Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
@samuel06 I have redone the battle. This time the dice were more in my favor so I have removed some of my units in edit mode to recreate, as close as possible what happened on the first battle. You had 14 hits the first time and this time only 12. I’ve decided to count my first round as 10 hits since this is what I had the first time. This time i had 14. If we consider those extra 4 units added to your second round of combat as unit defending at 4, you should have had another 2-3 hits. Let’s assume you rolled 3 hits with the 4 extra units. If we add up the 12 you rolled this time and and + 3 that adds up to. It ends up with me losing one more unit over the first battle. I think it is fair to give you something back since you allowed me to correct my mistake.
@samuel06 :+1: sounds fair
@samuel06 Hi there… you haven’t posted yr japan turn yet…everything ok?
@wizmark Yeah, I must have forgot to send it. I play with a crappy laptop sometimes and it doesn’t always work the way I want.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 2 bombers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
1 infantry moved from Shensi to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kazakhstan to Volgograd
2 bombers and 3 tactical_bombers moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
3 fighters moved from Philippines to 41 Sea Zone
1 battleship, 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 38 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Japanese attack with 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Japanese win, taking Volgograd from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Korea, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 fighters, 6 submarines and 8 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 6 submarines in 41 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 bombers, 7 fighters and 8 tactical_bombers in 41 Sea Zone, round 2 : 10/17 hits, 10.00 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers and 2 cruisers in 41 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 8/17 hits, 9.00 expected hits
Units damaged: 2 battleships owned by the Japanese
1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 3 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 4 submarines in 41 Sea Zone, round 3 : 4/4 hits, 1.33 expected hits
1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 battleship owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 7 fighters and 8 tactical_bombers in 41 Sea Zone, round 3 : 15/21 hits, 12.33 expected hits
Americans roll dice for 7 fighters in 41 Sea Zone, round 3 : 5/7 hits, 4.67 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the ANZAC, 2 carriers owned by the Japanese and 3 fighters owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 bombers, 2 cruisers, 7 fighters, 4 submarines and 7 tactical_bombers remaining. Battle score for attacker is 135
Casualties for Japanese: 4 carriers, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Volgograd: 1 infantry
EDIT: Changing ownership of Volgograd from Japanese to Russians
EDIT: Adding units owned by Russians to Volgograd: 1 infantry
EDIT: Removing units owned by Japanese from 41 Sea Zone: 4 submarines
EDIT: Adding units owned by Japanese to 41 Sea Zone: 2 carriers
EDIT: Removing units owned by Japanese from 41 Sea Zone: 4 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 bombers, 1 fighter and 3 tactical_bombers moved from 41 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
2 aaGuns, 6 armour, 3 infantry and 3 mech_infantrys moved from Burma to Shan State
3 armour moved from Shan State to Malaya
3 armour moved from Shan State to French Indo China
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to Malaya
3 fighters moved from Korea to Shantung
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 airfield, 1 infantry and 2 mech_infantrys placed in Malaya
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : -0.83
Russians : -0.67
Japanese : 5.67
@samuel06 I had to edit the combat, I lost the file and for some reason the post was never sent. I removed the 15 hits of my fleet the same way I did it last time. If you see anything wrong let me know
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Queensland to 41 Sea Zone
2 bombers moved from India to 41 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 55 Sea Zone to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Queensland to 41 Sea Zone
2 bombers moved from India to 41 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 55 Sea Zone to 37 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in Normandy Bordeaux
Battle in Paulau Island
Battle in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 37 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win, taking Normandy Bordeaux from Germans, taking Paulau Island from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Americans attack with 4 bombers
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers
Americans roll dice for 4 bombers in 41 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
4 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -36
Casualties for Americans: 4 bombers
Casualties for Japanese: 1 cruiser
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Non Combat Move - Americans
2 bombers moved from Western United States to United Kingdom
4 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
3 bombers and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans : -1.00
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
9 infantry moved from Anhwe to Hunan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
9 infantry moved from Anhwe to Hunan
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 9 infantry in Hunan, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Shensi from Japanese, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
4 fighters and 2 tactical_bombers moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Queensland to 41 Sea Zone
2 bombers moved from India to 41 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 55 Sea Zone to 37 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in Normandy Bordeaux
Battle in Paulau Island
