Had to re-do my turn, since I mis-clicked and didn’t declare war with France. Only rolls were your convoy on Java, which you maxed out both times anyways, so no effect.
19L Odonis (L) vs AetV (X) game I
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 bomber moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Tambov Combat - Germans Battle in Tambov Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 2 armour and 3 mech_infantrys moved from Novgorod to Nenetsia 3 armour moved from Eastern Poland to Ukraine 3 aaGuns, 11 armour, 4 artilleries, 15 infantry and 3 mech_infantrys moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Tambov to Novgorod 1 artillery and 1 infantry moved from Ukraine to Rostov 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod 2 infantry moved from Novgorod to Belarus 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 bombers moved from Western Germany to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 fighter moved from Crete to Western Germany 1 tactical_bomber moved from Crete to Western Germany Place Units - Germans 1 bomber placed in Novgorod 3 artilleries placed in Ukraine 3 infantry placed in Western Germany 2 mech_infantrys placed in Novgorod 2 infantry and 5 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 2 infantry EDIT: Removing units owned by Germans from Northern Italy: 2 infantry EDIT: Turning off Edit Mode Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 1,83 Russians : -0,67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Nenetsia 5 fighters and 1 tactical_bomber moved from Russia to Nenetsia 1 artillery and 1 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Persia to Caucasus 4 infantry moved from Siberia to Amur 5 infantry moved from Sakha to Amur Combat - Russians Battle in Caucasus Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Amur Russians attack with 9 infantry Japanese defend with 2 infantry Russians roll dice for 9 infantry in Amur, round 2 : 3/9 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Tambov Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Russians retreated to Russia Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Nenetsia Russians attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 armour, 1 artillery and 3 mech_infantrys Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Nenetsia, round 2 : 4/6 hits, 2.33 expected hits 1 mech_infantry owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Nenetsia Russians roll dice for 3 fighters and 1 tactical_bomber in Nenetsia, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 2 armour in Nenetsia, round 3 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 2 armour owned by the Germans lost in Nenetsia Russians win with 3 fighters remaining. Battle score for attacker is -13 Casualties for Russians: 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 2 armour, 1 artillery and 3 mech_infantrys Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Nenetsia to Russia 1 aaGun and 6 infantry moved from Buryatia to Amur 1 aaGun moved from Sakha to Amur 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia Place Units - Russians 1 artillery, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 1.67 Italians : -0.33 Russians : -0.33 Japanese : -0.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Kwangsi 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi 1 bomber moved from French Indo China to Kiangsi 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 artillery and 1 infantry moved from Jehol to Shantung 1 bomber moved from French Indo China to Anhwe 2 infantry moved from Jehol to Anhwe 1 armour moved from Jehol to Shantung 1 bomber moved from Japan to Shantung 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 bomber moved from French Indo China to Kwangsi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Dutch New Guinea Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 2,67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Kiangsi Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Shantung, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to French Indo China 1 bomber moved from Kwangsi to French Indo China 1 bomber moved from Kiangsi to French Indo China 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from Burma to Yunnan 2 artilleries and 1 infantry moved from Burma to India 1 bomber moved from Shantung to French Indo China 2 infantry moved from Korea to Manchuria 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 2 fighters placed in India 1 armour and 2 mech_infantrys placed in Malaya 3 infantry placed in French Indo China 1 fighter and 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : 0,00 Chinese : -1,33 Japanese : 1,00 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 20 Sea Zone 2 bombers moved from Persia to Volgograd 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 2 infantry moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 marine moved from Alexandria to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 marine moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 1 artillery, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone -
@Odonis
scramble? -
@Odonis no scramble
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 20 Sea Zone 2 bombers moved from Persia to Volgograd 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 2 infantry moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 marine moved from Alexandria to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 marine moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 1 artillery, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Battle in Korea Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser and 1 transport Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone Japanese win, taking Korea from Japanese with 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Japanese: 1 cruiser Battle in Volgograd Americans attack with 2 bombers Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 2 bombers in Volgograd, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Battle in Southern Italy Americans attack with 2 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine and 1 mech_infantry Germans defend with 2 fighters, 2 infantry and 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry AA fire in Southern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 2 : 7/15 hits, 5.33 expected hits Italians roll dice for 1 aaGun, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Italy, round 2 : 5/14 hits, 5.83 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Germans, 1 bomber owned by the Italians, 5 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 2 artilleries, 4 fighters, 1 marine and 1 mech_infantry in Southern Italy, round 3 : 6/10 hits, 4.33 expected hits Italians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Italy, round 3 : 3/7 hits, 3.67 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 tactical_bombers owned by the Germans, 2 artilleries owned by the Americans, 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 armour, 4 fighters and 1 marine in Southern Italy, round 4 : 5/7 hits, 3.33 expected hits Italians roll dice for 1 fighter in Southern Italy, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 armour owned by the Americans lost in Southern Italy Americans captures 16PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 4 fighters and 1 marine remaining. Battle score for attacker is 61 Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Casualties for Italians: 1 aaGun, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry Casualties for Germans: 2 fighters, 2 infantry and 2 tactical_bombers triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 4 fighters moved from Southern Italy to 95 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Volgograd to Russia 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 16 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,2,1,2,1,3,3,6 Americans collect 57 PUs (3 lost to blockades); end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : 0.67 Italians : -1.17 Americans : 6.00 AA fire in Southern Italy : : -0.50 Japanese : 0.50 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 1 infantry moved from Hunan to Kweichow Place Units - Chinese 1 infantry placed in Kiangsu 1 infantry placed in Hunan 3 infantry placed in Chahar 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : 1.00 -
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 38 PUs; British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Alexandria to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from Persia to 97 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 carrier, 2 cruisers, 1 fighter, 1 marine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy Combat - British Battle in Northern Italy British attack with 1 artillery and 1 infantry Italians defend with 1 aaGun and 1 factory_major 1 aaGun owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 2 cruisers, 5 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transportCombat Hit Differential Summary :
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@Odonis
submerge sub?
