Making it 4 hits on 4 dices, in 4 separate battles !
Entek -VS- dawgoneit (TRS)
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and here we go.
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TripleA Manual Gamesave Post: Yamamoto round 1
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - YamamotoCombat Hit Differential Summary :
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@dawgoneit you want axis or allies.
i started one but i forgot to take low luck off.
any other game or would you like to play 2 of these.
i’m good with any game and any amount of games. -
@dawgoneit bump. just keeping the game ready for ya.
i hope your doing well. -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:34:44 AM
Savegame -
TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 2 EarlyFighters moved from sz20 to sz25 2 Submarines moved from sz30 to sz25 3 Submarines moved from sz20 to sz25 1 Submarine moved from sz21 to sz25 2 EarlyFighters moved from sz11 to sz25 1 Submarine moved from sz12 to sz25 1 Cruiser and 1 Submarine moved from sz11 to sz25 1 Submarine moved from sz78 to sz68 2 Submarines moved from sz67 to sz60 2 EarlyFighters moved from sz74 to sz60 1 Transport moved from sz74 to sz67 1 Artillery and 1 Infantry moved from Hainan to sz67 1 Artillery and 1 Infantry moved from sz67 to Macau 1 Tank moved from Kwangsi to Macau 2 Artillerys and 2 Infantrys moved from Kwangsi to N.French I. 1 Infantry moved from Kwangsi to Macau 3 Tanks moved from Japan to sz78 3 Infantrys moved from Japan to sz78 3 Infantrys, 3 Tanks and 3 Transports moved from sz78 to sz71 2 Artillerys and 1 Tank moved from Japan to sz16 3 Infantrys moved from Japan to sz16 1 Bomber moved from Japan to sz68 1 Destroyer moved from sz78 to sz68 2 Artillerys, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from sz16 to sz75 2 Artillerys, 3 Infantrys and 1 Tank moved from sz75 to Manila 3 Infantrys and 3 Tanks moved from sz71 to Manila 1 Battleship moved from sz78 to sz71 2 EarlyFighters moved from sz78 to sz71 1 Infantry moved from S.Japan to sz78 1 Infantry and 1 T.Boat moved from sz78 to sz74 1 Infantry moved from sz74 to Manila 1 Bomber moved from Tokyo to sz60 2 EarlyFighters moved from Tokyo to sz68 1 Submarine moved from sz76 to sz71 1 EarlyFighter moved from Iwo Jima to sz45 1 EarlyFighter moved from Marcus to sz45 1 Submarine moved from sz17 to sz45 Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport; Remaining resources: 4 PUs; Combat - Yamamoto Battle in N.French I. Yamamoto attack with 2 Artillerys and 2 Infantrys Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.French I., round 2 : 0/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in N.French I. Yamamoto roll dice for 2 Artillerys and 1 Infantry in N.French I., round 3 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in N.French I. Yamamoto roll dice for 2 Artillerys in N.French I., round 4 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 4 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Yamamoto lost in N.French I. 1 Artillery retreated to Kwangsi Dutch win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Battle in sz60 Yamamoto attack with 1 Bomber, 2 EarlyFighters and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz60, round 2 : 1/3 hits, 1.33 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 2/4 hits, 1.33 expected hits 2 Transports owned by the Dutch and 2 Submarines owned by the Yamamoto lost in sz60 Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz60, round 3 : 2/3 hits, 1.33 expected hits Dutch roll dice for 2 Destroyers in sz60, round 3 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in sz60 Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz60, round 4 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in sz60, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz60, round 5 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in sz60, round 5 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz60, round 6 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in sz60, round 6 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in sz60 Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 EarlyFighters and 2 Submarines Casualties for Dutch: 2 Destroyers, 1 Submarine and 2 Transports Battle in sz71 Yamamoto attack with 1 Battleship, 2 EarlyFighters, 1 Submarine and 3 Transports Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 2 EarlyFighters and 3 Transports in sz71, round 2 : 2/3 hits, 1.33 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Battleship, 2 EarlyFighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in Macau Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Macau, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Macau Yamamoto win, taking Macau from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Manila Yamamoto attack with 2 Artillerys, 7 Infantrys and 4 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 7 Infantrys and 4 Tanks in Manila, round 2 : 2/13 hits, 4.17 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Manila Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 4 Tanks in Manila, round 3 : 4/11 hits, 3.83 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Manila, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 1 Tank owned by the Americans and 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 13 Casualties for Yamamoto: 4 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in sz25 Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 4/8 hits, 2.