Guten Morgen Martin,
steigt dein fig in UK auf ?
@Odonis, i forgot a NCM move on my G turn.
=1× Inf on Ita TT
If you allow this, i would so the edit on my J turn.
It is not interfering with any of your Russian moves and hope that is ok with you.
Thank you upfront and kind regards.
AetV
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Smolensk
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 bomber moved from Eastern Poland to 114 Sea Zone
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 4 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 1 transport
Germans roll dice for 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 transport owned by the British and 1 cruiser owned by the British lost in 81 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Non Combat Move - Germans
2 fighters moved from Egypt to Southern Italy
2 tactical_bombers moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Crete
1 fighter moved from Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 10 armour, 4 artilleries, 19 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 armour and 1 infantry moved from Germany to 114 Sea Zone
1 armour and 1 infantry moved from Germany to 114 Sea Zone
2 armour, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 armour and 2 infantry moved from 115 Sea Zone to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 armour moved from Germany to Eastern Poland
1 bomber moved from 114 Sea Zone to Western Germany
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
Place Units - Germans
6 mech_infantrys placed in Germany
3 mech_infantrys placed in Novgorod
2 infantry placed in Germany
1 infantry placed in Western Germany
1 bomber placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,50
British : -1,00
Russians : -1,83
@Odonis , you#re good to go.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Rostov
1 fighter moved from Russia to Smolensk
2 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Rostov to Russia
1 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
1 mech_infantry moved from Syria to Persia
2 armour and 1 mech_infantry moved from Iraq to Persia
5 infantry moved from Amur to Sakha
6 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Sakha
1 aaGun moved from Amur to Buryatia
4 infantry moved from Amur to Siberia
1 infantry moved from Amur to Korea
Place Units - Russians
1 fighter, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,6
Russians collect 28 PUs (1 lost to blockades); end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.83
@aequitas-et-veritas said in 19L Odonis (L) vs AetV (X) game I:
@Odonis, i forgot a NCM move on my G turn.
=1× Inf on Ita TT
If you allow this, i would so the edit on my J turn.
It is not interfering with any of your Russian moves and hope that is ok with you.
Thank you upfront and kind regards.
AetV
No problem at all!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 7 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from French Indo China to India
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Philippines to Java
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kwangtung
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangtung
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
2 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 artillery and 3 infantry moved from Manchuria to Jehol
1 bomber moved from Japan to Amur
1 bomber moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 armour moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 marine
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits
ANZAC roll dice for 1 artillery and 1 marine in Java, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1,50 expected hits
ANZAC roll dice for 1 marine in Java, round 3 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 artillery and 1 marine
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 marine and 2 tactical_bombers
Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 1 fighter, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 4/5 hits, 2,67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 marine and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Amur
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Amur, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Jehol, round 2 : 3/6 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 3 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 4 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 2 : 3/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 11PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 22 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 armour moved from Burma to Yunnan
1 armour moved from Malaya to Yunnan
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 bombers moved from India to French Indo China
1 bomber moved from Jehol to French Indo China
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 bomber moved from Amur to Japan
2 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 submarines placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -1,33
Chinese : -0,33
UK_Pacific : 1,67
Russians : -0,67
Japanese : 3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 marine moved from Morocco to 92 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Alexandria
1 transport moved from 20 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Alexandria
Non Combat Move - Americans
1 bomber moved from Wake Island to Midway
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 armour and 1 infantry moved from French West Africa to 87 Sea Zone
1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
Place Units - Americans
1 fighter placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Anhwe to Jehol
3 infantry moved from Chahar to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Hopei to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun, 1 armour, 1 artillery and 5 infantry
AA fire in Jehol : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Jehol, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 1 artillery and 5 infantry in Jehol, round 2 : 3/7 hits, 2.50 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Jehol, round 3 : 3/6 hits, 2.17 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Jehol, round 4 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Chinese lost in Jehol
retreated to Jehol
Japanese win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 2 armour, 1 fighter and 1 tactical_bomber
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 2.17 expected hits
1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
1 fighter moved from Jehol to Hopei
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Chahar
1 infantry placed in Szechwan
1 infantry placed in Hunan
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : -0.17
Chinese : -0.17
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 marine moved from Morocco to 92 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Alexandria
1 transport moved from 20 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Alexandria
Non Combat Move - Americans
1 bomber moved from Wake Island to Midway
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 armour and 1 infantry moved from French West Africa to 87 Sea Zone
1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
Place Units - Americans
1 fighter placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Anhwe to Jehol
3 infantry moved from Chahar to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Hopei to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun, 1 armour, 1 artillery and 5 infantry
AA fire in Jehol : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Jehol, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 1 artillery and 5 infantry in Jehol, round 2 : 3/7 hits, 2.50 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Jehol, round 3 : 3/6 hits, 2.17 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Jehol, round 4 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Chinese lost in Jehol
retreated to Jehol
Japanese win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 2 armour, 1 fighter and 1 tactical_bomber
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 2.17 expected hits
1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
1 fighter moved from Jehol to Hopei
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Chahar
1 infantry placed in Szechwan
1 infantry placed in Hunan
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 36 PUs;
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 1 marine moved from Trans-Jordan to Egypt
1 armour moved from Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 bomber moved from Persia to Egypt
1 fighter and 1 tactical_bomber moved from Persia to Egypt
2 infantry moved from West India to India
1 fighter moved from West India to India
Combat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/10 hits, 4.00 expected hits
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits
2 mech_infantrys owned by the British, 1 armour owned by the Germans, 1 artillery owned by the Italians, 2 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Germans: 1 armour
Battle in India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter and 2 infantry in India, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
British roll dice for 1 fighter and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
retreated to India
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
3 aaGuns and 5 infantry moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 fighter moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 carrier and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Tunisia to Libya
2 fighters moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Egypt to Persia
1 fighter moved from Gibraltar to Alexandria
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kazakhstan: 2 bombers
EDIT: Adding units owned by Americans to Persia: 2 bombers
EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in Persia
British undo move 2.
1 artillery and 1 infantry placed in Persia
1 transport placed in 80 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Jehol : : -0.17
British : 0.50
Italians : 1.00
Chinese : -0.17
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 bomber moved from Novgorod to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 2 mech_infantrys
Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 2/2 hits, 1,17 expected hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,83
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
2 armour and 3 mech_infantrys moved from Novgorod to Nenetsia
3 armour moved from Eastern Poland to Ukraine
3 aaGuns, 11 armour, 4 artilleries, 15 infantry and 3 mech_infantrys moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Tambov to Novgorod
1 artillery and 1 infantry moved from Ukraine to Rostov
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
2 infantry moved from Novgorod to Belarus
1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
2 bombers moved from Western Germany to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 fighter moved from Crete to Western Germany
1 tactical_bomber moved from Crete to Western Germany
Place Units - Germans
1 bomber placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in Western Germany
2 mech_infantrys placed in Novgorod
2 infantry and 5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 2 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1,83
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Nenetsia
5 fighters and 1 tactical_bomber moved from Russia to Nenetsia
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Persia to Caucasus
4 infantry moved from Siberia to Amur
5 infantry moved from Sakha to Amur
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 9 infantry
Japanese defend with 2 infantry
Russians roll dice for 9 infantry in Amur, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Tambov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
1 artillery owned by the Russians retreated to Russia
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Nenetsia
Russians attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery and 3 mech_infantrys
Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Nenetsia, round 2 : 4/6 hits, 2.33 expected hits
1 mech_infantry owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Nenetsia
Russians roll dice for 3 fighters and 1 tactical_bomber in Nenetsia, round 3 : 2/4 hits, 2.17 expected hits
Germans roll dice for 2 armour in Nenetsia, round 3 : 1/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians and 2 armour owned by the Germans lost in Nenetsia
Russians win with 3 fighters remaining. Battle score for attacker is -13
Casualties for Russians: 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 2 armour, 1 artillery and 3 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Nenetsia to Russia
1 aaGun and 6 infantry moved from Buryatia to Amur
1 aaGun moved from Sakha to Amur
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
Place Units - Russians
1 artillery, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.67
Italians : -0.33
Russians : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Kwangsi
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 bomber moved from French Indo China to Kiangsi
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 artillery and 1 infantry moved from Jehol to Shantung
1 bomber moved from French Indo China to Anhwe
2 infantry moved from Jehol to Anhwe
1 armour moved from Jehol to Shantung
1 bomber moved from Japan to Shantung
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to Kwangsi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 2,67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Shantung, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from Kiangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Burma to Yunnan
2 artilleries and 1 infantry moved from Burma to India
1 bomber moved from Shantung to French Indo China
2 infantry moved from Korea to Manchuria
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 fighters placed in India
1 armour and 2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
1 fighter and 2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
Chinese : -1,33
Japanese : 1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to 20 Sea Zone
2 bombers moved from Persia to Volgograd
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 marine moved from Alexandria to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 marine moved from 95 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to Southern Italy
1 artillery, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
@Odonis
scramble?
@Odonis no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to 20 Sea Zone
2 bombers moved from Persia to Volgograd
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 marine moved from Alexandria to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 marine moved from 95 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to Southern Italy
1 artillery, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Korea
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone
Japanese win, taking Korea from Japanese with 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 cruiser
Battle in Volgograd
Americans attack with 2 bombers
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 2 bombers in Volgograd, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in Southern Italy
Americans attack with 2 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine and 1 mech_infantry
Germans defend with 2 fighters, 2 infantry and 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
AA fire in Southern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 2 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 2 : 7/15 hits, 5.33 expected hits
Italians roll dice for 1 aaGun, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Italy, round 2 : 5/14 hits, 5.83 expected hits
1 aaGun owned by the Italians, 1 infantry owned by the Germans, 1 bomber owned by the Italians, 5 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 2 artilleries, 4 fighters, 1 marine and 1 mech_infantry in Southern Italy, round 3 : 6/10 hits, 4.33 expected hits
Italians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Southern Italy, round 3 : 3/7 hits, 3.67 expected hits
1 mech_infantry owned by the Italians, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 tactical_bombers owned by the Germans, 2 artilleries owned by the Americans, 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 2 armour, 4 fighters and 1 marine in Southern Italy, round 4 : 5/7 hits, 3.33 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 armour owned by the Americans lost in Southern Italy
Americans captures 16PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 4 fighters and 1 marine remaining. Battle score for attacker is 61
Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for Germans: 2 fighters, 2 infantry and 2 tactical_bombers
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
4 fighters moved from Southern Italy to 95 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Volgograd to Russia
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 16 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,2,1,2,1,3,3,6
Americans collect 57 PUs (3 lost to blockades); end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : -1.17
Americans : 6.00
AA fire in Southern Italy : : -0.50
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Chahar
1 infantry moved from Hunan to Kweichow
Place Units - Chinese
1 infantry placed in Kiangsu
1 infantry placed in Hunan
3 infantry placed in Chahar
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 1.00