Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
2 armour, 1 artillery, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Anhwe to Jehol
1 artillery moved from Shantung to Jehol
3 infantry moved from Yunnan to Szechwan
1 fighter moved from India to Szechwan
2 bombers moved from French Indo China to Korea
1 bomber moved from French Indo China to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from India to West India
1 infantry moved from Hunan to Kweichow
1 bomber moved from French Indo China to Kweichow
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in West India
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Korea
Japanese attack with 2 armour, 2 artilleries, 2 bombers, 9 fighters, 15 infantry, 1 mech_infantry and 6 tactical_bombers
Americans defend with 1 artillery, 7 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 fighter; Russians defend with 1 aaGun and 15 infantry
AA fire in Korea : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 battleships in Korea, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 9 fighters, 15 infantry, 1 mech_infantry and 6 tactical_bombers in Korea, round 2 : 16/37 hits, 14,50 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 8 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 16/28 hits, 12,17 expected hits
15 infantry owned by the Japanese, 15 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 aaGun owned by the Russians, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 9 fighters, 1 mech_infantry and 6 tactical_bombers in Korea, round 3 : 13/21 hits, 11,50 expected hits
Americans roll dice for 1 artillery, 8 fighters, 1 mech_infantry and 1 tactical_bomber in Korea, round 3 : 6/11 hits, 6,50 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans, 7 fighters owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 armour, 2 bombers, 6 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 2 artilleries, 3 fighters, 15 infantry and 2 tactical_bombers
Casualties for Americans: 1 artillery, 7 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 15 infantry
Casualties for ANZAC: 1 fighter
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 2/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Kweichow to French Indo China
1 fighter moved from Szechwan to Sikang
2 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
2 bombers moved from Korea to Japan
5 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone
1 bomber moved from Java to Malaya
Place Units - Japanese
2 infantry placed in Manchuria
3 infantry placed in India
1 carrier and 1 destroyer placed in 37 Sea Zone
2 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0,50
ANZAC : -0,33
Americans : 2,67
Chinese : 0,33
Japanese : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 4 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Southern Italy to Ukraine
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
3 fighters moved from Gibraltar to Southern Italy
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 carriers, 2 cruisers, 3 destroyers and 5 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Amur to Sakha
1 bomber moved from Ukraine to Russia
Place Units - Americans
3 armour placed in Southern Italy
3 artilleries and 3 infantry placed in Eastern United States
1 fighter placed in Eastern United States
3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : -0.83
AA fire in Ukraine : : -0.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 4 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Southern Italy to Ukraine
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
3 fighters moved from Gibraltar to Southern Italy
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 carriers, 2 cruisers, 3 destroyers and 5 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Amur to Sakha
1 bomber moved from Ukraine to Russia
Place Units - Americans
3 armour placed in Southern Italy
3 artilleries and 3 infantry placed in Eastern United States
1 fighter placed in Eastern United States
3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Tobruk to Alexandria
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
5 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to Caucasus
Combat - British
Battle in West India
British attack with 5 infantry
Japanese defend with 1 infantry
British roll dice for 5 infantry in West India, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 5 infantry in West India, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 4 artilleries and 4 infantry
Germans defend with 1 bomber; Italians defend with 1 infantry
British roll dice for 4 artilleries and 4 infantry in Alexandria, round 2 : 4/8 hits, 2.67 expected hits
Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Germans and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 armour, 3 infantry and 10 mech_infantrys moved from Iraq to Northwest Persia
3 artilleries and 1 mech_infantry moved from Persia to Northwest Persia
1 aaGun moved from Eastern Persia to West India
1 aaGun moved from Eastern Persia to Persia
1 fighter moved from Trans-Jordan to Southern Italy
Place Units - British
1 artillery and 2 infantry placed in Persia
2 transports placed in 81 Sea Zone
1 fighter placed in Egypt
1 fighter placed in United Kingdom
British undo move 3.