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 6/7 hits, 4.00 expected hits 1 Destroyer owned by the Americans, 2 Carriers owned by the Americans, 6 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 2 Submarines in sz25, round 3 : 1/2 hits, 0.67 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 0/5 hits, 1.83 expected hits Americans roll dice for 2 Battleships in sz25, round 3 : 2/2 hits, 1.33 expected hits 2 Submarines owned by the Yamamoto lost in sz25 Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 4 : 4/5 hits, 1.83 expected hits Americans roll dice for 2 Battleships in sz25, round 4 : 2/2 hits, 1.33 expected hits 1 Cruiser owned by the Yamamoto, 2 Battleships owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz25 Yamamoto win with 3 EarlyFighters remaining. Battle score for attacker is 40 Casualties for Yamamoto: 1 Cruiser, 1 EarlyFighter and 8 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in sz45 Yamamoto attack with 2 EarlyFighters and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 EarlyFighters in sz45, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 0/2 hits, 0.67 expected hits 1 Transport owned by the Americans lost in sz45 Yamamoto roll dice for 1 Submarine in sz45, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 EarlyFighters in sz45, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz45 Yamamoto win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer and 1 Transport Battle in sz68 Yamamoto attack with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 1 Submarine British defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz68, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Non Combat Move - Yamamoto 1 Bomber moved from sz60 to Phuket 1 Carrier moved from sz74 to sz68 1 Carrier moved from sz78 to sz71 2 Infantrys moved from Japan to S.Japan 2 Artillerys, 5 Infantrys and 2 Tanks moved from S.Japan to Nagasaki 6 Infantrys moved from Tokyo to S.Japan 2 Tanks moved from Tokyo to S.Japan 1 Artillery moved from Tokyo to S.Japan 1 Carrier moved from sz20 to sz11 3 EarlyFighters moved from sz25 to sz11 2 EarlyFighters moved from sz45 to Iwo Jima 1 Bomber moved from sz68 to Iwo Jima Place Units - Yamamoto 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport placed in sz78 Turn Complete - Yamamoto Yamamoto collect 42 PUs; end with 46 PUsCombat Hit Differential Summary :
British : -0.17 Yamamoto : -1.50 Americans : 2.67 Chinese : 0.67 Dutch : -0.50Production/PUs Summary :
Yamamoto : 42 / 46 Chinese : 38 / 6 Hisaichi : 31 / 40 Dutch : 32 / 6 Thai : 9 / 12 British : 67 / 26 Anzac : 26 / 8 Americans : 96 / 18 Masaharu : 19 / 20 Russians : 44 / 6 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 2 Infantrys moved from Chunking to N.French I. 1 Tank moved from W.Chunking to N.French I. 1 Infantry moved from Kiangsi to Kwangsi 2 Infantrys moved from Hanan to Kwangsi 1 Infantry moved from Kwangtung to Hankou 2 Infantrys moved from Kichedung to Hankou 1 Infantry moved from Nanking to Sian 1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian 1 Infantry moved from W.Sian to Sian 1 Infantry moved from Yecheng to Agra 1 Artillery moved from Cheng to Agra 1 Infantry moved from Haixi to W.Mongolia 1 Infantry moved from Quyan to Gobi 1 Infantry moved from Ming Jong to Gobi 2 Tanks moved from Urumal to W.Mongolia 1 EarlyFighter moved from Urumal to W.Mongolia 1 EarlyFighter moved from Xining to W.Mongolia 2 Tanks moved from Xining to Gobi 1 Infantry moved from Tsingnan to Gobi 1 Infantry moved from Nancheng to Tsingnan 1 Infantry moved from Sikang to Szechwan 2 Infantrys moved from N.Chunking to Hanan 1 Tank moved from Tsingnan to Gobi 2 Artillerys and 5 Infantrys moved from Xining to Tsingnan 1 Artillery and 1 Infantry moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Mongolia Chinese attack with 2 EarlyFighters, 1 Infantry and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 EarlyFighters, 1 Infantry and 2 Tanks in W.Mongolia, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 2 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Gobi Chinese attack with 3 Infantrys and 3 Tanks Neutral defend with 1 Bunker Chinese roll dice for 3 Infantrys and 3 Tanks in Gobi, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Agra Chinese attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Agra Chinese loses 0 PUs for violating Agras neutrality. Chinese win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Kwangsi Chinese attack with 3 Infantrys Yamamoto defend with 1 Artillery Chinese roll dice for 3 Infantrys in Kwangsi, round 2 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 2 Infantrys in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Kwangsi, round 4 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Kwangsi, round 5 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 Infantrys Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese 1 Tank moved from Kiangsi to N.French I. 1 Infantry moved from Hankou to Hanan 1 Infantry moved from Gansu to Shangsi 1 Infantry moved from Shangsi to Sian 1 EarlyFighter moved from W.Mongolia to Tsingnan 1 EarlyFighter moved from W.Mongolia to Quyan Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Neutral : -0.33 Yamamoto : 0.67 Chinese : 1.00 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:45:28 AM
