Hi Markus
Enjoy your game with crockett :)
nah everything worked out fine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 24 Sea Zone
1 bomber moved from New South Wales to Hawaiian Islands
1 bomber moved from Dutch New Guinea to Hawaiian Islands
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 24 Sea Zone
1 bomber moved from New South Wales to Hawaiian Islands
1 bomber moved from Dutch New Guinea to Hawaiian Islands
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 artillery, 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 armour, 5 artilleries and 7 infantry
Hawaiian Islands : 2 bombers
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 2 submarines
35 Sea Zone : 1 flag
24 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 21 / 0
Russians : 30 / 102
Japanese : 97 / 108
Americans : 58 / 80
Chinese : 0 / 1
British : 21 / 21
UK_Pacific : 0 / 0
Italians : 8 / 2
ANZAC : 10 / 17
French : 20 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 348 times
2 was rolled 361 times
3 was rolled 322 times
4 was rolled 383 times
5 was rolled 303 times
6 was rolled 337 times
Average roll : 3.459
Median : 3.000
Variance : 1.960
Standard Deviation : 1.400
Total rolls : 2054
Null / Other
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.809
Standard Deviation : 0.899
Total rolls : 49
Germans Combat
1 was rolled 104 times
2 was rolled 82 times
3 was rolled 66 times
4 was rolled 90 times
5 was rolled 81 times
6 was rolled 81 times
Average roll : 3.407
Median : 3.500
Variance : 1.555
Standard Deviation : 1.247
Total rolls : 504
British Combat
1 was rolled 22 times
2 was rolled 33 times
3 was rolled 24 times
4 was rolled 25 times
5 was rolled 32 times
6 was rolled 23 times
Average roll : 3.509
Median : 4.000
Variance : 0.718
Standard Deviation : 0.848
Total rolls : 159
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 34 times
4 was rolled 30 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.316
Median : 3.000
Variance : 1.453
Standard Deviation : 1.205
Total rolls : 152
Americans Combat
1 was rolled 34 times
2 was rolled 41 times
3 was rolled 25 times
4 was rolled 36 times
5 was rolled 33 times
6 was rolled 30 times
Average roll : 3.417
Median : 3.000
Variance : 0.742
Standard Deviation : 0.861
Total rolls : 199
Neutral_Axis Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 70 times
2 was rolled 72 times
3 was rolled 68 times
4 was rolled 74 times
5 was rolled 43 times
6 was rolled 77 times
Average roll : 3.443
Median : 3.000
Variance : 1.884
Standard Deviation : 1.373
Total rolls : 404
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.614
Median : 4.000
Variance : 0.598
Standard Deviation : 0.773
Total rolls : 57
ANZAC Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.452
Median : 4.000
Variance : 0.439
Standard Deviation : 0.663
Total rolls : 42
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 3.618
Median : 3.500
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 68
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Russians Combat
1 was rolled 61 times
2 was rolled 61 times
3 was rolled 58 times
4 was rolled 74 times
5 was rolled 65 times
6 was rolled 63 times
Average roll : 3.550
Median : 4.000
Variance : 0.408
Standard Deviation : 0.639
Total rolls : 382
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 24 Sea Zone
1 bomber moved from New South Wales to Hawaiian Islands
1 bomber moved from Dutch New Guinea to Hawaiian Islands
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
4 infantry moved from France to Western Germany
1 infantry moved from 113 Sea Zone to Western Germany
Combat - French
Battle in Western Germany
French attack with 5 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
French roll dice for 5 infantry in Western Germany, round 2 : 2/5 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 3 infantry owned by the French lost in Western Germany
French roll dice for 2 infantry in Western Germany, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Germany, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Western Germany
French roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Germany, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Western Germany
