TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber and 1 fighter moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Egypt to Tunisia
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Philippines
Battle in Celebes
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer and 1 fighter
Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win, taking Philippines from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 4/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 bomber moved from Tunisia to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 23 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : 1.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
1 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Shensi
6 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber and 1 fighter moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Egypt to Tunisia
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Philippines
Battle in Celebes
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer and 1 fighter
Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win, taking Philippines from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 4/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 bomber moved from Tunisia to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 23 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
1 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Shensi
6 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 35 PUs;
British buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Algeria to Libya
1 fighter moved from 92 Sea Zone to Libya
2 fighters moved from Cyprus to Libya
1 bomber moved from Egypt to Libya
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 41 Sea Zone
2 infantry moved from India to Burma
1 infantry moved from Persia to Iraq
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 armour, 2 artilleries and 6 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries and 6 infantry in Iraq, round 2 : 3/9 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 2 artilleries and 4 infantry in Iraq, round 3 : 3/7 hits, 2.17 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Libya
British attack with 1 armour, 1 bomber and 3 fighters
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 1 bomber and 3 fighters in Libya, round 2 : 3/5 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Libya to Tunisia
1 bomber moved from Libya to Egypt
2 fighters moved from Alexandria to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia
1 fighter moved from 41 Sea Zone to West India
1 carrier, 1 cruiser and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 1.17
British : -0.50
Americans : 1.50
Chinese : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Romania
1 bomber moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
1 submarine moved from 96 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Algeria
Italians attack with 1 bomber
Americans defend with 1 bomber
Italians roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 bomber in Algeria, round 3 : 0/1 hits, 0,67 expected hits
British roll dice for 1 bomber in Algeria, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 bomber in Algeria, round 4 : 1/1 hits, 0,67 expected hits
British roll dice for 1 bomber in Algeria, round 4 : 1/1 hits, 0,17 expected hits
1 bomber owned by the Italians and 1 bomber owned by the Americans lost in Algeria
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomber
Battle in Libya
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Libya
Italians win, taking Libya from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
Place Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Italians to Southern Italy: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 armour
EDIT: Adding units owned by Italians to Poland: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,67
British : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 marine moved from Dutch New Guinea to New Guinea
1 artillery moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 marine moved from Dutch New Guinea to New Guinea
1 artillery moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 cruiser and 1 transport moved from 113 Sea Zone to 126 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Baltic States
8 armour, 19 artilleries, 11 infantry and 12 mech_infantrys moved from Poland to Eastern Poland
2 artilleries and 10 infantry moved from Romania to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 21 artilleries, 21 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 21 artilleries, 21 infantry and 20 mech_infantrys in Eastern Poland, round 2 : 22/71 hits, 21,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 armour, 21 artilleries, 21 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
1 bomber moved from Bessarabia to Germany
1 bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
10 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33
Russians : -1,00
just a reminder
@Giallo
Yes - sorry just started a new job this week, and a little slow…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 mech_infantry moved from Bryansk to Bessarabia
2 fighters moved from Bryansk to Bessarabia
1 mech_infantry moved from Belarus to Baltic States
2 fighters moved from Russia to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 2 infantry
AA fire in Baltic States : 0/3 hits, 0.50 expected hits
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Baltic States
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 armour moved from Belarus to Bryansk
2 aaGuns, 1 artillery and 22 infantry moved from Belarus to Bryansk
5 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bessarabia to Bryansk
5 infantry moved from Amur to Korea
3 infantry moved from Amur to Manchuria
1 aaGun moved from Amur to Korea
8 infantry moved from Buryatia to Amur
1 aaGun moved from Buryatia to Amur
Place Units - Russians
1 armour, 4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Baltic States : : -0.50
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 marine moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from French Indo China to Java
1 fighter moved from 37 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Celebes
1 tactical_bomber moved from French Indo China to Celebes
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from French Indo China to Yunnan
2 artilleries moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to Kweichow
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 5 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win with 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 3 : 2/5 hits, 2,17 expected hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 4/8 hits, 3,83 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Shantung
1 tactical_bomber moved from Kweichow to Shantung
1 bomber moved from Kweichow to French Indo China
1 aaGun and 1 infantry moved from Anhwe to Hunan
Place Units - Japanese
2 fighters and 6 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 50 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -1,00
ANZAC : 1,33
Chinese : -1,00
UK_Pacific : -1,33
Japanese : -4,50
@Odonis said in 19L Giallo(x) vs Odonis BM:
@Giallo
Yes - sorry just started a new job this week, and a little slow…
congratz on the new job!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
1 fighter moved from Egypt to Libya
2 fighters moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from Gibraltar to French West Africa
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 carrier, 1 cruiser and 1 transport
Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 fighter in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in 42 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 carrier
Battle in Libya
Americans attack with 1 armour and 1 fighter
Italians defend with 1 artillery
Americans roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Libya
Americans roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Italians: 1 artillery
Battle in French West Africa
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 fighter moved from French West Africa to French Equatorial Africa
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Morocco to Algeria
5 infantry moved from Morocco to Algeria
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 armour, 2 fighters and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 0.17
Neutral_Axis : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 4 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
3 infantry placed in Manchuria
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
1 fighter moved from Egypt to Libya
2 fighters moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from Gibraltar to French West Africa
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 carrier, 1 cruiser and 1 transport
Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 fighter in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in 42 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 carrier
Battle in Libya
Americans attack with 1 armour and 1 fighter
Italians defend with 1 artillery
Americans roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Libya
Americans roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Italians: 1 artillery
Battle in French West Africa
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 fighter moved from French West Africa to French Equatorial Africa
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Morocco to Algeria
5 infantry moved from Morocco to Algeria
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 armour, 2 fighters and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 4 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
3 infantry placed in Manchuria
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 2 infantry moved from West India to India
1 fighter moved from West India to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from West India to India
Combat - British
Battle in French Madagascar
Battle in India
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 3/7 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in India, round 3 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking French Madagascar from Neutral_Axis, taking India from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
3 aaGuns, 3 infantry and 1 mech_infantry moved from West India to Eastern Persia
2 artilleries and 3 infantry moved from Iraq to Persia
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Syria to Persia
1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Eastern Persia
2 fighters moved from Egypt to Eastern Persia
1 artillery moved from Alexandria to Egypt
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 carrier, 1 cruiser and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Tunisia to Gibraltar
1 fighter moved from Tunisia to Egypt
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,3,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.83
Americans : 0.17
Chinese : 0.50
Neutral_Axis : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Poland to Belarus
1 artillery and 2 infantry moved from Romania to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0,17
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 marine and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 marine and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 artillery and 9 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 113 Sea Zone to 114 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 114 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Novgorod
Germans attack with 1 artillery and 10 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 10 infantry in Novgorod, round 2 : 4/11 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
1 aaGun, 9 armour, 21 artilleries, 20 infantry and 17 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Romania to Belarus
1 infantry moved from Baltic States to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
3 fighters and 3 tactical_bombers moved from 114 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 126 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 aaGun moved from Eastern Poland to Belarus
Place Units - Germans
4 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 48 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 1,67
Russians : 0,33
AA fire in United Kingdom : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 8 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 submarine moved from 105 Sea Zone to 112 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour and 2 fighters
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 fighters in Archangel, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 3 fighters and 1 transport
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
3 aaGuns, 3 armour, 8 artilleries, 36 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Russia to Samara
1 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun and 8 infantry moved from Amur to Korea
Place Units - Russians
8 artilleries and 2 infantry placed in Russia
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -0.50