TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Kenya
1 bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Belgian Congo
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry and 1 marine moved from 96 Sea Zone to Libya
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 97 Sea Zone to Libya
Combat - Italians
Battle in Tunisia
Battle in Libya
Italians attack with 2 fighters, 2 infantry and 1 marine
Americans defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
Italians win, taking Tunisia from Americans, taking Libya from Americans with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kenya
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Kenya, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Kenya
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Belgian Congo
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Belgian Congo to Egypt
1 bomber moved from Kenya to Egypt
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 fighters moved from Libya to 96 Sea Zone
2 mech_infantrys moved from Romania to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 armour and 1 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
1 destroyer moved from 70 Sea Zone to 68 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 carrier and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Place Units - Italians
1 transport placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
1 destroyer placed in 97 Sea Zone
Italians undo move 1.
1 transport placed in 97 Sea Zone
1 infantry placed in Egypt
1 bomber placed in Southern Italy
Italians undo move 3.
Italians undo move 2.
Italians undo move 2.
Italians undo move 1.
1 destroyer and 1 transport placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 4.
1 mech_infantry placed in Egypt
1 transport placed in 98 Sea Zone
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : 1.00
Americans : 0.67
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 mech_infantry
Trans-Jordan : 1 flag, 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Cyprus : 1 flag
Nigeria : 1 flag, 1 infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 artillery and 2 infantry
French Equatorial Africa : 1 flag
Syria : 1 flag
France : 1 infantry
Tunisia : 1 flag, 2 infantry
Northern Italy : 1 factory_major
Libya : 1 infantry and 1 marine
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Rostov : 1 flag
Bessarabia : 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
94 Sea Zone : 1 destroyer and 1 transport
Crete : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 infantry
71 Sea Zone : 1 flag
Northwest Persia : 1 flag
98 Sea Zone : 1 transport
68 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 92
Russians : 18 / 28
Japanese : 68 / 76
Americans : 55 / 82
Chinese : 0 / 2
British : 25 / 29
UK_Pacific : 6 / 9
Italians : 25 / 37
ANZAC : 10 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 marine moved from New South Wales to 62 Sea Zone
1 artillery, 1 marine and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 marine moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in New Guinea
ANZAC roll dice for 1 marine in New Guinea, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 5 : 1/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in New Guinea
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 artillery and 1 marine
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,33
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Tambov
2 infantry moved from Caucasus to Volgograd
13 armour and 24 mech_infantrys moved from Northwest Persia to Persia
1 submarine moved from 110 Sea Zone to 104 Sea Zone
4 fighters moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from Ukraine to Smolensk
1 infantry moved from Archangel to Smolensk
2 fighters moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Archangel to Nenetsia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Tambov
2 infantry moved from Caucasus to Volgograd
13 armour and 24 mech_infantrys moved from Northwest Persia to Persia
1 submarine moved from 110 Sea Zone to 104 Sea Zone
4 fighters moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from Ukraine to Smolensk
1 infantry moved from Archangel to Smolensk
2 fighters moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Archangel to Nenetsia
Combat - Germans
Battle in Persia
Germans attack with 13 armour and 24 mech_infantrys
British defend with 1 aaGun, 1 armour, 1 factory_minor and 2 infantry
Germans roll dice for 13 armour and 24 mech_infantrys in Persia, round 2 : 15/37 hits, 10.50 expected hits
British roll dice for 1 aaGun, 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
1 aaGun owned by the British, 1 mech_infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Persia
Germans win, taking Persia from British with 13 armour and 23 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour and 2 infantry
Battle in 104 Sea Zone
Germans attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Nenetsia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Nenetsia
Germans roll dice for 1 artillery in Nenetsia, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Nenetsia, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Nenetsia
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Volgograd
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Volgograd, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 infantry moved from Novgorod to Archangel
2 fighters moved from Smolensk to Novgorod
1 aaGun and 1 artillery moved from Belarus to Novgorod
1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 aaGun and 3 artilleries moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
2 fighters and 3 tactical_bombers moved from Caucasus to Southern Italy
