@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Italians
1 armour moved from Romania to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour
French defend with 1 fighter; Americans defend with 1 factory_minor
Italians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 fighter in Greece, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the French and 1 armour owned by the Italians lost in Greece
Americans win with no units remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for French: 1 fighter
Non Combat Move - Italians
1 mech_infantry moved from Romania to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 0,50
Americans : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 19 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
6 armour and 21 mech_infantrys moved from Northwest Persia to Iraq
4 bombers moved from Ukraine to Iraq
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from Americans
2 infantry moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Northern Italy
1 fighter moved from Holland Belgium to Northern Italy
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
1 destroyer moved from 111 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 artilleries moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
2 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Persia
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 factory_minor; ANZAC defend with 2 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Persia
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 4 : 2/2 hits, 0,67 expected hits
British roll dice for 2 infantry in Persia, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Persia
Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for ANZAC: 2 infantry
Battle in Iraq
Germans attack with 6 armour, 4 bombers and 21 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 12 infantry and 4 mech_infantrys
Germans roll dice for 6 armour, 4 bombers and 21 mech_infantrys in Iraq, round 2 : 12/31 hits, 9,17 expected hits
British roll dice for 1 artillery, 12 infantry and 4 mech_infantrys in Iraq, round 2 : 8/17 hits, 5,67 expected hits
8 mech_infantrys owned by the Germans and 12 infantry owned by the British lost in Iraq
Germans roll dice for 6 armour, 4 bombers and 13 mech_infantrys in Iraq, round 3 : 9/23 hits, 7,83 expected hits
British roll dice for 1 artillery and 4 mech_infantrys in Iraq, round 3 : 2/5 hits, 1,67 expected hits
4 mech_infantrys owned by the British, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 6 armour, 4 bombers and 11 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 10 mech_infantrys
Casualties for British: 1 artillery, 12 infantry and 4 mech_infantrys
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Germans attack with 3 artilleries
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 artilleries in Samara, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun and 6 artilleries moved from Rostov to Caucasus
4 bombers moved from Iraq to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Germany
2 fighters and 2 tactical_bombers moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
8 infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
19 artilleries and 26 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Romania to Eastern Poland
18 mech_infantrys moved from Bulgaria to Slovakia Hungary
Place Units - Germans
1 submarine placed in 110 Sea Zone
10 mech_infantrys placed in Germany
1 infantry placed in France
9 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 5,83
British : 2,67
Americans : 0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Tambov
5 infantry moved from Russia to Samara
1 infantry moved from Archangel to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Samara
1 artillery and 2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 5 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 fighter and 5 infantry in Samara, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 2 artilleries in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 4 infantry in Samara, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Samara, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Samara
Russians roll dice for 1 fighter and 4 infantry in Samara, round 4 : 4/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - Russians
1 fighter moved from Samara to Russia
2 aaGuns, 12 artilleries and 47 infantry moved from Bryansk to Tambov
3 mech_infantrys moved from Russia to Tambov
2 mech_infantrys moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
4 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1.33
Italians : 1.33
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Kwangtung to Hunan
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 artillery and 1 mech_infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
1 fighter moved from French Indo China to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 38 Sea Zone to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Hunan
2 fighters moved from Aleutian Islands to Japan
1 artillery moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits, 3,17 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 3/5 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2,17 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 2 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 3 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 1/6 hits, 2,00 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Anhwe, round 3 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Hunan to Kwangsi
1 bomber moved from Hunan to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 bombers moved from Anhwe to French Indo China
1 marine moved from French Indo China to Kwangsi
Place Units - Japanese
3 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67
Chinese : -0,67
UK_Pacific : 0,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Southern Italy to Iraq
3 fighters and 1 tactical_bomber moved from Southern Italy to Iraq
1 fighter moved from United Kingdom to Northern Italy
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Malaya to Shan State
