Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caucasus to India
1 bomber moved from Caucasus to India
1 fighter moved from Yunnan to India
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Southern France to Spain
5 bombers moved from Southern Italy to Spain
3 infantry moved from Volgograd to Kazakhstan
3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
2 fighters and 4 tactical_bombers moved from Ukraine to Kazakhstan
3 fighters moved from Russia to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 8 fighters, 3 infantry and 8 tactical_bombers
British defend with 2 infantry
Germans roll dice for 8 fighters, 3 infantry and 8 tactical_bombers in Kazakhstan, round 2 : 9/19 hits, 9.83 expected hits
British roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 8 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Spain
Germans attack with 5 bombers and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 5 bombers and 3 infantry in Spain, round 2 : 6/8 hits, 3.83 expected hits
Americans roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
5 bombers moved from Spain to Southern Italy
3 infantry moved from France to Southern France
3 fighters moved from Kazakhstan to Russia
2 fighters and 4 tactical_bombers moved from Kazakhstan to Ukraine
3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
1 infantry moved from Volgograd to Rostov
3 mech_infantrys moved from Russia to Ukraine
3 mech_infantrys moved from Belarus to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
21 mech_infantrys moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Western Germany to Ukraine
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -0.67
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Combat Move - Russians
1 fighter moved from Egypt to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Rostov
1 infantry moved from Caucasus to Rostov
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from 99 Sea Zone to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
4 fighters and 1 tactical_bomber moved from Kweichow to Szechwan
1 bomber moved from Java to Szechwan
1 marine moved from Midway to 25 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 marine, 16 submarines and 7 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
10 fighters and 7 tactical_bombers moved from 31 Sea Zone to Wake Island
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 25 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 16 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 16 submarines in 31 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits
Japanese win with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 16 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Wake Island
Japanese attack with 10 fighters, 2 infantry, 1 marine and 7 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 10 fighters, 2 infantry, 1 marine and 7 tactical_bombers in Wake Island, round 2 : 9/20 hits, 10.33 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 10 fighters, 1 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 4/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Anhwe to Shensi
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 bomber, 4 fighters and 1 tactical_bomber moved from Szechwan to Kweichow
1 mech_infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Jehol to Kweichow
10 fighters moved from Wake Island to 31 Sea Zone
7 tactical_bombers moved from Wake Island to 31 Sea Zone
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 marine moved from Jehol to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
3 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 carriers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
2 fighters moved from New Zealand to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,5
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : 0.67
Japanese : -2.33
I am sorry i have not been able to post yet. Work has been really busy for me lately I should be able to post the move tomorrow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Argentina to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 infantry moved from Colombia to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Caucasus to Szechwan
1 bomber moved from Caucasus to Szechwan
2 bombers moved from Caucasus to Kwangsi
1 bomber moved from Saudi Arabia to Greece
1 armour moved from Caucasus to Greece
2 infantry moved from Gibraltar to Spain
2 fighters moved from Gibraltar to 92 Sea Zone
4 fighters moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Argentina to Venezuela
1 mech_infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from Brazil to Venezuela
1 bomber moved from Brazil to Venezuela
Combat - Americans
Battle in New Zealand
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in New Zealand, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Americans win, taking New Zealand from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Greece
Americans attack with 1 armour and 1 bomber
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour and 1 bomber in Greece, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Venezuela
Americans attack with 1 armour, 2 bombers and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Venezuela, round 2 : 1/4 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela
Americans roll dice for 1 armour and 2 bombers in Venezuela, round 3 : 3/3 hits, 1.83 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Spain
Americans attack with 5 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 5 fighters and 2 infantry in Spain, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to Gibraltar
5 fighters moved from Spain to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Southeast Mexico
2 bombers moved from Venezuela to Western United States
2 transports moved from 85 Sea Zone to 88 Sea Zone
2 bombers moved from Brazil to Queensland
1 submarine moved from 66 Sea Zone to 63 Sea Zone
2 bombers moved from Kwangsi to Yunnan
2 bombers moved from Szechwan to Caucasus
1 mech_infantry moved from Persia to West India
1 armour moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
1 bomber moved from Greece to Caucasus
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 10 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 10 Sea Zone
1 transport placed in 76 Sea Zone
1 infantry and 1 mech_infantry placed in Saudi Arabia
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 29 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,6,1,6,2,6,1,2,5,2,3,3,2,4
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : -1.00
Americans : 2.50
Neutral_True : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Szechwan from Japanese with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 fighter moved from 91 Sea Zone to 119 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
2 infantry moved from Caucasus to Kazakhstan
8 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
Combat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kazakhstan
British attack with 8 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 3 infantry
British roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 7/12 hits, 5.67 expected hits
Germans roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in French Indo China
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from 119 Sea Zone to 91 Sea Zone
1 fighter moved from 119 Sea Zone to Scotland
1 armour and 4 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Turkey
1 infantry moved from Persia to Northwest Persia
2 armour moved from Persia to Caucasus
3 mech_infantrys moved from Egypt to Iraq
8 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
Place Units - British
1 infantry and 2 mech_infantrys placed in Iraq
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
1 airfield placed in Sumatra
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.17
British : 2.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Greece
1 bomber and 3 fighters moved from Southern Italy to Greece
4 fighters moved from 97 Sea Zone to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 bomber, 7 fighters and 2 mech_infantrys
Americans defend with 1 armour
Italians roll dice for 1 bomber, 7 fighters and 2 mech_infantrys in Greece, round 2 : 5/10 hits, 4.50 expected hits
Americans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 1 bomber, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone
4 fighters moved from Greece to 95 Sea Zone
1 bomber and 3 fighters moved from Greece to Southern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
2 mech_infantrys placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
Italians undo move 3.
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Queensland to Sumatra
2 fighters moved from Queensland to Sumatra
1 fighter moved from India to Caucasus
1 bomber moved from India to Yunnan
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Southern France to Spain
5 bombers moved from Southern Italy to Spain
2 infantry moved from Volgograd to Rostov
3 infantry moved from Volgograd to Kazakhstan
3 fighters moved from Russia to Kazakhstan
1 fighter moved from Volgograd to Rostov
3 fighters moved from Ukraine to Rostov
4 tactical_bombers moved from Ukraine to Rostov
2 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
Combat - Germans
Battle in Spain
Germans attack with 5 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 5 bombers and 2 infantry in Spain, round 2 : 5/7 hits, 3.67 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 5 fighters, 3 infantry and 4 tactical_bombers
British defend with 2 infantry
Germans roll dice for 5 fighters, 3 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 4/12 hits, 5.67 expected hits
British roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
3 fighters moved from Kazakhstan to Russia
2 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
1 fighter moved from Rostov to Volgograd
2 fighters and 4 tactical_bombers moved from Rostov to Ukraine
1 fighter moved from Rostov to Greece
24 mech_infantrys moved from Yugoslavia to Greece
3 mech_infantrys moved from Russia to Ukraine
3 mech_infantrys moved from Belarus to Ukraine
3 fighters moved from Western Germany to Greece
5 bombers moved from Spain to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Novgorod to Belarus
Place Units - Germans
1 bomber and 3 fighters placed in Western Germany
3 armour placed in Ukraine
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : -0.67
Americans : -0.33
Russians : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 fighters moved from Egypt to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 fighters moved from Egypt to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.67
@AldoRaine I am going on vacation until August 7th. I might be able to post in that time but likely not.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Kweichow to Szechwan
3 fighters moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter moved from Kweichow to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 bomber moved from Kweichow to Kwangtung
1 bomber moved from Japan to Kwangtung
1 infantry moved from Wake Island to 31 Sea Zone
1 marine moved from Wake Island to 31 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from 25 Sea Zone to Midway
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Midway
10 fighters and 7 tactical_bombers moved from 31 Sea Zone to Midway
