Here is the game, Have Fun
Simon33 (Axis) vs Axis-Dominion (Allies+3) BM3
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 3 artilleries and 4 infantry moved from Kenya to 72 Sea Zone 1 marine moved from French Madagascar to 72 Sea Zone 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 4 transports moved from 72 Sea Zone to 71 Sea Zone 1 armour, 3 artilleries, 4 infantry and 1 marine moved from 71 Sea Zone to Union of South Africa 1 fighter and 1 tactical_bomber moved from 71 Sea Zone to Union of South Africa 2 bombers moved from Tanganyika Territory to Union of South Africa 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 marine and 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya 1 fighter moved from India to Malaya 1 infantry and 2 tactical_bombers moved from Anhwe to Jehol 2 fighters moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from Philippines to 37 Sea Zone 5 fighters moved from 37 Sea Zone to Malaya Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Union of South Africa Japanese attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber British defend with 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry; Americans defend with 1 infantry AA fire in Union of South Africa : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship in Union of South Africa, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Union of South Africa, round 2 : 5/13 hits, 5.50 expected hits British roll dice for 1 aaGun and 8 infantry in Union of South Africa, round 2 : 4/8 hits, 2.67 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Union of South Africa Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Union of South Africa, round 3 : 4/9 hits, 4.33 expected hits British roll dice for 4 infantry in Union of South Africa, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 artilleries and 4 infantry Casualties for Americans: 1 infantry Casualties for British: 1 aaGun and 7 infantry Battle in Malaya Japanese attack with 1 artillery, 6 fighters, 1 infantry and 1 marine ANZAC defend with 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 1 marine in Malaya, round 2 : 2/9 hits, 4.00 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 6 fighters and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to Anhwe 1 mech_infantry moved from Hunan to Anhwe 1 artillery moved from Yunnan to Hunan 2 infantry moved from French Indo China to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 1 carrier moved from 39 Sea Zone to 37 Sea Zone 6 fighters moved from Malaya to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone 2 bombers moved from Union of South Africa to Tanganyika Territory Place Units - Japanese 1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in French Indo China 3 infantry placed in India 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 2.00 ANZAC : 1.33 Chinese : 0.67 AA fire in Union of South Africa : : -0.50 Japanese : -4.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 3 artilleries and 4 infantry moved from Kenya to 72 Sea Zone 1 marine moved from French Madagascar to 72 Sea Zone 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 4 transports moved from 72 Sea Zone to 71 Sea Zone 1 armour, 3 artilleries, 4 infantry and 1 marine moved from 71 Sea Zone to Union of South Africa 1 fighter and 1 tactical_bomber moved from 71 Sea Zone to Union of South Africa 2 bombers moved from Tanganyika Territory to Union of South Africa 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 marine and 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya 1 fighter moved from India to Malaya 1 infantry and 2 tactical_bombers moved from Anhwe to Jehol 2 fighters moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from Philippines to 37 Sea Zone 5 fighters moved from 37 Sea Zone to Malaya Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Union of South Africa Japanese attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber British defend with 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry; Americans defend with 1 infantry AA fire in Union of South Africa : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship in Union of South Africa, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Union of South Africa, round 2 : 5/13 hits, 5.50 expected hits British roll dice for 1 aaGun and 8 infantry in Union of South Africa, round 2 : 4/8 hits, 2.67 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Union of South Africa Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Union of South Africa, round 3 : 4/9 hits, 4.33 expected hits British roll dice for 4 infantry in Union of South Africa, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 artilleries and 4 infantry Casualties for Americans: 1 infantry Casualties for British: 1 aaGun and 7 infantry Battle in Malaya Japanese attack with 1 artillery, 6 fighters, 1 infantry and 1 marine ANZAC defend with 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 1 marine in Malaya, round 2 : 2/9 hits, 4.00 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 6 fighters and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to Anhwe 1 mech_infantry moved from Hunan to Anhwe 1 artillery moved from Yunnan to Hunan 2 infantry moved from French Indo China to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 1 carrier moved from 39 Sea Zone to 37 Sea Zone 6 fighters moved from Malaya to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone 2 bombers moved from Union of South Africa to Tanganyika Territory Place Units - Japanese 1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in French Indo China 3 infantry placed in India 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 artillery EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2.00 ANZAC : 1.33 Chinese : 0.67 AA fire in Union of South Africa : : -0.50 Japanese : -4.67
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Slight placement edit if it isn’t too late.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 2 carriers, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 bomber moved from Normandy Bordeaux to France 1 fighter moved from Egypt to 99 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 99 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in West India Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking West India from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from France to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 1 transport moved from 83 Sea Zone to 88 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 8 fighters and 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 fighter moved from 99 Sea Zone to Iraq 2 fighters moved from Southern France to Gibraltar 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 carrier placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux Americans undo move 2. 2 artilleries placed in Normandy Bordeaux 1 artillery and 5 infantry placed in Central United States 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 18 infantry moved from Hopei to Shensi 1 fighter moved from Kweichow to Shensi Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Manchuria 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Purchase Units - British British buy 2 carriers; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 98 Sea Zone 1 bomber moved from Normandy Bordeaux to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone 4 fighters moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 5 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 98 Sea Zone British attack with 1 bomber, 5 fighters and 2 tactical_bombers Italians defend with 1 battleship, 2 cruisers and 1 destroyer British roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer Non Combat Move - British 2 aaGuns, 4 artilleries and 17 infantry moved from Eastern Persia to West India 4 infantry moved from Persia to Eastern Persia 1 aaGun moved from Persia to Eastern Persia 1 bomber moved from 98 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 5 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 cruisers moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 carriers placed in 98 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33 British : 0.67 Italians : 0.00 AA fire in France : : -0.17 Americans : -0.00 Chinese : 0.17 Japanese : 0.33