3 fighters moved from Amur to Anhwe
1 bomber moved from Western United States to Aleutian Islands
1 tactical_bomber moved from Western United States to Aleutian Islands
1 fighter moved from 10 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Iraq
Americans attack with 4 fighters and 2 tactical_bombers
Germans defend with 6 armour, 1 factory_minor and 11 mech_infantrys
Americans roll dice for 4 fighters and 2 tactical_bombers in Iraq, round 2 : 5/6 hits, 3.33 expected hits
Germans roll dice for 6 armour and 11 mech_infantrys in Iraq, round 2 : 7/17 hits, 6.67 expected hits
2 tactical_bombers owned by the Americans, 4 fighters owned by the Americans and 5 mech_infantrys owned by the Germans lost in Iraq
Germans win with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is -42
Casualties for Americans: 4 fighters and 2 tactical_bombers
Casualties for Germans: 5 mech_infantrys
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Anhwe
Americans attack with 3 fighters
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 3 fighters in Anhwe, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
Americans roll dice for 2 fighters in Anhwe, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
Americans win with 1 fighter remaining. Battle score for attacker is -13
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Siberia to Amur
6 fighters moved from 26 Sea Zone to Korea
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
2 carriers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 bomber moved from Aleutian Islands to Soviet Far East
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
3 artilleries, 2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 3.50
AA fire in Iraq : : -0.17
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Shantung
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -1.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Southern Italy to Iraq
3 fighters and 1 tactical_bomber moved from Southern Italy to Iraq
1 fighter moved from United Kingdom to Northern Italy
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Malaya to Shan State
3 fighters moved from Amur to Anhwe
1 bomber moved from Western United States to Aleutian Islands
1 tactical_bomber moved from Western United States to Aleutian Islands
1 fighter moved from 10 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Iraq
Americans attack with 4 fighters and 2 tactical_bombers
Germans defend with 6 armour, 1 factory_minor and 11 mech_infantrys
Americans roll dice for 4 fighters and 2 tactical_bombers in Iraq, round 2 : 5/6 hits, 3.33 expected hits
Germans roll dice for 6 armour and 11 mech_infantrys in Iraq, round 2 : 7/17 hits, 6.67 expected hits
2 tactical_bombers owned by the Americans, 4 fighters owned by the Americans and 5 mech_infantrys owned by the Germans lost in Iraq
Germans win with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is -42
Casualties for Americans: 4 fighters and 2 tactical_bombers
Casualties for Germans: 5 mech_infantrys
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Anhwe
Americans attack with 3 fighters
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 3 fighters in Anhwe, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
Americans roll dice for 2 fighters in Anhwe, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
Americans win with 1 fighter remaining. Battle score for attacker is -13
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Siberia to Amur
6 fighters moved from 26 Sea Zone to Korea
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
2 carriers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 bomber moved from Aleutian Islands to Soviet Far East
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
3 artilleries, 2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Shantung
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters, 4 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Southern Italy to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Southern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
1 bomber and 3 fighters moved from Southern Italy to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 artillery and 2 infantry moved from India to Burma
1 artillery moved from India to Burma
Combat - British
Battle in Greece
British attack with 1 marine
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 marine in Greece, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the British lost in Greece
Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for British: 1 marine
Battle in Iraq
British attack with 1 bomber, 5 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour, 1 factory_minor and 6 mech_infantrys
British roll dice for 1 bomber, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/10 hits, 4.33 expected hits
Germans roll dice for 6 armour and 6 mech_infantrys in Iraq, round 2 : 6/12 hits, 5.00 expected hits
3 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Iraq
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 2.33 expected hits
Germans roll dice for 6 armour and 4 mech_infantrys in Iraq, round 3 : 4/10 hits, 4.33 expected hits
1 tactical_bomber owned by the British, 1 bomber owned by the British, 3 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Iraq
Germans win with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -65
Casualties for British: 1 bomber, 5 fighters, 3 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 5 mech_infantrys
Battle in Burma
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
3 armour and 2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
3 aaGuns and 3 infantry moved from India to West India
1 fighter moved from Java to India
5 infantry and 1 mech_infantry moved from Scotland to United Kingdom
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 marine placed in Southern Italy
2 artilleries and 1 infantry placed in Union of South Africa
2 fighters placed in Southern Italy
3 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 fighter and 2 infantry placed in India
UK_Pacific undo move 1.
2 infantry placed in India
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 fighter and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by UK_Pacific to Ceylon: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50
British : -3.50
Americans : 3.50
Chinese : -1.17
AA fire in Iraq : : -0.17
Japanese : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Italians
1 mech_infantry moved from Germany to Northern Italy
1 fighter moved from Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 artillery; Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 fighter and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 artilleries in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 artilleries in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Northern Italy
retreated to Northern Italy
Americans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 fighter moved from Northern Italy to Western Germany
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -0,33
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Sumatra
1 marine moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Sumatra
1 marine moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs;
Germans buy 3 artilleries, 1 destroyer, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Persia to Eastern Persia
4 bombers moved from Caucasus to Eastern Persia
6 artilleries moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
8 infantry moved from Eastern Poland to Western Ukraine
18 mech_infantrys moved from Slovakia Hungary to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Germany to Greater Southern Germany
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
10 mech_infantrys moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 bomber moved from Western Germany to Yugoslavia
1 mech_infantry moved from Greece to Yugoslavia
1 fighter moved from Western Germany to Greater Southern Germany
8 infantry moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
17 artilleries and 24 infantry moved from Bessarabia to Ukraine
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Northern Italy
Germans attack with 3 infantry and 10 mech_infantrys
British defend with 1 artillery; Americans defend with 1 factory_minor
Germans roll dice for 3 infantry and 10 mech_infantrys in Northern Italy, round 2 : 6/13 hits, 2,17 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Northern Italy
Germans win, taking Northern Italy from Americans with 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Yugoslavia
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1,17 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Eastern Persia
Germans attack with 7 armour, 4 bombers and 1 mech_infantry
British defend with 4 armour and 2 mech_infantrys
Germans roll dice for 7 armour, 4 bombers and 1 mech_infantry in Eastern Persia, round 2 : 5/12 hits, 6,33 expected hits
British roll dice for 4 armour and 2 mech_infantrys in Eastern Persia, round 2 : 3/6 hits, 2,67 expected hits
2 mech_infantrys owned by the British, 2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 3 armour owned by the British lost in Eastern Persia
5 armour owned by the Germans retreated to Persia
British win with 1 armour remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 3 armour and 2 mech_infantrys
Battle in Greater Southern Germany
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 0/5 hits, 2,00 expected hits
British roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 3/4 hits, 1,83 expected hits
British roll dice for 1 armour in Greater Southern Germany, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Greater Southern Germany
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 armour
Battle in Ukraine
Germans attack with 17 artilleries and 24 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 17 artilleries and 24 infantry in Ukraine, round 2 : 12/41 hits, 12,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 17 artilleries and 23 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 10 infantry in Western Ukraine, round 2 : 3/12 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 infantry and 18 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 2 infantry and 18 mech_infantrys in Belarus, round 2 : 2/20 hits, 3,33 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
2 fighters moved from Greater Southern Germany to Western Germany
1 tactical_bomber moved from Greater Southern Germany to Western Germany
1 bomber moved from Yugoslavia to Western Germany
3 aaGuns moved from Western Germany to Northern Italy
1 aaGun moved from Caucasus to Northwest Persia
4 bombers moved from Eastern Persia to Northwest Persia
2 fighters and 2 tactical_bombers moved from Novgorod to Northwest Persia
Place Units - Germans
3 artilleries placed in Novgorod
9 mech_infantrys placed in Germany
3 infantry placed in France
3 infantry placed in Persia
3 infantry placed in Iraq
1 destroyer placed in 112 Sea Zone
1 infantry placed in Western Germany
Germans undo move 2.
