Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Scotland to Eire
Italians take Eire from British
1 armour moved from Eire to Scotland
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Non Combat Move - Italians
1 battleship, 1 carrier and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Scotland
2 fighters moved from Western Germany to Scotland
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from 99 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,1,3,6,5,3,6,5,5,2
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
4 fighters moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in 45 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 carrier
ANZAC roll dice for 5 fighters in 45 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Paulau Island from Japanese with 5 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Non Combat Move - ANZAC
3 fighters moved from 54 Sea Zone to 31 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 52 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
3 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
4 fighters moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in 45 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 carrier
ANZAC roll dice for 5 fighters in 45 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Paulau Island from Japanese with 5 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Non Combat Move - ANZAC
3 fighters moved from 54 Sea Zone to 31 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 52 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
3 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
2 fighters moved from Ukraine to Tambov
1 artillery moved from Vyborg to Finland
2 tactical_bombers moved from Western Germany to Finland
2 bombers moved from Western Germany to Finland
1 bomber moved from France to Finland
1 mech_infantry moved from Novgorod to Finland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 3 bombers, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 armour and 1 artillery
Germans roll dice for 1 artillery, 3 bombers, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 5/7 hits, 3.67 expected hits
Russians roll dice for 2 armour and 1 artillery in Finland, round 2 : 1/3 hits, 1.33 expected hits
2 armour owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 3 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery
Casualties for Russians: 2 armour and 1 artillery
Battle in Tambov
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Tambov to Bryansk
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Bryansk
1 armour and 6 mech_infantrys moved from Western Ukraine to Bryansk
2 aaGuns, 28 armour, 9 artilleries, 7 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
3 artilleries and 3 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
3 armour moved from Baltic States to Bryansk
1 aaGun moved from Novgorod to Belarus
3 bombers moved from Finland to Norway
2 tactical_bombers moved from Finland to Norway
3 bombers moved from Norway to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from France to Western Germany
3 destroyers and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 armour placed in Ukraine
2 artilleries and 1 infantry placed in Volgograd
2 artilleries, 1 bomber and 2 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,3,3,5,5,4,3,2,2,6
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
4 armour and 1 mech_infantry moved from Samara to Russia
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Kwangtung to French Indo China
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 bomber moved from Hunan to French Indo China
1 mech_infantry moved from Tsinghai to Samara
Japanese take Samara from Russians
1 artillery moved from Urals to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 44 Sea Zone to 34 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery moved from 1 Sea Zone to Alaska
Combat - Japanese
Battle in Alaska
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking Alaska from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
British defend with 3 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield and 1 factory_minor
Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 2/7 hits, 2.00 expected hits
UK_Pacific roll dice for 3 armour and 1 mech_infantry in French Indo China, round 2 : 2/4 hits, 1.83 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in French Indo China
Japanese roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in French Indo China, round 3 : 2/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 armour in French Indo China, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Japanese: 2 infantry
Casualties for British: 3 armour and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
4 fighters moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from French Indo China to Anhwe
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.17
UK_Pacific : -0.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 fighter moved from Eastern United States to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 artillery, 3 carriers, 4 destroyers, 5 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Shan State to 37 Sea Zone
1 armour moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 fighters, 1 marine, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 4 tactical_bombers moved from 36 Sea Zone to French Indo China
1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 artillery moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in Philippines
Battle in 1 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking Gibraltar from Italians, taking Philippines from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 36 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hainan
Battle in French Indo China
Americans attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 3 mech_infantrys
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 2 : 8/11 hits, 5,67 expected hits
Japanese roll dice for 1 artillery and 3 mech_infantrys in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