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just a little payback for my ships in 98 ;)
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@axis-dominion said in Simon33 (Axis) vs Axis-Dominion (Allies+3) BM3:
just a little payback for my ships in 98 ;)
Ouch! Didn’t anticipate that one.
Thought I brought in my planes to Sth France. Going to use the dice roller for it.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Holland Belgium 2 bombers and 1 mech_infantry moved from Belarus to Archangel 1 bomber moved from Western Germany to Southern France 3 fighters moved from Western Germany to Holland Belgium 1 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Italians attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 bomber and 1 infantry in Southern France, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Italians retreated to France Americans win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from Southern France: 1 infantry EDIT: Changing ownership of Southern France from Americans to Italians EDIT: Turning off Edit Mode 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern France to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 8 infantry moved from Germany to Western Germany 2 bombers moved from Archangel to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from Holland Belgium to Western Germany 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 3 infantry placed in Southern Italy 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : -0.33 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 fighter moved from New South Wales to Queensland 2 infantry moved from Queensland to South Australia 1 armour and 1 mech_infantry moved from Queensland to South Australia 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to 92 Sea Zone 1 destroyer moved from 81 Sea Zone to 72 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 fighter moved from New South Wales to Queensland 2 infantry moved from Queensland to South Australia 1 armour and 1 mech_infantry moved from Queensland to South Australia 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to 92 Sea Zone 1 destroyer moved from 81 Sea Zone to 72 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Zealand: 2 infantry EDIT: Adding units owned by ANZAC to Queensland: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs; Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers and 2 fighters moved from Belarus to Russia 1 fighter and 1 infantry moved from Belarus to Smolensk Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,3,4 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Smolensk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Smolensk to Belarus 3 bombers and 2 fighters moved from Russia to Belarus 2 armour and 3 mech_infantrys moved from Eastern Poland to Romania 3 artilleries moved from Novgorod to Belarus 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Denmark 2 armour and 6 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 3 infantry moved from Western Germany to France Place Units - Germans 3 artilleries placed in France 3 artilleries placed in Novgorod 1 artillery and 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,1,1 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 11 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 7 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Bryansk to Archangel 1 fighter moved from Russia to Smolensk 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 7 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 7 infantry in Smolensk, round 2 : 2/8 hits, 1.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Smolensk 1 fighter moved from Smolensk to Volgograd 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 3 armour placed in Volgograd 3 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,6,2,3,2,1,5,4,1,6,6,3,1,1 Russians collect 32 PUs (3 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : -0.17
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Oh, forgot to attack the french DD. Will use dice roller, 1x3 then 3x4 then def.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 1 bomber, 9 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Anhwe to Jehol 1 armour moved from Anhwe to Jehol 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Anhwe to Kweichow 1 artillery moved from Hunan to Kweichow 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 7 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour and 1 transport moved from 71 Sea Zone to 82 Sea Zone 1 armour moved from 82 Sea Zone to Gold Coast Combat - Japanese Battle in Gold Coast Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking Gold Coast from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Battle in Java Japanese attack with 7 fighters, 1 marine and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Sumatra from Americans, taking Java from ANZAC with 6 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 artillery Battle in Kweichow Japanese attack with 1 armour, 5 artilleries, 11 infantry and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 armour, 5 artilleries, 11 infantry and 3 mech_infantrys in Kweichow, round 2 : 3/20 hits, 5.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 5 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu 1 fighter and 2 tactical_bombers moved from Anhwe to India 2 bombers moved from Tanganyika Territory to India 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 mech_infantry moved from French Indo China to Hunan 1 armour and 1 mech_infantry moved from Yunnan to Kweichow 1 fighter moved from 17 Sea Zone to Japan 1 carrier, 2 destroyers and 5 submarines moved from 6 Sea Zone to 36 Sea Zone 6 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone Place Units - Japanese 3 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 bomber and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : -0.33 Japanese : -1.00
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What do you think’s the counter to the heavy Normandy landing strategy? No good one and that’s why you’re doing it? My present thinking is that what I attempted here was about right, except I should have accepted that I should do a G4 DOW on G2.
