thx. Yeah, I go with every possible scramble:
1 Ftr to sz114 3 Ftr to sz113 1 Ftr to Normandy19L Giallo(x) vs Odonis BM
-
Well that’s probably gonna cost me the game, what a sick dice result
-
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 11 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 2 bombers moved from French Indo China to 37 Sea Zone 2 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 battleships and 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 bomber moved from French Indo China to Hunan 2 bombers moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 3 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Jehol 2 infantry moved from Shantung to Jehol Combat - Japanese Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 2 battleships, 2 carriers and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 carriers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Jehol Japanese attack with 1 fighter and 2 infantry Chinese defend with 2 infantry; Russians defend with 1 aaGun AA fire in Jehol : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Russians lost in Jehol Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 2/3 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 armour and 1 bomber ANZAC defend with 1 marine Japanese roll dice for 1 armour and 1 bomber in Shan State, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Anhwe Japanese attack with 2 bombers and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 2 : 2/5 hits, 1,83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 3 : 1/5 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 35 Sea Zone 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from Shan State to French Indo China 2 bombers moved from 37 Sea Zone to French Indo China 1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China 2 bombers moved from Anhwe to French Indo China 1 fighter moved from Jehol to Kiangsu Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
AA fire in Jehol : : -0,17 Americans : -0,17 Chinese : -3,00 UK_Pacific : -0,33 Japanese : 3,33 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands 1 battleship moved from 26 Sea Zone to 33 Sea Zone 5 fighters moved from Korea to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber and 2 fighters moved from Korea to Jehol 2 artilleries and 2 infantry moved from Southern Italy to Northern Italy 3 fighters moved from 95 Sea Zone to Northern Italy 3 fighters moved from Gibraltar to Northern Italy 1 bomber moved from Western United States to 6 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy Combat - Americans Battle in Jehol Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Jehol, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Italy Americans attack with 3 artilleries, 6 fighters and 3 infantry Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys AA fire in Northern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 2 : 5/12 hits, 5.00 expected hits Germans roll dice for 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys in Northern Italy, round 2 : 0/8 hits, 2.67 expected hits 1 aaGun owned by the Germans, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northern Italy Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 3 : 7/12 hits, 5.00 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Northern Italy, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 artilleries, 6 fighters and 1 infantry remaining. Battle score for attacker is 27 Casualties for Germans: 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys Casualties for Americans: 2 infantry Battle in 6 Sea Zone Americans attack with 1 bomber, 5 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 tactical_bomber Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone 4 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 4 fighters moved from 6 Sea Zone to 33 Sea Zone 1 bomber and 1 fighter moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Korea to Manchuria 2 fighters moved from Jehol to Korea 1 bomber moved from Jehol to Korea 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to Gibraltar 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 95 Sea Zone to 91 Sea Zone 4 fighters moved from Northern Italy to 95 Sea Zone 2 fighters moved from Northern Italy to Southern Italy Place Units - Americans 3 fighters placed in Eastern United States 2 transports placed in 10 Sea Zone 2 armour and 2 infantry placed in Western United States 1 armour and 1 artillery placed in Iraq 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : -1.67 Americans : 1.33 AA fire in Caroline Islands : : -0.33 AA fire in Northern Italy : : -0.50 Japanese : 0.33 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Manchuria Chinese undo move 3. 1 infantry placed in Kweichow 1 infantry placed in Szechwan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands 1 battleship moved from 26 Sea Zone to 33 Sea Zone 5 fighters moved from Korea to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber and 2 fighters moved from Korea to Jehol 2 artilleries and 2 infantry moved from Southern Italy to Northern Italy 3 fighters moved from 95 Sea Zone to Northern Italy 3 fighters moved from Gibraltar to Northern Italy 1 bomber moved from Western United States to 6 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy Combat - Americans Battle in Jehol Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Jehol, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Italy Americans attack with 3 artilleries, 6 fighters and 3 infantry Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys AA fire in Northern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 2 : 5/12 hits, 5.00 expected hits Germans roll dice for 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys in Northern Italy, round 2 : 0/8 hits, 2.67 expected hits 1 aaGun owned by the Germans, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northern Italy Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 3 : 7/12 hits, 5.00 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Northern Italy, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 artilleries, 6 fighters and 1 infantry remaining. Battle score for attacker is 27 Casualties for Germans: 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys Casualties for Americans: 2 infantry Battle in 6 Sea Zone Americans attack with 1 bomber, 5 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 tactical_bomber Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone 4 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 4 fighters moved from 6 Sea Zone to 33 Sea Zone 1 bomber and 1 fighter moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Korea to Manchuria 2 fighters moved from Jehol to Korea 1 bomber moved from Jehol to Korea 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to Gibraltar 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 95 Sea Zone to 91 Sea Zone 4 fighters moved from Northern Italy to 95 Sea Zone 2 fighters moved from Northern Italy to Southern Italy Place Units - Americans 3 fighters placed in Eastern United States 2 transports placed in 10 Sea Zone 2 armour and 2 infantry placed in Western United States 1 armour and 1 artillery placed in Iraq 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Manchuria Chinese undo move 3. 1 infantry placed in Kweichow 1 infantry placed in Szechwan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 mech_infantry moved from India to Eastern Persia 2 fighters moved from Iraq to Eastern Persia 1 mech_infantry moved from Southern Italy to Greater Southern Germany British take Greater Southern Germany from Germans Combat - British Battle in Eastern Persia British attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Eastern Persia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Eastern Persia to India 4 fighters moved from Iraq to Egypt 1 marine moved from Trans-Jordan to Egypt 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 carrier moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from Belgian Congo to Egypt 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Southern Italy Turn Complete - British British collect 39 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4 UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 artillery and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -2.00 British : 0.83 Americans : 1.33 AA fire in Caroline Islands : : -0.33 AA fire in Northern Italy : : -0.50 Chinese : -0.17 Japanese : 0.67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Italians Non Combat Move - Italians 1 fighter moved from France to Western Germany Turn Complete - ItaliansCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from India to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 2 fighters Japanese defend with 1 armour ANZAC roll dice for 2 fighters in Shan State, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC lost in Shan State ANZAC roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 fighter in Shan State, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State ANZAC win with 1 fighter remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 fighter moved from Shan State to India 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.50 -
TripleA Move Summary: French round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - French -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from India to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 2 fighters Japanese defend with 1 armour ANZAC roll dice for 2 fighters in Shan State, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC lost in Shan State ANZAC roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 fighter in Shan State, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State ANZAC win with 1 fighter remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 fighter moved from Shan State to India 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.50 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 13 artilleries, 9 infantry and 2 submarines; Remaining resources: 4 PUs; Combat Move - Germans 1 artillery moved from Persia to Eastern Persia 2 mech_infantrys moved from Caucasus to Iraq 2 artilleries moved from Persia to Iraq 2 mech_infantrys moved from Caucasus to Iraq 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 2 infantry moved from Western Germany to Greater Southern Germany 1 fighter moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Northern Italy 5 mech_infantrys moved from Southern France to Northern Italy 1 submarine moved from 124 Sea Zone to 110 Sea Zone 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from France to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 fighter moved from Western Germany to Northern Italy 2 infantry moved from France to Northern Italy 1 bomber moved from Persia to Eastern Persia 2 fighters and 2 tactical_bombers moved from Persia to Iraq 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Caucasus to Samara Germans take Samara from Russians 4 bombers moved from Caucasus to Russia Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0,67 expected hits Bombing raid in Russia rolls: 8,5,6,4 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Northern Italy Germans attack with 1 fighter, 6 infantry and 5 mech_infantrys Americans defend with 3 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 6 infantry and 5 mech_infantrys in Northern Italy, round 2 : 3/12 hits, 2,33 expected hits Americans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy Germans roll dice for 1 fighter, 4 infantry and 5 mech_infantrys in Northern Italy, round 3 : 3/10 hits, 2,00 expected hits Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 fighter, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Americans: 3 artilleries and 1 infantry Battle in Eastern Persia Germans attack with 1 artillery and 1 bomber British defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 bomber in Eastern Persia, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Eastern Persia Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery Casualties for British: 1 mech_infantry Battle in Greater Southern Germany Germans attack with 1 fighter and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany retreated