Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsSurfer Allies +6 vs Schroeder Axis G40 BM3.3
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 2 artilleries and 8 infantry moved from Ukraine to Bessarabia 5 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 2 armour moved from Bryansk to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Bessarabia 1 tactical_bomber moved from Novgorod to Eastern Poland 6 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun and 5 infantry moved from Novgorod to Karelia 2 infantry moved from Rostov to Caucasus 1 submarine moved from 111 Sea Zone to 105 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield and 2 factory_minors; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 3 artilleries moved from 54 Sea Zone to Queensland 1 infantry moved from French Indo China to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 3 fighters moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Chahar to Hunan Japanese take Hunan from Chinese 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shan StateCombat Hit Differential Summary :
-
intercept in India?
-
Yes please
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield and 2 factory_minors; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 3 artilleries moved from 54 Sea Zone to Queensland 1 infantry moved from French Indo China to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 3 fighters moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Chahar to Hunan Japanese take Hunan from Chinese 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shan State 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 1 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in India Air Battle is over, the attackers have all died Battle in Shan State Japanese attack with 4 fighters, 1 infantry and 5 tactical_bombers British defend with 3 infantry Japanese roll dice for 4 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 8/10 hits, 5.33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 3 infantry Battle in Queensland Japanese attack with 3 artilleries and 3 infantry ANZAC defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Queensland, round 2 : 1/6 hits, 2.00 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Queensland, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland Japanese roll dice for 3 artilleries and 2 infantry in Queensland, round 3 : 1/5 hits, 1.67 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland Japanese roll dice for 3 artilleries and 1 infantry in Queensland, round 4 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 1 fighter in Queensland, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Queensland Japanese roll dice for 3 artilleries in Queensland, round 5 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 fighter in Queensland, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 3 artilleries remaining. Battle score for attacker is 7 Casualties for Japanese: 3 infantry Casualties for ANZAC: 1 fighter and 2 infantry Cleaning up after air battles Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone 3 fighters moved from 54 Sea Zone to 49 Sea Zone 3 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone 4 tactical_bombers moved from Shan State to French Indo China 4 fighters moved from Shan State to French Indo China 2 infantry moved from Kwangtung to Kwangsi 4 infantry moved from Anhwe to Hunan 2 artilleries moved from Anhwe to Kweichow 6 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 4 infantry moved from Manchuria to Jehol 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to 20 Sea Zone 1 fighter moved from 20 Sea Zone to French Indo China Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 41 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Defenders Fire, : : 0.67 ANZAC : -0.67 Attackers Fire, : : -0.17 UK_Pacific : 1.00 Japanese : -0.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Western United States to 106 Sea Zone 3 fighters moved from Western United States to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine Germans defend with 2 submarines Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 106 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Americans and 2 submarines owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Germans: 2 submarines Non Combat Move - Americans 1 fighter moved from 106 Sea Zone to Iceland 1 bomber moved from 106 Sea Zone to Iceland 2 fighters moved from 106 Sea Zone to 101 Sea Zone 1 fighter moved from 106 Sea Zone to Eastern United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 cruiser moved from 91 Sea Zone to 89 Sea Zone 2 infantry moved from Brazil to Suriname 1 artillery and 1 infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 3 bombers and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 0.67 Americans : 1.67 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 14 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow 3 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 fighter and 17 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 17 infantry in Kweichow, round 2 : 4/18 hits, 3.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : 1.00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Western United States to 106 Sea Zone 3 fighters moved from Western United States to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine Germans defend with 2 submarines Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 106 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Americans and 2 submarines owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Germans: 2 submarines Non Combat Move - Americans 1 fighter moved from 106 Sea Zone to Iceland 1 bomber moved from 106 Sea Zone to Iceland 2 fighters moved from 106 Sea Zone to 101 Sea Zone 1 fighter moved from 106 Sea Zone to Eastern United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 cruiser moved from 91 Sea Zone to 89 Sea Zone 2 infantry moved from Brazil to Suriname 1 artillery and 1 infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 3 bombers and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 14 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow 3 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 fighter and 17 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 17 infantry in Kweichow, round 2 : 4/18 hits, 3.