Savegame -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 2 Artillerys moved from Formosa to sz74 2 Infantrys moved from Formosa to sz74 2 Artillerys, 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from sz74 to sz70 2 Artillerys and 2 Infantrys moved from sz70 to Davao 2 EarlyFighters moved from Formosa to sz70 1 Tank moved from Fukien to Kichedung Hisaichi take Kichedung from Chinese 1 Infantry moved from Fukien to Kwangtung Hisaichi take Kwangtung from Chinese 2 Artillerys and 3 Infantrys moved from Fukien to Hankou 1 EarlyFighter moved from Fukien to Hankou 4 Tanks moved from Fukien to Hongkong 3 Tanks moved from Seoul to sz79 2 Artillerys moved from Seoul to sz79 6 Infantrys moved from Seoul to sz79 2 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from sz79 to sz74 1 Tank moved from Tientsin to sz74 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz74 to sz67 2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to Hongkong 1 Bomber moved from Formosa to Hongkong 3 Infantrys, 3 Tanks and 3 Transports moved from sz74 to sz67 3 Infantrys and 3 Tanks moved from sz67 to N.French I. 4 EarlyFighters moved from sz79 to N.French I. 1 Artillery, 3 Infantrys and 1 Tank moved from E.Shansi to N.Shangsi 1 EarlyFighter and 1 Tank moved from Peking to N.Shangsi 1 Tank moved from Shantung to Nanking Hisaichi take Nanking from Chinese 1 Tank moved from Nanking to Shansi 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Shantung to Nanking 1 Infantry moved from Shantung to Shansi 1 Bomber moved from Seoul to Hongkong Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 EarlyFighter, 1 Factory, 1 Infantry and 2 Tankettes; Remaining resources: 1 PUs; Combat - Hisaichi Battle in N.French I. Hisaichi attack with 4 EarlyFighters, 3 Infantrys and 3 Tanks Chinese defend with 2 Infantrys and 2 Tanks; Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 4 EarlyFighters, 3 Infantrys and 3 Tanks in N.French I., round 2 : 3/10 hits, 3.33 expected hits Dutch roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in N.French I., round 2 : 4/7 hits, 2.83 expected hits 1 EarlyFighter owned by the Hisaichi, 1 Infantry owned by the Dutch, 3 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in N.French I. Hisaichi roll dice for 3 EarlyFighters and 3 Tanks in N.French I., round 3 : 2/6 hits, 2.50 expected hits Dutch roll dice for 1 Artillery and 3 Tanks in N.French I., round 3 : 3/4 hits, 1.83 expected hits 1 Artillery owned by the Dutch, 3 EarlyFighters owned by the Hisaichi and 1 Tank owned by the Dutch lost in N.French I. Hisaichi roll dice for 3 Tanks in N.French I., round 4 : 2/3 hits, 1.50 expected hits Dutch roll dice for 2 Tanks in N.French I., round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Tanks owned by the Chinese lost in N.French I. Hisaichi win, taking N.French I. from Dutch with 2 Tanks remaining. Battle score for attacker is -18 Casualties for Hisaichi: 4 EarlyFighters, 3 Infantrys and 1 Tank Casualties for Chinese: 2 Infantrys and 2 Tanks Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Battle in sz70 Hisaichi attack with 1 Battleship, 1 Destroyer, 2 EarlyFighters, 1 Submarine and 2 Transports Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Destroyer, 2 EarlyFighters and 2 Transports in sz70, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in sz70 Hisaichi roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in sz70 Hisaichi win with 1 Battleship, 1 Destroyer, 2 EarlyFighters and 2 Transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Hisaichi: 1 Submarine Battle in Hongkong Hisaichi attack with 2 Artillerys, 2 Bombers, 3 Infantrys and 5 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys AA fire in Hongkong : 1/2 hits, 0.33 expected hits 1 Bomber owned by the Hisaichi lost in Hongkong Hisaichi roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 5 Tanks in Hongkong, round 2 : 8/11 hits, 4.67 expected hits British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 2/3 hits, 1.17 expected hits 1 Bunker owned by the British, 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hongkong Hisaichi win, taking Hongkong from British with 2 Artillerys, 1 Bomber, 1 Infantry and 5 Tanks remaining. Battle score for attacker is -8 Casualties for Hisaichi: 1 Bomber and 2 Infantrys Casualties for British: 1 Bunker and 2 Infantrys Battle in Davao Hisaichi attack with 2 Artillerys and 2 Infantrys Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Infantry and 2 Tanks Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Davao, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Davao, round 2 : 3/4 hits, 1.83 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Americans, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Davao Hisaichi roll dice for 1 Artillery in Davao, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 3 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Hisaichi lost in Davao Americans win with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -5 Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Casualties for Americans: 1 Infantry and 1 Tank Battle in Hankou Hisaichi attack with 2 Artillerys, 1 EarlyFighter and 3 Infantrys Chinese defend with 3 Infantrys Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter and 3 Infantrys in Hankou, round 2 : 1/6 hits, 1.83 expected hits Chinese roll dice for 3 Infantrys in Hankou, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Hankou, round 3 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 Infantrys in Hankou, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 1 EarlyFighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 3 Infantrys Battle in N.Shangsi Hisaichi attack with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks in N.Shangsi, round 2 : 2/7 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 EarlyFighter moved from N.Shangsi to Hopeh 4 Infantrys moved from Peking to E.Shansi 1 Tank moved from Tientsin to E.Shansi 4 Infantrys moved from Tientsin to Hsingan 1 EarlyFighter moved from Seoul to Hopeh 1 T.Boat moved from sz74 to sz67 1 Carrier moved from sz79 to sz68 2 EarlyFighters moved from sz70 to sz68 1 Carrier, 2 Destroyers and 3 Submarines moved from sz79 to sz67 1 Bomber moved from Hongkong to Fukien 1 EarlyFighter moved from Hankou to Fukien Place Units - Hisaichi 1 Factory placed in Peking 2 Artillerys, 1 EarlyFighter, 1 Infantry and 2 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 47 PUs; end with 48 PUsCombat Hit Differential Summary :
