@zlefin No worries if you want to stop. And I don’t want you to exacerbate any health issues either. Rather than call it we can also just end it here without a declaration. And if down the road you want to continue it or start a new game, just let me know. It was a fun game with some unusual (in a good way) twists and turns.
JWW V AeT (allies) game 2
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from 63 Sea Zone to New Zealand 1 cruiser moved from 33 Sea Zone to 32 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,00 Japanese : 0,00 -
TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 60 PUs; Germans buy 5 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 tactical_bomber moved from 115 Sea Zone to Belarus 1 bomber moved from Romania to Archangel 1 bomber moved from France to Ukraine 1 bomber moved from Southern Italy to Belarus 1 tactical_bomber moved from Baltic States to Ukraine -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 60 PUs; Germans buy 5 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 tactical_bomber moved from 115 Sea Zone to Belarus 1 bomber moved from Romania to Archangel 1 bomber moved from France to Ukraine 1 bomber moved from Southern Italy to Belarus 1 tactical_bomber moved from Baltic States to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Army Disband: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France 1 bomber and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 bomber moved from Belarus to Novgorod 1 bomber and 1 tactical_bomber moved from Archangel to Novgorod 1 tactical_bomber moved from Belarus to Western Ukraine 2 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine 3 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine 1 aaGun, 6 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from Bessarabia to Western Ukraine 1 infantry moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Western Germany to Southern Italy 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun moved from France to Western Germany 1 aaGun moved from Poland to Eastern Poland 1 infantry moved from Romania to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 1 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Bulgaria to Romania 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Southern Italy to Trans-Jordan 1 fighter moved from Western Germany to Trans-Jordan 1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 2 infantry and 1 mech_infantry placed in Novgorod 3 fighters placed in Western Germany 2 fighters placed in 113 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : 2.83 Russians : 1.00Territory Summary for Germans :
Trans-Jordan : 2 fighters Egypt : 1 fighter, 1 infantry and 1 tactical_bomber Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Romania : 1 infantry Poland : 3 mech_infantrys Germany : 1 factory_major Southern Italy : 1 mech_infantry Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Vyborg : 1 flag Eastern Poland : 1 flag, 1 aaGun, 2 armour, 1 infantry and 11 mech_infantrys Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor and 1 infantry Western Ukraine : 1 aaGun, 11 armour, 4 artilleries, 1 bomber, 11 infantry, 17 mech_infantrys and 2 tactical_bombers Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber 124 Sea Zone : 1 submarine 125 Sea Zone : 1 submarine 113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 71 Russians : 27 / 39 Japanese : 61 / 72 Americans : 53 / 74 Chinese : 3 / 3 British : 25 / 25 UK_Pacific : 6 / 9 Italians : 21 / 34 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 25 Sea Zone Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island ANZAC roll dice for 1 artillery in Paulau Island, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Paulau Island, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Paulau Island Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,50 Japanese : 0,33 -
@aequitas-et-veritas looks like you re-did anzac/france T4 twice…I’ve already done G5, below??
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 infantry moved from Smolensk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 23 infantry moved from Bryansk to Tambov 3 infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Belarus to Russia 1 infantry moved from Smolensk to Bryansk 1 aaGun and 4 infantry moved from Vologda to Samara 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Smolensk to Bryansk 1 aaGun and 21 infantry moved from Smolensk to Russia Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : -0,33 -
@JWWII said in JWW V AeT (allies) game 2:
@aequitas-et-veritas looks like you re-did anzac/france T4 twice…I’ve already done G5, below??
I apologize for that. i got confused it seems.
A Cold is giving me a hard time at the Moment.
Again, my apology! -
TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 4 fighters moved from 42 Sea Zone to 55 Sea Zone 2 artilleries moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 2 tactical_bombers moved from Anhwe to Shensi 1 tactical_bomber moved from Anhwe to Shensi 1 bomber moved from French Indo China to Burma 1 bomber moved from French Indo China to Sikang 1 infantry moved from Szechwan to Sikang 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Java to 42 Sea Zone 2 submarines moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 4 fighters moved from 42 Sea Zone to 55 Sea Zone 2 artilleries moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 2 tactical_bombers moved from Anhwe to Shensi 1 tactical_bomber moved from Anhwe to Shensi 1 bomber moved from French Indo China to Burma 1 bomber moved from French Indo China to Sikang 1 infantry moved from Szechwan to Sikang 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Java to 42 Sea Zone 2 submarines moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Hawaiian Islands Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC, taking Hawaiian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 infantry and 3 tactical_bombers in Shensi, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Burma Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sikang Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 35 Sea Zone 4 fighters moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 marines moved from Java to 42 Sea Zone 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 artillery, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from Manchuria to 6 Sea Zone 1 aaGun and 7 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Anhwe to Hopei 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 3 tactical_bombers moved from Shensi to Hunan 1 bomber moved from Sikang to Hunan 1 bomber moved from Burma to French Indo China 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 tactical_bombers moved from Manchuria to Hunan 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria 3 infantry placed in French Indo China 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : -0.17 Chinese : 0.67 UK_Pacific : -0.67 Japanese : 3.83Territory Summary for Japanese :
Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry Jehol : 1 flag, 1 aaGun and 7 infantry Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys Yunnan : 1 flag, 2 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 artillery Hunan : 1 flag, 1 aaGun, 1 bomber, 1 infantry and 5 tactical_bombers Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 mech_infantry Szechwan : 1 flag, 1 artillery Chahar : 1 flag, 1 mech_infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag Shan State : 1 flag Burma : 1 flag, 2 artilleries Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 2 marines Aleutian Islands : 1 flag, 2 infantry Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 45 Sea Zone : 1 transport 35 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports 26 Sea Zone : 1 transport 6 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports 55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 71 Russians : 30 / 37 Japanese : 64 / 77 Americans : 52 / 74 Chinese : 2 / 3 British : 25 / 25 UK_Pacific : 5 / 9 Italians : 21 / 34 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 3 bombers moved from India to Iraq 1 submarine moved from 39 Sea Zone to 45 Sea Zone Americans take 41 Sea Zone from Japanese Americans take 42 Sea Zone from Japanese 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 32 Sea Zone to 26 Sea Zone 2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 32 Sea Zone to Hawaiian Islands 5 fighters moved from 32 Sea Zone to Hawaiian Islands 1 cruiser moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 2 bombers moved from Western United States to Aleutian Islands 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 26 Sea Zone Americans attack with 1 cruiser and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French West Africa Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking French West Africa from Neutral_Axis with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Aleutian Islands Americans attack with 2 bombers, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 2 bombers and 1 mech_infantry in Aleutian Islands, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber and 1 infantry Casualties for Japanese: 2 infantry Battle in Hawaiian Islands Americans attack with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/9 hits, 4,17 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Iraq Americans attack with 3 bombers Italians defend with 1 artillery and 2 infantry Americans roll dice for 3 bombers in Iraq, round 2 : 2/3 hits, 2,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Iraq retreated to Iraq Italians win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Italians: 2 infantry Non Combat Move - Americans 2 bombers moved from Iraq to Persia 1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Aleutian Islands to British Columbia 3 mech_infantrys moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 2 bombers moved from Western United States to Queensland 2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 2 bombers moved from Morocco to Gibraltar 5 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter and 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu retreated to Kansu Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from Union of South Africa to Iraq 2 infantry moved from Persia to Iraq 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq 3 artilleries and 16 infantry moved from India to Burma 1 bomber moved from Gibraltar to Iraq Combat - British Battle in French Madagascar Battle in Anglo Egyptian Sudan British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking French Madagascar from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,83 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Burma British attack with 3 artilleries and 16 infantry Japanese defend with 2 artilleries British roll dice for 3 artilleries and 16 infantry in Burma, round 2 : 4/19 hits, 4,17 expected hits Japanese roll dice for 2 artilleries in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Non Combat Move - British 1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 72 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 armour and 1 mech_infantry moved from India to Burma 1 aaGun moved from India to Burma 2 fighters moved from Morocco to Gibraltar Place Units - British 1 transport placed in 71 Sea Zone 1 destroyer placed in 71 Sea Zone 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : -0,67 British : -0,67 Americans : -0,67 Chinese : -1,83 Japanese : 1,00 -
TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Southern Italy to 94 Sea Zone 1 fighter moved from 98 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Southern Italy to 94 Sea Zone 1 fighter moved from 98 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone Italians roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 94 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Battle in 81 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 81 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 81 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 1 artillery and 2 mech_infantrys British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.83 expected hits 2 mech_infantrys owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan 1 armour owned by the Italians retreated to Egypt British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 artillery and 2 mech_infantrys Battle in Iraq Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians roll dice for 1 artillery and 2 fighters in Iraq, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Iraq to Egypt 1 aaGun and 1 marine moved from Trans-Jordan to Egypt 1 fighter moved from 81 Sea Zone to Egypt 1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from 94 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 airfield, 1 artillery and 2 infantry placed in Egypt 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -5.83 British : 0.83 Americans : 0.33Territory Summary for Italians :
Trans-Jordan : 1 flag Alexandria : 1 flag Egypt : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 marine Cyprus : 1 flag Malta : 1 flag Syria : 1 flag Tunisia : 1 flag Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry Bessarabia : 1 aaGun and 2 infantry Western Ukraine : 1 flag, 1 armour and 1 mech_infantry Crete : 1 flag Greece : 2 infantry 97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports 81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 71 Russians : 30 / 37 Japanese : 61 / 77 Americans : 54 / 81 Chinese : 3 / 3 British : 30 / 30 UK_Pacific : 6 / 9 Italians : 17 / 30 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 129 times 2 was rolled 136 times 3 was rolled 133 times 4 was rolled 156 times 5 was rolled 140 times 6 was rolled 170 times Average roll : 3.639 Median : 4.000 Variance : 1.444 Standard Deviation : 1.202 Total rolls : 864 Null / Other 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Germans Combat 1 was rolled 33 times 2 was rolled 32 times 3 was rolled 31 times 4 was rolled 39 times 5 was rolled 31 times 6 was rolled 45 times Average roll : 3.654 Median : 4.000 Variance : 0.766 Standard Deviation : 0.875 Total rolls : 211 British Combat 1 was rolled 17 times 2 was rolled 21 times 3 was rolled 23 times 4 was rolled 20 times 5 was rolled 24 times 6 was rolled 26 times Average roll : 3.695 Median : 4.000 Variance : 0.391 Standard Deviation : 0.625 Total rolls : 131 Italians Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 18 times 4 was rolled 24 times 5 was rolled 11 times 6 was rolled 17 times Average roll : 3.756 Median : 4.000 Variance : 1.820 Standard Deviation : 1.349 Total rolls : 90 Americans Combat 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 10 times Average roll : 3.535 Median : 3.000 Variance : 0.829 Standard Deviation : 0.911 Total rolls : 43 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.500 Median : 2.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 37 times 2 was rolled 36 times 3 was rolled 23 times 4 was rolled 35 times 5 was rolled 37 times 6 was rolled 28 times Average roll : 3.423 Median : 4.000 Variance : 0.868 Standard Deviation : 0.932 Total rolls : 196 French Combat 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 11 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.897 Median : 4.000 Variance : 2.815 Standard Deviation : 1.678 Total rolls : 29 ANZAC Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.667 Median : 3.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Chinese Combat 1 was rolled 8 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 19 times 6 was rolled 19 times Average roll : 3.893 Median : 4.000 Variance : 1.229 Standard Deviation : 1.109 Total rolls : 84 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3.571 Median : 4.000 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Russians Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 12 times Average roll : 3.886 Median : 4.000 Variance : 1.730 Standard Deviation : 1.315 Total rolls : 35 -
@aequitas-et-veritas -5.8 for the Italians there, nice
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from 32 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,50 Japanese : 1,00 -
TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Ukraine to Bryansk 2 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine 3 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 artilleries and 8 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan 2 bombers moved from Novgorod to Bryansk 1 bomber and 2 tactical_bombers moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Novgorod to Belarus 2 artilleries moved from Western Ukraine to Ukraine -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Ukraine to Bryansk 2 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine 3 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 artilleries and 8 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan 2 bombers moved from Novgorod to Bryansk 1 bomber and 2 tactical_bombers moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Novgorod to Belarus 2 artilleries moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 armour, 2 artilleries, 3 infantry and 11 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 11 mech_infantrys in Ukraine, round 2 : 3/18 hits, 4.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 3 bombers, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 bombers, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 3.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 3 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 artilleries, 8 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 artilleries, 8 infantry and 1 tactical_bomber in Belarus, round 2 : 0/11 hits, 2.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 artilleries, 7 infantry and 1 tactical_bomber in Belarus, round 3 : 2/10 hits, 2.67 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Anglo Egyptian Sudan Germans attack with 3 fighters and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Germans roll dice for 3 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Anglo Egyptian Sudan Germans win with 3 fighters remaining. Battle score for attacker is -1 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Germans 3 fighters moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from Western Germany to Egypt 1 aaGun, 11 armour, 2 artilleries, 6 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine 3 bombers moved from Bryansk to Novgorod 2 infantry moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Belarus 1 infantry moved from Romania to Bessarabia 3 mech_infantrys moved from Poland to Western Ukraine 1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Belarus to Novgorod 2 tactical_bombers moved from Bryansk to Novgorod 1 aaGun moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Normandy Bordeaux 3 infantry placed in Novgorod 1 infantry placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -5.33 British : 0.17 Russians : 0.67Territory Summary for Germans :
Egypt : 6 fighters and 1 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Germany : 1 factory_major and 10 mech_infantrys Belarus : 1 flag, 1 aaGun, 2 artilleries and 7 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag, 1 aaGun and 4 infantry Eastern Poland : 1 flag Bessarabia : 1 flag, 1 infantry Ukraine : 1 flag, 1 aaGun, 13 armour, 4 artilleries, 1 factory_minor, 8 infantry and 28 mech_infantrys Western Ukraine : 1 aaGun, 1 infantry and 3 mech_infantrys Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 3 tactical_bombers 124 Sea Zone : 1 submarine 125 Sea Zone : 1 submarine 113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Bulgaria : 1 flag Greece : 1 flag 97 Sea Zone : 1 mech_infantry Yugoslavia : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 73 Russians : 25 / 37 Japanese : 61 / 77 Americans : 54 / 81 Chinese : 3 / 3 British : 30 / 30 UK_Pacific : 6 / 9 Italians : 17 / 30 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 infantry moved from Tambov to Rostov 1 artillery moved from Volgograd to Tambov 4 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 artillery and 8 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 0,00 -
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 5 destroyers, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 fighters moved from 35 Sea Zone to Dutch New Guinea 2 fighters moved from 35 Sea Zone to Guam 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 bomber moved from French Indo China to Tsinghai 1 bomber moved from Hunan to Tsinghai 2 tactical_bombers moved from Hunan to Tsinghai 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 2 mech_infantrys moved from Manchuria to Anhwe 2 tactical_bombers moved from Hunan to Anhwe 1 artillery moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 6 Sea Zone to 8 Sea Zone -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 5 destroyers, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 fighters moved from 35 Sea Zone to Dutch New Guinea 2 fighters moved from 35 Sea Zone to Guam 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 bomber moved from French Indo China to Tsinghai 1 bomber moved from Hunan to Tsinghai 2 tactical_bombers moved from Hunan to Tsinghai 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 2 mech_infantrys moved from Manchuria to Anhwe 2 tactical_bombers moved from Hunan to Anhwe 1 artillery moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 6 Sea Zone to 8 Sea Zone Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 3/4 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Guam Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 0/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Anhwe Japanese attack with 1 infantry, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Chahar to Kweichow 1 infantry moved from Suiyuyan to Kansu 1 artillery moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Hopei to Suiyuyan 1 aaGun and 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from Anhwe to French Indo China 2 tactical_bombers moved from Tsinghai to Sikang 2 bombers moved from Tsinghai to Sikang 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Guam to 35 Sea Zone 2 fighters moved from Dutch New Guinea to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Hunan to French Indo China Place Units - Japanese 1 carrier, 5 destroyers and 1 transport placed in 6 Sea Zone 1 marine placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -1.17 ANZAC : -0.33 Chinese : -0.33 Japanese : -5.50Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 marine Jehol : 1 flag Manchuria : 1 flag, 1 factory_minor Shensi : 1 flag, 1 artillery Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 mech_infantry Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 aaGun and 1 infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 4 infantry Sikang : 1 flag, 1 artillery, 2 bombers and 2 tactical_bombers Anhwe : 1 flag, 1 aaGun, 3 infantry and 3 mech_infantrys Shan State : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 harbour and 2 marines Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 8 infantry and 3 tactical_bombers Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag, 2 infantry Sumatra : 1 flag 45 Sea Zone : 1 destroyer and 1 transport 37 Sea Zone : 1 submarine 36 Sea Zone : 2 transports 35 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber 21 Sea Zone : 1 transport 16 Sea Zone : 1 destroyer 6 Sea Zone : 1 battleship, 4 carriers, 6 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 55 / 73 Russians : 26 / 33 Japanese : 64 / 72 Americans : 54 / 81 Chinese : 0 / 3 British : 30 / 30 UK_Pacific : 6 / 9 Italians : 17 / 30 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Queensland to 45 Sea Zone 1 bomber moved from Gibraltar to French Central Africa 1 infantry moved from French West Africa to French Central Africa 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 bombers in 45 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in French Central Africa Americans attack with 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in French Central Africa, round 2 : 0/2 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in French Central Africa retreated to French Central Africa Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Non Combat Move - Americans 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from British Columbia to Hawaiian Islands 3 bombers moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 aaGun and 3 mech_infantrys moved from British Columbia to Western United States 1 bomber moved from French Central Africa to French West Africa 2 bombers moved from 45 Sea Zone to Burma Place Units - Americans 2 fighters and 2 infantry placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Hopei Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 4 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Burma to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 bomber moved from Persia to Yunnan 1 infantry moved from Burma to Yunnan 1 bomber moved from Persia to Yunnan Combat - British Battle in Yunnan British attack with 2 bombers and 1 infantry Japanese defend with 1 infantry British roll dice for 2 bombers and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 bombers and 1 infantry in Yunnan, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 2 bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 bombers moved from Yunnan to Burma 2 aaGuns and 3 infantry moved from India to Burma 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Persia 1 fighter moved from Gibraltar to Morocco Place Units - British 2 fighters placed in 80 Sea Zone 1 mech_infantry placed in Persia 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 transport EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -2,00 Americans : -1,67 Neutral_Axis : 0,67 Japanese : -0,33