OOL? -
@Odonis sub stays and is fighting.
Max Def., please.
Thank you. -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 20 Sea Zone 2 bombers moved from Persia to Volgograd 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 2 infantry moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 marine moved from Alexandria to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 marine moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 1 artillery, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Battle in Korea Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser and 1 transport Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone Japanese win, taking Korea from Japanese with 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Japanese: 1 cruiser Battle in Volgograd Americans attack with 2 bombers Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 2 bombers in Volgograd, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Battle in Southern Italy Americans attack with 2 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine and 1 mech_infantry Germans defend with 2 fighters, 2 infantry and 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry AA fire in Southern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 2 : 7/15 hits, 5.33 expected hits Italians roll dice for 1 aaGun, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Italy, round 2 : 5/14 hits, 5.83 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Germans, 1 bomber owned by the Italians, 5 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 2 artilleries, 4 fighters, 1 marine and 1 mech_infantry in Southern Italy, round 3 : 6/10 hits, 4.33 expected hits Italians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Italy, round 3 : 3/7 hits, 3.67 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 tactical_bombers owned by the Germans, 2 artilleries owned by the Americans, 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 armour, 4 fighters and 1 marine in Southern Italy, round 4 : 5/7 hits, 3.33 expected hits Italians roll dice for 1 fighter in Southern Italy, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 armour owned by the Americans lost in Southern Italy Americans captures 16PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 4 fighters and 1 marine remaining. Battle score for attacker is 61 Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Casualties for Italians: 1 aaGun, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry Casualties for Germans: 2 fighters, 2 infantry and 2 tactical_bombers triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 4 fighters moved from Southern Italy to 95 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Volgograd to Russia 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 16 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,2,1,2,1,3,3,6 Americans collect 57 PUs (3 lost to blockades); end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 1 infantry moved from Hunan to Kweichow Place Units - Chinese 1 infantry placed in Kiangsu 1 infantry placed in Hunan 3 infantry placed in Chahar 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 38 PUs; British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Alexandria to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from Persia to 97 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 carrier, 2 cruisers, 1 fighter, 1 marine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy Combat - British Battle in Northern Italy British attack with 1 artillery and 1 infantry Italians defend with 1 aaGun and 1 factory_major 1 aaGun owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 2 cruisers, 5 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians British roll dice for 1 carrier and 2 cruisers in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 3 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 2 cruisers in 97 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 6/7 hits, 3.67 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the British, 1 bomber owned by the British, 1 submarine owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone 1 marine owned by the British lost in Greece Italians win with 1 battleship, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is -83 Casualties for British: 1 bomber, 1 carrier, 2 cruisers, 5 fighters and 1 tactical_bomber Casualties for Italians: 1 carrier, 1 destroyer and 1 submarine 2 fighters owned by the Italians forced to land in Yugoslavia Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Tobruk to Libya 1 artillery moved from Egypt to Alexandria 3 fighters moved from United Kingdom to Southern Italy 3 aaGuns, 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Persia to Eastern Persia 3 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6 British collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.67 Italians : 2.17 British : -3.17 Americans : 6.00 AA fire in Southern Italy : : -0.50 Chinese : 0.33 Japanese : 1.50 -
@Odonis @aequitas-et-veritas
I landed your planes in Yugo, but feel free to edit to Greece or Albania -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 armour moved from Rostov to Volgograd 1 aaGun and 1 infantry moved from Ukraine to Rostov 1 aaGun and 1 infantry moved from Western Ukraine to Ukraine Turn Complete - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to New Guinea 1 fighter moved from Queensland to Guam Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Egypt to Southern Italy 1 destroyer moved from 81 Sea Zone to 95 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Samara Germans take Samara from Russians 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Novgorod to Vologda 2 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Vologda 4 bombers moved from Novgorod to Russia 1 fighter moved from Novgorod to Tambov 1 artillery and 2 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 2 mech_infantrys moved from Rostov to Caucasus 11 armour moved from Rostov to Caucasus 2 artilleries and 4 infantry moved from France to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter moved from Novgorod to Vologda 1 fighter moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Vologda 1 infantry moved from Rostov to Tambov -
@Odonis , intercept?
Moscow -
@aequitas-et-veritas
full intercept