3 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from 1 Sea Zone to British Columbia
4 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
4 aaGuns, 3 carriers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 1 infantry and 2 mech_infantrys moved from Algeria to Morocco
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
Place Units - Americans
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 3 infantry placed in Eastern United States
2 destroyers and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : 4,50
Japanese : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 fighter moved from Eastern United States to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 artillery, 3 carriers, 4 destroyers, 5 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Shan State to 37 Sea Zone
1 armour moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 fighters, 1 marine, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 4 tactical_bombers moved from 36 Sea Zone to French Indo China
1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 artillery moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in Philippines
Battle in 1 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking Gibraltar from Italians, taking Philippines from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 36 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hainan
Battle in French Indo China
Americans attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 3 mech_infantrys
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 2 : 8/11 hits, 5,67 expected hits
Japanese roll dice for 1 artillery and 3 mech_infantrys in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
3 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from 1 Sea Zone to British Columbia
4 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
4 aaGuns, 3 carriers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 1 infantry and 2 mech_infantrys moved from Algeria to Morocco
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
Place Units - Americans
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 3 infantry placed in Eastern United States
2 destroyers and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 bomber and 1 fighter moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
3 infantry moved from Burma to Yunnan
7 artilleries moved from Shan State to Yunnan
1 mech_infantry moved from Siam to French Indo China
3 mech_infantrys moved from India to Yunnan
Combat - British
Battle in Sicily
Battle in Sardinia
Battle in Yunnan
British attack with 7 artilleries, 3 infantry and 3 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 7 artilleries, 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/13 hits, 4,33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Yunnan from Japanese with 7 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Caucasus to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Algeria to Morocco
2 fighters moved from India to Northwest Persia
Place Units - British
3 fighters placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
British collect 36 PUs (3 lost to blockades); end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,33
British : -0,83
Americans : 4,50
Japanese : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
Combat - Italians
Battle in Archangel
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 battleship in Archangel, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Archangel, round 5 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from Scotland to 127 Sea Zone
2 fighters moved from Scotland to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Western Germany to France
1 armour moved from Scotland to Eire
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,1,3,1,2,1,3
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -1.00
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
7 fighters moved from 33 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 7 fighters in 34 Sea Zone, round 2 : 5/8 hits, 3,83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
4 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 36 Sea Zone to Yunnan
3 fighters moved from 34 Sea Zone to 36 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
ANZAC undo move 2.
ANZAC undo move 3.
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,17
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
32 armour, 12 artilleries, 2 fighters, 7 infantry and 18 mech_infantrys moved from Bryansk to Russia
4 bombers moved from Western Germany to Russia
1 infantry moved from Smolensk to Russia
3 armour moved from Ukraine to Russia
2 tactical_bombers moved from Norway to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 destroyer and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Caucasus
Germans attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 35 armour, 12 artilleries, 4 bombers, 2 fighters, 8 infantry and 18 mech_infantrys
British defend with 1 fighter; Russians defend with 1 aaGun, 1 airfield, 8 armour, 17 artilleries, 1 factory_major, 2 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/3 hits, 0.50 expected hits
Germans roll dice for 35 armour, 12 artilleries, 4 bombers, 2 fighters, 8 infantry and 18 mech_infantrys in Russia, round 2 : 35/79 hits, 31.50 expected hits
Russians roll dice for 1 aaGun, 8 armour, 17 artilleries, 3 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 35/83 hits, 30.17 expected hits
34 infantry owned by the Russians, 10 artilleries owned by the Germans, 8 infantry owned by the Germans, 1 aaGun owned by the Russians and 17 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 35 armour, 2 artilleries, 4 bombers, 2 fighters and 1 mech_infantry in Russia, round 3 : 22/44 hits, 22.17 expected hits
Russians roll dice for 8 armour, 17 artilleries, 3 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 17/49 hits, 18.83 expected hits
3 mech_infantrys owned by the Russians, 17 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans, 14 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 21 armour, 4 bombers and 2 fighters in Russia, round 4 : 16/27 hits, 14.17 expected hits
