thx. Yeah, I go with every possible scramble:
1 Ftr to sz114 3 Ftr to sz113 1 Ftr to NormandyJWW V AeT (allies) game 2
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from Northern Italy to 94 Sea Zone 2 fighters moved from Southern Italy to Malta 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British defend with 1 cruiser and 1 transport Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Italians 1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in Malta Italians attack with 2 artilleries, 2 fighters and 2 infantry British defend with 1 aaGun, 1 fighter and 1 infantry AA fire in Malta : 0/2 hits, 0.33 expected hits Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Malta, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 1/2 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Malta, round 3 : 3/5 hits, 2.00 expected hits British roll dice for 1 fighter in Malta, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun, 1 fighter and 1 infantry Battle in 94 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Non Combat Move - Italians 1 bomber moved from 94 Sea Zone to Southern Italy 2 infantry moved from Albania to Bulgaria 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Romania 1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia 4 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Malta to Libya Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : -0.33 British : 0.83 AA fire in Malta : : -0.33Territory Summary for Italians :
Kenya : 1 flag, 1 infantry Malta : 1 flag, 2 artilleries Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry Romania : 2 armour Northern Italy : 1 aaGun, 1 factory_major and 4 infantry Libya : 1 artillery, 2 fighters and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour 96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports Bulgaria : 2 infantry Yugoslavia : 1 aaGun and 2 infantryProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 38 Japanese : 30 / 42 Americans : 52 / 52 Chinese : 8 / 8 British : 26 / 37 UK_Pacific : 21 / 21 Italians : 12 / 12 ANZAC : 10 / 10 French : 15 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Java 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from New Zealand to Java 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Battle in Northern Italy French attack with 1 artillery and 1 infantry Italians defend with 1 aaGun, 1 factory_major and 4 infantry French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun and 4 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy Italians win with 1 aaGun and 4 infantry remaining. Battle score for attacker is -7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 88 Sea Zone 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 0,67 French : -0,67 -
TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 2 tactical_bombers moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 2 tactical_bombers moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland BelgiumCombat Hit Differential Summary :
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@aequitas-et-veritas scramble out of the UK?
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No scramble. Thank you for asking.
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 2 tactical_bombers moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 2 tactical_bombers moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 99 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry French defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 0/4 hits, 1.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 5 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 6 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 7 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 8 : 1/3 hits, 0.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Greece Germans attack with 3 armour, 4 infantry and 2 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 4 infantry and 2 tactical_bombers in Greece, round 2 : 6/9 hits, 3.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 2 tactical_bombers moved from Greece to 97 Sea Zone 1 bomber moved from 99 Sea Zone to Western Germany 1 fighter moved from 99 Sea Zone to Southern Italy 1 tactical_bomber moved from 99 Sea Zone to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 infantry moved from Bulgaria to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 infantry moved from Western Germany to Germany 6 armour and 4 mech_infantrys moved from France to Yugoslavia 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from France to Normandy Bordeaux 1 bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 2 submarines placed in 112 Sea Zone 4 armour and 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -1.33 British : 0.33 French : -1.67 Neutral_Allies : -0.33Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 mech_infantrys and 3 tactical_bombers Romania : 1 aaGun, 2 artilleries and 8 infantry Poland : 2 aaGuns, 3 artilleries and 14 infantry Germany : 4 armour, 1 factory_major, 1 infantry and 6 mech_infantrys Holland Belgium : 1 aaGun, 1 artillery and 2 infantry Southern Italy : 1 fighter and 2 tactical_bombers 112 Sea Zone : 2 submarines Bulgaria : 1 flag Greece : 1 flag, 3 armour and 3 infantry Yugoslavia : 1 flag, 6 armour and 4 mech_infantrys Finland : 1 flag, 7 infantry 110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 43 / 53 Russians : 37 / 38 Japanese : 30 / 42 Americans : 52 / 52 Chinese : 8 / 8 British : 26 / 37 UK_Pacific : 21 / 21 Italians : 12 / 12 ANZAC : 10 / 10 French : 13 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Rostov to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Russia to Bryansk 3 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Ukraine to Belarus 1 infantry moved from Ukraine to Bessarabia 1 submarine moved from 111 Sea Zone to 109 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Anhwe to Kwangtung 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 marine moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 tactical_bomber moved from Japan to Guam 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Siam to Shan State 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Philippines 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to 42 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to 42 Sea ZoneCombat Hit Differential Summary :
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@aequitas-et-veritas scramble from guam?
