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Simon33 (Axis) vs Axis-Dominion (Allies+3) BM3
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 artilleries and 8 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 armour moved from French Indo China to Yunnan Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in Sumatra Non Combat Move - Japanese 1 artillery moved from Kwangsi to French Indo China 2 infantry and 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Malaya to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 aaGun and 5 infantry moved from Anhwe to Hunan 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 3 infantry moved from Jehol to Anhwe 2 fighters moved from Japan to French Indo China Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 airfield, 1 armour, 1 artillery and 1 marine placed in French Indo China Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
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@axis-dominion said in Simon33 (Axis) vs Axis-Dominion (Allies+3) BM3:
lol OMG never seen so much defense by the germans, ESPECIALLY from you!!!
Yeah, but not properly defending Normandy in aid of a Moscow push hasn’t been very successful. I did consider letting you have Norway but even that seems like it would be the beginning of the end for Germany.
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@simon33 said in Simon33 (Axis) vs Axis-Dominion (Allies+3) BM3:
@axis-dominion said in Simon33 (Axis) vs Axis-Dominion (Allies+3) BM3:
lol OMG never seen so much defense by the germans, ESPECIALLY from you!!!
Yeah, but not properly defending Normandy in aid of a Moscow push hasn’t been very successful. I did consider letting you have Norway but even that seems like it would be the beginning of the end for Germany.
you’re learning!
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I may not get to this next turn until tomorrow. just depends on whether I’m feeling up for it :)
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no worries.
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@simon33 sorry for the delay. been really caught up in my game with karl. I’ll try to make my move by later tonight.
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@axis-dominion said in Simon33 (Axis) vs Axis-Dominion (Allies+3) BM3:
@simon33 sorry for the delay. been really caught up in my game with karl. I’ll try to make my move by later tonight.
I should be pretty happy I’ve given you such a difficult decision. What to do with the US Atlantic forces? I’m not sure on what I’d do either. I’m not sure about the German DOW on USSR though.
Had a look at that game with Karl.wild game. USSR going hog wild but allies losing in the Middle east.
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@simon33 haha no it’s not that’s it’s difficult to decide what to do, tho it is nonstandard for us. going north doesn’t yield much so clearly going south/med is the way to go in this particular match.
yah the karl game is wild indeed lol. it’s rare for me to lose Norway, but he got me this time. not without a heavy price for him tho!
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I suppose but you don’t have any US CVs in the Atlantic. That’s got to slow things down.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa 1 bomber moved from United Kingdom to French West Africa 1 fighter moved from Gibraltar to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French West Africa Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 bomber moved from French West Africa to French Equatorial Africa 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 2 infantry moved from Brazil to French Guiana 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 fighter moved from Western United States to Midway Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 10 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Iraq to Syria 1 fighter and 1 tactical_bomber moved from Persia to Syria 1 bomber moved from Persia to Syria Combat - British Battle in Normandy Bordeaux British attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Syria British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Iraq to Persia 2 infantry moved from Rhodesia to Union of South Africa 3 aaGuns, 4 artilleries and 13 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Syria to Persia 1 fighter moved from India to Persia 1 bomber moved from Syria to Iraq 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 submarine placed in 110 Sea Zone 3 infantry placed in Egypt 1 factory_minor placed in Persia 5 infantry placed in United Kingdom British undo move 4. 1 infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,3 British collect 35 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 0.17 Americans : 0.00 Neutral_Axis : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Belarus 2 armour moved from Romania to Belarus 1 artillery and 3 infantry moved from Tanganyika Territory to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 fighters and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux Italians win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Battle in Belarus Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Romania 1 artillery and 1 infantry moved from Bulgaria to Romania 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 5 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 marine moved from Cyprus to 99 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 99 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Northern Italy 2 fighters moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.33 Russians : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 4 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 2 fighters moved from New South Wales to South Australia 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Normandy Bordeaux Germans take Normandy Bordeaux from British 1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium 1 bomber, 2 fighters and 1 tactical_bomber moved from Norway to Novgorod 2 artilleries moved from Poland to Baltic States 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Norway to Bessarabia 4 artilleries moved from Poland to Baltic States Combat - Germans Battle in Novgorod Germans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Baltic States Germans attack with 2 armour, 6 artilleries and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 6 artilleries and 2 mech_infantrys in Baltic States, round 2 : 3/10 hits, 3.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 6 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Bessarabia to Romania 2 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Germany to Baltic States 2 artilleries moved from Germany to Poland 1 aaGun moved from France to Western Germany 3 armour moved from Western Germany to Poland 2 fighters and 1 tactical_bomber moved from Novgorod to Belarus 1 bomber moved from Novgorod to Poland 3 mech_infantrys moved from Western Germany to Germany 2 aaGuns, 3 armour, 7 artilleries and 26 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis Place Units - Germans 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Western Germany 1 artillery and 8 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 0.67 Russians : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 6 infantry moved from Timguska to Novosibirsk 2 armour and 2 mech_infantrys moved from Kazakhstan to Russia 9 infantry moved from Russia to Bryansk 2 infantry moved from Smolensk to Vologda 1 aaGun moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 2 marines moved from French Indo China to 36 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 2 bombers and 2 tactical_bombers moved from French Indo China to India 1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 3 infantry moved from 39 Sea Zone to India Combat - Japanese Battle in Ceylon Battle in Celebes Battle in India Japanese attack with 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers in India, round 2 : 1/9 hits, 4.