1 fighter placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : 0.83
Italians : -0.50
Americans : -0.83
AA fire in Ukraine : : -0.17
Chinese : 0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Italians
1 armour moved from Sikang to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
2 fighters moved from Yugoslavia to Caucasus
1 battleship moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Italians attack with 1 armour, 2 fighters and 2 infantry
British defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Caucasus, round 3 : 3/4 hits, 1,67 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Caucasus to Volgograd
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 1,50
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Guam to Jehol
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine and 1 transport
Battle in Jehol
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter in Jehol, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in Jehol
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Guam to Jehol
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine and 1 transport
Battle in Jehol
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter in Jehol, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in Jehol
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
Combat - French
Battle in 93 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 battleship
French roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 battleship in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the French and 1 battleship owned by the Italians lost in 93 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 12
Casualties for French: 1 destroyer
Casualties for Italians: 1 battleship
Non Combat Move - French
1 fighter moved from 93 Sea Zone to Southern Italy
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
French : 1.17
ANZAC : -0.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 83 PUs;
Germans buy 3 armour, 2 bombers, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
2 infantry moved from Northern Italy to Southern France
4 fighters moved from Yugoslavia to Southern France
2 tactical_bombers moved from Yugoslavia to Southern France
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 121 Sea Zone
1 infantry moved from 121 Sea Zone to Alberta Saskatchewan Manitoba
Combat - Germans
Battle in Alberta Saskatchewan Manitoba
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Alberta Saskatchewan Manitoba from British, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/8 hits, 3,67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Southern France to Yugoslavia
9 infantry moved from Western Germany to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 aaGun and 4 infantry moved from Norway to Finland
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
13 armour and 11 mech_infantrys moved from Bryansk to Caucasus
1 aaGun, 9 artilleries and 11 infantry moved from Bryansk to Ukraine
3 mech_infantrys moved from Ukraine to Caucasus
2 artilleries moved from Rostov to Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Novosibirsk to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
Place Units - Germans
3 infantry placed in Ukraine
3 armour placed in Volgograd
2 bombers and 1 mech_infantry placed in Novgorod
7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -1,17
Americans : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -3.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Malaya to 54 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to Celebes
2 bombers moved from Japan to 43 Sea Zone
5 infantry moved from India to West India
3 artilleries moved from India to West India
1 armour moved from India to West India
1 infantry moved from Hunan to Anhwe
1 artillery moved from Jehol to Anhwe
1 fighter moved from Manchuria to Anhwe
1 armour and 1 mech_infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Amur
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
@Odonis , do you want to scramble in sz54?
Two Ftr’s available and a DD present in that sz.
@aequitas-et-veritas
Scramble - max defence
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Malaya to 54 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to Celebes
2 bombers moved from Japan to 43 Sea Zone
5 infantry moved from India to West India
3 artilleries moved from India to West India
1 armour moved from India to West India
1 infantry moved from Hunan to Anhwe
1 artillery moved from Jehol to Anhwe
1 fighter moved from Manchuria to Anhwe
1 armour and 1 mech_infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Amur
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Guam
Battle in Alaska
Battle in Marianas
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Guam from Americans, taking Alaska from Americans, taking Marianas from Americans, taking Celebes from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in West India
Japanese attack with 1 armour, 3 artilleries and 5 infantry
British defend with 1 aaGun and 5 infantry
Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in West India, round 2 : 2/9 hits, 2,83 expected hits
UK_Pacific roll dice for 1 aaGun and 5 infantry in West India, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in West India
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in West India, round 3 : 3/8 hits, 2,67 expected hits