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 cruiser, 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Japanese attack with 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers in Midway, round 2 : 11/25 hits, 13.00 expected hits
Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kwangtung
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 3 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 mech_infantrys in Szechwan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from Shantung to Anhwe
2 fighters moved from Kwangsi to Kweichow
3 fighters moved from Szechwan to Kweichow
2 bombers moved from Kwangtung to Kweichow
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 6 destroyers and 16 submarines moved from 31 Sea Zone to 25 Sea Zone
2 carriers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone
13 fighters and 8 tactical_bombers moved from Midway to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 fighters moved from Japan to Philippines
1 tactical_bomber moved from Kweichow to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
7 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.67
UK_Pacific : -0.33
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Caucasus to Cyprus
1 infantry and 1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
22 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to 26 Sea Zone
1 bomber moved from Eastern United States to Spain
1 artillery, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Venezuela
1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
4 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from Gibraltar to Spain
5 fighters moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Venezuela
Battle in Wake Island
Battle in Cyprus
Americans attack with 3 bombers, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Cyprus, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Cyprus
Americans win, taking Venezuela from Neutral_True, taking Wake Island from Japanese, taking Cyprus from Italians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 26 Sea Zone
Americans attack with 2 bombers, 22 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 22 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 13/27 hits, 14.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 2 bombers, 22 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys in Spain, round 2 : 13/32 hits, 9.83 expected hits
Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Spain to Morocco
7 fighters moved from Spain to 91 Sea Zone
3 aaGuns moved from Gibraltar to Spain
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 bombers moved from Cyprus to Caucasus
1 armour and 1 mech_infantry moved from Turkey to Caucasus
2 bombers moved from Yunnan to Caucasus
1 mech_infantry moved from West India to Persia
2 bombers, 22 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Queensland to Yunnan
2 fighters moved from Western United States to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
Place Units - Americans
2 artilleries and 4 infantry placed in Central United States
2 fighters and 1 mech_infantry placed in Saudi Arabia
1 harbour placed in Morocco
1 carrier placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 0.33
Americans : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - British
British buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkey to Greece
5 armour moved from Caucasus to Greece
5 mech_infantrys moved from Iraq to Greece
10 mech_infantrys moved from Caucasus to Greece
8 fighters and 2 tactical_bombers moved from Caucasus to Greece
4 mech_infantrys moved from Caucasus to Greece
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from French Indo China to Yunnan
Combat - British
Battle in Greece
British attack with 5 armour, 8 fighters, 1 infantry, 19 mech_infantrys and 2 tactical_bombers
Germans defend with 4 fighters and 24 mech_infantrys; Italians defend with 1 mech_infantry
British roll dice for 5 armour, 8 fighters, 1 infantry, 19 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 13/35 hits, 11.17 expected hits
Italians roll dice for 4 fighters and 25 mech_infantrys in Greece, round 2 : 8/29 hits, 11.00 expected hits
1 mech_infantry owned by the Italians, 7 mech_infantrys owned by the British, 12 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece
British roll dice for 5 armour, 8 fighters, 12 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 10/27 hits, 9.83 expected hits
Italians roll dice for 4 fighters and 12 mech_infantrys in Greece, round 3 : 7/16 hits, 6.67 expected hits
7 mech_infantrys owned by the British and 10 mech_infantrys owned by the Germans lost in Greece
British roll dice for 5 armour, 8 fighters, 5 mech_infantrys and 2 tactical_bombers in Greece, round 4 : 8/20 hits, 8.67 expected hits
Italians roll dice for 4 fighters and 2 mech_infantrys in Greece, round 4 : 2/6 hits, 3.33 expected hits
2 mech_infantrys owned by the British, 4 fighters owned by the Germans and 2 mech_infantrys owned by the Germans lost in Greece
British win, taking Greece from Italians with 5 armour, 8 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for British: 1 infantry and 16 mech_infantrys
Casualties for Germans: 4 fighters and 24 mech_infantrys
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
8 fighters and 2 tactical_bombers moved from Greece to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from India to Yunnan
1 artillery moved from Morocco to 91 Sea Zone
1 bomber moved from Yunnan to Caucasus
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Scotland to United Kingdom
1 artillery moved from 91 Sea Zone to Spain
Place Units - British
3 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 fighter and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 fighter and 4 mech_infantrys
Combat Hit Differential Summary :
British : 1.33
Italians : -4.00