Had to re-do my turn, since I mis-clicked and didn’t declare war with France. Only rolls were your convoy on Java, which you maxed out both times anyways, so no effect.
19L Odonis (L) vs AetV (X) game I
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 carriers, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Gibraltar to French West Africa Combat - Americans Battle in French West Africa Americans attack with 1 armour, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from French West Africa to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to British Columbia 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : -0.33 Neutral_Axis : -0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hopei 7 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : -1.50 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 carriers, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Gibraltar to French West Africa Combat - Americans Battle in French West Africa Americans attack with 1 armour, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from French West Africa to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to British Columbia 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hopei 7 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Morocco 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 2 artilleries moved from Ethiopia to British Somaliland 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in British Somaliland British attack with 2 artilleries Italians defend with 1 infantry British roll dice for 2 artilleries in British Somaliland, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Italians: 1 infantry Battle in Morocco British attack with 1 artillery, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking Morocco from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Algeria British attack with 1 armour, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking Algeria from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in 94 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to Gibraltar 1 bomber moved from Algeria to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 2 infantry moved from Rhodesia to Tanganyika Territory 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 3 aaGuns and 5 infantry moved from Burma to India 2 fighters and 1 tactical_bomber moved from Shan State to India Place Units - British 1 artillery, 1 infantry and 1 marine placed in Union of South Africa 2 fighters placed in United Kingdom 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,1 British collect 30 PUs (1 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,2,2,3,3,3,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 2.67 Italians : 0.33 Americans : -0.33 Chinese : -1.50 Neutral_Axis : -1.00 Japanese : -0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 factory_minor; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 artillery moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria 1 fighter moved from Southern Italy to 94 Sea Zone 1 bomber moved from Tobruk to Eastern Poland 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Combat - Italians Battle in 92 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 94 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Algeria Italians attack with 1 artillery and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Italians lost in Algeria 1 artillery owned by the Italians retreated to Tunisia British win with 1 armour and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Eastern Poland Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 2 : 0/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 3 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Yugoslavia to Romania 1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Romania 1 battleship, 2 cruisers and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from 94 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Alexandria to Egypt 1 armour moved from Egypt to Syria Italians take Syria from Neutral_Axis 1 mech_infantry moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 1 bomber moved from Eastern Poland to Romania Place Units - Italians 1 factory_minor placed in Egypt Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : -2,33 British : -0,50 Russians : -0,67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 71 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 09:28:34
Savegame -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States 2 bombers moved from Western Germany to Baltic States 1 bomber moved from Western Germany to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in 114 Sea Zone Germans attack with 1 bomber and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Germans roll dice for 1 bomber in 114 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits retreated to 114 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Baltic States Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Eastern Poland 1 bomber moved from 114 Sea Zone to Eastern Poland 3 aaGuns, 1 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland 1 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland 4 infantry moved from Romania to Eastern Poland 9 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 3 artilleries and 3 infantry moved from Normandy Bordeaux to France 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 armour moved from Greece to 97 Sea Zone Place Units - Germans 2 bombers placed in Western Germany 2 artilleries placed in Western Germany 3 mech_infantrys placed in Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -1,17 Russians : -0,33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from Belarus to Baltic States 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 1 fighter moved from Russia to Baltic States Combat - Russians Battle in Karelia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg retreated to Vyborg Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Vyborg to Bryansk 1 fighter and 1 tactical_bomber moved from Karelia to Russia 1 fighter moved from Baltic States to Bryansk 3 artilleries and 10 infantry moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 1 aaGun, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Russia to Bryansk 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia 1 fighter moved from Rostov to Russia 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 aaGun moved from Novgorod to Belarus Place Units - Russians 3 infantry placed in Ukraine 1 armour, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -1.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 artillery and 2 infantry moved from Malaya to Shan State 3 artilleries and 2 infantry moved from French Indo China to Shan State 1 marine moved from French Indo China to Shan State 2 bombers moved from French Indo China to Shan State 3 infantry moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 destroyer moved from 36 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 2 fighters and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 1/4 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 fighter and 2 tactical_bombers in Szechwan, round 3 : 1/3 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 10/15 hits, 6,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 artillery moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Anhwe 1 mech_infantry moved from Manchuria to Chahar 2 fighters moved from Japan to Caroline Islands 1 fighter and 1 tactical_bomber moved from Manchuria to Japan Place Units - Japanese 1 factory_minor placed in French Indo China Japanese undo move 1. 