The dice are now closer, although still favoring the Allies:
Net Allies dice swing: +2.75 swing
Net Axis dice swing: -2.75 swing
Test summary from TripleA, engine version: 1.9, time: 10:20:03 PM
Savegame
I’m gonna check partial amphibious retreat as well. If it allows us to do something outside the rules we can always decline. :)
Test summary from TripleA, engine version: 1.9, time: 10:21:53 PM
Savegame
Okay, I don’t know what happened there. I’m very frustrated now. Can we try this one more time?
My dice just completely knocked me out of the game otherwise, I was just wanting the game to be where it was before…
So, I will just play an entirely different R1 if that is okay. That way there will be no expectations of the prior dice :)
Test summary from TripleA, engine version: 1.9, time: 10:27:42 PM
Savegame
Sure, that’s fine.
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine and 1 transport moved from Karelia Sea Zone to Baltic Sea Zone
1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
5 infantry moved from Caucasus to Ukraine S.S.R.
1 armour and 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
Thank you, this should be a more “normal” move anyway lol. Now subs can submerge so I will roll this and let you know the hits.
First round nothing hit on either side – do you want your sub to remain or submerge?
My dice currently are like the deaf leading the blind… :P
Submerge please.
Cool your sub submerged, mine hit on the second round.
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine and 1 transport moved from Karelia Sea Zone to Baltic Sea Zone
1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
5 infantry moved from Caucasus to Ukraine S.S.R.
1 armour and 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
Combat - Russians
Battle in Baltic Sea Zone
Russians attack with 1 fighter, 1 submarine and 1 transport
Germans defend with 1 submarine and 1 transport
Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Germans lost in Baltic Sea Zone
Russians win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 transport
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 fighter and 8 infantry
Germans defend with 2 armour, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 fighter and 8 infantry in Ukraine S.S.R., round 2 : 4/12 hits, 3.33 expected hits
Germans roll dice for 2 armour, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 4/6 hits, 2.33 expected hits
4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
4 infantry owned by the Russians and 3 armour owned by the Russians retreated to Karelia S.S.R.
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 4 infantry
Casualties for Germans: 1 armour and 3 infantry
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
Non Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
3 infantry moved from Russia to Karelia S.S.R.
1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
1 armour moved from Soviet Far East to Novosibirsk
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : 0.50
I think I got it all together now. Thanks for your patience!!
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
1 submarine moved from West Spain Sea Zone to West Mediteranean Sea Zone
1 infantry moved from Algeria to French West Africa
Germans take French West Africa from British
1 armour moved from Libya to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
3 infantry moved from Libya to Anglo Sudan Egypt
1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone
1 submarine moved from Baltic Sea Zone to North Sea Zone
1 bomber moved from Germany to East Canada Sea Zone
1 fighter moved from West Europe to North Sea Zone
1 fighter moved from Germany to North Sea Zone
1 fighter moved from Finland Norway to North Sea Zone
1 fighter moved from East Europe to North Sea Zone
Combat - Germans
Battle in East Canada Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans roll dice for 1 bomber in East Canada Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 transport in East Canada Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 bomber in East Canada Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
British roll dice for 1 transport in East Canada Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 bomber in East Canada Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 transport in East Canada Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 transport owned by the British and 1 bomber owned by the Germans lost in East Canada Sea Zone
British win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber
Casualties for British: 1 transport
Battle in East Mediteranean Sea Zone
Germans attack with 1 fighter
British defend with 1 submarine
Germans roll dice for 1 fighter in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the British Submerged
Battle in West Mediteranean Sea Zone
Germans attack with 1 battleship and 1 submarine
British defend with 1 battleship
Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in West Mediteranean Sea Zone
Germans winGermans win with 1 fighter remaining with 1 battleship remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Battle in Anglo Sudan Egypt
Germans attack with 1 armour and 3 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Anglo Sudan Egypt
Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo Sudan Egypt
British win with 1 armour remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 1 infantry
Battle in North Sea Zone
Germans attack with 4 fighters and 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 fighters in North Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in North Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 transport owned by the British lost in North Sea Zone
Germans roll dice for 1 submarine in North Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the British lost in North Sea Zone
Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 32
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Germans
2 infantry moved from South Europe to Central Mediteranean Sea Zone
2 infantry and 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
2 infantry moved from West Mediteranean Sea Zone to Algeria
1 armour moved from Ukraine S.S.R. to East Europe
2 infantry moved from Germany to West Europe
2 infantry moved from Germany to East Europe
2 armour moved from Germany to East Europe
2 armour moved from West Europe to East Europe
1 fighter moved from East Mediteranean Sea Zone to East Europe
1 fighter moved from North Sea Zone to West Europe
3 fighters moved from North Sea Zone to East Europe
1 infantry moved from East Europe to Ukraine S.S.R.
1 armour moved from South Europe to East Europe
1 aaGun moved from South Europe to East Europe
Place Units - Germans
1 armour and 2 infantry placed in South Europe
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : 3.00
Well, my turn for a rough opening!
Yeah, I mean the lab tranny hits in 85.782% of all games in the world, but that other stuff made that even rougher. Did you want to reroll that turn? Usually we just play it but after my Russia fiasco that would be totally fine.
Of course then you never know in the North sea lol… :)
Sure, I’ll make the same moves and roll again for everything then.
Sounds cool