fighter moved from Western United States to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from Morocco to 92 Sea Zone
1 bomber moved from 105 Sea Zone to Gibraltar
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 3 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Algeria
1 bomber moved from British Guiana to Algeria
1 infantry moved from Trans-Jordan to Egypt
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 infantry moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 fighters and 2 infantry; Italians defend with 1 armour, 3 artilleries, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/11 hits, 3,67 expected hits
Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 4/12 hits, 4,83 expected hits
1 mech_infantry owned by the Italians, 1 marine owned by the Italians, 1 infantry owned by the Germans, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/7 hits, 3,00 expected hits
Italians roll dice for 1 armour, 3 artilleries, 2 fighters and 1 infantry in Egypt, round 3 : 2/7 hits, 3,17 expected hits
2 artilleries owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 2/5 hits, 2,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Egypt, round 4 : 2/5 hits, 2,50 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 5 : 3/3 hits, 1,67 expected hits
Italians roll dice for 2 fighters and 1 infantry in Egypt, round 5 : 2/3 hits, 1,67 expected hits
1 tactical_bomber owned by the British, 1 infantry owned by the Germans, 2 fighters owned by the Germans and 1 fighter owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 1 armour, 3 artilleries, 2 infantry, 1 marine and 1 mech_infantry
Casualties for Germans: 2 fighters and 2 infantry
Battle in Algeria
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 1/4 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Yunnan to India
1 mech_infantry moved from Eastern Persia to Iraq
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Algeria to Gibraltar
1 bomber moved from Algeria to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
3 artilleries placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,1,5,6
British collect 36 PUs (1 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 3 aaGuns, 4 artilleries and 11 infantry
EDIT: Removing units owned by British from India: 3 aaGuns, 4 artilleries and 11 infantry
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Burma: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,2,1,6,5,4,6,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 81 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
British : -0,33
Italians : -2,83
Americans : -0,17
Chinese : -0,50
Japanese : -1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Greece to Egypt
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Greece to Egypt
Combat - Italians
Battle in Malta
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour and 1 harbour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Egypt
Italians win, taking Malta from British, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Western Ukraine
Italians attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Northern Italy
2 aaGuns moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.50
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
ANZAC attack with 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0,33
ANZAC : 1,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
ANZAC attack with 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,33
ANZAC : 1,17
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Finland to Karelia
1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
3 tactical_bombers moved from Eastern Poland to Belarus
1 battleship, 1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 bomber moved from Western Germany to Karelia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Finland to Karelia
1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
3 tactical_bombers moved from Eastern Poland to Belarus
1 battleship, 1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 bomber moved from Western Germany to Karelia
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 bomber, 1 carrier and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Karelia
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Karelia : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 bomber and 4 infantry in Karelia, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
Germans roll dice for 1 bomber and 3 infantry in Karelia, round 3 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 3 infantry in Karelia, round 4 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 3 tactical_bombers in Belarus, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
3 aaGuns, 14 armour, 6 artilleries, 16 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Belarus to Western Ukraine
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Holland Belgium to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from 115 Sea Zone to Western Germany
1 bomber moved from Karelia to Poland
2 aaGuns moved from Holland Belgium to Western Germany
2 artilleries moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Poland
1 mech_infantry moved from Germany to Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
1 bomber placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.67
AA fire in Karelia : : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
11 infantry moved from Manchuria to Jehol
1 submarine moved from 92 Sea Zone to 96 Sea Zone
Combat - Russians
Battle in Jehol
Russians attack with 11 infantry
Japanese defend with 1 aaGun, 2 armour, 4 infantry and 1 marine
Russians roll dice for 11 infantry in Jehol, round 2 : 1/11 hits, 1,83 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 4 infantry and 1 marine in Jehol, round 2 : 1/7 hits, 2,67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Jehol
Russians roll dice for 10 infantry in Jehol, round 3 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 2 armour, 4 infantry and 1 marine in Jehol, round 3 : 1/7 hits, 2,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Russians roll dice for 9 infantry in Jehol, round 4 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 2 armour, 3 infantry and 1 marine in Jehol, round 4 : 0/6 hits, 2,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Russians roll dice for 9 infantry in Jehol, round 5 : 2/9 hits, 1,50 expected hits
Japanese roll dice for 2 armour, 2 infantry and 1 marine in Jehol, round 5 : 2/5 hits, 2,00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol
Russians roll dice for 7 infantry in Jehol, round 6 : 2/7 hits, 1,17 expected hits
Japanese roll dice for 2 armour and 1 marine in Jehol, round 6 : 1/3 hits, 1,33 expected hits
1 marine owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Jehol
Russians roll dice for 6 infantry in Jehol, round 7 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Jehol, round 7 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 5 infantry in Jehol, round 8 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Jehol, round 8 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 5 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 6 infantry
Casualties for Japanese: 1 aaGun, 2 armour, 4 infantry and 1 marine
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 96 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 96 Sea Zone
Italians win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 aaGun moved from Manchuria to Jehol
2 infantry moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
4 armour and 1 mech_infantry moved from Russia to Volgograd
2 aaGuns, 9 artilleries and 26 infantry moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Bryansk to Russia
Place Units - Russians
7 infantry and 3 mech_infantrys placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Russians collect 31 PUs (2 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 5 infantry
EDIT: Removing units owned by Russians from Russia: 1 aaGun and 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67
Italians : 0,50
Russians : -1,83
Japanese : -6,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Jehol
2 mech_infantrys moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
1 bomber moved from Japan to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
3 bombers moved from Japan to Jehol
1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Jehol
2 mech_infantrys moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
1 bomber moved from Japan to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
3 bombers moved from Japan to Jehol
1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Manchuria
Battle in Jehol
Japanese attack with 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
AA fire in Jehol : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Jehol, round 2 : 6/10 hits, 4.83 expected hits
Chinese roll dice for 1 aaGun and 5 infantry in Jehol, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Jehol
Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/7 hits, 3.50 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 21 Sea Zone to Japan
3 bombers moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
4 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
2 artilleries, 1 bomber and 1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : -0.50
ANZAC : -0.33
Chinese : -0.00
Japanese : 3.67