@aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:
@sovietishcat well done.
I think this game is yours. I am going to post your win.
@aequitas-et-veritas Thanks, GG
wooo this is getting sooo hot!
there’s KILL everywhere!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
2 armour and 2 mech_infantrys moved from Archangel to Russia
2 aaGuns, 12 artilleries and 20 infantry moved from Tambov to Russia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 armour and 1 mech_infantry moved from Finland to Novgorod
2 artilleries and 2 infantry moved from Finland to Karelia
2 aaGuns and 18 infantry moved from Amur to Korea
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
2 armour and 2 mech_infantrys moved from Archangel to Russia
2 aaGuns, 12 artilleries and 20 infantry moved from Tambov to Russia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 armour and 1 mech_infantry moved from Finland to Novgorod
2 artilleries and 2 infantry moved from Finland to Karelia
2 aaGuns and 18 infantry moved from Amur to Korea
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
2 bombers moved from Philippines to 44 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 marines moved from Philippines to 35 Sea Zone
2 battleships, 2 cruisers and 2 marines moved from 35 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Manchuria
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 aaGun moved from Yunnan to French Indo China
1 armour moved from Caucasus to Sikang
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kweichow to Hopei
1 carrier moved from 37 Sea Zone to 19 Sea Zone
3 carriers and 5 destroyers moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from 21 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
2 transports moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Manchuria
2 tactical_bombers moved from 21 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to Chahar
2 bombers moved from 44 Sea Zone to French Indo China
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 submarine placed in 19 Sea Zone
2 artilleries placed in Manchuria
3 infantry placed in French Indo China
1 artillery and 5 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,2,3,5,4,1,4,3,2,1,1,2,6,1,5,1,4,1,6,2,3,6,1,2,3
Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.33
Japanese : 2.50
OK, let’s see what the allies are truly made of here…let’s see if they DARE oppose the awesome might of the IJN.
Korea is tough to pull of when japs have a fac in Manch and heavily fortified there. but I know it can serve as a distraction to gain elsewhere…
whoops forgot to bomb IndoChina… will roll here if ok
AA fire:
:aaa 1@1:
Bombs:
:aaa 1@6:
Hey, WTF? Internal dice roller no longer work?
@Karl7 nope, doesn’t work anymore. try the triplea roller in the game. I know Simon was using it and it worked.
@axis-dominion said in 19L axis-dominion (+4) vs KILL! (allies) bm3:
@Karl7 nope, doesn’t work anymore. try the triplea roller in the game. I know Simon was using it and it worked.
K, will try that
got the emails. so that’s a valid option for us, until they get the forum roller working.
and LOL a 3 damage only. nice!
congrats on getting Norway. it’s extremely rare for me to give it up, but you got me there. gj!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 marine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 destroyers moved from 91 Sea Zone to 68 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Marshall Islands
Battle in Norway
Americans attack with 1 armour, 1 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 aaGun and 2 infantry
Americans roll dice for 1 armour, 1 infantry, 1 marine and 1 mech_infantry in Norway, round 2 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour, 1 marine and 1 mech_infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 1 mech_infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour and 1 marine in Norway, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Norway, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 marine owned by the Americans lost in Norway
Americans roll dice for 1 armour in Norway, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Marshall Islands from Japanese, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry, 1 marine and 1 mech_infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in 68 Sea Zone
Americans attack with 2 destroyers
Italians defend with 1 submarine
Americans roll dice for 2 destroyers in 68 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 68 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 3
EDIT: Turning off Edit Mode
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
5 fighters moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to Korea
4 fighters moved from Western United States to 25 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Midway to Queensland
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
1 harbour placed in Midway
1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to Shensi
3 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 6 infantry in Shensi, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Syria
1 fighter moved from Persia to Trans-Jordan
1 fighter moved from Persia to Syria
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
5 artilleries and 27 infantry moved from Burma to Yunnan
1 fighter moved from Persia to Trans-Jordan
1 tactical_bomber moved from Persia to Syria
Combat - British
British creates battle in territory 6 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Syria
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Syria from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 5 artilleries and 27 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries and 27 infantry in Yunnan, round 2 : 12/32 hits, 7.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 5 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Yunnan
4 infantry moved from India to Burma
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 79 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Persia to India
3 armour moved from Iraq to Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Syria to Persia
2 fighters moved from Trans-Jordan to Persia
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 aaGun, 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
1 mech_infantry moved from Ethiopia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 armour, 1 artillery and 1 fighter placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,6,2,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,1,3,6,4
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.17
British : 6.50
Americans : -0.50
Chinese : -1.17
Japanese : 0.00
wow you stepped up all out into Yunnan huh? you have no fear do you?
oh I see, u stayed in Korea. hmm, there shall be hell and wrath soon…
you will win Korea, but you have to go all in and TUV swing isn’t too bad… so its a kind of a swap unless you get lucky
@Karl7 well ok, if u consider 100% odds with 90 avg score, then ok, I’ll have that ;)
Oh, I meant to leave a dd off Japan, I can edit on Anzac as sure won’t ettect Italy