UK_Pacific roll dice for 4 infantry in West India, round 3 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the British lost in West India
Japanese roll dice for 1 armour, 3 artilleries and 1 infantry in West India, round 4 : 2/5 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour and 3 artilleries remaining. Battle score for attacker is 5
Casualties for Japanese: 5 infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 3/3 hits, 1,17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 54 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer, 2 fighters and 1 transport
Non Combat Move - Japanese
1 bomber and 2 fighters moved from 54 Sea Zone to New Guinea
1 bomber moved from Celebes to Philippines
2 bombers moved from 43 Sea Zone to Philippines
4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Amur to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 armour, 1 fighter and 2 mech_infantrys moved from Sikang to Caucasus
1 infantry moved from Szechwan to Sikang
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from India to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 19 Sea Zone
2 mech_infantrys placed in French Indo China
1 transport placed in 39 Sea Zone
1 destroyer placed in 39 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in India
1 artillery and 1 infantry placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
Americans : -0,33
Chinese : 0,33
UK_Pacific : 1,67
Russians : -0,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 121 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 121 Sea Zone
1 artillery and 1 infantry moved from 121 Sea Zone to Alberta Saskatchewan Manitoba
1 fighter moved from Eastern United States to Alberta Saskatchewan Manitoba
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
2 fighters moved from Western United States to Alaska
1 fighter moved from Western United States to 2 Sea Zone
3 armour, 1 artillery and 9 fighters moved from Southern Italy to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
1 bomber moved from Russia to Northern Italy
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iceland
Battle in 121 Sea Zone
Americans attack with 1 destroyer and 1 transport
Germans defend with 1 transport
1 transport owned by the Germans lost in 121 Sea Zone
Americans win, taking Iceland from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Northern Italy
Americans attack with 3 armour, 1 artillery, 1 bomber and 11 fighters
Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 14 infantry and 2 mech_infantrys
AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 3 armour, 1 artillery, 1 bomber and 11 fighters in Northern Italy, round 2 : 7/16 hits, 8.00 expected hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys in Northern Italy, round 2 : 7/18 hits, 6.17 expected hits
1 aaGun owned by the Germans, 6 infantry owned by the Germans, 2 armour owned by the Americans, 4 fighters owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 1 bomber and 7 fighters in Northern Italy, round 3 : 3/9 hits, 4.67 expected hits
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Northern Italy, round 3 : 5/12 hits, 4.17 expected hits
3 infantry owned by the Germans, 1 armour owned by the Americans and 4 fighters owned by the Americans lost in Northern Italy
Americans roll dice for 1 bomber and 3 fighters in Northern Italy, round 4 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Northern Italy, round 4 : 4/9 hits, 3.17 expected hits
2 infantry owned by the Germans, 3 fighters owned by the Americans and 1 bomber owned by the Americans lost in Northern Italy
Germans win with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -106
Casualties for Americans: 3 armour, 1 artillery, 1 bomber and 11 fighters
Casualties for Germans: 1 aaGun and 11 infantry
Battle in Alaska
Americans attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Alaska, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 2 fighters and 2 infantry in Alaska, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Alberta Saskatchewan Manitoba
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Alberta Saskatchewan Manitoba
Americans win, taking Alberta Saskatchewan Manitoba from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Alberta Saskatchewan Manitoba to Western United States
2 fighters moved from Alaska to Western United States
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 2.17
Americans : -2.67
AA fire in Northern Italy : : -0.50
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -1.50
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 121 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 121 Sea Zone
1 artillery and 1 infantry moved from 121 Sea Zone to Alberta Saskatchewan Manitoba
1 fighter moved from Eastern United States to Alberta Saskatchewan Manitoba
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
2 fighters moved from Western United States to Alaska
1 fighter moved from Western United States to 2 Sea Zone
3 armour, 1 artillery and 9 fighters moved from Southern Italy to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
1 bomber moved from Russia to Northern Italy
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iceland
Battle in 121 Sea Zone
Americans attack with 1 destroyer and 1 transport
Germans defend with 1 transport
1 transport owned by the Germans lost in 121 Sea Zone
Americans win, taking Iceland from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Northern Italy