8 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,83
British : 2,00
Americans : -0,67
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 artillery and 1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
8 artilleries and 8 infantry moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
2 aaGuns, 5 artilleries, 40 infantry and 5 mech_infantrys moved from Tambov to Russia
1 aaGun and 4 infantry moved from Manchuria to Jehol
Place Units - Russians
1 fighter, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from French Indo China to Borneo
1 artillery moved from French Indo China to Shan State
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Hunan to Szechwan
1 marine moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Kiangsu to Anhwe
3 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Anhwe
2 bombers moved from French Indo China to Shantung
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Shantung
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Kwangsi to Burma
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/6 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 artilleries
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 artilleries
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 artillery
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2,17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
2 bombers moved from Borneo to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Szechwan to French Indo China
2 bombers moved from Shantung to Japan
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 bomber moved from Anhwe to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
3 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in Japan
2 infantry placed in Kiangsu
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : -0,17
Chinese : -2,00
UK_Pacific : 1,00
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 17 Sea Zone to 7 Sea Zone
Americans take 17 Sea Zone from Japanese
4 fighters moved from Korea to Anhwe
1 fighter moved from Jehol to Anhwe
1 fighter moved from Korea to Anhwe
1 bomber moved from Soviet Far East to 7 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Southern Italy to Iraq
Combat - Americans
Battle in Anhwe
Americans attack with 6 fighters
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 6 fighters in Anhwe, round 2 : 5/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
Americans win with 6 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 7 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Iraq
Germans win with 3 infantry remaining. Battle score for attacker is -25
Casualties for Americans: 1 bomber, 1 fighter and 1 infantry
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Amur to Korea
1 bomber moved from 7 Sea Zone to Korea
6 fighters moved from Anhwe to Chahar
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery, 3 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 2.00
Americans : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Hopei to Kweichow
2 infantry moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hopei
3 infantry placed in Chahar
Chinese undo move 3.
1 infantry placed in Chahar
1 infantry placed in Jehol
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 1.67
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 17 Sea Zone to 7 Sea Zone
Americans take 17 Sea Zone from Japanese
4 fighters moved from Korea to Anhwe
1 fighter moved from Jehol to Anhwe
1 fighter moved from Korea to Anhwe
1 bomber moved from Soviet Far East to 7 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Southern Italy to Iraq
Combat - Americans
Battle in Anhwe
Americans attack with 6 fighters
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 6 fighters in Anhwe, round 2 : 5/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
Americans win with 6 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 7 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Iraq
Germans win with 3 infantry remaining. Battle score for attacker is -25
Casualties for Americans: 1 bomber, 1 fighter and 1 infantry
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Amur to Korea
1 bomber moved from 7 Sea Zone to Korea
6 fighters moved from Anhwe to Chahar
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery, 3 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Hopei to Kweichow
2 infantry moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hopei
3 infantry placed in Chahar
Chinese undo move 3.
1 infantry placed in Chahar
1 infantry placed in Jehol
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Ceylon: 1 fighter
EDIT: Adding units owned by British to Ceylon: 1 fighter
EDIT: Turning off Edit Mode
4 fighters moved from Southern Italy to Iraq
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
1 marine moved from 99 Sea Zone to Greece
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Ceylon to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Greece
Battle in Iraq
British attack with 2 artilleries, 4 fighters and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 2 artilleries, 4 fighters and 1 infantry in Iraq, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries and 4 fighters in Iraq, round 3 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
British win, taking Greece from Germans, taking Iraq from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters moved from Burma to India
3 aaGuns and 2 infantry moved from West India to India
1 armour moved from Eastern Persia to India
1 infantry moved from West India to Eastern Persia
4 fighters moved from Iraq to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
2 carriers and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
British undo move 1.
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Quebec
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in 98 Sea Zone
1 marine and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.67
British : 1.17
Americans : 0.50
Chinese : 1.67
Japanese : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Philippines from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67