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I think you made it pretty clear to NOT scramble:laughing:
Hopefully my Ftr get’s to shoot out an Inf of yours if it survives the Shorbo. -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Anhwe to Kwangtung 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 marine moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 tactical_bomber moved from Japan to Guam 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Siam to Shan State 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Philippines 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to 42 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to 42 Sea Zone Combat - Japanese Battle in Malaya Battle in Guam Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Guam Japanese win, taking Malaya from UK_Pacific, taking Guam from Americans with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Philippines Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 cruisers in Philippines, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 marine in Philippines, round 2 : 0/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 marine in Philippines, round 3 : 2/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers in Shan State, round 2 : 7/12 hits, 5.67 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 destroyer and 1 transport Casualties for British: 1 transport Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 tactical_bomber moved from Guam to 21 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun and 1 infantry moved from Korea to Manchuria 2 infantry moved from Hunan to Yunnan 3 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan 4 fighters and 4 tactical_bombers moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 artilleries and 1 infantry moved from Anhwe to Kweichow 2 bombers moved from Philippines to Hainan Place Units - Japanese 1 factory_minor placed in Manchuria 2 fighters placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : 0.00 ANZAC : -0.33 UK_Pacific : 2.00 Japanese : -2.50Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Jehol : 1 flag, 3 infantry Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 5 infantry Hainan : 2 bombers Yunnan : 1 flag, 1 artillery, 6 fighters, 3 infantry and 6 tactical_bombers Kweichow : 1 flag, 3 artilleries and 5 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 aaGun and 3 infantry Shan State : 1 flag, 1 artillery and 1 infantry Malaya : 1 flag, 1 artillery and 1 harbour Kwangtung : 1 flag, 1 armour and 1 harbour Philippines : 1 flag, 1 airfield, 1 harbour and 1 marine Guam : 1 flag, 1 airfield, 1 artillery, 1 infantry and 1 marine French Indo China : 1 flag, 1 infantry 42 Sea Zone : 1 flag, 1 submarine 37 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports 35 Sea Zone : 2 cruisers, 1 submarine and 1 transport 20 Sea Zone : 1 transport 21 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 16 Sea Zone : 1 destroyer 6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 43 / 48 Americans : 50 / 52 Chinese : 6 / 8 British : 26 / 37 UK_Pacific : 14 / 21 Italians : 12 / 12 ANZAC : 10 / 10 French : 11 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Americans Americans buy 3 bombers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 bomber moved from Hawaiian Islands to Queensland 1 submarine moved from 41 Sea Zone to 79 Sea Zone Place Units - Americans 3 bombers placed in Western United States 1 submarine and 1 transport placed in 101 Sea Zone Americans undo move 1. 3 bombers placed in Eastern United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Shensi to Tsinghai 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 2 aaGuns, 1 artillery and 4 infantry moved from Burma to India 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 battleship moved from 39 Sea Zone to 79 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 battleship moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from New Brunswick Nova Scotia to United Kingdom 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,5,5,6,3,5,5,6,6,4 UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
British : 0,00 Chinese : -0,83 Japanese : 1,67 -
TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Libya to 96 Sea Zone 2 artilleries moved from Malta to 96 Sea Zone 2 artilleries, 2 cruisers, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Libya to Egypt 1 bomber and 1 fighter moved from Southern Italy to Egypt 1 battleship moved from 96 Sea Zone to 98 Sea Zone -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Libya to 96 Sea Zone 2 artilleries moved from Malta to 96 Sea Zone 2 artilleries, 2 cruisers, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Libya to Egypt 1 bomber and 1 fighter moved from Southern Italy to Egypt 1 battleship moved from 96 Sea Zone to 98 Sea Zone Combat - Italians Battle in Egypt Italians attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry British defend with 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Egypt, round 2 : 3/10 hits, 4.17 expected hits British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 1/5 hits, 2.17 expected hits 2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 3 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 27 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber Non Combat Move - Italians 3 fighters moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Greece 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from Bulgaria to Greece 2 armour moved from Romania to Greece 2 infantry moved from Yugoslavia to Bulgaria 1 aaGun moved from Yugoslavia to Bulgaria 1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry and 1 marine placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -0.83 British : -1.17Territory Summary for Italians :
Egypt : 1 flag, 3 artilleries, 1 harbour and 2 infantry Kenya : 1 flag Malta : 1 flag Anglo Egyptian Sudan : 1 flag, 3 fighters and 1 infantry Northern Italy : 1 factory_major and 1 mech_infantry Libya : 1 artillery Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 marine Bulgaria : 1 aaGun and 2 infantry Greece : 2 armour, 1 bomber and 2 infantry Yugoslavia : 1 aaGun and 3 infantry 98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 42 / 48 Americans : 50 / 70 Chinese : 6 / 8 British : 26 / 31 UK_Pacific : 15 / 15 Italians : 14 / 19 ANZAC : 10 / 10 French : 11 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to India 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa Trigger Axis Conquer All France Algeria 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 3: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa Trigger Axis Conquer All France Algeria 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 3 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@JWWII ,please hold on.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to India 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa Trigger Axis Conquer All France Algeria 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 3: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa Trigger Axis Conquer All France Algeria 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 3 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by French to 101 Sea Zone: 1 cruiser and 1 destroyer EDIT: Removing units owned by French from 88 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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You are good to go.





