@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
19L Giallo(x) vs Odonis BM
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 armour moved from Romania to Greece Combat - Italians Battle in Greece Italians attack with 1 armour French defend with 1 fighter; Americans defend with 1 factory_minor Italians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 fighter in Greece, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the French and 1 armour owned by the Italians lost in Greece Americans win with no units remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for French: 1 fighter Non Combat Move - Italians 1 mech_infantry moved from Romania to Germany Turn Complete - ItaliansCombat Hit Differential Summary :
Italians : 0,50 Americans : 0,33 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 artillery and 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 artillery and 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry, 19 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Northwest Persia to Persia 6 armour and 21 mech_infantrys moved from Northwest Persia to Iraq 4 bombers moved from Ukraine to Iraq 1 mech_infantry moved from Bulgaria to Greece Germans take Greece from Americans 2 infantry moved from Western Germany to Northern Italy 1 bomber moved from Western Germany to Northern Italy 1 fighter moved from Holland Belgium to Northern Italy 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone 1 destroyer moved from 111 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 2 artilleries moved from Volgograd to Samara 1 artillery moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Belarus to Smolensk Combat - Germans Battle in Northern Italy Germans attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Persia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 factory_minor; ANZAC defend with 2 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Persia Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 4 : 2/2 hits, 0,67 expected hits British roll dice for 2 infantry in Persia, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Persia Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for ANZAC: 2 infantry Battle in Iraq Germans attack with 6 armour, 4 bombers and 21 mech_infantrys British defend with 1 artillery, 1 factory_minor, 12 infantry and 4 mech_infantrys Germans roll dice for 6 armour, 4 bombers and 21 mech_infantrys in Iraq, round 2 : 12/31 hits, 9,17 expected hits British roll dice for 1 artillery, 12 infantry and 4 mech_infantrys in Iraq, round 2 : 8/17 hits, 5,67 expected hits 8 mech_infantrys owned by the Germans and 12 infantry owned by the British lost in Iraq Germans roll dice for 6 armour, 4 bombers and 13 mech_infantrys in Iraq, round 3 : 9/23 hits, 7,83 expected hits British roll dice for 1 artillery and 4 mech_infantrys in Iraq, round 3 : 2/5 hits, 1,67 expected hits 4 mech_infantrys owned by the British, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Iraq Germans win, taking Iraq from British with 6 armour, 4 bombers and 11 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 10 mech_infantrys Casualties for British: 1 artillery, 12 infantry and 4 mech_infantrys Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Germans attack with 3 artilleries Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries in Samara, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 aaGun and 6 artilleries moved from Rostov to Caucasus 4 bombers moved from Iraq to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Germany 2 fighters and 2 tactical_bombers moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser and 2 transports moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from Northern Italy to Western Germany 1 bomber moved from Northern Italy to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 8 infantry moved from Poland to Eastern Poland 8 infantry moved from Germany to Poland 19 artilleries and 26 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Romania to Eastern Poland 18 mech_infantrys moved from Bulgaria to Slovakia Hungary Place Units - Germans 1 submarine placed in 110 Sea Zone 10 mech_infantrys placed in Germany 1 infantry placed in France 9 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : 5,83 British : 2,67 Americans : 0,33 Russians : 0,33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 artillery and 1 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Tambov 5 infantry moved from Russia to Samara 1 infantry moved from Archangel to Smolensk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Russia to Samara 1 artillery and 2 infantry moved from Bryansk to Belarus Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 5 infantry Germans defend with 2 artilleries Russians roll dice for 1 fighter and 5 infantry in Samara, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 2 artilleries in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter and 4 infantry in Samara, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 artilleries in Samara, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Samara Russians roll dice for 1 fighter and 4 infantry in Samara, round 4 : 4/5 hits, 1.17 expected hits Germans roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries Non Combat Move - Russians 1 fighter moved from Samara to Russia 2 aaGuns, 12 artilleries and 47 infantry moved from Bryansk to Tambov 3 mech_infantrys moved from Russia to Tambov 2 mech_infantrys moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 4 infantry moved from Korea to Manchuria 1 aaGun moved from Korea to Manchuria Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 1.33 Italians : 1.33 Russians : 1.