Hisaichi : 3.17 British : 0.83 AA fire in Hongkong : : 0.67 Americans : 1.83 Chinese : 1.00 Dutch : 2.33Production/PUs Summary :
Yamamoto : 39 / 46 Chinese : 38 / 45 Hisaichi : 47 / 48 Dutch : 29 / 6 Thai : 9 / 12 British : 61 / 26 Anzac : 26 / 8 Americans : 96 / 18 Masaharu : 19 / 20 Russians : 44 / 6 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 Artillery and 2 Infantrys moved from Frenchindochina to N.French I. 1 EarlyFighter moved from S.Borneo to Malaya 1 Infantry moved from Soem to sz57 1 Infantry and 1 Transport moved from sz57 to sz60 1 Tank moved from S.Borneo to sz60 1 Infantry and 1 Tank moved from sz60 to Malaya 1 Transport moved from sz81 to sz58 1 Infantry moved from Halma to sz58 1 Infantry moved from Buru to sz58 1 Infantry moved from Celebs to sz58 3 Infantrys, 1 T.Boat and 1 Transport moved from sz58 to sz50 3 Infantrys moved from sz50 to Flores 1 Infantry moved from Lambok to sz57 1 Infantry and 1 T.Boat moved from sz57 to sz50 1 Infantry moved from sz50 to Flores 1 Destroyer moved from sz81 to sz50 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S 1 Infantry moved from Java to Sumatra 1 Artillery and 1 Infantry moved from E.Borneo to Borneo 1 EarlyFighter moved from Sarong to Flores Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in N.French I. Dutch attack with 1 Artillery and 2 Infantrys Hisaichi defend with 2 Tanks Dutch roll dice for 1 Artillery and 2 Infantrys in N.French I., round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 2 Tanks in N.French I., round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in N.French I. Dutch roll dice for 1 Artillery and 1 Infantry in N.French I., round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in N.French I., round 3 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in N.French I. Dutch roll dice for 1 Artillery in N.French I., round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in N.French I., round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Dutch lost in N.French I. Hisaichi win with no units remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 2 Tanks Non Combat Move - Dutch Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Hisaichi : 0.50 Dutch : 0.17 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Tank moved from Thailand to Frenchindochina Thai take Frenchindochina from Dutch 1 Tank moved from Frenchindochina to Thailand 1 EarlyFighter moved from Phuket to sz60 1 Destroyer moved from sz73 to sz60 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz60 1 Infantry moved from sz60 to Java Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in sz60 Thai attack with 1 Destroyer, 1 EarlyFighter and 1 T.Boat Dutch defend with 1 Transport Thai roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz60, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Transport in sz60, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in sz60 Thai win with 1 Destroyer, 1 EarlyFighter and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in Java Non Combat Move - Thai 2 Infantrys moved from Phuket to Thailand 1 Artillery moved from Phuket to Thailand 1 EarlyFighter moved from sz60 to Phuket Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Thai : 0.00 Dutch : -0.17Production/PUs Summary :
Yamamoto : 39 / 46 Chinese : 38 / 45 Hisaichi : 47 / 48 Dutch : 25 / 29 Thai : 13 / 13 British : 61 / 26 Anzac : 26 / 8 Americans : 96 / 18 Masaharu : 19 / 20 Russians : 44 / 6 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Tank moved from Burma to N.French I. Dutch take N.French I. from Hisaichi 1 Tank moved from N.French I. to Frenchindochina Dutch take Frenchindochina from Thai 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Infantrys moved from sz64 to Thailand 1 Submarine moved from sz64 to sz60 1 EarlyFighter moved from Malaya to sz60 1 Infantry moved from Ceylon to sz63 1 Infantry moved from Calcutta to sz63 1 Infantry moved from Nepal to Bengal 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 1 EarlyFighter moved from Calcutta to Thailand 1 EarlyFighter moved from Burma to sz60 1 Artillery and 3 Infantrys moved from Burma to Thailand 3 Infantrys moved from Calcutta to C.India 1 EarlyFighter moved from Bhopa to Burma 1 Artillery moved from Bengal to Burma 1 Tank moved from S.India to C.India 1 Tank moved from Calcutta to sz63 1 Artillery moved from Ceylon to sz63 1 Artillery, 2 Destroyers, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from sz63 to sz64 1 Artillery, 2 Infantrys and 1 Tank moved from sz64 to Thailand 1 Artillery moved from Calcutta to C.India 1 Infantry moved from M.India to C.India 2 Infantrys moved from India to C.India 1 EarlyFighter moved from Dheli to Burma 1 Artillery and 1 Infantry moved from Bhopa to Nagpur 1 Tank moved from Dheli to Bikaner 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 2 Infantrys moved from Dheli to Bhopa 1 Artillery and 1 Infantry moved from W.Borneo to Borneo 1 Tank moved from N.B to Borneo 1 Infantry moved from N.B to Borneo 1 Infantry moved from N.G to New Guinea 1 Artillery moved from E.G to sz49 1 Infantry moved from New Guinea to sz49 1 Infantry moved from Moresby to sz49 1 Infantry moved from Moresby to sz49 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Submarine moved from sz47 to sz45 1 Infantry moved from Vancouver to sz6 1 Infantry moved from British Columbia to sz6 1 Infantry moved from Canada to N.Canada 1 Infantry moved from N.Canada to Anchorage 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana Purchase Units - British British buy 2 Artillerys, 1 B.Transport, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in sz45 British attack with 1 Submarine Yamamoto defend with 1 Submarine British roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the British Submerged 1 Submarine owned by the Yamamoto Submerged Battle in Thailand British attack with 2 