Russians roll dice for 8 armour, 15 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 : 11/27 hits, 11.50 expected hits
1 armour owned by the Russians, 15 artilleries owned by the Russians and 11 armour owned by the Germans lost in Russia
Germans roll dice for 10 armour, 4 bombers and 2 fighters in Russia, round 5 : 12/16 hits, 8.67 expected hits
Russians roll dice for 7 armour, 3 fighters and 1 tactical_bomber in Russia, round 5 : 8/11 hits, 6.00 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 7 armour owned by the Russians, 8 armour owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is -15
Casualties for Germans: 33 armour, 12 artilleries, 8 infantry and 18 mech_infantrys
Casualties for Russians: 1 aaGun, 8 armour, 17 artilleries, 2 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 fighter
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 bombers moved from Russia to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Belarus to Bryansk
2 fighters moved from Russia to Novgorod
2 tactical_bombers moved from 114 Sea Zone to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from Scotland to 111 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 111 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Scotland to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 armour placed in Ukraine
1 artillery and 2 infantry placed in France
3 infantry and 1 mech_infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,4,2,3,5,3,5,4
Germans collect 62 PUs (3 lost to blockades); end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 9.17
AA fire in Russia : : -0.50
Russians : 4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Kwangtung to French Indo China
1 bomber moved from Anhwe to French Indo China
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 1 bomber and 3 mech_infantrys
British defend with 1 mech_infantry; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in French Indo China, round 2 : 2/4 hits, 1.17 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/5 hits, 1.83 expected hits
2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the Americans lost in French Indo China
Japanese roll dice for 1 bomber and 1 mech_infantry in French Indo China, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 armour and 2 artilleries in French Indo China, round 3 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in French Indo China
Americans win with 1 armour and 1 artillery remaining. Battle score for attacker is -13
Casualties for Japanese: 1 bomber and 3 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kweichow to Hunan
3 mech_infantrys moved from Kiangsu to Anhwe
1 mech_infantry moved from Siberia to Manchuria
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Vologda to Urals
1 mech_infantry moved from Samara to Urals
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 23 Sea Zone to 22 Sea Zone
Place Units - Japanese
10 infantry placed in Japan
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,6,5,5,4,6,6,5,4,4,2,4,6,1,4,2,3,2,3,2,5,4,5,5
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 91 Sea Zone to 108 Sea Zone
2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 108 Sea Zone to 109 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
1 fighter moved from 91 Sea Zone to 104 Sea Zone
4 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 marine moved from Hainan to 36 Sea Zone
1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery and 1 marine moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
scrambles and kamikazes in SZ6?
@lebowsky
4 on the DDs
2 on the CVs (1 each)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 91 Sea Zone to 108 Sea Zone
2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 108 Sea Zone to 109 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
1 fighter moved from 91 Sea Zone to 104 Sea Zone
4 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 marine moved from Hainan to 36 Sea Zone
1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery and 1 marine moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Marshall Islands
Battle in 6 Sea Zone
Americans attack with 2 carriers, 4 destroyers, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport
Japanese defend with 1 battleship, 2 carriers and 4 fighters
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 2 carriers, 4 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/12 hits, 6,00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 4 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
Japanese roll dice for 1 battleship and 2 carriers in 6 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
3 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/10 hits, 5,33 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 36
Casualties for Americans: 2 carriers and 3 destroyers
Casualties for Japanese: 1 battleship, 2 carriers and 4 fighters
Battle in Korea
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking Korea from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Americans attack with 1 armour, 1 artillery and 1 marine
Japanese defend with 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 109 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 5 transports
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 carriers, 1 destroyer, 1 fighter and 5 transports in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 5 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Eire
Americans attack with 2 artilleries, 6 infantry and 2 mech_infantrys
Italians defend with 1 armour
Americans roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Eire, round 2 : 1/10 hits, 2,33 expected hits
Italians roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Eire
Americans win, taking Eire from Italians with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 104 Sea Zone
Americans attack with 5 fighters
Germans defend with 1 destroyer
Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 104 Sea Zone to 109 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
3 carriers moved from 36 Sea Zone to 6 Sea Zone
Place Units - Americans
3 infantry placed in French Indo China
Americans undo move 1.
2 infantry and 1 mech_infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to British Columbia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
Americans collect 61 PUs (4 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,67
Americans : -0,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 91 Sea Zone to 108 Sea Zone
2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 108 Sea Zone to 109 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
1 fighter moved from 91 Sea Zone to 104 Sea Zone
4 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 marine moved from Hainan to 36 Sea Zone
1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery and 1 marine moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Marshall Islands
Battle in 6 Sea Zone
Americans attack with 2 carriers, 4 destroyers, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport
Japanese defend with 1 battleship, 2 carriers and 4 fighters
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 2 carriers, 4 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/12 hits, 6,00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 4 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
Japanese roll dice for 1 battleship and 2 carriers in 6 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
3 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/10 hits, 5,33 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 36
Casualties for Americans: 2 carriers and 3 destroyers
Casualties for Japanese: 1 battleship, 2 carriers and 4 fighters
Battle in Korea
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking Korea from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Americans attack with 1 armour, 1 artillery and 1 marine
Japanese defend with 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 109 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 5 transports
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 carriers, 1 destroyer, 1 fighter and 5 transports in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 5 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Eire
Americans attack with 2 artilleries, 6 infantry and 2 mech_infantrys
Italians defend with 1 armour
Americans roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Eire, round 2 : 1/10 hits, 2,33 expected hits
Italians roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Eire
Americans win, taking Eire from Italians with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 104 Sea Zone
Americans attack with 5 fighters
Germans defend with 1 destroyer
Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 104 Sea Zone to 109 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
3 carriers moved from 36 Sea Zone to 6 Sea Zone
Place Units - Americans
3 infantry placed in French Indo China
Americans undo move 1.
2 infantry and 1 mech_infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to British Columbia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
Americans collect 61 PUs (4 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 3 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yenisey: 1 artillery
EDIT: Adding units owned by Americans to Yakut S.S.R.: 1 artillery
EDIT: Turning off Edit Mode
5 artilleries, 7 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Ukraine
1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
4 fighters moved from United Kingdom to Scotland
3 mech_infantrys moved from Iraq to Caucasus
7 artilleries and 3 infantry moved from Yunnan to Szechwan
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Szechwan
British attack with 7 artilleries and 3 infantry
Japanese defend with 1 mech_infantry
British roll dice for 7 artilleries and 3 infantry in Szechwan, round 2 : 1/10 hits, 3,33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
British win, taking Szechwan from Japanese with 7 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 5 artilleries, 7 infantry and 6 mech_infantrys
Germans defend with 2 artilleries and 1 infantry
British roll dice for 5 artilleries, 7 infantry and 6 mech_infantrys in Caucasus, round 2 : 6/18 hits, 4,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 5 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Scotland
British attack with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 infantry and 1 marine
British roll dice for 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Scotland, round 2 : 3/9 hits, 3,17 expected hits
Italians roll dice for 1 infantry and 1 marine in Scotland, round 2 : 0/2 hits, 0,67 expected hits
1 marine owned by the Italians and 1 infantry owned by the Italians lost in Scotland
British win, taking Scotland from Italians with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry and 1 marine
Non Combat Move - British
3 fighters moved from Scotland to Gibraltar
1 fighter moved from Scotland to 92 Sea Zone
2 fighters moved from 95 Sea Zone to Egypt
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Morocco
3 fighters moved from Persia to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
5 mech_infantrys moved from India to Eastern Persia
3 mech_infantrys moved from Yunnan to Kwangsi
1 aaGun moved from Northwest Persia to Caucasus
1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 factory_minor placed in Iraq
3 armour placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
British collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,33
Italians : -1,33
British : -1,17
Americans : -0,00
AA fire in Ukraine : : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Archangel to 127 Sea Zone
1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Romania to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3,5,3,5,6,6,3
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 22 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
ANZAC win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 5 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marianas
Non Combat Move - ANZAC
5 fighters moved from 35 Sea Zone to Kwangsi
2 fighters moved from 22 Sea Zone to Korea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Yunnan to Caucasus
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
ANZAC undo move 2.
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : -0,67