to Greater Southern Germany British win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Iraq Germans attack with 2 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers Americans defend with 1 armour, 1 artillery and 1 factory_minor Germans roll dice for 2 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 5/10 hits, 4,00 expected hits Americans roll dice for 1 armour and 1 artillery in Iraq, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq Germans win, taking Iraq from Americans with 2 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour and 1 artillery Battle in 110 Sea Zone Germans attack with 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Greater Southern Germany to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 aaGun moved from France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 3 infantry moved from Ukraine to Bessarabia 1 aaGun and 10 mech_infantrys moved from Western Ukraine to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 4 bombers moved from Russia to Eastern Poland 3 mech_infantrys moved from Caucasus to Iraq 2 fighters and 2 tactical_bombers moved from Iraq to Persia 1 bomber moved from Eastern Persia to Eastern Poland 4 mech_infantrys moved from Caucasus to Persia 2 mech_infantrys moved from Caucasus to Persia 2 mech_infantrys moved from Caucasus to Iraq 1 mech_infantry moved from Caucasus to Persia 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Greece to Yugoslavia 1 mech_infantry moved from Greece to Romania 1 mech_infantry moved from Eastern Poland to Slovakia Hungary Place Units - Germans 2 submarines placed in 110 Sea Zone 10 artilleries placed in Germany 3 artilleries placed in Persia 3 infantry placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 71 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,67 Germans : -0,00 British : 2,00 Americans : 0,17 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians repair damage of 16x factory_major; Remaining resources: 9 PUs; Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 artillery and 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 3 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 infantry moved from Russia to Tambov 1 fighter moved from Samara to Russia 3 aaGuns moved from Bryansk to Russia 1 aaGun, 11 artilleries, 13 infantry and 4 mech_infantrys moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Tambov 3 infantry moved from Manchuria to Jehol 4 infantry moved from Amur to Manchuria Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.33 -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 aaGuns and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 bombers moved from French Indo China to Korea 4 fighters and 1 tactical_bomber moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from French Indo China to Jehol 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from Kiangsu to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Anhwe to Jehol Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Jehol Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 1/6 hits, 2,67 expected hits Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol retreated to Jehol Chinese win with 3 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Korea Japanese attack with 6 bombers, 4 fighters and 1 tactical_bomber Americans defend with 2 bombers and 3 fighters; Russians defend with 1 aaGun and 2 infantry AA fire in Korea : 2/3 hits, 0,50 expected hits 2 fighters owned by the Japanese lost in Korea Japanese roll dice for 6 bombers, 2 fighters and 1 tactical_bomber in Korea, round 2 : 4/9 hits, 5,67 expected hits Russians roll dice for 1 aaGun, 2 bombers, 3 fighters and 2 infantry in Korea, round 2 : 2/7 hits, 3,00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 bombers owned by the Americans lost in Korea Japanese roll dice for 6 bombers and 1 fighter in Korea, round 3 : 5/7 hits, 4,50 expected hits Russians roll dice for 3 fighters and 1 infantry in Korea, round 3 : 1/4 hits, 2,33 expected hits 1 infantry owned by the Russians, 1 bomber owned by the Japanese and 3 fighters owned by the Americans lost in Korea Japanese win with 5 bombers and 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber, 3 fighters and 1 tactical_bomber Casualties for Americans: 2 bombers and 3 fighters Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Japanese 5 bombers and 1 fighter moved from Korea to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Jehol to Shantung 1 fighter and 2 tactical_bombers moved from Jehol to Shantung 3 infantry moved from Kiangsu to Shantung 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 2 battleships and 2 carriers moved from 35 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to Shantung Place Units - Japanese 3 infantry placed in French Indo China 2 aaGuns and 2 infantry placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 30 PUs; end with 32 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
AA fire in Korea : : 1,50 Americans : -0,17 Chinese : 0,00 Russians : -2,33 Japanese : -2,67 -
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 5 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 2 fighters moved from Gibraltar to Northern Italy 4 fighters moved from 95 Sea Zone to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 10 fighters moved from 33 Sea Zone to Philippines 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 8 fighters and 1 infantry Germans defend with 2 aaGuns, 1 factory_minor, 4 infantry and 5 mech_infantrys AA fire in Northern Italy : 0/6 hits, 1.00 expected hits Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Northern Italy, round 2 : 5/10 hits, 4.67 expected hits Germans roll dice for 2 aaGuns, 4 infantry and 5 mech_infantrys in Northern Italy, round 2 : 1/9 hits, 3.00 expected hits 2 aaGuns owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery and 8 fighters in Northern Italy, round 3 : 4/9 hits, 4.33 expected hits Germans roll dice for 1 infantry and 5 mech_infantrys in Northern Italy, round 3 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northern Italy Americans roll dice for 7 fighters in Northern Italy, round 4 : 3/7 hits, 3.50 expected hits Germans roll dice for 2 mech_infantrys in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northern Italy Americans win with 7 fighters remaining. Battle score for attacker is 25 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 2 aaGuns, 4 infantry and 5 mech_infantrys Battle in Philippines Americans attack with 1 artillery and 10 fighters Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 10 fighters in Philippines, round 2 : 7/11 hits, 5.