Artillerys, 1 EarlyFighter, 7 Infantrys and 1 Tank Thai defend with 2 Artillerys, 5 Infantrys and 1 Tank British roll dice for 2 Artillerys, 1 EarlyFighter, 7 Infantrys and 1 Tank in Thailand, round 2 : 3/11 hits, 3.00 expected hits Thai roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Thailand, round 2 : 1/8 hits, 2.83 expected hits 3 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Thailand British roll dice for 2 Artillerys, 1 EarlyFighter, 6 Infantrys and 1 Tank in Thailand, round 3 : 3/10 hits, 2.83 expected hits Thai roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Thailand, round 3 : 1/5 hits, 1.83 expected hits 2 Infantrys owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Thailand British roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank in Thailand, round 4 : 1/9 hits, 2.67 expected hits Thai roll dice for 1 Artillery and 1 Tank in Thailand, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Thailand British roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantrys and 1 Tank in Thailand, round 5 : 2/8 hits, 2.50 expected hits Thai roll dice for 1 Tank in Thailand, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in Thailand British winBritish win with no units remaining, taking Thailand from Thai with 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 15 Casualties for British: 4 Infantrys Casualties for Thai: 2 Artillerys, 5 Infantrys and 1 Tank Battle in Bikaner British attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bikaner, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in sz60 British attack with 2 EarlyFighters and 1 Submarine Thai defend with 1 Destroyer and 1 T.Boat British roll dice for 1 Submarine in sz60, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 2 EarlyFighters in sz60, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer and 1 T.Boat in sz60, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the British and 1 T.Boat owned by the Thai lost in sz60 British roll dice for 2 EarlyFighters in sz60, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer in sz60, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Thai and 1 EarlyFighter owned by the British lost in sz60 British win with 1 EarlyFighter remaining. Battle score for attacker is -1 Casualties for British: 1 EarlyFighter and 1 Submarine Casualties for Thai: 1 Destroyer and 1 T.Boat Battle in Java British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 1/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java British win, taking Java from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from sz60 to Malaya 1 EarlyFighter moved from Thailand to Malaya Place Units - British 1 B.Transport placed in sz63 2 Artillerys, 3 Infantrys and 1 Tank placed in Calcutta Turn Complete - British British collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Neutral : -0.33 British : -2.33 Yamamoto : -0.17 Thai : -1.50 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 1 Submarine moved from sz41 to sz49 2 Infantrys moved from New Caledonia to sz41 1 Infantry moved from Samoa to sz38 1 Infantry moved from Fiji to sz38 2 Infantrys and 2 T.Boats moved from sz38 to sz41 2 Infantrys and 1 Transport moved from sz41 to sz49 1 Artillery moved from Wellington to sz35 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Tank moved from Melbourne to sz37 1 Infantry moved from Melbourne to sz37 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry, 1 Tank and 1 Transport moved from sz37 to sz50 2 Infantrys moved from sz49 to S.G 2 Infantrys moved from sz41 to Townsville 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank moved from Melbourne to S.W.Australia 1 EarlyFighter moved from S.W.Australia to sz50 1 Tank moved from S.W.Australia to C.Australia 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Infantry moved from N.Australia to Derby 1 Tank moved from Australia to Derby 1 EarlyFighter moved from Sydney to Derby 1 Infantry moved from Sydney to S.W.Australia 1 Artillery and 1 Infantry moved from E.Australia to Australia 2 Infantrys moved from Townsville to N.Australia 1 Artillery and 3 Infantrys moved from sz37 to Sydney 1 Infantry and 1 Tank moved from sz50 to Flores Purchase Units - Anzac Anzac buy 1 EarlyFighter; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 EarlyFighter placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 Destroyer moved from sz5 to sz11 1 Submarine moved from sz13 to sz11 2 Submarines moved from sz40 to sz11 1 EarlyFighter moved from Midway to sz11 1 EarlyFighter moved from Kauai to sz11 1 Bomber moved from Portland to sz11 1 EarlyFighter moved from Davao to Auki 1 EarlyFighter moved from Johnston to sz11 1 Destroyer and 1 Submarine moved from sz31 to sz24 1 EarlyFighter moved from Alaska to sz11 1 Transport moved from sz5 to sz4 1 Tank moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 1 Infantry moved from Anchorage to Alaska 3 Infantrys moved from Seattle to British Columbia 1 Infantry moved from Olympic Penn to Seattle 2 Artillerys and 2 Infantrys moved from Rocky Mt to Seattle 1 Tank moved from High Desert to Seattle 2 Infantrys moved from Nor Cal to Portland 1 Tank moved from Central Valley to Seattle 2 Infantrys moved from Central Valley to Portland 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Infantry moved from Mindor to Punay 2 Infantrys moved from Samar to S 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 Tank moved from Phonpei to Lasap 2 Infantrys moved from Weno to Lasap 1 Infantry moved from Pula to Lasap 1 Artillery moved from Pikelot to Pula 1 Artillery moved from Fais to Ifalk 1 Infantry moved from Majuru to Wohto 2 Infantrys moved from Taka to Wohto 1 Artillery moved from Kauai to Pearl Harbor 2 Artillerys and 2 Infantrys moved from Hilo to Pearl Harbor 2 Infantrys moved from Pearl