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for French: 5 infantry
Casualties for Germans: 2 infantry
Non Combat Move - French
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 2.33
French : 0.67
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 artillery, 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 armour, 5 artilleries and 7 infantry
Hawaiian Islands : 2 bombers
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 2 submarines
35 Sea Zone : 1 flag
24 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 transport
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield and 1 factory_minor
Holland Belgium : 1 flag
Tobruk : 1 flag
Production/PUs Summary :
Germans : 21 / 0
Russians : 30 / 102
Japanese : 97 / 108
Americans : 58 / 80
Chinese : 0 / 1
British : 21 / 21
UK_Pacific : 0 / 0
Italians : 8 / 2
ANZAC : 10 / 17
French : 20 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 351 times
2 was rolled 366 times
3 was rolled 324 times
4 was rolled 386 times
5 was rolled 304 times
6 was rolled 339 times
Average roll : 3.456
Median : 3.000
Variance : 2.086
Standard Deviation : 1.444
Total rolls : 2070
Null / Other
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.809
Standard Deviation : 0.899
Total rolls : 49
Germans Combat
1 was rolled 105 times
2 was rolled 86 times
3 was rolled 66 times
4 was rolled 91 times
5 was rolled 81 times
6 was rolled 83 times
Average roll : 3.402
Median : 3.000
Variance : 1.599
Standard Deviation : 1.265
Total rolls : 512
British Combat
1 was rolled 22 times
2 was rolled 33 times
3 was rolled 24 times
4 was rolled 25 times
5 was rolled 32 times
6 was rolled 23 times
Average roll : 3.509
Median : 4.000
Variance : 0.718
Standard Deviation : 0.848
Total rolls : 159
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 34 times
4 was rolled 30 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.316
Median : 3.000
Variance : 1.453
Standard Deviation : 1.205
Total rolls : 152
Americans Combat
1 was rolled 34 times
2 was rolled 41 times
3 was rolled 25 times
4 was rolled 36 times
5 was rolled 33 times
6 was rolled 30 times
Average roll : 3.417
Median : 3.000
Variance : 0.742
Standard Deviation : 0.861
Total rolls : 199
Neutral_Axis Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 70 times
2 was rolled 72 times
3 was rolled 68 times
4 was rolled 74 times
5 was rolled 43 times
6 was rolled 77 times
Average roll : 3.443
Median : 3.000
Variance : 1.884
Standard Deviation : 1.373
Total rolls : 404
French Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.523
Median : 4.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 65
ANZAC Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.452
Median : 4.000
Variance : 0.439
Standard Deviation : 0.663
Total rolls : 42
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 3.618
Median : 3.500
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 68
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Russians Combat
1 was rolled 61 times
2 was rolled 61 times
3 was rolled 58 times
4 was rolled 74 times
5 was rolled 65 times
6 was rolled 63 times
Average roll : 3.550
Median : 4.000
Variance : 0.408
Standard Deviation : 0.639
Total rolls : 382
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Germany
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun; Americans defend with 2 bombers; Russians defend with 2 armour and 1 factory_minor
Germans roll dice for 1 artillery and 1 infantry in Germany, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 aaGun, 2 armour and 2 bombers in Germany, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Germany
1 artillery owned by the Germans retreated to Western Germany
Russians win with 2 armour and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun
Non Combat Move - Germans
4 infantry moved from Norway to Finland
Turn Complete - Germans
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Samara
1 armour moved from Bryansk to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 armour moved from Germany to Romania
Place Units - Russians
6 armour and 4 fighters placed in Russia
1 mech_infantry and 2 tactical_bombers placed in Ukraine
Russians undo move 2.
Russians undo move 1.
