I thought inf was there intentionally, but it was strange for the tank, yes.
If you want, edit the tank back to Egypt and add one Italian unit (a casualty from the tank) to Alexandria?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 30 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from Algeria to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Egypt to Crete
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
Combat - British
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 fighter moved from Shan State to India
1 artillery and 2 infantry moved from India to Burma
1 armour moved from Eastern Persia to India
1 artillery moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to West India
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Alexandria to Egypt
2 artilleries and 4 infantry moved from Alexandria to Tobruk
1 fighter moved from 91 Sea Zone to Morocco
1 submarine moved from 71 Sea Zone to 81 Sea Zone
4 fighters and 1 tactical_bomber moved from Egypt to Bryansk
2 fighters moved from Russia to Bryansk
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Crete to Egypt
Place Units - British
3 mech_infantrys placed in Persia
2 submarines and 1 transport placed in 81 Sea Zone
2 submarines placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Tobruk: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,33
Italians : 0,67
Americans : -0,50
Chinese : 1,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Belarus to Romania
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 artillery and 1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Gibraltar
1 fighter moved from Northern Italy to 99 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 cruiser and 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Crete
Italians attack with 1 marine
British defend with 1 artillery
Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Crete
Italians win, taking Crete from British with 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Romania
Italians attack with 1 bomber
Russians defend with 1 artillery
Italians roll dice for 1 bomber in Romania, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Romania
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Gibraltar
Italians attack with 2 fighters and 2 infantry
British defend with 1 airfield, 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Libya
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 carrier and 3 submarines moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Romania to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry and 1 marine placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.83
British : -1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Java
ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
1 mech_infantry moved from Germany to Romania
Germans take Romania from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Norway
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Norway from Russians, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Ukraine
20 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Ukraine to Western Ukraine
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 aaGun and 4 infantry moved from Belarus to Novgorod
1 fighter moved from Western Germany to Ukraine
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
3 armour placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries and 2 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Bryansk
2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Norway
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Norway
Russians attack with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Norway, round 2 : 2/8 hits, 3,00 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Rostov
1 artillery owned by the Russians retreated to Volgograd
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Vologda to Bryansk
1 fighter moved from Smolensk to Bryansk
2 armour and 5 artilleries moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1,67
Italians : 0,33
Russians : -3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 4 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 armour moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to Java
Combat - Japanese
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Aleutian Islands from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 armour moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
3 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 battleship, 4 carriers and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Japan to French Indo China
1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to Philippines
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
4 destroyers placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : 1.33
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
Americans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 1/6 hits, 1,67 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Southeast Mexico: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : 0,00
Americans : -2,17
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 1,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
Americans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 1/6 hits, 1,67 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Southeast Mexico: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Bryansk to 99 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 5 submarines moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 3 infantry moved from Tobruk to Libya
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
Combat - British
Battle in Libya
British attack with 2 artilleries and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries and 3 infantry in Libya, round 2 : 0/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 2 artilleries and 3 infantry in Libya, round 3 : 2/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines
Italians defend with 1 destroyer
British roll dice for 5 submarines in 98 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 battleship, 1 cruiser, 1 destroyer and 5 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Morocco to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 submarines moved from 71 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 aaGun, 1 artillery, 1 bomber and 4 infantry moved from Egypt to Trans-Jordan
3 aaGuns, 1 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to India
1 artillery and 3 mech_infantrys moved from West India to India
1 armour and 3 mech_infantrys moved from Eastern Persia to India
3 mech_infantrys moved from Persia to West India
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Yunnan to India
1 fighter moved from Shan State to India
Place Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
3 mech_infantrys placed in Persia
1 fighter placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : -0,17
British : -0,83
Americans : -2,17
Chinese : 1,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 submarines moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber, 3 fighters and 3 submarines
British defend with 1 transport; Americans defend with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 bomber and 3 fighters in 91 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 0/6 hits, 2.83 expected hits
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
Italians roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 carrier owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 bomber and 3 fighters in 91 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in 91 Sea Zone
1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
Italians roll dice for 3 submarines in 91 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
Italians win with 1 bomber, 1 fighter and 3 submarines remaining. Battle score for attacker is 65
Casualties for Americans: 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Casualties for Italians: 2 fighters