My problem is that I don’t really have a method of getting Pacific victory. Seems too easy to stop if you see it coming.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast 1 bomber moved from Normandy Bordeaux to Gold Coast 1 fighter moved from Gibraltar to 82 Sea Zone 1 fighter moved from Gibraltar to Gold Coast Combat - Americans Battle in 82 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 82 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in French Madagascar Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Marshall Islands from Japanese, taking French Madagascar from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gold Coast Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Gold Coast, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 armour in Gold Coast, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Gold Coast Americans win, taking Gold Coast from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 carrier and 2 fighters moved from 79 Sea Zone to 72 Sea Zone 1 fighter moved from 41 Sea Zone to 79 Sea Zone 1 cruiser and 2 destroyers moved from 79 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Iraq to Persia 1 fighter moved from Gold Coast to French West Africa 1 fighter moved from 82 Sea Zone to French West Africa 1 bomber moved from Gold Coast to French West Africa 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Korea 1 fighter moved from Hawaiian Islands to Korea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 fighter moved from Queensland to 32 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 carrier and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 aaGun moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 fighter moved from Western United States to 32 Sea Zone Place Units - Americans 1 factory_minor and 1 harbour placed in West India 1 artillery and 2 infantry placed in Normandy Bordeaux 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 transport placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 19 infantry moved from Shensi to Suiyuyan Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Egypt to Crete 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British British creates battle in territory 98 Sea Zone Battle in Crete British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Crete British win, taking 98 Sea Zone from Italians, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Southern France British attack with 5 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 4/7 hits, 2.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 5 fighters moved from Southern France to Normandy Bordeaux 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 artillery, 2 cruisers, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 98 Sea Zone to Gibraltar 2 carriers moved from 98 Sea Zone to 72 Sea Zone 1 fighter moved from Egypt to 72 Sea Zone 1 fighter moved from 98 Sea Zone to 72 Sea Zone 1 fighter moved from 98 Sea Zone to 72 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 bomber moved from Crete to Egypt 2 infantry moved from Trans-Jordan to Iraq 1 aaGun and 4 infantry moved from Eastern Persia to West India 1 armour and 1 mech_infantry moved from Persia to West India 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 3 infantry placed in Egypt British undo move 2. 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : 1.83 Italians : -0.67 Americans : 1.67 Japanese : 0.50
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 92 Sea Zone 2 bombers moved from Western Germany to 92 Sea Zone 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 2 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Southern France
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Scramble to SZ92? And will you lose the DD first?
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yes full scramble, max defense (dd first)
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 92 Sea Zone 2 bombers moved from Western Germany to 92 Sea Zone 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 2 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Southern France Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 92 Sea Zone Italians attack with 3 bombers British defend with 1 destroyer, 1 fighter and 1 tactical_bomber; Americans defend with 1 fighter Italians roll dice for 3 bombers in 92 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 bombers owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone retreated to 92 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 2 bombers Casualties for Americans: 1 fighter Casualties for British: 1 destroyer and 1 tactical_bomber Battle in Eastern Poland Italians attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 8 infantry moved from Western Germany to Denmark 2 infantry moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Southern Italy to Northern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Eastern Poland to Romania 1 bomber moved from 92 Sea Zone to Southern Italy 1 infantry moved from South West Africa to Rhodesia 2 fighters moved from Southern France to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1,1,2,5,6,6,3,5,5,2,2,3 Italians collect 18 PUs (3 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 0.17 Americans : 0.33 Russians : -0.33
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Pretty happy with that triple hit. Not sure if you want to keep the US fighter instead.