Americans attack with 3 armour, 1 artillery, 1 bomber and 11 fighters
Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 14 infantry and 2 mech_infantrys
AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 3 armour, 1 artillery, 1 bomber and 11 fighters in Northern Italy, round 2 : 7/16 hits, 8.00 expected hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys in Northern Italy, round 2 : 7/18 hits, 6.17 expected hits
1 aaGun owned by the Germans, 6 infantry owned by the Germans, 2 armour owned by the Americans, 4 fighters owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour, 1 bomber and 7 fighters in Northern Italy, round 3 : 3/9 hits, 4.67 expected hits
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Northern Italy, round 3 : 5/12 hits, 4.17 expected hits
3 infantry owned by the Germans, 1 armour owned by the Americans and 4 fighters owned by the Americans lost in Northern Italy
Americans roll dice for 1 bomber and 3 fighters in Northern Italy, round 4 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Northern Italy, round 4 : 4/9 hits, 3.17 expected hits
2 infantry owned by the Germans, 3 fighters owned by the Americans and 1 bomber owned by the Americans lost in Northern Italy
Germans win with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -106
Casualties for Americans: 3 armour, 1 artillery, 1 bomber and 11 fighters
Casualties for Germans: 1 aaGun and 11 infantry
Battle in Alaska
Americans attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Alaska, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 2 fighters and 2 infantry in Alaska, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Alberta Saskatchewan Manitoba
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Alberta Saskatchewan Manitoba
Americans win, taking Alberta Saskatchewan Manitoba from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Alberta Saskatchewan Manitoba to Western United States
2 fighters moved from Alaska to Western United States
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Northern Italy
1 artillery, 1 fighter and 2 infantry moved from Southern Italy to Northern Italy
2 transports moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 3 artilleries, 2 fighters and 4 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
British roll dice for 3 artilleries, 2 fighters and 4 infantry in Northern Italy, round 2 : 1/9 hits, 3.17 expected hits
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Northern Italy, round 2 : 3/7 hits, 2.50 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Northern Italy
British roll dice for 3 artilleries, 2 fighters and 1 infantry in Northern Italy, round 3 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Northern Italy, round 3 : 4/6 hits, 2.17 expected hits
2 infantry owned by the Germans, 2 artilleries owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Northern Italy
British roll dice for 1 artillery and 1 fighter in Northern Italy, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Northern Italy, round 4 : 2/4 hits, 1.50 expected hits
1 artillery owned by the British and 1 fighter owned by the British lost in Northern Italy
Germans win with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -35
Casualties for British: 3 artilleries, 2 fighters and 4 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
2 artilleries and 2 infantry moved from Alexandria to Egypt
2 armour, 3 artilleries and 11 mech_infantrys moved from Northwest Persia to Persia
1 fighter moved from Iraq to Egypt
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
Place Units - British
3 infantry placed in Iraq
1 armour, 1 artillery and 1 mech_infantry placed in Persia
2 transports placed in 81 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 5.00
British : -3.33
Americans : -2.67
AA fire in Northern Italy : : -0.50
Chinese : -1.50
Japanese : -2.00
@Odonis @aequitas-et-veritas
That lopsided battle in NI sealed the deal for me. I’ll continue, but nearing the end
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 armour and 1 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 5 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Northwest Persia, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 5 infantry in Northwest Persia, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Italians lost in Northwest Persia
1 armour owned by the Italians retreated to Caucasus
Russians win with 5 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northwest Persia to Caucasus
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -1,67
Russians : -0,67
@Odonis said in 19L Odonis (L) vs AetV (X) game I:
@Odonis @aequitas-et-veritas
That lopsided battle in NI sealed the deal for me. I’ll continue, but nearing the end
@Odonis ,I think that it was just the top of the Iceberg.
Honestly i believe you shouldn’t have attacked Korea. With this Action you just handed over the Pacific into axis hands.
You would have benefited more of Italy when you could have been able to keep those five TT’s i destroyed with my Bmbrs. Mybe more protection for them next time?
Just some random thoughts.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 56 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 fighter and 1 mech_infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
2 infantry placed in Queensland
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Southern Italy to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :