@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 2.67
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
@samuel06 scramble to SZ 112?
@wizmark Yes, I will send my 2 tactical bomber
@samuel06 submerge subs or keep them in the battle?
@wizmark I will keep them in battle. Ppl carrier, sub, dd, carrier, fighter, cruiser, tacts
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
Combat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 battleship, 1 bomber, 2 cruisers and 1 fighter
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 1 transport
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 1 battleship and 2 cruisers in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 2 cruisers owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
retreated to 112 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -40
Casualties for British: 1 battleship, 2 cruisers and 1 fighter
Casualties for Germans: 1 destroyer and 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 bomber
EDIT: Turning off Edit Mode
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from 109 Sea Zone to United Kingdom
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.17
British : -0.50
Italians : -0.67
Chinese : 2.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 marines; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to Greece
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Greece
Italians attack with 1 armour, 1 fighter and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 fighter and 6 infantry in Greece, round 2 : 2/8 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 3 : 1/6 hits, 1.67 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Greece, round 4 : 1/5 hits, 1.50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 fighter moved from Greece to Southern Italy
1 aaGun and 2 artilleries moved from Northern Italy to Southern Italy
Place Units - Italians
2 marines placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : 1.33
Neutral_Allies : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 bomber, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
@samuel06 Any scramble in 109?
@samuel06 no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 bomber, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Non Combat Move - Germans
1 fighter moved from 109 Sea Zone to Holland Belgium
2 bombers moved from 109 Sea Zone to Western Germany
2 infantry moved from Norway to Finland
2 artilleries moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to Northern Italy
5 armour moved from France to Yugoslavia
3 armour, 2 artilleries and 3 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
1 armour, 1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
7 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 1 infantry moved from Russia to Bryansk
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
9 infantry moved from Buryatia to Yakut S.S.R.
2 armour and 2 mech_infantrys moved from Bryansk to Belarus
Place Units - Russians
2 armour and 1 artillery placed in Russia
3 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 infantry, 3 marines, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries and 5 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in Yunnan, round 2 : 14/18 hits, 8.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from Anhwe to Hunan
1 aaGun and 6 infantry moved from Jehol to Anhwe
2 infantry moved from Korea to Manchuria
1 aaGun, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
Place Units - Japanese
1 transport placed in 6 Sea Zone
2 infantry and 3 marines placed in Japan
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 5.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Szechwan to Sikang
4 infantry moved from Shensi to Kansu
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Combat Move - British
2 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 bombers and 1 marine placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Szechwan to Sikang
4 infantry moved from Shensi to Kansu
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 4/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Scotland
British attack with 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Scotland, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Shan State to Burma
3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to India
3 fighters moved from Scotland to United Kingdom
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,1,6,1
British collect 22 PUs (9 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Some Units in India change ownership: 3 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
British : 2.00
Italians : 0.00
Chinese : -0.50
Neutral_Axis : 1.67
Japanese : 1.33