4 armour, 4 fighters and 2 tactical_bombers placed in Russia
2 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.50
Japanese : -0.33
Territory Summary for Russians :
Greater Southern Germany : 1 flag
Slovakia Hungary : 1 flag
Romania : 1 flag, 2 armour
Germany : 1 flag, 1 factory_minor
Rostov : 1 armour
Russia : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 4 fighters and 2 tactical_bombers
Tambov : 1 infantry
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 1 armour and 1 infantry
Samara : 1 armour and 2 infantry
Production/PUs Summary :
Germans : 19 / 0
Russians : 33 / 45
Japanese : 96 / 108
Americans : 58 / 80
Chinese : 0 / 1
British : 21 / 21
UK_Pacific : 0 / 0
Italians : 8 / 2
ANZAC : 10 / 17
French : 20 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 352 times
2 was rolled 370 times
3 was rolled 325 times
4 was rolled 388 times
5 was rolled 305 times
6 was rolled 343 times
Average roll : 3.458
Median : 3.000
Variance : 2.161
Standard Deviation : 1.470
Total rolls : 2083
Null / Other
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.809
Standard Deviation : 0.899
Total rolls : 49
Germans Combat
1 was rolled 106 times
2 was rolled 86 times
3 was rolled 66 times
4 was rolled 92 times
5 was rolled 82 times
6 was rolled 83 times
Average roll : 3.402
Median : 3.000
Variance : 1.675
Standard Deviation : 1.294
Total rolls : 515
British Combat
1 was rolled 22 times
2 was rolled 33 times
3 was rolled 24 times
4 was rolled 25 times
5 was rolled 32 times
6 was rolled 23 times
Average roll : 3.509
Median : 4.000
Variance : 0.718
Standard Deviation : 0.848
Total rolls : 159
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 34 times
4 was rolled 30 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.316
Median : 3.000
Variance : 1.453
Standard Deviation : 1.205
Total rolls : 152
Americans Combat
1 was rolled 34 times
2 was rolled 41 times
3 was rolled 25 times
4 was rolled 36 times
5 was rolled 33 times
6 was rolled 30 times
Average roll : 3.417
Median : 3.000
Variance : 0.742
Standard Deviation : 0.861
Total rolls : 199
Neutral_Axis Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 70 times
2 was rolled 72 times
3 was rolled 68 times
4 was rolled 75 times
5 was rolled 43 times
6 was rolled 77 times
Average roll : 3.444
Median : 3.000
Variance : 1.915
Standard Deviation : 1.384
Total rolls : 405
French Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.523
Median : 4.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 65
ANZAC Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.452
Median : 4.000
Variance : 0.439
Standard Deviation : 0.663
Total rolls : 42
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 3.618
Median : 3.500
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 68
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Russians Combat
1 was rolled 61 times
2 was rolled 65 times
3 was rolled 59 times
4 was rolled 74 times
5 was rolled 65 times
6 was rolled 67 times
Average roll : 3.558
Median : 4.000
Variance : 0.351
Standard Deviation : 0.592
Total rolls : 391
@Panther thanks
been away for a while. is it your turn Schroeder?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
Japanese take Timguska from Russians
1 mech_infantry moved from Vologda to Smolensk
1 fighter moved from Novosibirsk to Smolensk
1 tactical_bomber moved from Novosibirsk to Smolensk
1 mech_infantry moved from Volgograd to Samara
3 armour moved from Volgograd to Tambov
1 mech_infantry moved from Caucasus to Rostov
3 armour moved from Caucasus to Tambov
1 mech_infantry moved from Caucasus to Samara
1 tactical_bomber moved from Novosibirsk to Samara
1 armour moved from Ethiopia to French Equatorial Africa
Japanese take French Equatorial Africa from French
2 tactical_bombers moved from Yugoslavia to Romania
1 fighter moved from Novosibirsk to Rostov
2 fighters moved from Yugoslavia to Romania
1 fighter moved from Novosibirsk to Samara
1 fighter moved from Novosibirsk to Rostov
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in Romania
Japanese attack with 2 fighters and 2 tactical_bombers
Russians defend with 2 armour
Japanese roll dice for 2 fighters and 2 tactical_bombers in Romania, round 2 : 0/4 hits, 2.33 expected hits
Russians roll dice for 2 armour in Romania, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Romania
Japanese roll dice for 1 fighter and 2 tactical_bombers in Romania, round 3 : 3/3 hits, 1.67 expected hits
Russians roll dice for 2 armour in Romania, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese and 2 armour owned by the Russians lost in Romania
Japanese win, taking 35 Sea Zone from ANZAC with 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters
Casualties for Russians: 2 armour
Battle in Tambov
Japanese attack with 6 armour
Russians defend with 1 infantry
Japanese roll dice for 6 armour in Tambov, round 2 : 2/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Tambov
Japanese win, taking Tambov from Russians with 5 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Japanese attack with 2 fighters and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Rostov
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Smolensk
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Smolensk
Japanese roll dice for 1 fighter and 1 tactical_bomber in Smolensk, round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Smolensk
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Samara
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 armour and 2 infantry in Samara, round 3 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Japanese
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Volgograd
2 fighters moved from Rostov to Volgograd
2 tactical_bombers moved from Romania to Volgograd
1 artillery moved from Sakha to Amur
1 armour moved from Soviet Far East to Amur
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
2 artilleries moved from Korea to 6 Sea Zone
4 armour moved from Korea to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Japan
4 armour moved from 6 Sea Zone to Japan
Place Units - Japanese
4 transports placed in 6 Sea Zone
2 artilleries and 4 infantry placed in Japan
3 destroyers placed in 36 Sea Zone
Japanese undo move 3.