1 fighter moved from Southern Italy to Egypt
3 bombers moved from Ukraine to Southern Italy
5 infantry and 13 mech_infantrys moved from Ukraine to Bessarabia
3 mech_infantrys moved from Eastern Poland to Bessarabia
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
4 fighters moved from 104 Sea Zone to 110 Sea Zone
1 mech_infantry moved from French Equatorial Africa to French Central Africa
Germans take French Central Africa from Neutral_Axis
1 submarine moved from 124 Sea Zone to 110 Sea Zone
2 fighters moved from Volgograd to Bessarabia
Place Units - Germans
1 destroyer and 2 submarines placed in 110 Sea Zone
2 bombers placed in Western Germany
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -0.17
Americans : -0.33
Russians : 0.33
Territory Summary for Germans :
Egypt : 2 fighters and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
French Central Africa : 1 flag, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys
Germany : 1 factory_major and 6 mech_infantrys
Northern Italy : 1 artillery and 2 infantry
Southern Italy : 3 bombers, 3 fighters and 3 tactical_bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun and 3 infantry
Eastern Poland : 1 flag, 11 mech_infantrys
Bessarabia : 1 flag, 2 fighters, 5 infantry and 16 mech_infantrys
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 aaGun and 3 artilleries
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
104 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 aaGun, 1 artillery and 1 infantry
Persia : 1 flag, 13 armour, 1 factory_minor and 23 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 63 / 92
Russians : 15 / 28
Japanese : 68 / 76
Americans : 55 / 82
Chinese : 0 / 2
British : 23 / 29
UK_Pacific : 6 / 9
Italians : 25 / 37
ANZAC : 10 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
4 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Russia to Smolensk
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Chahar
2 infantry moved from Olgiy to Kansu
1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Novosibirsk to Tsinghai
1 armour and 1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys in Volgograd, round 2 : 3/8 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 aaGun and 3 infantry
AA fire in Archangel : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 2/5 hits, 1,17 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Archangel, round 4 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Russians: 1 fighter and 4 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Rostov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Smolensk, round 2 : 1/6 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Kansu
2 aaGuns and 1 infantry moved from Novosibirsk to Samara
2 infantry moved from Russia to Vologda
2 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Belarus to Bryansk
1 aaGun moved from Russia to Bryansk
1 infantry moved from Dzavhan to Yakut S.S.R.
Place Units - Russians
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 3,00
Italians : -1,00
Russians : 1,17
Japanese : 1,33
AA fire in Archangel : : -0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Chahar
1 bomber moved from Manchuria to Chahar
1 mech_infantry moved from Kweichow to Chahar
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
9 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Chahar
1 bomber moved from Manchuria to Chahar
1 mech_infantry moved from Kweichow to Chahar
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
9 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 9 fighters and 5 tactical_bombers in 25 Sea Zone, round 2 : 6/15 hits, 8.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Jehol
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
9 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 bomber moved from Chahar to French Indo China
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Yunnan
1 aaGun and 4 infantry moved from French Indo China to Yunnan
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Philippines
1 artillery moved from Sikang to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Siam to 37 Sea Zone
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from Shan State to Yunnan
Place Units - Japanese
1 harbour placed in Java
3 mech_infantrys placed in Manchuria
2 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 carrier and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.67
Chinese : 0.67
Japanese : -1.17
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 marine
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag, 2 artilleries and 2 infantry
Yunnan : 1 flag, 1 aaGun and 5 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 aaGun and 1 infantry
Hunan : 1 flag, 1 aaGun and 1 infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 artillery, 1 harbour, 3 infantry and 2 marines
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
36 Sea Zone : 2 transports
35 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 5 destroyers, 11 fighters, 4 submarines and 5 tactical_bombers
Buyant-Uhaa : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 57 / 92
Russians : 22 / 24
Japanese : 68 / 76
Americans : 55 / 82
Chinese : 2 / 2
British : 23 / 29
UK_Pacific : 5 / 9
Italians : 23 / 37
ANZAC : 10 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
3 bombers moved from Russia to Caucasus
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Caucasus
Americans attack with 3 bombers
Germans defend with 1 aaGun and 3 artilleries
AA fire in Caucasus : 0/3 hits, 0,50 expected hits
Americans roll dice for 3 bombers in Caucasus, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 aaGun and 3 artilleries in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 bombers owned by the Americans lost in Caucasus