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 battleship, 1 carrier and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 1.67
Americans : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
5 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,50
Japanese : -0,33
2 hits on that battle… wow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Finland
Germans take Finland from Russians
1 bomber and 1 fighter moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 4/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Novgorod
1 fighter moved from Volgograd to Ukraine
4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Belarus
2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from Novgorod to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Finland
2 armour moved from Novgorod to Finland
3 mech_infantrys moved from Poland to Novgorod
1 artillery and 1 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Ukraine
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Novgorod
3 armour placed in Ukraine
1 armour and 3 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in Western Germany
1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Norway to Finland
1 infantry moved from Bryansk to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 3 armour, 2 artilleries and 2 infantry
Russians roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Finland, round 2 : 6/8 hits, 3,00 expected hits
Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Finland, round 2 : 4/7 hits, 2,83 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Finland
Russians roll dice for 2 armour and 2 artilleries in Finland, round 3 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour and 2 artilleries remaining. Battle score for attacker is 17
Casualties for Russians: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Germans: 3 armour, 2 artilleries and 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Tambov to Bryansk
1 fighter moved from Rostov to Bryansk
1 infantry moved from Russia to Samara
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 8 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0,00
Italians : -0,67
Russians : 3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 carriers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 armour moved from Szechwan to Tsinghai
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 artilleries moved from French Indo China to Yunnan
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Tsinghai, round 2 : 5/10 hits, 5.00 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 2 : 4/7 hits, 2.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Tsinghai, round 3 : 4/6 hits, 3.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 6 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 2 fighters
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 fighters in Yunnan, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kwangtung to Hunan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 fighters moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Tsinghai to Sikang
1 bomber moved from Tsinghai to Sikang
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 infantry moved from Sakha to Amur
Place Units - Japanese
2 carriers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
3 artilleries placed in French Indo China
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : -0.67
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone
Combat - Americans
Battle in Amur
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Amur, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
3 artilleries, 4 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 armour, 3 artilleries, 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 marine and 4 transports moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to Western United States
1 aaGun moved from Southeast Mexico to Central United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
Place Units - Americans
2 fighters placed in Eastern United States
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -2,17
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone
Combat - Americans
Battle in Amur
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Amur, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
3 artilleries, 4 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 armour, 3 artilleries, 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 marine and 4 transports moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to Western United States
1 aaGun moved from Southeast Mexico to Central United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
Place Units - Americans
2 fighters placed in Eastern United States
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 bomber moved from Trans-Jordan to 99 Sea Zone
3 mech_infantrys moved from West India to Burma
1 fighter moved from India to 41 Sea Zone
3 armour, 8 artilleries, 18 infantry and 9 mech_infantrys moved from India to Burma
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 3 armour, 8 artilleries, 18 infantry and 12 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 armour, 8 artilleries, 18 infantry and 12 mech_infantrys in Burma, round 2 : 12/41 hits, 10,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 armour, 8 artilleries, 17 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Italians lost in 96 Sea Zone
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 99 Sea Zone
British attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 submarines moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Iraq to Persia
3 aaGuns moved from India to Burma
1 fighter moved from 41 Sea Zone to India
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Libya to Tobruk
1 aaGun, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Morocco to Algeria
4 fighters moved from Bryansk to Finland
1 fighter moved from Caucasus to Bryansk
Place Units - British
1 fighter and 1 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
3 artilleries placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,67
British : 1,83
Italians : 0,17
Americans : -2,17
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Gibraltar
Italians attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 marine
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 marine in Gibraltar, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 fighter moved from 96 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
5 fighters moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 5 fighters
Japanese defend with 1 carrier and 2 fighters
ANZAC roll dice for 1 cruiser, 1 destroyer and 5 fighters in 37 Sea Zone, round 2 : 6/7 hits, 3,33 expected hits
Japanese roll dice for 1 carrier and 2 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
2 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 carrier and 2 fighters
Non Combat Move - ANZAC
5 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to 42 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Tambov
1 artillery moved from Ukraine to Rostov
1 fighter moved from Ukraine to Samara
1 fighter moved from Ukraine to Tambov
1 bomber moved from Novgorod to Rostov
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Volgograd to Tambov
1 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Norway
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Norway from Russians, taking Tambov from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Samara to Volgograd
1 fighter moved from Tambov to Ukraine
1 bomber moved from Rostov to Novgorod
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Novgorod to Eastern Poland
1 artillery moved from Novgorod to Karelia
1 artillery moved from Novgorod to Vyborg
Place Units - Germans
1 fighter placed in Western Germany
1 transport placed in 112 Sea Zone
1 artillery placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
3 armour placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 2.83
Russians : -1.00