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in India Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers in India, round 3 : 3/9 hits, 4.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking Celebes from Dutch, taking India from UK_Pacific with 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from India to French Indo China 3 artilleries and 7 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Shan State 2 mech_infantrys moved from Hunan to Shan State 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Yunnan 1 aaGun and 2 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 armour, 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 destroyer and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Japan 1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra 1 battleship, 2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from India to Shan State 4 fighters moved from 42 Sea Zone to Java 1 fighter and 3 tactical_bombers moved from French Indo China to 44 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 3 infantry placed in Japan 1 carrier and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
UK_Pacific : -1.33 Japanese : -3.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 2 artilleries in Caroline Islands, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 artilleries in Caroline Islands, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 2 artilleries and 3 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Midway to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 aaGuns moved from Central United States to 101 Sea Zone 2 aaGuns and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Holland Belgium 1 infantry moved from French West Africa to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to South West Africa 1 bomber moved from French Equatorial Africa to Gibraltar Place Units - Americans 2 infantry placed in Central United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Americans undo move 3. 1 fighter placed in Eastern United States 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 14 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 14 infantry in Hopei, round 2 : 5/18 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Hopei Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Shensi: 1 fighter EDIT: Turning off Edit Mode 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from Persia to India 1 infantry moved from West India to India Combat - British Battle in India British attack with 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in India, round 2 : 4/7 hits, 2.33 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from India to West India 1 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Syria to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Iraq to Holland Belgium 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Gibraltar to Holland Belgium 2 marines moved from United Kingdom to 110 Sea Zone 2 marines moved from 110 Sea Zone to Holland Belgium 2 aaGuns, 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 2 artilleries and 4 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Removing units owned by British from United Kingdom: 2 artilleries and 4 infantry EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 tactical_bomber EDIT: Adding units owned by Americans to 26 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode British undo move 2. 2 infantry placed in United Kingdom 1 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,1,4,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
British : 1.67 Americans : -4.83 Chinese : 0.67 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 artilleries in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 2 artilleries in Caroline Islands, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 artilleries in Caroline Islands, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 2 artilleries and 3 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Midway to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 aaGuns moved from Central United States to 101 Sea Zone 2 aaGuns and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Holland Belgium 1 infantry moved from French West Africa to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to South West Africa 1 bomber moved from French Equatorial Africa to Gibraltar Place Units - Americans 2 infantry placed in Central United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Americans undo move 3. 1 fighter placed in Eastern United States 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 14 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 14 infantry in Hopei, round 2 : 5/18 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Hopei Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Shensi: 1 fighter EDIT: Turning off Edit Mode 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from Persia to India 1 infantry moved from West India to India Combat - British Battle in India British attack with 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in India, round 2 : 4/7 hits, 2.33 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from India to West India 1 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Syria to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Iraq to Holland Belgium 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Gibraltar to Holland Belgium 2 marines moved from United Kingdom to 110 Sea Zone 2 marines moved from 110 Sea Zone to Holland Belgium 2 aaGuns, 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 2 artilleries and 4 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Removing units owned by British from United Kingdom: 2 artilleries and 4 infantry EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 tactical_bomber EDIT: Adding units owned by Americans to 26 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode British undo move 2. 2 infantry placed in United Kingdom 1 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,1,4,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 infantry EDIT: Adding units owned by British to Algeria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.67 Americans : -4.83 Chinese : 0.67 Japanese : 1.33
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I’m up doing this way too early on a Sunday morning, and had a brain glitch…I had fully intended to buy air to help cover my ships in 110, but then don’t know where my mind went and instead ended up buying ground. swapped the purchase, I promise it had absolutely nothing to do with the one battle I rolled way over in india lol
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And man, Caro was a heartbreaker.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Belarus 1 bomber and 1 infantry moved from Romania to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Rhodesia from British to Italians EDIT: Turning off Edit Mode 1 bomber moved from Bessarabia to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 9 infantry moved from Northern Italy to Western Germany 1 artillery and 3 infantry moved from Belgian Congo to Rhodesia Place Units - Italians 1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -0.33