No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 1 marine and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
1 tactical_bomber moved from Novgorod to Smolensk
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
2 bombers moved from Bryansk to Caucasus
2 bombers moved from Novgorod to Volgograd
1 bomber moved from Bryansk to Caucasus
1 carrier moved from 114 Sea Zone to 112 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Bessarabia to Bryansk
2 infantry moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Greece to Romania
1 bomber moved from Novgorod to Smolensk
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 3/4 hits, 1,67 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 2,00 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Germans
3 bombers moved from Caucasus to Bryansk
2 bombers moved from Volgograd to Bryansk
1 bomber moved from Smolensk to Western Germany
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 aaGun moved from Novgorod to Baltic States
2 fighters and 2 tactical_bombers moved from Southern Italy to Bryansk
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
1 fighter and 1 marine placed in Western Germany
10 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0,17
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3
Russians collect 19 PUs (3 lost to blockades); end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry, 4 mech_infantrys and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 78 Sea Zone to 41 Sea Zone
2 bombers moved from Siam to 41 Sea Zone
1 bomber moved from Siam to 42 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
2 mech_infantrys moved from Kwangtung to Anhwe
2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
1 bomber moved from Siam to Anhwe
1 bomber moved from French Indo China to Jehol
2 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from Siam to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Hunan to Kweichow
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Aleutian Islands
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the British Submerged
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese winBritish win with no units remaining, taking Jehol from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from 41 Sea Zone to Hunan
1 bomber moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Hunan
1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Hunan
1 bomber moved from 42 Sea Zone to Hunan
Place Units - Japanese
2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Kwangtung
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,67
ANZAC : -0,50
Chinese : 0,67
Japanese : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 6 infantry and 3 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
1 artillery, 6 infantry, 3 mech_infantrys and 5 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 99 Sea Zone to Greece
1 armour moved from Northwest Persia to Caucasus
1 fighter moved from 98 Sea Zone to Caucasus
1 fighter moved from Western United States to 8 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
3 fighters moved from Korea to Jehol
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Greece
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Jehol
Americans attack with 3 fighters
Japanese defend with 1 artillery
Americans roll dice for 3 fighters in Jehol, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
Americans attack with 1 armour and 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Caucasus to Northwest Persia
2 carriers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Gibraltar to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
4 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from Hawaiian Islands to Korea
3 fighters moved from Jehol to Korea
1 fighter moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 19 Sea Zone to Korea
1 fighter moved from 8 Sea Zone to Soviet Far East
Place Units - Americans
1 artillery placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 1.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 6 infantry and 3 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
1 artillery, 6 infantry, 3 mech_infantrys and 5 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 99 Sea Zone to Greece
1 armour moved from Northwest Persia to Caucasus
1 fighter moved from 98 Sea Zone to Caucasus
1 fighter moved from Western United States to 8 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
3 fighters moved from Korea to Jehol
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Greece
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Jehol
Americans attack with 3 fighters
Japanese defend with 1 artillery
Americans roll dice for 3 fighters in Jehol, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
Americans attack with 1 armour and 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Caucasus to Northwest Persia
2 carriers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Gibraltar to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
4 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from Hawaiian Islands to Korea
3 fighters moved from Jehol to Korea
1 fighter moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 19 Sea Zone to Korea
1 fighter moved from 8 Sea Zone to Soviet Far East
Place Units - Americans
1 artillery placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 40 PUs;
British buy 1 artillery, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to French Indo China
3 fighters moved from India to Szechwan
1 submarine moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Szechwan
British attack with 3 fighters
Japanese defend with 1 mech_infantry
British roll dice for 3 fighters in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the British lost in Szechwan
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 aaGun, 4 armour, 2 infantry and 2 mech_infantrys moved from India to Burma
3 artilleries and 3 infantry moved from West India to India
1 bomber moved from French Indo China to India
2 fighters moved from Szechwan to Burma
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
4 artilleries and 6 infantry moved from Egypt to 98 Sea Zone
4 artilleries, 2 carriers, 2 cruisers, 4 fighters, 6 infantry and 5 transports moved from 98 Sea Zone to 99 Sea Zone
4 artilleries and 6 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Persia
1 infantry placed in Iraq
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0.33
British : 0.00
Americans : 1.33
Chinese : 0.50
Japanese : 0.50
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
3 artilleries placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Borneo
Battle in Malaya
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Borneo from Japanese, taking Malaya from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Java to Queensland
2 infantry moved from Eastern Persia to Persia
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Borneo
Battle in Malaya
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Borneo from Japanese, taking Malaya from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Java to Queensland
2 infantry moved from Eastern Persia to Persia
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 17 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Volgograd to Samara
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
7 armour and 29 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 bomber and 1 fighter moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 7 armour, 1 bomber, 3 fighters, 29 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Americans defend with 1 armour
Germans roll dice for 7 armour, 1 bomber, 3 fighters, 29 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 12/43 hits, 12,50 expected hits
Russians roll dice for 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/11 hits, 4,00 expected hits
3 mech_infantrys owned by the British, 1 armour owned by the Americans, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 5 infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour, 1 bomber, 3 fighters, 27 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour
Casualties for British: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Caucasus to Ukraine
3 fighters and 3 tactical_bombers moved from Caucasus to Ukraine
2 bombers moved from Tambov to Ukraine
2 bombers moved from Samara to Ukraine
1 aaGun, 22 artilleries and 21 infantry moved from Bryansk to Ukraine
3 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
7 mech_infantrys moved from Eastern Poland to Romania
10 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Poland to Romania
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
3 infantry placed in Ukraine
1 submarine placed in 110 Sea Zone
1 carrier placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -1,50
Russians : -2,67
AA fire in United Kingdom : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
Place Units - Russians
1 artillery, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,3,2,3
Russians collect 18 PUs (3 lost to blockades); end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from Hunan to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Shan State to Malaya
1 bomber moved from Hunan to Malaya
1 bomber moved from Hunan to Shan State
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
1 bomber moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 bomber moved from Hunan to Kweichow
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to Soviet Far East
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits, 3,33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 1/5 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
British defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 battleship and 1 destroyer in 43 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for British: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Borneo, round 2 : 1/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 fighter
Japanese roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 fighter in Soviet Far East, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,17 expected hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 3/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 bombers moved from Malaya to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
1 bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 bomber moved from Soviet Far East to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : 0,67
UK_Pacific : -0,33
Russians : -0,67
Japanese : -0,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 6 infantry and 3 mech_infantrys moved from Greece to 99 Sea Zone
1 artillery, 6 infantry, 3 mech_infantrys and 5 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 carriers moved from 99 Sea Zone to 95 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
3 fighters moved from Korea to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 6 infantry and 3 mech_infantrys moved from Greece to 99 Sea Zone
1 artillery, 6 infantry, 3 mech_infantrys and 5 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 carriers moved from 99 Sea Zone to 95 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
3 fighters moved from Korea to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 4 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 4 Sea Zone
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Soviet Far East, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Southern Italy
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
AA fire in Southern Italy : 1/7 hits, 1.17 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 4 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/18 hits, 6.00 expected hits
Italians roll dice for 4 aaGuns, 3 artilleries, 1 fighter, 15 infantry and 1 mech_infantry in Southern Italy, round 2 : 7/20 hits, 7.00 expected hits
4 aaGuns owned by the Italians, 7 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 5/11 hits, 4.83 expected hits
Italians roll dice for 3 artilleries, 1 fighter, 12 infantry and 1 mech_infantry in Southern Italy, round 3 : 5/17 hits, 6.00 expected hits
1 fighter owned by the Americans, 1 artillery owned by the Americans, 5 infantry owned by the Italians and 3 mech_infantrys owned by the Americans lost in Southern Italy
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Southern Italy, round 4 : 3/6 hits, 3.17 expected hits
Italians roll dice for 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Southern Italy, round 4 : 4/12 hits, 4.33 expected hits
3 fighters owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Italians win with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -38
Casualties for Americans: 2 artilleries, 5 fighters, 7 infantry and 3 mech_infantrys
Casualties for Italians: 4 aaGuns and 11 infantry
1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans retreated
Non Combat Move - Americans
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Greece
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Northwest Persia to Greece
