@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Southern France to Spain
5 bombers moved from Southern Italy to Spain
2 infantry moved from Volgograd to Rostov
3 infantry moved from Volgograd to Kazakhstan
3 fighters moved from Russia to Kazakhstan
1 fighter moved from Volgograd to Rostov
3 fighters moved from Ukraine to Rostov
4 tactical_bombers moved from Ukraine to Rostov
2 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
Combat - Germans
Battle in Spain
Germans attack with 5 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 5 bombers and 2 infantry in Spain, round 2 : 5/7 hits, 3.67 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 5 fighters, 3 infantry and 4 tactical_bombers
British defend with 2 infantry
Germans roll dice for 5 fighters, 3 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 4/12 hits, 5.67 expected hits
British roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
3 fighters moved from Kazakhstan to Russia
2 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
1 fighter moved from Rostov to Volgograd
2 fighters and 4 tactical_bombers moved from Rostov to Ukraine
1 fighter moved from Rostov to Greece
24 mech_infantrys moved from Yugoslavia to Greece
3 mech_infantrys moved from Russia to Ukraine
3 mech_infantrys moved from Belarus to Ukraine
3 fighters moved from Western Germany to Greece
5 bombers moved from Spain to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Novgorod to Belarus
Place Units - Germans
1 bomber and 3 fighters placed in Western Germany
3 armour placed in Ukraine
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : -0.67
Americans : -0.33
Russians : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 fighters moved from Egypt to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 fighters moved from Egypt to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.67
@AldoRaine I am going on vacation until August 7th. I might be able to post in that time but likely not.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Kweichow to Szechwan
3 fighters moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter moved from Kweichow to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 bomber moved from Kweichow to Kwangtung
1 bomber moved from Japan to Kwangtung
1 infantry moved from Wake Island to 31 Sea Zone
1 marine moved from Wake Island to 31 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from 25 Sea Zone to Midway
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Midway
10 fighters and 7 tactical_bombers moved from 31 Sea Zone to Midway
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 cruiser, 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Japanese attack with 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers in Midway, round 2 : 11/25 hits, 13.00 expected hits
Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kwangtung
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 3 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 mech_infantrys in Szechwan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from Shantung to Anhwe
2 fighters moved from Kwangsi to Kweichow
3 fighters moved from Szechwan to Kweichow
2 bombers moved from Kwangtung to Kweichow
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 6 destroyers and 16 submarines moved from 31 Sea Zone to 25 Sea Zone
2 carriers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone
13 fighters and 8 tactical_bombers moved from Midway to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 fighters moved from Japan to Philippines
1 tactical_bomber moved from Kweichow to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
7 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.67
UK_Pacific : -0.33
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Caucasus to Cyprus
1 infantry and 1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
22 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to 26 Sea Zone
1 bomber moved from Eastern United States to Spain
1 artillery, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Venezuela
1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
4 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from Gibraltar to Spain
5 fighters moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Venezuela
Battle in Wake Island
Battle in Cyprus
Americans attack with 3 bombers, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Cyprus, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Cyprus
Americans win, taking Venezuela from Neutral_True, taking Wake Island from Japanese, taking Cyprus from Italians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 26 Sea Zone
Americans attack with 2 bombers, 22 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 22 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 13/27 hits, 14.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 2 bombers, 22 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys in Spain, round 2 : 13/32 hits, 9.83 expected hits
Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Spain to Morocco
7 fighters moved from Spain to 91 Sea Zone
3 aaGuns moved from Gibraltar to Spain
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 bombers moved from Cyprus to Caucasus
1 armour and 1 mech_infantry moved from Turkey to Caucasus
2 bombers moved from Yunnan to Caucasus
1 mech_infantry moved from West India to Persia
2 bombers, 22 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Queensland to Yunnan
2 fighters moved from Western United States to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
Place Units - Americans
2 artilleries and 4 infantry placed in Central United States
2 fighters and 1 mech_infantry placed in Saudi Arabia
1 harbour placed in Morocco
1 carrier placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 0.33
Americans : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - British
British buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkey to Greece
5 armour moved from Caucasus to Greece
5 mech_infantrys moved from Iraq to Greece
10 mech_infantrys moved from Caucasus to Greece
8 fighters and 2 tactical_bombers moved from Caucasus to Greece