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 9 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 9 fighters moved from Philippines to 35 Sea Zone 5 carriers moved from 33 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 armour and 2 infantry moved from Western United States to 10 Sea Zone 2 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 carriers moved from 95 Sea Zone to 91 Sea Zone 5 fighters moved from Northern Italy to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 2 fighters moved from Egypt to Southern Italy 1 aaGun moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Manchuria to Jehol Place Units - Americans 1 bomber and 2 fighters placed in Western United States 5 artilleries and 5 infantry placed in Eastern United States Americans undo move 2. 4 artilleries and 5 infantry placed in Central United States 1 artillery placed in Central United States 1 infantry placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : -2.67 Americans : 0.67 AA fire in Northern Italy : : -1.00 Japanese : 0.33 -
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 3/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Kweichow 1 infantry placed in Szechwan 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : 1.00 Japanese : -1.33 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 5 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 2 fighters moved from Gibraltar to Northern Italy 4 fighters moved from 95 Sea Zone to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 10 fighters moved from 33 Sea Zone to Philippines 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 8 fighters and 1 infantry Germans defend with 2 aaGuns, 1 factory_minor, 4 infantry and 5 mech_infantrys AA fire in Northern Italy : 0/6 hits, 1.00 expected hits Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Northern Italy, round 2 : 5/10 hits, 4.67 expected hits Germans roll dice for 2 aaGuns, 4 infantry and 5 mech_infantrys in Northern Italy, round 2 : 1/9 hits, 3.00 expected hits 2 aaGuns owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery and 8 fighters in Northern Italy, round 3 : 4/9 hits, 4.33 expected hits Germans roll dice for 1 infantry and 5 mech_infantrys in Northern Italy, round 3 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northern Italy Americans roll dice for 7 fighters in Northern Italy, round 4 : 3/7 hits, 3.50 expected hits Germans roll dice for 2 mech_infantrys in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northern Italy Americans win with 7 fighters remaining. Battle score for attacker is 25 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 2 aaGuns, 4 infantry and 5 mech_infantrys Battle in Philippines Americans attack with 1 artillery and 10 fighters Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 10 fighters in Philippines, round 2 : 7/11 hits, 5.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 9 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 9 fighters moved from Philippines to 35 Sea Zone 5 carriers moved from 33 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 armour and 2 infantry moved from Western United States to 10 Sea Zone 2 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 carriers moved from 95 Sea Zone to 91 Sea Zone 5 fighters moved from Northern Italy to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 2 fighters moved from Egypt to Southern Italy 1 aaGun moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Manchuria to Jehol Place Units - Americans 1 bomber and 2 fighters placed in Western United States 5 artilleries and 5 infantry placed in Eastern United States Americans undo move 2. 4 artilleries and 5 infantry placed in Central United States 1 artillery placed in Central United States 1 infantry placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 3/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Kweichow 1 infantry placed in Szechwan 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Greater Southern Germany to Northern Italy British take Northern Italy from Germans 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 armour and 3 mech_infantrys moved from Egypt to Iraq 2 fighters moved from 98 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 2 infantry moved from Egypt to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 80 Sea Zone 2 infantry and 1 marine moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from India to Yunnan 2 fighters moved from India to Yunnan Combat - British Battle in Southern France Battle in Yunnan British attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan retreated to Yunnan Japanese win, taking Southern France from Germans with 2 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 infantry and 1 mech_infantry Battle in Iraq British attack with 2 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine and 3 mech_infantrys Germans defend with 2 artilleries, 1 factory_minor and 8 mech_infantrys British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine and 3 mech_infantrys in Iraq, round 2 : 3/14 hits, 4.83 expected hits Germans roll dice for 2 artilleries and 8 mech_infantrys in Iraq, round 2 : 1/10 hits, 3.33 expected hits 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq British roll dice for 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 3 mech_infantrys in Iraq, round 3 : 3/13 hits, 4.67 expected hits Germans roll dice for 2 artilleries and 5 mech_infantrys in Iraq, round 3 : 0/7 hits, 2.33 expected hits 3 mech_infantrys owned by the Germans lost in Iraq British roll dice for 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 3 mech_infantrys in Iraq, round 4 : 4/13 hits, 4.67 expected hits Germans roll dice for 2 artilleries and 2 mech_infantrys in Iraq, round 4 : 0/4 hits, 1.33 expected hits 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 37 Casualties for British: 1 infantry Casualties for Germans: 2 artilleries and 8 mech_infantrys Non Combat Move - British 1 carrier moved from 95 Sea Zone to 91 Sea Zone 1 carrier and 1 transport moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from Iraq to Egypt 2 fighters moved from Yunnan to India 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 3 mech_infantrys moved from Southern Italy to Southern France 2 fighters moved from Iraq to 81 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Southern Italy 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 48 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 12 PUs (2 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 armour, 1 artillery and 1 mech_infantryCombat Hit Differential Summary :
Germans : -8.67 British : -6.00 Americans : 0.67 AA fire in Northern Italy : : -1.00 Chinese : 1.00 Japanese : 0.33 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Italians 1 fighter moved from Western Germany to 104 Sea Zone Combat - Italians Battle in 104 Sea Zone Italians attack with 1 fighter Americans defend with 1 destroyer Italians roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 104 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
Italians : 0,50 Americans : 0,67 -
TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from India to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry ANZAC roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 3 infantry in French Indo China, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Casualties for Japanese: 4 infantry Non Combat Move - ANZAC 1 fighter moved from French Indo China to Malaya 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Malaya 1 fighter moved from Caroline Islands to Philippines Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.67 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from India to French Indo China Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry ANZAC roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 3 infantry in French Indo China, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Casualties for Japanese: 4 infantry Non Combat Move - ANZAC 1 fighter moved from French Indo China to Malaya 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Malaya 1 fighter moved from Caroline Islands to Philippines Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.67 -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 9 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany Germans take Greater Southern Germany from British 1 mech_infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Kazakhstan to Rostov 1 bomber moved from Eastern Poland to Rostov 2 infantry moved from Bessarabia to Ukraine 1 bomber moved from Eastern Poland to Ukraine 1 fighter moved from Western Germany to 93 Sea Zone 3 bombers moved from Eastern Poland to Iraq 2 fighters and 2 tactical_bombers moved from Persia to Iraq 2 artilleries and 2 mech_infantrys moved from Persia to Iraq 1 artillery and 1 mech_infantry moved from Persia to Iraq 1 armour moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to Persia 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Northern Italy Combat - Germans Battle in 93 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Northern Italy Germans attack with 1 fighter, 3 infantry and 1 mech_infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1,17 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 5 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 6 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 7 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 8 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 8 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 9 : 2/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 9 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 3 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 2 armour, 1 artillery, 1 factory_minor, 2 infantry, 1 marine and 3 mech_infantrys Germans roll dice for 3 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 6/13 hits, 6,33 expected hits British roll dice for 2 armour, 1 artillery, 2 infantry, 1 marine and 3 mech_infantrys in Iraq, round 2 : 2/9 hits, 3,33 expected hits 3 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq Germans roll dice for 2 artilleries, 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 3/11 hits, 5,67 expected hits British roll dice for 2 armour and 1 marine in Iraq, round 3 : 3/3 hits, 1,33 expected hits 1 marine owned by the British, 1 artillery owned by the Germans, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 2 artilleries and 3 mech_infantrys Casualties for British: 2 armour, 1 artillery, 2 infantry, 1 marine and 3 mech_infantrys Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Iraq to Persia 3 bombers moved from Iraq to Persia 1 bomber moved from Rostov to Persia 1 bomber moved from Ukraine to Persia 3 infantry moved from Novgorod to Baltic States 1 aaGun and 19 mech_infantrys moved from Eastern Poland to Baltic States 10 artilleries moved from Germany to Poland 1 mech_infantry moved from Romania to Poland 10 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from 93 Sea Zone to France 3 infantry moved from Western Germany to France 1 fighter moved from Western Germany to 110 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 3 submarines, 2 tactical_bombers and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Western Germany Place Units - Germans 1 carrier placed in 112 Sea Zone 1 submarine placed in 97 Sea Zone 3 artilleries placed in Persia 10 mech_infantrys placed in Germany 3 infantry placed in Volgograd 3 infantry placed in France 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,3,3 Germans collect 63 PUs (4 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -3,33 British : 0,00 Russians : -3,00 -
@Giallo
Sorry have been on vacation - I’ll get to this tomorrow