Americans roll dice for 1 bomber in Caucasus, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
Germans win with 1 artillery remaining. Battle score for attacker is -23
Casualties for Americans: 3 bombers
Casualties for Germans: 1 aaGun and 2 artilleries
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 3 cruisers, 4 destroyers, 10 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 5 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
2 fighters moved from 72 Sea Zone to Belgian Congo
2 infantry moved from India to Burma
2 bombers moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
Combat - British
Battle in Belgian Congo
British attack with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys
Italians defend with 1 mech_infantry
British roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 2/7 hits, 2,17 expected hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Burma
British attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to India
1 armour and 2 mech_infantrys moved from Eastern Persia to India
1 artillery and 2 infantry moved from Eastern Persia to West India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 fighters moved from Belgian Congo to Union of South Africa
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 24 PUs; end with 25 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 2,17
Italians : -0,67
British : 1,00
Americans : 1,83
Japanese : 0,67
AA fire in Caucasus : : -0,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from Americans
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 bomber and 1 fighter moved from Egypt to Belgian Congo
2 mech_infantrys moved from Egypt to Belgian Congo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from Americans
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 bomber and 1 fighter moved from Egypt to Belgian Congo
2 mech_infantrys moved from Egypt to Belgian Congo
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Belgian Congo
Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
British defend with 1 armour, 1 infantry and 3 mech_infantrys
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 4/7 hits, 2.33 expected hits
British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 2/5 hits, 1.83 expected hits
3 mech_infantrys owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Belgian Congo, round 3 : 3/5 hits, 2.00 expected hits
British roll dice for 1 armour in Belgian Congo, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 infantry and 3 mech_infantrys
Non Combat Move - Italians
1 bomber and 1 fighter moved from Belgian Congo to Egypt
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Persia
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 marine moved from Libya to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 marine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
2 fighters moved from 94 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Western Ukraine to Bessarabia
Place Units - Italians
3 infantry placed in Egypt
1 destroyer and 2 fighters placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 2.33
British : -0.33
Americans : -0.17
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 2 mech_infantrys
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Cyprus : 1 flag
Nigeria : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 aaGun and 2 infantry
French Equatorial Africa : 1 flag
Algeria : 1 flag, 1 infantry
Syria : 1 flag
French West Africa : 1 flag, 1 infantry
France : 1 infantry
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 factory_major
Libya : 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Bessarabia : 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
94 Sea Zone : 1 destroyer
Crete : 1 flag
Greece : 2 infantry and 1 marine
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Iraq : 1 flag
71 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 infantry
68 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 92
Russians : 22 / 24
Japanese : 67 / 76
Americans : 53 / 75
Chinese : 2 / 4
British : 23 / 25
UK_Pacific : 6 / 9
Italians : 25 / 37
ANZAC : 10 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 2 fighters and 3 infantry moved from Queensland to New South Wales
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor, 8 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from French Central Africa to Gold Coast
Germans take Gold Coast from British
1 artillery moved from Caucasus to Rostov
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Archangel to Belarus
1 artillery moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Ukraine
2 bombers moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Ukraine
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor, 8 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from French Central Africa to Gold Coast
Germans take Gold Coast from British
1 artillery moved from Caucasus to Rostov
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Archangel to Belarus
1 artillery moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Ukraine
2 bombers moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Ukraine
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 4 fighters
French defend with 1 destroyer
Germans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 104 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Belarus, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 bombers in Rostov, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
13 armour and 23 mech_infantrys moved from Persia to Caucasus
1 aaGun and 1 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
2 bombers moved from Rostov to Bessarabia
2 bombers moved from Ukraine to Bessarabia
1 bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