3 fighters and 1 tactical_bomber moved from Russia to Greece
3 fighters moved from Soviet Far East to Siberia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : -1.00
AA fire in Southern Italy : : -0.17
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Shensi to Kweichow
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Hopei
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 6 infantry and 3 mech_infantrys moved from Greece to 99 Sea Zone
1 artillery, 6 infantry, 3 mech_infantrys and 5 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 carriers moved from 99 Sea Zone to 95 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
3 fighters moved from Korea to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 4 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 4 Sea Zone
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Soviet Far East, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Southern Italy
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
AA fire in Southern Italy : 1/7 hits, 1.17 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 4 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/18 hits, 6.00 expected hits
Italians roll dice for 4 aaGuns, 3 artilleries, 1 fighter, 15 infantry and 1 mech_infantry in Southern Italy, round 2 : 7/20 hits, 7.00 expected hits
4 aaGuns owned by the Italians, 7 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 5/11 hits, 4.83 expected hits
Italians roll dice for 3 artilleries, 1 fighter, 12 infantry and 1 mech_infantry in Southern Italy, round 3 : 5/17 hits, 6.00 expected hits
1 fighter owned by the Americans, 1 artillery owned by the Americans, 5 infantry owned by the Italians and 3 mech_infantrys owned by the Americans lost in Southern Italy
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Southern Italy, round 4 : 3/6 hits, 3.17 expected hits
Italians roll dice for 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Southern Italy, round 4 : 4/12 hits, 4.33 expected hits
3 fighters owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Italians win with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -38
Casualties for Americans: 2 artilleries, 5 fighters, 7 infantry and 3 mech_infantrys
Casualties for Italians: 4 aaGuns and 11 infantry
1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans retreated
Non Combat Move - Americans
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Greece
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Northwest Persia to Greece
3 fighters and 1 tactical_bomber moved from Russia to Greece
3 fighters moved from Soviet Far East to Siberia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Shensi to Kweichow
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Hopei
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 36 PUs;
British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Northern Italy
4 fighters moved from 99 Sea Zone to Southern Italy
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
4 artilleries and 5 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
4 artilleries, 5 infantry and 5 transports moved from 99 Sea Zone to 95 Sea Zone
4 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
2 carriers and 2 cruisers moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from India to Rostov
1 armour and 1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to 37 Sea Zone
Combat - British
Battle in Northern Italy
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 factory_major
British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Rostov
British attack with 1 bomber
Italians defend with 1 armour
British roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Rostov
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Yunnan
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Yunnan, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Yunnan, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Shan State
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern Italy
British attack with 4 artilleries, 4 fighters and 5 infantry
Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 4 artilleries, 4 fighters and 5 infantry in Southern Italy, round 2 : 1/13 hits, 4.83 expected hits
Italians roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/9 hits, 3.33 expected hits
1 infantry owned by the Italians and 4 infantry owned by the British lost in Southern Italy
British roll dice for 4 artilleries, 4 fighters and 1 infantry in Southern Italy, round 3 : 5/9 hits, 3.67 expected hits
Italians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Southern Italy, round 3 : 4/8 hits, 3.00 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 artilleries owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy
British roll dice for 1 artillery and 4 fighters in Southern Italy, round 4 : 2/5 hits, 2.33 expected hits
Italians roll dice for 2 artilleries and 1 fighter in Southern Italy, round 4 : 1/3 hits, 1.33 expected hits
2 artilleries owned by the Italians and 1 fighter owned by the British lost in Southern Italy
British roll dice for 1 artillery and 3 fighters in Southern Italy, round 5 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Southern Italy
British captures 14PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is -9
Casualties for British: 3 artilleries, 2 fighters and 5 infantry
Casualties for Italians: 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - British
2 fighters moved from Southern Italy to 95 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northwest Persia to Iraq
1 bomber moved from Rostov to Russia
1 fighter moved from Russia to Northwest Persia
1 infantry moved from Iraq to Persia
1 armour moved from India to Eastern Persia
2 armour and 1 mech_infantry moved from Burma to India
1 aaGun moved from Burma to India
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from 37 Sea Zone to Java
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
British collect 40 PUs (4 lost to blockades); end with 54 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 63 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Italians : -0.50
British : -3.50
Americans : -1.00
AA fire in Southern Italy : : -0.17
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 fighter moved from Ukraine to Germany
1 armour and 1 mech_infantry moved from Ukraine to Romania
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from Russia to Greece
Turn Complete - French
Combat Hit Differential Summary :