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 20 Sea Zone
3 armour placed in Persia
3 armour placed in Volgograd
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
Japanese collect 94 PUs (7 lost to blockades); end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians : -0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers, 1 harbour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Americans
8 submarines moved from 26 Sea Zone to 6 Sea Zone
4 bombers moved from Hawaiian Islands to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
3 infantry moved from Northern Italy to 97 Sea Zone
2 bombers moved from Germany to Southern Italy
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 97 Sea Zone to Southern Italy
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
6 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 64 Sea Zone to 12 Sea Zone
1 battleship moved from 109 Sea Zone to 113 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 carriers moved from 92 Sea Zone to 89 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 106 Sea Zone to 64 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 4 bombers, 2 infantry, 8 submarines and 1 transport
Japanese defend with 1 battleship, 2 destroyers, 1 fighter and 13 transports
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
Americans roll dice for 4 bombers and 1 transport in 6 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 13 transports in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
12 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 2/7 hits, 2.33 expected hits
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 4 bombers, 7 submarines and 1 transport remaining. Battle score for attacker is 131
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship, 2 destroyers, 1 fighter and 13 transports
Battle in Western Germany
Americans attack with 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern Italy
Americans attack with 2 bombers and 3 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 2 bombers and 3 infantry in Southern Italy, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 6 infantry in Southern Italy, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Italians win with 4 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 3 infantry
Casualties for Italians: 2 infantry
2 bombers owned by the Americans retreated
Non Combat Move - Americans
2 fighters moved from Russia to 97 Sea Zone
2 bombers moved from Southern Italy to Northern Italy
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Hawaiian Islands to Queensland
1 aaGun moved from Western United States to Mexico
1 aaGun moved from Algeria to Tunisia
4 bombers moved from 6 Sea Zone to Midway
Place Units - Americans
3 infantry placed in Northern Italy
2 infantry placed in Central United States
1 harbour placed in Southeast Mexico
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 tactical_bombers moved from United Kingdom to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 fighter moved from United Kingdom to Northern Italy
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 armour, 2 infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 armour moved from 113 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
2 infantry moved from France to Northern Italy
3 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
3 infantry moved from Quebec to Eastern United States
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
Combat - British
Battle in Norway
Battle in Southern Italy
British attack with 6 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 6 infantry in Southern Italy, round 2 : 0/6 hits, 1.00 expected hits
Italians roll dice for 4 infantry in Southern Italy, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Southern Italy
1 infantry retreated to Northern Italy
British roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 4 infantry in Southern Italy, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Southern Italy
British roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 4 infantry in Southern Italy, round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Southern Italy
Italians win, taking Norway from Germans with 4 infantry remaining. Battle score for attacker is -15
Casualties for British: 5 infantry
Non Combat Move - British
2 aaGuns moved from France to Northern Italy
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Italians : 2.00
British : -1.50
Americans : 0.83
Japanese : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Queensland : 5 fighters
Mexico : 1 aaGun
Wake Island : 1 airfield
Western United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 6 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Midway : 1 airfield and 4 bombers
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
26 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 1 destroyer
12 Sea Zone : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports
17 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 2 infantry, 7 submarines and 1 transport
Central United States : 1 factory_major and 2 infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Tunisia : 1 aaGun
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Poland : 1 flag
Norway : 1 flag, 3 armour and 3 infantry