Battle in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 37 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win, taking Normandy Bordeaux from Germans, taking Paulau Island from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Americans attack with 4 bombers
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers
Americans roll dice for 4 bombers in 41 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
4 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -36
Casualties for Americans: 4 bombers
Casualties for Japanese: 1 cruiser
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Non Combat Move - Americans
2 bombers moved from Western United States to United Kingdom
4 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
3 bombers and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
9 infantry moved from Anhwe to Hunan
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 9 infantry in Hunan, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Shensi from Japanese, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 40 PUs;
British buy 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 17 PUs;
Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
4 fighters and 2 tactical_bombers moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 41 Sea Zone
Combat - British
Battle in Borneo
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Borneo from Japanese, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 4 tactical_bombers
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
British roll dice for 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 : 12/14 hits, 7.67 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/9 hits, 4.83 expected hits
Units damaged: 1 battleship owned by the British
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the British, 2 carriers owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 battleship, 2 cruisers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 118
Casualties for British: 1 destroyer
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
Non Combat Move - British
3 fighters moved from 41 Sea Zone to India
2 fighters moved from 41 Sea Zone to India
2 tactical_bombers moved from 41 Sea Zone to India
1 tactical_bomber moved from 41 Sea Zone to India
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Northwest Persia
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 mech_infantrys moved from West India to Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Place Units - British
3 mech_infantrys placed in Iraq
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 31 PUs (4 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 27 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
British : 3.83
Americans : -1.00
Chinese : -0.50
Japanese : -1.83
@samuel06 Not had a game like this where I’m so far ahead on money, but still fairly sure I’m going to lose!
@wizmark You make so much money right now. I have to make this game end soon hahaha
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 armour and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Rostov
Italians attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
1 destroyer, 4 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Russia
3 armour moved from Western Ukraine to Russia
2 infantry moved from Smolensk to Russia
15 armour, 15 artilleries, 2 bombers, 4 fighters, 27 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
3 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Russia
3 armour moved from Western Ukraine to Russia
2 infantry moved from Smolensk to Russia
15 armour, 15 artilleries, 2 bombers, 4 fighters, 27 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
3 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 21 armour, 15 artilleries, 4 bombers, 4 fighters, 29 infantry, 23 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 9 armour, 26 artilleries, 1 factory_major, 2 fighters, 42 infantry and 2 tactical_bombers
AA fire in Russia : 1/10 hits, 1.67 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 21 armour, 15 artilleries, 4 bombers, 3 fighters, 29 infantry, 23 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 33/97 hits, 32.17 expected hits
Russians roll dice for 4 aaGuns, 9 armour, 26 artilleries, 2 fighters, 42 infantry and 2 tactical_bombers in Russia, round 2 : 30/81 hits, 29.50 expected hits
29 infantry owned by the Russians, 29 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 21 armour, 15 artilleries, 4 bombers, 3 fighters, 22 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 30/67 hits, 27.17 expected hits
Russians roll dice for 9 armour, 26 artilleries, 2 fighters, 13 infantry and 2 tactical_bombers in Russia, round 3 : 22/52 hits, 19.83 expected hits
13 infantry owned by the Russians, 17 artilleries owned by the Russians and 22 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 21 armour, 15 artilleries, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 : 21/45 hits, 21.00 expected hits
Russians roll dice for 9 armour, 9 artilleries, 2 fighters and 2 tactical_bombers in Russia, round 4 : 13/22 hits, 9.83 expected hits
2 tactical_bombers owned by the Russians, 1 fighter owned by the Russians, 9 armour owned by the Russians, 9 artilleries owned by the Russians and 13 artilleries owned by the Germans lost in Russia
Germans roll dice for 21 armour, 2 artilleries, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 5 : 15/32 hits, 16.67 expected hits
Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 21 armour, 1 artillery, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 101
Casualties for Germans: 14 artilleries, 1 fighter, 29 infantry and 23 mech_infantrys
Casualties for Russians: 4 aaGuns, 9 armour, 26 artilleries, 2 fighters, 42 infantry and 2 tactical_bombers
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Smolensk
2 bombers, 3 fighters and 2 tactical_bombers moved from Russia to Novgorod
2 bombers moved from Russia to Smolensk
3 fighters moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
1 infantry placed in Western Germany
3 infantry placed in France
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 3.00
AA fire in Russia : : -0.67
Americans : 0.67
Russians : 6.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
7 infantry moved from Manchuria to Korea