1 factory_minor placed in Malaya 1 artillery and 1 infantry placed in Manchuria 1 armour placed in Manchuria 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese : 0,33 UK_Pacific : 0,67 Japanese : 1,50 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 cruiser, 3 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 2 bombers moved from Gibraltar to Tunisia 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 3 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Marianas Battle in 92 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win, taking Marianas from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 2 bombers Italians defend with 1 artillery Americans roll dice for 2 bombers in Tunisia, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 45 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Americans roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -16 Casualties for Americans: 1 fighter and 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 22 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 54 Sea Zone to 22 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 2 fighters moved from Hawaiian Islands to 22 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 2 bombers moved from Tunisia to Gibraltar 1 armour moved from French West Africa to 87 Sea Zone 1 armour and 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to British Columbia Place Units - Americans 1 fighter and 1 marine placed in Eastern United States 1 bomber and 2 fighters placed in Western United States 1 transport placed in 10 Sea Zone 1 cruiser and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Italians : -0.50 Americans : -1.00 Japanese : 1.00 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Chahar 3 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 1 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Anhwe 1 fighter moved from Hunan to Hopei Place Units - Chinese 3 infantry placed in Hopei 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 cruiser, 3 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 2 bombers moved from Gibraltar to Tunisia 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 3 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Marianas Battle in 92 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win, taking Marianas from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 2 bombers Italians defend with 1 artillery Americans roll dice for 2 bombers in Tunisia, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 45 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Americans roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -16 Casualties for Americans: 1 fighter and 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 22 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 54 Sea Zone to 22 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 2 fighters moved from Hawaiian Islands to 22 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 2 bombers moved from Tunisia to Gibraltar 1 armour moved from French West Africa to 87 Sea Zone 1 armour and 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to British Columbia Place Units - Americans 1 fighter and 1 marine placed in Eastern United States 1 bomber and 2 fighters placed in Western United States 1 transport placed in 10 Sea Zone 1 cruiser and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Chahar 3 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 1 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 2 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Anhwe 1 fighter moved from Hunan to Hopei Place Units - Chinese 3 infantry placed in Hopei 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 35 PUs; British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Algeria to Libya British take Tunisia from Italians British take Libya from Italians 1 bomber moved from Gibraltar to Iraq 3 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 marine moved from Union of South Africa to 71 Sea Zone 1 cruiser and 1 marine moved from 71 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 mech_infantrys moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Yunnan British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan retreated to Yunnan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 4 infantry and 1 marine Italians defend with 3 infantry and 1 mech_infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 4 infantry and 1 marine in Iraq, round 2 : 1/7 hits, 2.17 expected hits Italians roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Iraq British roll dice for 1 artillery, 1 bomber, 4 infantry and 1 marine in Iraq, round 3 : 3/7 hits, 2.17 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Iraq, round 3 : 3/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 3 infantry and 1 mech_infantry Casualties for British: 3 infantry Battle in Trans-Jordan British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Tanganyika Territory to Ethiopia 1 mech_infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Tanganyika Territory to Kenya 3 aaGuns, 1 armour, 1 artillery and 8 infantry moved from India to West India 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from Yunnan to West India 1 bomber moved from Iraq to Northwest Persia 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to Tunisia Place Units - British 1 armour and 1 infantry placed in Quebec 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 factory_minor placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : 0.83 British : -1.50 Americans : -1.00 Chinese : 0.67 Japanese : 1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Greece to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 bomber moved from Romania to 114 Sea Zone 1 fighter moved from Southern Italy to 114 Sea Zone 1 infantry moved from Tobruk to Libya 1 fighter moved from Southern Italy to Libya 2 artilleries moved from Egypt to Trans-Jordan Combat - Italians Battle in Cyprus Battle in Trans-Jordan Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 artillery Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Cyprus from British, taking Trans-Jordan from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Western Ukraine Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Libya Italians attack with 1 fighter and 1 infantry British defend with 1 armour Italians roll dice for 1 fighter and 1 infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 fighter in Libya, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Libya Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in 114 Sea Zone Italians attack with 1 bomber and 1 fighter Russians defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Italians 1 bomber and 1 fighter moved from 114 Sea Zone to Germany 1 aaGun moved from Romania to Eastern Poland 1 aaGun and 2 infantry moved from Yugoslavia to Romania 1 fighter moved from Libya to Alexandria 1 infantry moved from Egypt to Alexandria Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0,67 British : 0,67 Russians : -0,83 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 1 mech_infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 1 mech_infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33 -
TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Eastern Poland to Belarus 2 fighters and 2 tactical_bombers moved from Western Germany to Belarus 1 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 3 bombers moved from Eastern Poland to Russia 1 infantry moved from 99 Sea Zone to Crete 1 tactical_bomber moved from Egypt to 81 Sea Zone 3 infantry moved from Finland to Karelia 1 mech_infantry moved from Germany to Baltic States 1 bomber moved from Western Germany to Karelia -
Interceptors for Moscow?
-
@aequitas-et-veritas
max intercept -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Eastern Poland to Belarus 2 fighters and 2 tactical_bombers moved from Western Germany to Belarus 1 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 3 bombers moved from Eastern Poland to Russia 1 infantry moved from 99 Sea Zone to Crete 1 tactical_bomber moved from Egypt to 81 Sea Zone 3 infantry moved from Finland to Karelia 1 mech_infantry moved from Germany to Baltic States 1 bomber moved from Western Germany to Karelia Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 0/3 hits, 0,50 expected hits Defenders Fire, : 2/2 hits, 0,67 expected hits 2 bombers owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Crete Battle in 81 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win, taking Crete from Neutral_Allies with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novgorod Germans attack with 2 artilleries and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Karelia, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 aaGun and 3 infantry AA fire in Belarus : 0/3 hits, 0,50 expected hits Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2,83 expected hits Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 3 : 3/6 hits, 2,67 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Cleaning up after air battles Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 3 aaGuns, 10 armour, 5 artilleries, 20 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Baltic States to Western Ukraine 2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland 1 bomber moved from Karelia to Eastern Poland 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 bomber moved from Western Germany to Eastern Poland 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 1 armour and 1 mech_infantry moved from Northern Italy to Western Germany 2 infantry moved from France to Northern Italy Place Units - Germans 3 infantry placed in France 5 armour and 3 infantry placed in Germany Germans undo move 2. 5 armour and 2 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 46 PUs; end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0,83 Germans : -0,83 Defenders Fire, : : 1,33 Attackers Fire, : : -0,50 Russians : 0,00 AA fire in Belarus : : -0,50