Denmark : 1 flag
Tobruk : 1 aaGun
Northern Italy : 1 flag, 2 aaGuns, 2 bombers, 1 factory_minor, 1 fighter, 6 infantry and 2 tactical_bombers
Libya : 1 flag
112 Sea Zone : 1 transport
113 Sea Zone : 1 battleship, 4 cruisers and 5 transports
106 Sea Zone : 1 flag
89 Sea Zone : 2 carriers and 1 transport
64 Sea Zone : 1 infantry and 3 transports
97 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 3 transports
92 Sea Zone : 1 destroyer
71 Sea Zone : 1 flag
Brazil : 1 flag
98 Sea Zone : 1 flag, 2 submarines
110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 11 / 0
Russians : 29 / 45
Japanese : 100 / 104
Americans : 64 / 86
Chinese : 0 / 1
British : 24 / 24
UK_Pacific : 0 / 0
Italians : 8 / 2
ANZAC : 10 / 17
French : 19 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 363 times
2 was rolled 393 times
3 was rolled 344 times
4 was rolled 401 times
5 was rolled 319 times
6 was rolled 364 times
Average roll : 3.463
Median : 3.000
Variance : 2.124
Standard Deviation : 1.457
Total rolls : 2184
Null / Other
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.809
Standard Deviation : 0.899
Total rolls : 49
Germans Combat
1 was rolled 106 times
2 was rolled 86 times
3 was rolled 66 times
4 was rolled 92 times
5 was rolled 82 times
6 was rolled 84 times
Average roll : 3.407
Median : 3.500
Variance : 1.662
Standard Deviation : 1.289
Total rolls : 516
British Combat
1 was rolled 22 times
2 was rolled 36 times
3 was rolled 25 times
4 was rolled 26 times
5 was rolled 33 times
6 was rolled 26 times
Average roll : 3.536
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 168
Italians Combat
1 was rolled 31 times
2 was rolled 28 times
3 was rolled 41 times
4 was rolled 30 times
5 was rolled 16 times
6 was rolled 24 times
Average roll : 3.259
Median : 3.000
Variance : 2.020
Standard Deviation : 1.421
Total rolls : 170
Americans Combat
1 was rolled 36 times
2 was rolled 48 times
3 was rolled 29 times
4 was rolled 39 times
5 was rolled 38 times
6 was rolled 34 times
Average roll : 3.433
Median : 3.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 224
Neutral_Axis Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 73 times
2 was rolled 78 times
3 was rolled 72 times
4 was rolled 82 times
5 was rolled 46 times
6 was rolled 87 times
Average roll : 3.482
Median : 3.000
Variance : 2.362
Standard Deviation : 1.537
Total rolls : 438
French Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.523
Median : 4.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 65
ANZAC Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.452
Median : 4.000
Variance : 0.439
Standard Deviation : 0.663
Total rolls : 42
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 3.618
Median : 3.500
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 68
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Russians Combat
1 was rolled 63 times
2 was rolled 68 times
3 was rolled 62 times
4 was rolled 76 times
5 was rolled 69 times
6 was rolled 68 times
Average roll : 3.552
Median : 4.000
Variance : 0.309
Standard Deviation : 0.556
Total rolls : 406
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,4,5,2,6
Italians collect 6 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Hawaiian Islands to Iwo Jima
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 24 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from New South Wales to South Australia
3 armour, 5 artilleries and 7 infantry moved from South Australia to Queensland
Combat - ANZAC
Battle in Java
Battle in 36 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 destroyers and 1 transport
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking Java from Japanese with 1 transport remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 2 destroyers
Non Combat Move - ANZAC
2 aaGuns moved from South Australia to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Hawaiian Islands to Iwo Jima
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 24 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from New South Wales to South Australia
3 armour, 5 artilleries and 7 infantry moved from South Australia to Queensland
Combat - ANZAC
Battle in Java
Battle in 36 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 destroyers and 1 transport
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking Java from Japanese with 1 transport remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 2 destroyers
Non Combat Move - ANZAC
2 aaGuns moved from South Australia to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Purchase Units - French
French buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - French
Place Units - French
2 fighters placed in France
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
Non Combat Move - Germans
4 infantry moved from Finland to Karelia
Turn Complete - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 aaGun, 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Samara
1 armour moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 armour moved from Ukraine to Tambov
1 armour moved from Russia to Tambov
1 armour moved from Russia to Tambov
4 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 mech_infantry moved from Ukraine to Romania