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 28 PUs; British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 111 Sea Zone 1 bomber moved from Gibraltar to 109 Sea Zone 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 39 Sea Zone to 36 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 54 Sea Zone British attack with 1 destroyer Japanese defend with 3 transports 3 transports owned by the Japanese lost in 54 Sea Zone British win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 36 Sea Zone British attack with 1 submarine Japanese defend with 3 transports 3 transports owned by the Japanese lost in 36 Sea Zone British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 109 Sea Zone British attack with 1 bomber Germans defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans Submerged British roll dice for 1 bomber in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone Germans win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 bomber Casualties for Germans: 1 cruiser Non Combat Move - British 1 fighter moved from 111 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 cruiser moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 2 mech_infantrys moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Kweichow 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Burma Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6 British collect 23 PUs (3 lost to blockades); end with 23 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Germans : 1.17 British : 0.00 Americans : 1.67 Chinese : 0.67 Japanese : 1.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt Italians take Egypt from British 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 armour moved from Greece to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Syria 1 artillery moved from 99 Sea Zone to Syria 2 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Kenya to Ethiopia Italians take Ethiopia from British 1 artillery moved from Tunisia to Algeria Italians take Algeria from French Combat - Italians Battle in Syria Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Tunisia 1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 aaGun moved from Southern France to Northern Italy 1 bomber moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Alexandria Place Units - Italians 1 transport placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -0.33 French : -0.33 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 45 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Queensland ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 3 artilleries and 1 harbour ANZAC roll dice for 1 cruiser in Queensland, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 3 artilleries in Queensland, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Queensland ANZAC roll dice for 2 artilleries and 2 infantry in Queensland, round 3 : 3/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Queensland, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 45 Sea Zone to 57 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 2 fighters moved from Java to Burma 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 45 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Queensland ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 3 artilleries and 1 harbour ANZAC roll dice for 1 cruiser in Queensland, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 3 artilleries in Queensland, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Queensland ANZAC roll dice for 2 artilleries and 2 infantry in Queensland, round 3 : 3/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Queensland, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 45 Sea Zone to 57 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 2 fighters moved from Java to Burma 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer and 6 submarines; Remaining resources: 1 PUs; Combat Move - Germans 10 infantry moved from Germany to 113 Sea Zone 2 armour moved from Western Germany to 113 Sea Zone 5 artilleries moved from Germany to 113 Sea Zone 2 armour, 5 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone 3 armour moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from Scotland to United Kingdom 5 armour, 5 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 2 tactical_bombers moved from Holland Belgium to United Kingdom 2 bombers moved from Western Germany to United Kingdom 2 tactical_bombers moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 5 armour, 5 artilleries, 2 bombers, 1 fighter, 12 infantry and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 2 infantry AA fire in United Kingdom : 4/7 hits, 1.17 expected hits 1 fighter owned by the Germans and 3 tactical_bombers owned by the Germans lost in United Kingdom Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 12 infantry and 1 tactical_bomber in United Kingdom, round 2 : 8/25 hits, 9.00 expected hits British roll dice for 5 aaGuns, 2 artilleries, 1 fighter, 17 infantry and 1 mech_infantry in United Kingdom, round 2 : 3/21 hits, 7.33 expected hits 5 aaGuns owned by the British, 3 infantry owned by the Germans, 1 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 9 infantry and 1 tactical_bomber in United Kingdom, round 3 : 9/22 hits, 8.50 expected hits British roll dice for 2 artilleries, 1 fighter, 14 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/18 hits, 6.33 expected hits 8 infantry owned by the Germans, 1 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber in United Kingdom, round 4 : 6/14 hits, 6.50 expected hits British roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/9 hits, 3.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 4 artilleries, 2 bombers and 1 tactical_bomber in United Kingdom, round 5 : 7/12 hits, 5.83 expected hits British roll dice for 2 artilleries and 1 fighter in United Kingdom, round 5 : 2/3 hits, 1.33 expected hits 2 artilleries owned by the Germans, 2 artilleries owned by the British and 1 fighter owned by the British lost in United Kingdom Germans captures 26PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 5 armour, 2 artilleries, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 3 artilleries, 1 fighter, 12 infantry and 3 tactical_bombers Casualties for British: 5 aaGuns, 2 artilleries, 1 fighter, 15 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 3 mech_infantrys moved from Normandy Bordeaux to Western Germany 3 armour moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 armour moved from Northern Italy to Germany 4 infantry moved from Romania to Yugoslavia 1 infantry moved from Slovakia Hungary to Poland 1 fighter moved from Southern Italy to Western Germany 1 submarine moved from 109 Sea Zone to 105 Sea Zone 3 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 destroyer and 2 submarines placed in 110 Sea Zone 4 submarines placed in 112 Sea Zone 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 79 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Germans : 0.17 British : -3.33 AA fire in United Kingdom : : 2.83 -
Well I invaded Britain successfully but at a high cost, I took the liberty of assuming you wouldn’t scramble the single fighter against 3 of mine, but then your AAA shot down 4 of my planes with only 7 dice, which was a huge event for the entire world. I took heavy losses but I also stole a lot of money, we’ll see if it’s enough to hold back both the Soviets and the US.