4 mech_infantrys moved from Caucasus to Greece
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from French Indo China to Yunnan
Combat - British
Battle in Greece
British attack with 5 armour, 8 fighters, 1 infantry, 19 mech_infantrys and 2 tactical_bombers
Germans defend with 4 fighters and 24 mech_infantrys; Italians defend with 1 mech_infantry
British roll dice for 5 armour, 8 fighters, 1 infantry, 19 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 13/35 hits, 11.17 expected hits
Italians roll dice for 4 fighters and 25 mech_infantrys in Greece, round 2 : 8/29 hits, 11.00 expected hits
1 mech_infantry owned by the Italians, 7 mech_infantrys owned by the British, 12 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece
British roll dice for 5 armour, 8 fighters, 12 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 10/27 hits, 9.83 expected hits
Italians roll dice for 4 fighters and 12 mech_infantrys in Greece, round 3 : 7/16 hits, 6.67 expected hits
7 mech_infantrys owned by the British and 10 mech_infantrys owned by the Germans lost in Greece
British roll dice for 5 armour, 8 fighters, 5 mech_infantrys and 2 tactical_bombers in Greece, round 4 : 8/20 hits, 8.67 expected hits
Italians roll dice for 4 fighters and 2 mech_infantrys in Greece, round 4 : 2/6 hits, 3.33 expected hits
2 mech_infantrys owned by the British, 4 fighters owned by the Germans and 2 mech_infantrys owned by the Germans lost in Greece
British win, taking Greece from Italians with 5 armour, 8 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for British: 1 infantry and 16 mech_infantrys
Casualties for Germans: 4 fighters and 24 mech_infantrys
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
8 fighters and 2 tactical_bombers moved from Greece to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from India to Yunnan
1 artillery moved from Morocco to 91 Sea Zone
1 bomber moved from Yunnan to Caucasus
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Scotland to United Kingdom
1 artillery moved from 91 Sea Zone to Spain
Place Units - British
3 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 fighter and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 fighter and 4 mech_infantrys
Combat Hit Differential Summary :
British : 1.33
Italians : -4.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
3 marines moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 3 marines and 2 transports moved from 95 Sea Zone to 97 Sea Zone
2 artilleries, 2 infantry and 3 marines moved from 97 Sea Zone to Greece
4 fighters moved from 95 Sea Zone to Greece
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from Volgograd to Caucasus
2 armour, 1 fighter and 4 mech_infantrys moved from Ukraine to Caucasus
1 bomber and 2 fighters moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Caucasus
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Greece
Italians attack with 2 artilleries, 4 fighters, 2 infantry and 3 marines
British defend with 5 armour and 3 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 4 fighters, 2 infantry and 3 marines in Greece, round 2 : 2/11 hits, 4.33 expected hits
British roll dice for 5 armour and 3 mech_infantrys in Greece, round 2 : 5/8 hits, 3.50 expected hits
3 mech_infantrys owned by the British, 1 marine owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the British lost in Greece
Italians roll dice for 4 fighters and 2 marines in Greece, round 3 : 2/6 hits, 2.67 expected hits
British roll dice for 4 armour in Greece, round 3 : 1/4 hits, 2.00 expected hits
1 marine owned by the Italians and 2 armour owned by the British lost in Greece
Italians roll dice for 4 fighters and 1 marine in Greece, round 4 : 2/5 hits, 2.33 expected hits
British roll dice for 2 armour in Greece, round 4 : 1/2 hits, 1.00 expected hits
1 marine owned by the Italians and 2 armour owned by the British lost in Greece
Italians win with 4 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 2 artilleries, 2 infantry and 3 marines
Casualties for British: 5 armour and 3 mech_infantrys
Battle in Caucasus
Italians attack with 2 armour, 1 artillery, 1 bomber, 4 fighters and 4 mech_infantrys
British defend with 17 armour, 4 artilleries, 1 bomber, 8 fighters, 3 infantry, 21 mech_infantrys and 2 tactical_bombers; ANZAC defend with 1 fighter and 1 infantry; Americans defend with 2 armour, 5 bombers and 1 mech_infantry; Russians defend with 6 aaGuns, 2 armour, 19 artilleries, 3 fighters, 72 infantry, 4 mech_infantrys and 1 tactical_bomber
AA fire in Caucasus : 0/5 hits, 0.83 expected hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 4 fighters and 4 mech_infantrys in Caucasus, round 2 : 4/12 hits, 4.83 expected hits
Russians roll dice for 6 aaGuns, 21 armour, 23 artilleries, 6 bombers, 12 fighters, 76 infantry, 26 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 63/167 hits, 62.67 expected hits
4 mech_infantrys owned by the Italians, 1 bomber owned by the Italians, 4 aaGuns owned by the Russians, 4 fighters owned by the Italians, 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Caucasus
Russians win with 2 aaGuns, 21 armour, 23 artilleries, 6 bombers, 12 fighters, 76 infantry, 26 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -64
Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 4 fighters and 4 mech_infantrys
Casualties for Russians: 4 aaGuns
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Albania
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 carriers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
4 fighters moved from Greece to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -3.17
British : 0.50
Russians : 0.33
AA fire in Caucasus : : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caucasus to Rostov
ANZAC take Rostov from Germans
1 bomber moved from Yunnan to Caucasus
3 fighters moved from India to Caucasus
2 fighters moved from Queensland to Sumatra
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@AldoRaine Congratulations and good game! I’ll post the results
Sorry it took so long to respond but yes this was an epic game. Thanks for playing. Let me know if you ever want a rematch.