Harbor to Hilo Purchase Units - Americans Americans buy 1 Factory and 1 Marine; Remaining resources: 0 PUs; Combat - Americans Battle in sz11 Americans attack with 1 Bomber, 1 Destroyer, 4 EarlyFighters and 3 Submarines Yamamoto defend with 2 Carriers and 3 EarlyFighters Americans roll dice for 3 Submarines in sz11, round 2 : 2/3 hits, 1.00 expected hits 2 Carriers owned by the Yamamoto lost in sz11 Americans roll dice for 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz11, round 2 : 2/6 hits, 2.33 expected hits Yamamoto roll dice for 3 EarlyFighters in sz11, round 2 : 0/3 hits, 1.50 expected hits 2 EarlyFighters owned by the Yamamoto lost in sz11 Americans roll dice for 3 Submarines in sz11, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz11, round 3 : 0/6 hits, 2.33 expected hits Yamamoto roll dice for 1 EarlyFighter in sz11, round 3 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in sz11 Americans roll dice for 2 Submarines in sz11, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz11, round 4 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 1 EarlyFighter in sz11, round 4 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz11 Americans win with 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 40 Casualties for Yamamoto: 2 Carriers and 3 EarlyFighters Casualties for Americans: 2 Submarines Non Combat Move - Americans 1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz23 to sz22 1 EarlyFighter moved from San Francisco to sz22 1 EarlyFighter moved from sz11 to Alaska 1 EarlyFighter moved from sz11 to Alaska 1 EarlyFighter moved from sz11 to Alaska 1 EarlyFighter moved from sz11 to sz22 2 Infantrys moved from Los Angeles to sz27 1 Destroyer, 2 Infantrys and 1 Transport moved from sz27 to sz13 1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to Nor Cal 2 Tanks moved from Nor Cal to Portland 1 Bomber moved from sz11 to Alaska Place Units - Americans 1 Factory placed in Alaska Americans undo move 1. 1 Factory placed in Alaska 1 Marine placed in Pearl Harbor Turn Complete - Americans Americans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Yamamoto : -0.50 Americans : -0.67 -
TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Artillery, 2 Infantrys and 1 Tank moved from Sukhalin to Ostrov 2 Artillerys and 2 Infantrys moved from N.Japan to sz1 1 Transport moved from sz7 to sz1 1 Transport moved from sz1 to sz15 2 Tanks moved from Akina to sz15 3 Infantrys moved from Akina to sz15 2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from sz15 to sz1 1 Infantry and 1 Tank moved from sz15 to Vladivostok 2 Artillerys, 4 Infantrys and 1 Tank moved from sz1 to Amursk 1 Artillery and 4 Infantrys moved from Manchuria to Belogorsk 1 Artillery and 2 Infantrys moved from Hsingan to Jinan 1 Artillery and 2 Infantrys moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Jinan 1 Bomber moved from Akina to Vladivostok Purchase Units - Masaharu Masaharu buy 1 Carrier and 1 Submarine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Ostrov Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ostrov, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Ostrov, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Ostrov Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ostrov, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Ostrov, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ostrov Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Amursk Masaharu attack with 2 Artillerys, 4 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Masaharu roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Amursk, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 2 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Vladivostok Masaharu attack with 1 Bomber, 1 Infantry and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Bomber, 1 Infantry and 1 Tank in Vladivostok, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Bomber, 1 Infantry and 1 Tank in Vladivostok, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Vladivostok Masaharu win, taking Vladivostok from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Artillery and 4 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 4 Infantrys in Belogorsk, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery and 4 Infantrys in Belogorsk, round 3 : 1/5 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Belogorsk, round 3 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery and 4 Infantrys in Belogorsk, round 4 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 Destroyer and 1 Submarine moved from sz7 to sz1 1 EarlyFighter moved from Akina to sz15 1 Bomber moved from Vladivostok to Akina 1 Tank moved from N.Japan to Akina Place Units - Masaharu 1 Carrier and 1 Submarine placed in sz15 Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Masaharu : 3.50 Russians : -2.00Production/PUs Summary :
Yamamoto : 39 / 46 Chinese : 38 / 45 Hisaichi : 44 / 48 Dutch : 32 / 29 Thai : 6 / 13 British : 65 / 65 Anzac : 26 / 26 Americans : 96 / 96 Masaharu : 34 / 34 Russians : 29 / 6 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 1 Infantry moved from Maltan to Punjab 1 Tank moved from Abakan to Punjab 1 Infantry moved from Magadan to Palana 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Irkutsk to Angarsk 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 EarlyFighter moved from Kaask to Ulaan Ude 2 Tanks moved from Kaask to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 1 Infantry moved from Jinquan to Kyzal 2 Artillerys and 2 Infantrys moved from Kaask to Kyzal 2 Infantrys moved from Kaask to Tulun 1 Infantry moved from Krasnoyarsk to Bratsk 1 Infantry moved from Kyzyl to Jinquan 1 Tank moved from Achinsk to Jinquan 1 Artillery and 1 Infantry moved from Achinsk to Kyzyl Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Punjab Russians attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Punjab Russians loses 0 PUs for violating Punjabs neutrality. Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Russians Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Neutral : 0.33 Russians : -0.33 -
