yea I don’t really know, just that league guys use it to pbf. There’s a few other people here that use it as well.
They’re separate sites. Seems like there was a little more interaction when redrum was actively developing.
@simon33 I’m getting conflicting answers. I don’t know what to think right now :)
@barnee said in TripleA engine - Known rules-related bugs/issues:
@simon33 I’m getting conflicting answers. I don’t know what to think right now :)
Rulebook Pac1940.2 page 37:
"The United States may not declare war on any Axis power unless an Axis power either declares war on it first or captures London or any territory in North America, or Japan makes an unprovoked declaration of war against the UK or ANZAC, after which it may declare war on any or all Axis powers on its following turn. "
@simon33 layed this out correctly.
Today’s addition, now included in the first posting:
Attacking naval should be able to ignore transports if they are loaded or not
https://github.com/orgs/triplea-game/projects/3/views/1?pane=issue&itemId=66648743
Today’s addition, now included in the first posting:
Game allows you to move aircraft in the Combat Movement phase without being able to land all of them
https://github.com/triplea-game/triplea/issues/14508
Thank You.
Would you also add a date for when the issue was added to the first post. It will make it easier to see what is new .
E.g.
Added on June 5 2026
Game allows you to move aircraft in the Combat Movement phase without being able to land all of them
https://github.com/triplea-game/triplea/issues/14508
@barnee Thank you for the idea. I have added the date immediately to the headline of the issue.
Right on. So you need to click on the link to get the date then ? If so, maybe mention that as well ?
@barnee No, what I meant is illustrated in the following screenshot (marked yellow):

Sweet ! It didn’t show up for me. I’ll try a refresh