1 armour moved from Ukraine to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 4 armour, 4 fighters and 1 tactical_bomber
Japanese defend with 5 armour
Russians roll dice for 4 armour, 4 fighters and 1 tactical_bomber in Tambov, round 2 : 7/9 hits, 4.67 expected hits
Japanese roll dice for 5 armour in Tambov, round 2 : 2/5 hits, 2.50 expected hits
2 armour owned by the Russians and 5 armour owned by the Japanese lost in Tambov
Russians win, taking Tambov from Japanese with 2 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 2 armour
Casualties for Japanese: 5 armour
Battle in Samara
Russians attack with 2 armour and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 2 armour and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Samara
Russians win, taking Samara from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
4 fighters moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Tambov
1 tactical_bomber moved from Samara to Russia
Place Units - Russians
1 aaGun, 1 armour and 1 mech_infantry placed in Ukraine
3 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs
Combat Hit Differential Summary :
Russians : 2.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 armour and 22 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 armour moved from Timguska to Vologda
Japanese take Vologda from Russians
1 armour moved from Volgograd to Bryansk
Japanese take Rostov from Russians
Japanese take Bryansk from Russians
2 armour moved from Volgograd to Ukraine
2 fighters moved from Volgograd to Ukraine
2 tactical_bombers moved from Volgograd to Ukraine
2 armour moved from Egypt to Tobruk
Japanese take Alexandria from British
1 armour moved from French Equatorial Africa to French West Africa
Japanese take Nigeria from British
Japanese take French West Africa from French
1 mech_infantry moved from Egypt to Syria
Japanese take Syria from French
1 tactical_bomber moved from Novgorod to Samara
1 fighter moved from Novgorod to Samara
1 tactical_bomber moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Tobruk
Japanese attack with 2 armour
British defend with 1 aaGun
1 aaGun owned by the British lost in Tobruk
Japanese win, taking Tobruk from French with 2 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Samara
Japanese attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 aaGun and 1 armour
AA fire in Samara : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Samara, round 2 : 4/4 hits, 2.33 expected hits
Russians roll dice for 1 aaGun and 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Samara
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 1 armour
Battle in Dutch New Guinea
Japanese attack with 1 artillery
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Ukraine
Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
AA fire in Ukraine : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 3.33 expected hits
Russians roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Ukraine, round 3 : 3/6 hits, 3.33 expected hits
Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Ukraine
Japanese win, taking Ukraine from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Russians: 1 aaGun, 1 armour and 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Americans defend with 2 infantry, 7 submarines and 1 transport; ANZAC defend with 2 submarines
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 2/8 hits, 1.33 expected hits
3 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
Americans roll dice for 5 submarines in 6 Sea Zone, round 4 : 0/5 hits, 0.83 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits
Americans roll dice for 4 submarines in 6 Sea Zone, round 5 : 0/4 hits, 0.67 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 6 : 3/3 hits, 1.50 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 6 : 0/2 hits, 0.33 expected hits
2 infantry owned by the Americans, 1 transport owned by the Americans and 2 submarines owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 43
Casualties for Americans: 2 infantry, 7 submarines and 1 transport
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for ANZAC: 2 submarines
Non Combat Move - Japanese
2 fighters moved from Samara to Volgograd
2 tactical_bombers moved from Samara to Volgograd
2 tactical_bombers moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
3 armour moved from Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 armour moved from Amur to Korea
1 artillery moved from Amur to Korea
Place Units - Japanese
10 infantry placed in Japan
3 armour placed in Volgograd
3 armour placed in Persia
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in India
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2,2
Japanese collect 95 PUs (7 lost to blockades); end with 97 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Americans : -1.67
AA fire in Samara : : -0.50
AA fire in Ukraine : : -0.50
Russians : -1.83
Japanese : 1.83
I did the turn anyway but I surrender, Japan will never be able to capture both Honolulu and Sydney. Good Game.
would you care to debrief? my strategy is to make Germany cry and experiment with how big I could let Japanese balloon expand? my biggest mistake was the air attack on Berlin that eliminated your mechs, but because of your sub, I couldn’t land my Brits to take it. That delayed the game ending 3 rounds.