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Test summary from TripleA, engine version: 1.9, time: 4:41:26 PM
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 3 Infantrys and 3 Tanks moved from Manila to sz75 3 Infantrys, 3 Tanks and 3 Transports moved from sz75 to sz70 3 Infantrys and 3 Tanks moved from sz70 to Davao 1 Artillery and 1 Infantry moved from Hainan to sz67 1 Infantry moved from Hainan to sz67 1 Infantry moved from sz67 to N.French I. Yamamoto take N.French I. from Dutch 1 Artillery and 1 Infantry moved from Macau to Kwangsi 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60 1 Artillery and 1 Infantry moved from sz60 to N.S 1 Bomber moved from Phuket to N.S 2 EarlyFighters moved from sz68 to N.S 1 Artillery and 1 Tank moved from Manila to sz71 1 Artillery, 1 Tank and 2 Transports moved from sz71 to sz69 1 Artillery and 1 Tank moved from sz69 to Celebs Yamamoto take Celebs from Dutch 2 Artillerys and 1 Infantry moved from Nagasaki to sz78 1 Infantry and 1 Tank moved from Nagasaki to sz78 1 Infantry moved from Nagasaki to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to Kwangsi 1 Tank moved from Macau to Kiangsi Yamamoto take Kiangsi from Chinese 1 Tank moved from Kiangsi to Kwangsi 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz78 to sz68 1 Artillery, 1 Infantry and 1 Tank moved from sz68 to N.B Yamamoto take N.B from British 1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz68 1 Artillery and 1 Infantry moved from sz68 to N.B 1 Carrier, 1 Destroyer and 1 Submarine moved from sz68 to sz60 2 EarlyFighters moved from sz71 to sz45 Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 1 Carrier, 1 Cruiser and 1 Infantry; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.S Yamamoto attack with 1 Artillery, 1 Bomber, 2 EarlyFighters and 1 Infantry Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters and 1 Infantry in N.S, round 2 : 1/5 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank in N.S, round 2 : 3/5 hits, 2.00 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in N.S Dutch win with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank remaining. Battle score for attacker is -14 Casualties for Yamamoto: 1 Artillery, 1 EarlyFighter and 1 Infantry 1 Bomber owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto retreated Battle in Kwangsi Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Davao Yamamoto attack with 3 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank Yamamoto roll dice for 3 Infantrys and 3 Tanks in Davao, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Davao, round 2 : 3/3 hits, 1.17 expected hits 3 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao Yamamoto roll dice for 3 Tanks in Davao, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 Artillery and 1 Tank in Davao, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 3 Tanks remaining. Battle score for attacker is 5 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank Battle in sz45 Yamamoto attack with 2 EarlyFighters and 1 Submarine British defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters in sz45, round 2 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the British Submerged Non Combat Move - Yamamoto 2 EarlyFighters moved from sz45 to sz70 1 Transport moved from sz71 to sz78 1 Destroyer and 1 Submarine moved from sz75 to sz45 1 Battleship, 1 Carrier and 1 Submarine moved from sz71 to sz70 1 Destroyer moved from sz74 to sz76 1 Bomber moved from Iwo Jima to Phuket 2 EarlyFighters moved from Iwo Jima to sz78 1 EarlyFighter moved from N.S to sz60 1 Bomber moved from N.S to Phuket Place Units - Yamamoto 1 Battleship, 1 Carrier and 1 Cruiser placed in sz78 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
British : -0.17 Yamamoto : -0.83 Americans : 1.00 Chinese : -0.33 Dutch : 1.00Production/PUs Summary :
Yamamoto : 53 / 53 Chinese : 34 / 45 Hisaichi : 44 / 48 Dutch : 27 / 29 Thai : 6 / 13 British : 64 / 65 Anzac : 26 / 26 Americans : 92 / 96 Masaharu : 34 / 34 Russians : 30 / 30 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Szechwan to Gansu 1 Infantry moved from Shangsi to Sian 1 Infantry moved from Sian to Shangsi 1 Infantry moved from Hanan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Infantry moved from Hanan to Chunking 1 EarlyFighter moved from Tsingnan to Sian 3 Infantrys moved from Xining to Tsingnan 1 Infantry and 2 Tanks moved from W.Mongolia to N.Mongolia 1 Infantry moved from Gobi to N.Mongolia 1 Infantry and 3 Tanks moved from Gobi to S.Mongolia 1 Infantry moved from Tsingnan to S.Mongolia 2 Artillerys and 5 Infantrys moved from Tsingnan to Gansu 1 Artillery and 1 Infantry moved from Agra to W.Tibet 1 EarlyFighter moved from Quyan to W.Tibet Purchase Units - Chinese Chinese buy 2 Fighters, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in S.Mongolia Chinese attack with 2 Infantrys and 3 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 3 Tanks in S.Mongolia, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in S.Mongolia Chinese loses 0 PUs for violating S.Mongolias neutrality. Chinese win, taking S.Mongolia from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in W.Tibet Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet Chinese loses 0 PUs for violating W.Tibets neutrality. Chinese win, taking W.Tibet from Neutral with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in N.Mongolia Chinese attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 2 Tanks in N.Mongolia, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in N.Mongolia Chinese loses 0 PUs for violating N.Mongolias neutrality. Chinese win, taking N.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 Artillery and 1 Infantry moved from Quyan to Ming Jong 1 EarlyFighter moved from W.Tibet to Ming Jong Place Units - Chinese 2 Fighters, 1 Infantry, 1 Mech.Inf and 2 Tanks placed in Xining 4 Infantrys placed in Urumal Chinese undo move 1. Chinese undo move 1. 2 Fighters, 1 Infantry and 1 Mech.Inf placed in Urumal 4 Infantrys and 2 Tanks placed in Xining Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Neutral : -1.00 Chinese : 0.83 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 2 Infantrys moved from E.Shansi to Shangsi 1 EarlyFighter moved from Hopeh to Shangsi 2 Artillerys, 6 Infantrys and 1 Tank moved from Shansi to Sian 1 Infantry moved from Nanking to Sian 1 Tank moved from Kichedung to Sian 1 Infantry moved from Kwangtung to Kiangsi 1 Artillery moved from Hankou to Kiangsi 1 Bomber and 1 EarlyFighter moved from Fukien to Sian 1 EarlyFighter moved from Hopeh to Sian 1 Tank moved from E.Shansi to Sian 1 Artillery and 1 Infantry moved from Hongkong to sz67 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60 1 Artillery and 1 Infantry moved from sz60 to S.Borneo 5 Tanks moved from Hongkong to sz67 5 Tanks and 5 Transports moved from sz67 to sz60 5 Tanks moved from sz60 to S.Borneo 2 EarlyFighters moved from sz68 to S.Borneo Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Destroyers, 2 Infantrys, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sian Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks Chinese defend with 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 1 Tank Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks in Sian, round 2 : 9/15 hits, 5.00 expected hits Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 1 Tank in Sian, round 2 : 7/12 hits, 4.33 expected hits 7 Infantrys owned by the Hisaichi, 8 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Sian Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 3 Tanks in Sian, round 3 : 4/8 hits, 3.50 expected hits Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Sian, round 3 : 1/3 hits, 1.33 expected hits 1 EarlyFighter owned by the Chinese, 1 Tank owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 Bomber, 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 19 Casualties for Hisaichi: 1 Artillery and 7 Infantrys Casualties for Chinese: 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 1 Tank Battle in Kiangsi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kiangsi Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery retreated to Hankou Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in Shangsi Hisaichi attack with 1 EarlyFighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 EarlyFighter and 1 Infantry in Shangsi, round 3 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 EarlyFighter and 1 Infantry in Shangsi, round 4 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi retreated to Shangsi Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Infantrys Battle in S.Borneo Hisaichi attack with 1 Artillery, 2 EarlyFighters, 1 Infantry and 5 Tanks Dutch defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys AA fire in S.Borneo : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 1 Infantry and 5 Tanks in S.Borneo, round 2 : 2/9 hits, 3.83 expected hits Dutch roll dice for 1 Artillery and 4 Infantrys in S.Borneo, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 2 EarlyFighters and 5 Tanks in S.Borneo, round 3 : 4/7 hits, 3.17 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in S.Borneo, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Dutch, 1 EarlyFighter owned by the Hisaichi and 2 Infantrys owned by the Dutch lost in S.Borneo Hisaichi captures 29PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 1 EarlyFighter and 5 Tanks remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery, 1 EarlyFighter and 1 Infantry Casualties for Dutch: 1 Artillery and 4 Infantrys Non Combat Move - Hisaichi 1 Carrier moved from sz67 to sz60 1 EarlyFighter moved from S.Borneo to sz60 1 Battleship and 1 Destroyer moved from sz70 to sz60 2 Transports moved from sz70 to sz74 1 Destroyer moved from sz67 to sz69 1 Destroyer and 3 Submarines moved from sz67 to sz60 1 T.Boat moved from sz67 to sz74 1 EarlyFighter moved from Seoul to sz68 1 Bomber moved from Sian to Fukien 1 Infantry moved from Fukien to Kwangtung 1 Artillery moved from Hongkong to Macau 1 Artillery moved from Hankou to Nanking 1 Infantry moved from Fukien to Kwangtung 1 EarlyFighter moved from Shangsi to Hopeh 1 Infantry moved from E.Shansi to Shansi 2 EarlyFighters moved from Sian to Nanking Place Units - Hisaichi 3 Mech.Infs placed in Peking Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Seoul: 2 Artillerys and 1 Infantry EDIT: Adding units owned by Hisaichi to Korea: 2 Artillerys and 1 Infantry EDIT: Removing units owned by Hisaichi from Seoul: 2 Tankettes EDIT: Adding units owned by Hisaichi to Tientsin: 2 Tankettes EDIT: Turning off Edit Mode 2 Artillerys and 2 Infantrys placed in Seoul 2 Destroyers and 1 Transport placed in sz79 Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Jinan: 2 Infantrys EDIT: Adding units owned by Hisaichi to Quingdao: 2 Infantrys EDIT: Removing units owned by Hisaichi from Hsingan: 4 Infantrys EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 80 PUsCombat Hit Differential Summary :
Hisaichi : 0.83 AA fire in S.Borneo : : -0.33 Chinese : 3.67 Dutch : 0.33Production/PUs Summary :
Yamamoto : 52 / 53 Chinese : 36 / 39 Hisaichi : 51 / 80 Dutch : 23 / 0 Thai : 6 / 13 British : 64 / 65 Anzac : 26 / 26 Americans : 92 / 96 Masaharu : 34 / 34 Russians : 30 / 30