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Bessarabia to 99 Sea Zone 1 fighter moved from Eastern Poland to Finland 5 infantry moved from Karelia to Finland 1 tactical_bomber moved from Novgorod to Finland 1 mech_infantry moved from Novgorod to Finland 1 armour moved from Novgorod to Finland 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Romania 2 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Slovakia Hungary 1 submarine moved from 105 Sea Zone to 109 Sea Zone Russians take 109 Sea Zone from Germans Combat - Russians Battle in 99 Sea Zone Russians attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 99 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Romania Russians attack with 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Romania, round 2 : 4/13 hits, 3.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Slovakia Hungary, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Slovakia Hungary, round 4 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Finland Russians attack with 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun and 6 infantry AA fire in Finland : 0/2 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 3/9 hits, 2.67 expected hits Germans roll dice for 1 aaGun and 6 infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 2/7 hits, 2.33 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 4 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 5 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 5 infantry Casualties for Germans: 1 aaGun and 6 infantry Battle in Poland Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Poland, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Poland, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Russians roll dice for 1 infantry and 1 tactical_bomber in Poland, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Poland, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Poland, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Poland, round 7 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Poland, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Ukraine to Romania 2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 5 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Caucasus to Persia Russians take Persia from Neutral_Allies 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yenisey to Timguska 1 fighter and 1 tactical_bomber moved from Finland to Karelia 1 tactical_bomber moved from Poland to Eastern Poland 1 fighter moved from 99 Sea Zone to Ukraine Place Units - Russians 3 infantry placed in Novgorod 2 infantry and 1 mech_infantry placed in Ukraine Russians undo move 2. 1 mech_infantry placed in Volgograd 3 infantry placed in Ukraine 1 bomber and 1 infantry placed in Russia Russians undo move 4. 1 infantry placed in Volgograd 1 bomber placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -0.67 AA fire in Finland : : -0.33 Russians : -4.67 -
Yep. Pyrrhic victory if there ever was one! Good thing too considering all the mistakes I’ve made in the
Atlantic. -
But perhaps, I was laying a trap to make the British Isles look enticing.
-
Heh, maybe I was just feeling better about Japan and that’s why I did Sea Lion :wink:
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 armour moved from French Indo China to Malaya Japanese take Shan State from UK_Pacific 4 infantry moved from Jehol to Anhwe 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 4 infantry and 1 mech_infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese Combat - Japanese Battle in Anhwe Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Anhwe, round 2 : 2/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 armour ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Malaya, round 3 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 6 infantry moved from Chahar to Jehol 1 aaGun moved from Chahar to Jehol 1 artillery moved from Chahar to Jehol 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone 2 infantry moved from Kwangsi to Yunnan 4 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State Place Units - Japanese 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 3 mech_infantrys placed in Kwangtung 3 armour placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1 Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.67 Japanese : 1.33 -
Just kidding my japan game was nothing short of disastrous.
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 fighter, 6 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iceland to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 destroyer, 2 submarines and 10 transports 2 submarines owned by the Germans Submerged Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer and 10 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer and 10 transports in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone 10 transports owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 78 Casualties for Germans: 1 destroyer and 10 transports Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from West Indies to 89 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 101 Sea Zone to Gibraltar 3 bombers and 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Iceland to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 aaGuns moved from Western United States to Central United States Place Units - Americans 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber placed in Eastern United States 5 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans : -0.33