11 mech_infantrys moved from Eastern Poland to Bessarabia
6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
4 fighters moved from 104 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - Germans
1 factory_minor placed in Caucasus
3 infantry placed in Persia
3 infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 destroyer placed in 93 Sea Zone
2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1.00
French : -0.33
Russians : -1.33
Territory Summary for Germans :
Egypt : 2 fighters and 1 infantry
Gold Coast : 1 flag, 1 mech_infantry
French Equatorial Africa : 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
French Central Africa : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Poland : 3 mech_infantrys
Germany : 1 factory_major and 10 mech_infantrys
Southern Italy : 3 fighters, 1 infantry and 3 tactical_bombers
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 artillery
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 9 mech_infantrys
Bessarabia : 1 flag, 4 bombers, 2 fighters, 3 infantry and 27 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Caucasus : 1 flag, 13 armour, 1 factory_minor and 23 mech_infantrys
112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 transports
125 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 artillery and 1 infantry
Persia : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 63 / 87
Russians : 17 / 24
Japanese : 67 / 76
Americans : 53 / 75
Chinese : 2 / 4
British : 22 / 25
UK_Pacific : 6 / 9
Italians : 25 / 37
ANZAC : 10 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
1 fighter moved from Russia to Rostov
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
3 infantry moved from Kansu to Suiyuyan
3 infantry moved from Tsinghai to Sikang
1 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 91 Sea Zone to 104 Sea Zone
Combat - Russians
Battle in Buryatia
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Suiyuyan, round 7 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Suiyuyan, round 8 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 8 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
2 fighters moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
4 armour and 4 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Samara to Volgograd
2 aaGuns moved from Samara to Russia
1 aaGun and 5 infantry moved from Vologda to Smolensk
Place Units - Russians
1 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,17
Japanese : -3,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Shensi to Sikang
1 infantry and 1 mech_infantry moved from Szechwan to Sikang
2 infantry moved from Yunnan to Burma
1 bomber moved from French Indo China to Suiyuyan
1 fighter moved from French Indo China to Sikang
1 tactical_bomber moved from French Indo China to Sikang
1 bomber moved from French Indo China to Suiyuyan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Shensi to Sikang
1 infantry and 1 mech_infantry moved from Szechwan to Sikang
2 infantry moved from Yunnan to Burma
1 bomber moved from French Indo China to Suiyuyan
1 fighter moved from French Indo China to Sikang
1 tactical_bomber moved from French Indo China to Sikang
1 bomber moved from French Indo China to Suiyuyan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 : 4/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Suiyuyan, round 3 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 fighters in 25 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
3 carriers moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
3 carriers, 4 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 marines moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 19 Sea Zone
5 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
2 bombers moved from Suiyuyan to Jehol
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
1 mech_infantry moved from Soviet Far East to Amur
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in French Indo China
4 destroyers placed in 6 Sea Zone
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -1.00
UK_Pacific : -0.33
Russians : -0.33
Japanese : -1.67
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 1 flag, 2 bombers and 1 mech_infantry
Manchuria : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 1 fighter, 3 infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 artillery and 1 mech_infantry
Kweichow : 1 flag, 1 aaGun and 1 infantry
Hunan : 1 flag, 1 aaGun and 1 infantry
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 artillery and 1 mech_infantry
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 2 marines
Guam : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield and 1 marine
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Siberia : 1 flag
Buryatia : 1 flag, 2 mech_infantrys
French Indo China : 1 flag, 1 aaGun, 1 factory_minor and 5 infantry
Celebes : 1 flag
Java : 1 flag, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 11 fighters, 3 submarines, 3 tactical_bombers and 3 transports
25 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
19 Sea Zone : 2 transports
6 Sea Zone : 4 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 87
Russians : 25 / 29
Japanese : 70 / 78
Americans : 53 / 75
Chinese : 0 / 4
British : 22 / 25
UK_Pacific : 5 / 9
Italians : 23 / 37
ANZAC : 10 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
2 bombers moved from Queensland to 46 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Gibraltar to French West Africa
3 fighters moved from 91 Sea Zone to Algeria
1 armour and 4 infantry moved from Morocco to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
Combat - Americans
Battle in French West Africa
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in French West Africa