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 mech_infantrys moved from Kwangtung to Hunan 1 artillery moved from French Indo China to Shan State 1 mech_infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 artillery and 1 mech_infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma 1 fighter moved from French Indo China to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 38 Sea Zone to Hunan 1 tactical_bomber moved from French Indo China to Hunan 1 bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Kweichow 3 infantry moved from Kiangsu to Anhwe 2 bombers moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 1 bomber moved from Kiangsu to Hunan 2 fighters moved from Aleutian Islands to Japan 1 artillery moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Shan State Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 3/5 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Casualties for Americans: 1 transport Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Shan State Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for ANZAC: 2 infantry Battle in Anhwe Japanese attack with 2 bombers, 3 infantry and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 1/6 hits, 2,00 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Anhwe, round 3 : 3/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Hunan to Kwangsi 1 bomber moved from Hunan to French Indo China 2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 2 bombers moved from Anhwe to French Indo China 1 marine moved from French Indo China to Kwangsi Place Units - Japanese 3 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 bomber EDIT: Adding units owned by Japanese to French Indo China: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0,67 Chinese : -0,67 UK_Pacific : 0,00 Japanese : -0,33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Southern Italy to Iraq 3 fighters and 1 tactical_bomber moved from Southern Italy to Iraq 1 fighter moved from United Kingdom to Northern Italy 1 fighter moved from United Kingdom to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq 1 artillery and 1 infantry moved from Malaya to Shan State 3 fighters moved from Amur to Anhwe 1 bomber moved from Western United States to Aleutian Islands 1 tactical_bomber moved from Western United States to Aleutian Islands 1 fighter moved from 10 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Iraq Americans attack with 4 fighters and 2 tactical_bombers Germans defend with 6 armour, 1 factory_minor and 11 mech_infantrys Americans roll dice for 4 fighters and 2 tactical_bombers in Iraq, round 2 : 5/6 hits, 3.33 expected hits Germans roll dice for 6 armour and 11 mech_infantrys in Iraq, round 2 : 7/17 hits, 6.67 expected hits 2 tactical_bombers owned by the Americans, 4 fighters owned by the Americans and 5 mech_infantrys owned by the Germans lost in Iraq Germans win with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is -42 Casualties for Americans: 4 fighters and 2 tactical_bombers Casualties for Germans: 5 mech_infantrys Battle in Northern Italy Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Aleutian Islands Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Anhwe Americans attack with 3 fighters Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 3 fighters in Anhwe, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe Americans roll dice for 2 fighters in Anhwe, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe Americans win with 1 fighter remaining. Battle score for attacker is -13 Casualties for Americans: 2 fighters Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Siberia to Amur 6 fighters moved from 26 Sea Zone to Korea 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from 104 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 bomber moved from Aleutian Islands to Soviet Far East Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States 3 artilleries, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : 0.50 Americans : 3.50 AA fire in Iraq : : -0.17 Japanese : 2.00 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Shantung Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 infantry placed in Hopei 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : -1.17 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Southern Italy to Iraq 3 fighters and 1 tactical_bomber moved from Southern Italy to Iraq 1 fighter moved from United Kingdom to Northern Italy 1 fighter moved from United Kingdom to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq 1 artillery and 1 infantry moved from Malaya to Shan State 3 fighters moved from Amur to Anhwe 1 bomber moved from Western United States to Aleutian Islands 1 tactical_bomber moved from Western United States to Aleutian Islands 1 fighter moved from 10 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Iraq Americans attack with 4 fighters and 2 tactical_bombers Germans defend with 6 armour, 1 factory_minor and 11 mech_infantrys Americans roll dice for 4 fighters and 2 tactical_bombers in Iraq, round 2 : 5/6 hits, 3.33 expected hits Germans roll dice for 6 armour and 11 mech_infantrys in Iraq, round 2 : 7/17 hits, 6.67 expected hits 2 tactical_bombers owned by the Americans, 4 fighters owned by the Americans and 5 mech_infantrys owned by the Germans lost in Iraq Germans win with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is -42 Casualties for Americans: 4 fighters and 2 tactical_bombers Casualties for Germans: 5 mech_infantrys Battle in Northern Italy Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Aleutian Islands Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Anhwe Americans attack with 3 fighters Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 3 fighters in Anhwe, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe Americans roll dice for 2 fighters in Anhwe, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe Americans win with 1 fighter remaining. Battle score for attacker is -13 Casualties for Americans: 2 fighters Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Siberia to Amur 6 fighters moved from 26 Sea Zone to Korea 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from 104 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 bomber moved from Aleutian Islands to Soviet Far East Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States 3 artilleries, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Shantung Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 infantry placed in Hopei 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 4 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Southern Italy to Yugoslavia British take Yugoslavia from Germans 1 armour moved from Southern Italy to Greater Southern Germany British take Greater Southern Germany from Germans 1 bomber and 3 fighters moved from Southern Italy to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from India to Iraq 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 artillery and 2 infantry moved from India to Burma 1 artillery moved from India to Burma Combat - British Battle in Greece British attack with 1 marine Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 marine in Greece, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the British lost in Greece Germans win with 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for British: 1 marine Battle in Iraq British attack with 1 bomber, 5 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 6 armour, 1 factory_minor and 6 mech_infantrys British roll dice for 1 bomber, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/10 hits, 4.33 expected hits Germans roll dice for 6 armour and 6 mech_infantrys in Iraq, round 2 : 6/12 hits, 5.00 expected hits 3 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Iraq British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 2.33 expected hits Germans roll dice for 6 armour and 4 mech_infantrys in Iraq, round 3 : 4/10 hits, 4.33 expected hits 1 tactical_bomber owned by the British, 1 bomber owned by the British, 3 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Iraq Germans win with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -65 Casualties for British: 1 bomber, 5 fighters, 3 mech_infantrys and 1 tactical_bomber Casualties for Germans: 5 mech_infantrys Battle in Burma British attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - British 3 armour and 2 mech_infantrys moved from India to Eastern Persia 1 armour moved from India to Eastern Persia 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from United Kingdom to Southern Italy 1 artillery moved from Southern Italy to Northern Italy 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 3 aaGuns and 3 infantry moved from India to West India 1 fighter moved from Java to India 5 infantry and 1 mech_infantry moved from Scotland to United Kingdom 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 marine placed in Southern Italy 2 artilleries and 1 infantry placed in Union of South Africa 2 fighters placed in Southern Italy 3 infantry placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 fighter and 2 infantry placed in India UK_Pacific undo move 1. 2 infantry placed in India 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 fighter and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 fighter EDIT: Adding units owned by UK_Pacific to Ceylon: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.50 British : -3.50 Americans : 3.50 Chinese : -1.17 AA fire in Iraq : : -0.17 Japanese : 3.33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Italians 1 mech_infantry moved from Germany to Northern Italy 1 fighter moved from Germany to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 fighter and 1 mech_infantry British defend with 1 artillery; Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 1 fighter and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 artilleries in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 artilleries in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Northern Italy retreated to Northern Italy Americans win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter moved from Northern Italy to Western Germany Turn Complete - ItaliansCombat Hit Differential Summary :
Italians : -0,33 Americans : -0,33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Sumatra 1 marine moved from New South Wales to Queensland Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Sumatra 1 marine moved from New South Wales to Queensland Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs; Germans buy 3 artilleries, 1 destroyer, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 armour moved from Persia to Eastern Persia 4 bombers moved from Caucasus to Eastern Persia 6 artilleries moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Caucasus to Northwest Persia 8 infantry moved from Eastern Poland to Western Ukraine 18 mech_infantrys moved from Slovakia Hungary to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Germany to Yugoslavia 1 infantry moved from Western Germany to Greater Southern Germany 1 mech_infantry moved from Germany to Greater Southern Germany 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy 10 mech_infantrys moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany 1 bomber moved from Western Germany to Yugoslavia 1 mech_infantry moved from Greece to Yugoslavia 1 fighter moved from Western Germany to Greater Southern Germany 8 infantry moved from Poland to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine 17 artilleries and 24 infantry moved from Bessarabia to Ukraine 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Battle in Northern Italy Germans attack with 3 infantry and 10 mech_infantrys British defend with 1 artillery; Americans defend with 1 factory_minor Germans roll dice for 3 infantry and 10 mech_infantrys in Northern Italy, round 2 : 6/13 hits, 2,17 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Yugoslavia Germans attack with 1 bomber and 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1,17 expected hits British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Eastern Persia Germans attack with 7 armour, 4 bombers and 1 mech_infantry British defend with 4 armour and 2 mech_infantrys Germans roll dice for 7 armour, 4 bombers and 1 mech_infantry in Eastern Persia, round 2 : 5/12 hits, 6,33 expected hits British roll dice for 4 armour and 2 mech_infantrys in Eastern Persia, round 2 : 3/6 hits, 2,67 expected hits 2 mech_infantrys owned by the British, 2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 3 armour owned by the British lost in Eastern Persia 5 armour owned by the Germans retreated to Persia British win with 1 armour remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for British: 3 armour and 2 mech_infantrys Battle in Greater Southern Germany Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 0/5 hits, 2,00 expected hits British roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 3/4 hits, 1,83 expected hits British roll dice for 1 armour in Greater Southern Germany, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Greater Southern Germany Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for British: 1 armour Battle in Ukraine Germans attack with 17 artilleries and 24 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 17 artilleries and 24 infantry in Ukraine, round 2 : 12/41 hits, 12,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 17 artilleries and 23 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 10 infantry in Western Ukraine, round 2 : 3/12 hits, 2,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 infantry and 18 mech_infantrys Russians defend with 1 artillery Germans roll dice for 2 infantry and 18 mech_infantrys in Belarus, round 2 : 2/20 hits, 3,33 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in 104 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 2 mech_infantrys EDIT: Adding units owned by Germans to Persia: 2 mech_infantrys EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 2 fighters moved from Greater Southern Germany to Western Germany 1 tactical_bomber moved from Greater Southern Germany to Western Germany 1 bomber moved from Yugoslavia to Western Germany 3 aaGuns moved from Western Germany to Northern Italy 1 aaGun moved from Caucasus to Northwest Persia 4 bombers moved from Eastern Persia to Northwest Persia 2 fighters and 2 tactical_bombers moved from Novgorod to Northwest Persia Place Units - Germans 3 artilleries placed in Novgorod 9 mech_infantrys placed in Germany 3 infantry placed in France 3 infantry placed in Persia 3 infantry placed in Iraq 1 destroyer placed in 112 Sea Zone 1 infantry placed in Western Germany Germans undo move 2. 8 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 0,83 British : 2,00 Americans : -0,67 Russians : 0,00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 artillery and 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 8 artilleries and 8 infantry moved from Tambov to Samara 1 aaGun moved from Tambov to Samara 2 aaGuns, 5 artilleries, 40 infantry and 5 mech_infantrys moved from Tambov to Russia 1 aaGun and 4 infantry moved from Manchuria to Jehol Place Units - Russians 1 fighter, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.83 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsu to Shantung 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 bombers moved from French Indo China to Borneo 1 artillery moved from French Indo China to Shan State 1 artillery moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Hunan to Szechwan 1 marine moved from Kwangsi to Yunnan 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Kiangsu to Anhwe 3 fighters moved from Japan to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 bomber moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Anhwe 2 bombers moved from French Indo China to Shantung 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Shantung 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from Kwangsi to Burma Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/6 hits, 2,83 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 2 artilleries Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 3/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 artilleries Casualties for Japanese: 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for Americans: 1 artillery Battle in Anhwe Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 2 bombers moved from Borneo to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 bomber moved from Szechwan to French Indo China 2 bombers moved from Shantung to Japan 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 1 bomber moved from Anhwe to French Indo China 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 3 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 infantry placed in Japan 2 infantry placed in Kiangsu 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans : -0,17 Chinese : -2,00 UK_Pacific : 1,00 Japanese : 1,33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 artillery, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 17 Sea Zone to 7 Sea Zone Americans take 17 Sea Zone from Japanese 4 fighters moved from Korea to Anhwe 1 fighter moved from Jehol to Anhwe 1 fighter moved from Korea to Anhwe 1 bomber moved from Soviet Far East to 7 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Southern Italy to Iraq Combat - Americans Battle in Anhwe Americans attack with 6 fighters Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 6 fighters in Anhwe, round 2 : 5/6 hits, 3.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe Americans win with 6 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in 7 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Iraq Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Iraq Germans win with 3 infantry remaining. Battle score for attacker is -25 Casualties for Americans: 1 bomber, 1 fighter and 1 infantry Non Combat Move - Americans 1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 aaGun, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone 1 artillery and 1 infantry moved from Amur to Korea 1 bomber moved from 7 Sea Zone to Korea 6 fighters moved from Anhwe to Chahar 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 artillery, 3 fighters and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : 2.00 Americans : 0.50 Japanese : -0.67 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Hopei to Kweichow 2 infantry moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Hopei 3 infantry placed in Chahar Chinese undo move 3. 1 infantry placed in Chahar 1 infantry placed in Jehol 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 1.67 Japanese : -1.33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 artillery, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 17 Sea Zone to 7 Sea Zone Americans take 17 Sea Zone from Japanese 4 fighters moved from Korea to Anhwe 1 fighter moved from Jehol to Anhwe 1 fighter moved from Korea to Anhwe 1 bomber moved from Soviet Far East to 7 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Southern Italy to Iraq Combat - Americans Battle in Anhwe Americans attack with 6 fighters Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 6 fighters in Anhwe, round 2 : 5/6 hits, 3.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe Americans win with 6 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in 7 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Iraq Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Iraq Germans win with 3 infantry remaining. Battle score for attacker is -25 Casualties for Americans: 1 bomber, 1 fighter and 1 infantry Non Combat Move - Americans 1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 aaGun, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone 1 artillery and 1 infantry moved from Amur to Korea 1 bomber moved from 7 Sea Zone to Korea 6 fighters moved from Anhwe to Chahar 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 artillery, 3 fighters and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Hopei to Kweichow 2 infantry moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Hopei 3 infantry placed in Chahar Chinese undo move 3. 1 infantry placed in Chahar 1 infantry placed in Jehol 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Ceylon: 1 fighter EDIT: Adding units owned by British to Ceylon: 1 fighter EDIT: Turning off Edit Mode 4 fighters moved from Southern Italy to Iraq 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone British take 99 Sea Zone from Italians 1 marine moved from 99 Sea Zone to Greece 2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from Ceylon to Burma 1 fighter moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Greece Battle in Iraq British attack with 2 artilleries, 4 fighters and 1 infantry Germans defend with 1 factory_minor and 3 infantry British roll dice for 2 artilleries, 4 fighters and 1 infantry in Iraq, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 4 fighters in Iraq, round 3 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq British win, taking Greece from Germans, taking Iraq from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from Burma to India 3 aaGuns and 2 infantry moved from West India to India 1 armour moved from Eastern Persia to India 1 infantry moved from West India to Eastern Persia 4 fighters moved from Iraq to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 2 carriers and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 1 cruiser moved from 92 Sea Zone to 110 Sea Zone Place Units - British 2 fighters placed in United Kingdom British undo move 1. 1 fighter placed in United Kingdom 1 artillery and 1 infantry placed in Quebec 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in 98 Sea Zone 1 marine and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 1.67 British : 1.17 Americans : 0.50 Chinese : 1.67 Japanese : -2.33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Philippines from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67





