TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
2 bombers moved from French Indo China to 37 Sea Zone
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 battleships and 2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Hunan
2 bombers moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Jehol
2 infantry moved from Shantung to Jehol
Combat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 2 carriers and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 carriers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry; Russians defend with 1 aaGun
AA fire in Jehol : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Russians lost in Jehol
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 armour and 1 bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 armour and 1 bomber in Shan State, round 2 : 2/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Anhwe
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 2 : 2/5 hits, 1,83 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 3 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Shan State to French Indo China
2 bombers moved from 37 Sea Zone to French Indo China
1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
2 bombers moved from Anhwe to French Indo China
1 fighter moved from Jehol to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : -0,17
Americans : -0,17
Chinese : -3,00
UK_Pacific : -0,33
Japanese : 3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
1 battleship moved from 26 Sea Zone to 33 Sea Zone
5 fighters moved from Korea to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Korea to Jehol
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from 95 Sea Zone to Northern Italy
3 fighters moved from Gibraltar to Northern Italy
1 bomber moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
Combat - Americans
Battle in Jehol
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Jehol, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 3 artilleries, 6 fighters and 3 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys
AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 2 : 5/12 hits, 5.00 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys in Northern Italy, round 2 : 0/8 hits, 2.67 expected hits
1 aaGun owned by the Germans, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northern Italy
Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 3 : 7/12 hits, 5.00 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Northern Italy, round 3 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 3 artilleries, 6 fighters and 1 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys
Casualties for Americans: 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 tactical_bomber
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
4 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
4 fighters moved from 6 Sea Zone to 33 Sea Zone
1 bomber and 1 fighter moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Korea to Manchuria
2 fighters moved from Jehol to Korea
1 bomber moved from Jehol to Korea
1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to Gibraltar
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 95 Sea Zone to 91 Sea Zone
4 fighters moved from Northern Italy to 95 Sea Zone
2 fighters moved from Northern Italy to Southern Italy
Place Units - Americans
3 fighters placed in Eastern United States
2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
1 armour and 1 artillery placed in Iraq
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -1.67
Americans : 1.33
AA fire in Caroline Islands : : -0.33
AA fire in Northern Italy : : -0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Manchuria
Chinese undo move 3.
1 infantry placed in Kweichow
1 infantry placed in Szechwan
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
1 battleship moved from 26 Sea Zone to 33 Sea Zone
5 fighters moved from Korea to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Korea to Jehol
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from 95 Sea Zone to Northern Italy
3 fighters moved from Gibraltar to Northern Italy
1 bomber moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
Combat - Americans
Battle in Jehol
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Jehol, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 3 artilleries, 6 fighters and 3 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys
AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 2 : 5/12 hits, 5.00 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys in Northern Italy, round 2 : 0/8 hits, 2.67 expected hits
1 aaGun owned by the Germans, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northern Italy
Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 3 : 7/12 hits, 5.00 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Northern Italy, round 3 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 3 artilleries, 6 fighters and 1 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys
Casualties for Americans: 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 tactical_bomber
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
4 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
4 fighters moved from 6 Sea Zone to 33 Sea Zone
1 bomber and 1 fighter moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Korea to Manchuria
2 fighters moved from Jehol to Korea
1 bomber moved from Jehol to Korea
1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to Gibraltar
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 95 Sea Zone to 91 Sea Zone
4 fighters moved from Northern Italy to 95 Sea Zone
2 fighters moved from Northern Italy to Southern Italy
Place Units - Americans
3 fighters placed in Eastern United States
2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
1 armour and 1 artillery placed in Iraq
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Manchuria
Chinese undo move 3.
1 infantry placed in Kweichow
1 infantry placed in Szechwan
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 mech_infantry moved from India to Eastern Persia
2 fighters moved from Iraq to Eastern Persia
1 mech_infantry moved from Southern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
Combat - British
Battle in Eastern Persia
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Eastern Persia, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Eastern Persia to India
4 fighters moved from Iraq to Egypt
1 marine moved from Trans-Jordan to Egypt
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Southern Italy
Turn Complete - British
British collect 39 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -2.00
British : 0.83
Americans : 1.33
AA fire in Caroline Islands : : -0.33
AA fire in Northern Italy : : -0.50
Chinese : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from France to Western Germany
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from India to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 2 fighters
Japanese defend with 1 armour
ANZAC roll dice for 2 fighters in Shan State, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC lost in Shan State
ANZAC roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 fighter in Shan State, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 fighter moved from Shan State to India
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from India to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 2 fighters
Japanese defend with 1 armour
ANZAC roll dice for 2 fighters in Shan State, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC lost in Shan State
ANZAC roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 fighter in Shan State, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 fighter moved from Shan State to India
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 artilleries, 9 infantry and 2 submarines; Remaining resources: 4 PUs;
Combat Move - Germans
1 artillery moved from Persia to Eastern Persia
2 mech_infantrys moved from Caucasus to Iraq
2 artilleries moved from Persia to Iraq
2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Northern Italy
5 mech_infantrys moved from Southern France to Northern Italy
1 submarine moved from 124 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from France to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 fighter moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
1 bomber moved from Persia to Eastern Persia
2 fighters and 2 tactical_bombers moved from Persia to Iraq
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
4 bombers moved from Caucasus to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0,67 expected hits
Bombing raid in Russia rolls: 8,5,6,4 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Northern Italy
Germans attack with 1 fighter, 6 infantry and 5 mech_infantrys
Americans defend with 3 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 6 infantry and 5 mech_infantrys in Northern Italy, round 2 : 3/12 hits, 2,33 expected hits
Americans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
Germans roll dice for 1 fighter, 4 infantry and 5 mech_infantrys in Northern Italy, round 3 : 3/10 hits, 2,00 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 fighter, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Americans: 3 artilleries and 1 infantry
Battle in Eastern Persia
Germans attack with 1 artillery and 1 bomber
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 bomber in Eastern Persia, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Eastern Persia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
retreated to Greater Southern Germany
British win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Iraq
Germans attack with 2 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour, 1 artillery and 1 factory_minor
Germans roll dice for 2 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 5/10 hits, 4,00 expected hits
Americans roll dice for 1 armour and 1 artillery in Iraq, round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from Americans with 2 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 1 artillery
Battle in 110 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Greater Southern Germany to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 aaGun moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
3 infantry moved from Ukraine to Bessarabia
1 aaGun and 10 mech_infantrys moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
4 bombers moved from Russia to Eastern Poland
3 mech_infantrys moved from Caucasus to Iraq
2 fighters and 2 tactical_bombers moved from Iraq to Persia
1 bomber moved from Eastern Persia to Eastern Poland
4 mech_infantrys moved from Caucasus to Persia
2 mech_infantrys moved from Caucasus to Persia
2 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Persia
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Greece to Romania
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
Place Units - Germans
2 submarines placed in 110 Sea Zone
10 artilleries placed in Germany
3 artilleries placed in Persia
3 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,67
Germans : -0,00
British : 2,00
Americans : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 infantry moved from Russia to Tambov
1 fighter moved from Samara to Russia
3 aaGuns moved from Bryansk to Russia
1 aaGun, 11 artilleries, 13 infantry and 4 mech_infantrys moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Tambov
3 infantry moved from Manchuria to Jehol
4 infantry moved from Amur to Manchuria
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 aaGuns and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 bombers moved from French Indo China to Korea
4 fighters and 1 tactical_bomber moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from French Indo China to Jehol
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Kiangsu to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Anhwe to Jehol
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 1/6 hits, 2,67 expected hits
Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
retreated to Jehol
Chinese win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 6 bombers, 4 fighters and 1 tactical_bomber
Americans defend with 2 bombers and 3 fighters; Russians defend with 1 aaGun and 2 infantry
AA fire in Korea : 2/3 hits, 0,50 expected hits
2 fighters owned by the Japanese lost in Korea
Japanese roll dice for 6 bombers, 2 fighters and 1 tactical_bomber in Korea, round 2 : 4/9 hits, 5,67 expected hits
Russians roll dice for 1 aaGun, 2 bombers, 3 fighters and 2 infantry in Korea, round 2 : 2/7 hits, 3,00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 bombers owned by the Americans lost in Korea
Japanese roll dice for 6 bombers and 1 fighter in Korea, round 3 : 5/7 hits, 4,50 expected hits
Russians roll dice for 3 fighters and 1 infantry in Korea, round 3 : 1/4 hits, 2,33 expected hits
1 infantry owned by the Russians, 1 bomber owned by the Japanese and 3 fighters owned by the Americans lost in Korea
Japanese win with 5 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber, 3 fighters and 1 tactical_bomber
Casualties for Americans: 2 bombers and 3 fighters
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Japanese
5 bombers and 1 fighter moved from Korea to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Jehol to Shantung
1 fighter and 2 tactical_bombers moved from Jehol to Shantung
3 infantry moved from Kiangsu to Shantung
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
2 battleships and 2 carriers moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Shantung
Place Units - Japanese
3 infantry placed in French Indo China
2 aaGuns and 2 infantry placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 1,50
Americans : -0,17
Chinese : 0,00
Russians : -2,33
Japanese : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 5 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
4 fighters moved from 95 Sea Zone to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
10 fighters moved from 33 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 8 fighters and 1 infantry
Germans defend with 2 aaGuns, 1 factory_minor, 4 infantry and 5 mech_infantrys
AA fire in Northern Italy : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Northern Italy, round 2 : 5/10 hits, 4.67 expected hits
Germans roll dice for 2 aaGuns, 4 infantry and 5 mech_infantrys in Northern Italy, round 2 : 1/9 hits, 3.00 expected hits
2 aaGuns owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 8 fighters in Northern Italy, round 3 : 4/9 hits, 4.33 expected hits
Germans roll dice for 1 infantry and 5 mech_infantrys in Northern Italy, round 3 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northern Italy
Americans roll dice for 7 fighters in Northern Italy, round 4 : 3/7 hits, 3.50 expected hits
Germans roll dice for 2 mech_infantrys in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Northern Italy
Americans win with 7 fighters remaining. Battle score for attacker is 25
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 2 aaGuns, 4 infantry and 5 mech_infantrys
Battle in Philippines
Americans attack with 1 artillery and 10 fighters
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 10 fighters in Philippines, round 2 : 7/11 hits, 5.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 9 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
9 fighters moved from Philippines to 35 Sea Zone
5 carriers moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers moved from 95 Sea Zone to 91 Sea Zone
5 fighters moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
2 fighters moved from Egypt to Southern Italy
1 aaGun moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Manchuria to Jehol
Place Units - Americans
1 bomber and 2 fighters placed in Western United States
5 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
4 artilleries and 5 infantry placed in Central United States
1 artillery placed in Central United States
1 infantry placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -2.67
Americans : 0.67
AA fire in Northern Italy : : -1.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 5 : 3/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Kweichow
1 infantry placed in Szechwan
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 5 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
4 fighters moved from 95 Sea Zone to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
10 fighters moved from 33 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 8 fighters and 1 infantry
Germans defend with 2 aaGuns, 1 factory_minor, 4 infantry and 5 mech_infantrys
AA fire in Northern Italy : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Northern Italy, round 2 : 5/10 hits, 4.67 expected hits
Germans roll dice for 2 aaGuns, 4 infantry and 5 mech_infantrys in Northern Italy, round 2 : 1/9 hits, 3.00 expected hits
2 aaGuns owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 8 fighters in Northern Italy, round 3 : 4/9 hits, 4.33 expected hits
Germans roll dice for 1 infantry and 5 mech_infantrys in Northern Italy, round 3 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northern Italy
Americans roll dice for 7 fighters in Northern Italy, round 4 : 3/7 hits, 3.50 expected hits
Germans roll dice for 2 mech_infantrys in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Northern Italy
Americans win with 7 fighters remaining. Battle score for attacker is 25
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 2 aaGuns, 4 infantry and 5 mech_infantrys
Battle in Philippines
Americans attack with 1 artillery and 10 fighters
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 10 fighters in Philippines, round 2 : 7/11 hits, 5.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 9 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
9 fighters moved from Philippines to 35 Sea Zone
5 carriers moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers moved from 95 Sea Zone to 91 Sea Zone
5 fighters moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
2 fighters moved from Egypt to Southern Italy
1 aaGun moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Manchuria to Jehol
Place Units - Americans
1 bomber and 2 fighters placed in Western United States
5 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
4 artilleries and 5 infantry placed in Central United States
1 artillery placed in Central United States
1 infantry placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 5 : 3/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Kweichow
1 infantry placed in Szechwan
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Greater Southern Germany to Northern Italy
British take Northern Italy from Germans
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 armour and 3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
2 fighters moved from Egypt to Iraq
2 infantry moved from Egypt to 98 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry and 1 marine moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Yunnan
2 fighters moved from India to Yunnan
Combat - British
Battle in Southern France
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win, taking Southern France from Germans with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Iraq
British attack with 2 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine and 3 mech_infantrys
Germans defend with 2 artilleries, 1 factory_minor and 8 mech_infantrys
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine and 3 mech_infantrys in Iraq, round 2 : 3/14 hits, 4.83 expected hits
Germans roll dice for 2 artilleries and 8 mech_infantrys in Iraq, round 2 : 1/10 hits, 3.33 expected hits
3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
British roll dice for 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 3 mech_infantrys in Iraq, round 3 : 3/13 hits, 4.67 expected hits
Germans roll dice for 2 artilleries and 5 mech_infantrys in Iraq, round 3 : 0/7 hits, 2.33 expected hits
3 mech_infantrys owned by the Germans lost in Iraq
British roll dice for 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 3 mech_infantrys in Iraq, round 4 : 4/13 hits, 4.67 expected hits
Germans roll dice for 2 artilleries and 2 mech_infantrys in Iraq, round 4 : 0/4 hits, 1.33 expected hits
2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 37
Casualties for British: 1 infantry
Casualties for Germans: 2 artilleries and 8 mech_infantrys
Non Combat Move - British
1 carrier moved from 95 Sea Zone to 91 Sea Zone
1 carrier and 1 transport moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Iraq to Egypt
2 fighters moved from Yunnan to India
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 3 mech_infantrys moved from Southern Italy to Southern France
2 fighters moved from Iraq to 81 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Southern Italy
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 48 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 12 PUs (2 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -8.67
British : -6.00
Americans : 0.67
AA fire in Northern Italy : : -1.00
Chinese : 1.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Combat Move - Italians
1 fighter moved from Western Germany to 104 Sea Zone
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 104 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 0,50
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from India to French Indo China
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
ANZAC roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - ANZAC
1 fighter moved from French Indo China to Malaya
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Malaya
1 fighter moved from Caroline Islands to Philippines
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from India to French Indo China
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
ANZAC roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - ANZAC
1 fighter moved from French Indo China to Malaya
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Malaya
1 fighter moved from Caroline Islands to Philippines
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 9 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
Germans take Greater Southern Germany from British
1 mech_infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Kazakhstan to Rostov
1 bomber moved from Eastern Poland to Rostov
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 fighter moved from Western Germany to 93 Sea Zone
3 bombers moved from Eastern Poland to Iraq
2 fighters and 2 tactical_bombers moved from Persia to Iraq
2 artilleries and 2 mech_infantrys moved from Persia to Iraq
1 artillery and 1 mech_infantry moved from Persia to Iraq
1 armour moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Northern Italy
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Germans attack with 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1,17 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 5 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 6 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 7 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 8 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 8 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 9 : 2/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 9 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 3 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 armour, 1 artillery, 1 factory_minor, 2 infantry, 1 marine and 3 mech_infantrys
Germans roll dice for 3 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 6/13 hits, 6,33 expected hits
British roll dice for 2 armour, 1 artillery, 2 infantry, 1 marine and 3 mech_infantrys in Iraq, round 2 : 2/9 hits, 3,33 expected hits
3 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans roll dice for 2 artilleries, 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 3/11 hits, 5,67 expected hits
British roll dice for 2 armour and 1 marine in Iraq, round 3 : 3/3 hits, 1,33 expected hits
1 marine owned by the British, 1 artillery owned by the Germans, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 artilleries and 3 mech_infantrys
Casualties for British: 2 armour, 1 artillery, 2 infantry, 1 marine and 3 mech_infantrys
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Iraq to Persia
3 bombers moved from Iraq to Persia
1 bomber moved from Rostov to Persia
1 bomber moved from Ukraine to Persia
3 infantry moved from Novgorod to Baltic States
1 aaGun and 19 mech_infantrys moved from Eastern Poland to Baltic States
10 artilleries moved from Germany to Poland
1 mech_infantry moved from Romania to Poland
10 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from 93 Sea Zone to France
3 infantry moved from Western Germany to France
1 fighter moved from Western Germany to 110 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 3 submarines, 2 tactical_bombers and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 submarine placed in 97 Sea Zone
3 artilleries placed in Persia
10 mech_infantrys placed in Germany
3 infantry placed in Volgograd
3 infantry placed in France
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,3,3
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -3,33
British : 0,00
Russians : -3,00
@Giallo
Sorry have been on vacation - I’ll get to this tomorrow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 31 PUs;
Russians buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Nenetsia
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 infantry moved from Vologda to Nenetsia
1 fighter moved from Russia to Volgograd
4 mech_infantrys moved from Belarus to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 4 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 4 mech_infantrys in Ukraine, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 4 mech_infantrys in Ukraine, round 3 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Volgograd, round 3 : 2/6 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Nenetsia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Nenetsia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Nenetsia, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Russians roll dice for 1 artillery and 1 infantry in Nenetsia, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Nenetsia, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Nenetsia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 fighter moved from Volgograd to Russia
1 mech_infantry moved from Archangel to Bryansk
4 infantry moved from Manchuria to Jehol
Place Units - Russians
4 armour, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -3.67
Russians : -0.67