Americans win, taking French West Africa from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Algeria
Americans attack with 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber in Algeria, round 2 : 3/9 hits, 3,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 46 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 46 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
2 bombers moved from 46 Sea Zone to Queensland
2 artilleries moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
2 transports moved from 54 Sea Zone to 62 Sea Zone
2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 10 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from French West Africa to Gibraltar
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Morocco to Algeria
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 87 Sea Zone
2 fighters moved from 91 Sea Zone to 87 Sea Zone
1 aaGun moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Algeria to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
2 armour and 2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Morocco to 94 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
2 bombers moved from India to Burma
10 infantry moved from India to Burma
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 armour moved from 70 Sea Zone to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Union of South Africa to Belgian Congo
1 battleship moved from 71 Sea Zone to 68 Sea Zone
British take 71 Sea Zone from Italians
1 destroyer moved from 71 Sea Zone to 68 Sea Zone
1 carrier and 1 cruiser moved from 71 Sea Zone to 70 Sea Zone
Combat - British
Battle in Belgian Congo
British attack with 1 armour, 2 fighters and 1 mech_infantry
Italians defend with 1 artillery and 2 mech_infantrys
British roll dice for 1 cruiser in Belgian Congo, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 2 mech_infantrys in Belgian Congo, round 2 : 1/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour and 2 fighters in Belgian Congo, round 3 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 mech_infantrys
Battle in Burma
British attack with 2 bombers, 1 fighter, 12 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 bombers, 1 fighter, 12 infantry and 1 tactical_bomber in Burma, round 2 : 4/16 hits, 4,50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 bombers, 1 fighter, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 93 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British roll dice for 2 fighters in 93 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 68 Sea Zone
British attack with 1 battleship and 1 destroyer
Italians defend with 1 destroyer
British roll dice for 1 battleship and 1 destroyer in 68 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer in 68 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 68 Sea Zone
British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
2 fighters moved from Belgian Congo to 70 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to India
5 infantry moved from India to Burma
2 aaGuns moved from India to Burma
1 armour and 1 mech_infantry moved from India to Burma
4 artilleries and 5 infantry moved from India to Burma
1 artillery and 2 infantry moved from West India to Eastern Persia
1 fighter moved from 94 Sea Zone to Algeria
2 fighters moved from 93 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,67
British : 0,83
Americans : -1,00
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Egypt to Kenya
Italians take Kenya from British
1 bomber moved from Egypt to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Egypt to Ukraine
1 bomber and 2 fighters moved from Egypt to Belgian Congo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Egypt to Kenya
Italians take Kenya from British
1 bomber moved from Egypt to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Egypt to Ukraine
1 bomber and 2 fighters moved from Egypt to Belgian Congo
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Ukraine
retreated to Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Belgian Congo
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Belgian Congo, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber and 2 fighters moved from Belgian Congo to Egypt
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Greece to 97 Sea Zone
1 marine moved from Greece to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from Ukraine to Bessarabia
1 bomber moved from Ukraine to Poland
Place Units - Italians
3 mech_infantrys placed in Egypt
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Italians undo move 3.
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2,2,3,2
Italians collect 21 PUs (1 lost to blockades); end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -2.83
British : 0.50
Russians : 0.67
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Cyprus : 1 flag
Nigeria : 1 flag
Kenya : 1 flag, 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 aaGun, 2 infantry and 1 marine
French Equatorial Africa : 1 flag
Syria : 1 flag
France : 1 infantry
Tunisia : 1 flag, 1 infantry
Poland : 1 bomber
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Libya : 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Bessarabia : 1 aaGun, 1 armour, 1 fighter and 2 mech_infantrys
Crete : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Iraq : 1 flag
81 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Northwest Persia : 1 flag
Persia : 1 infantry
Production/PUs Summary :
Germans : 57 / 87
Russians : 25 / 29
Japanese : 69 / 78
Americans : 55 / 75
Chinese : 0 / 4
British : 21 / 26
UK_Pacific : 6 / 9
Italians : 22 / 38
ANZAC : 10 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
4 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :