@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Wizmark (Axis + 3) vs AeV (Allies) BM3 19L Game 1
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 battleship and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Western Ukraine to Belarus 1 infantry moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in Belarus Italians attack with 1 bomber Russians defend with 2 infantry Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Belarus Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone retreated to 93 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to 97 Sea Zone 2 aaGuns moved from Western Ukraine to Ukraine Place Units - Italians 1 battleship placed in 97 Sea Zone 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from French West Africa: 1 infantry EDIT: Changing ownership of French Central Africa from Neutral_Axis to Italians EDIT: Adding units owned by Italians to French Central Africa: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -1.00 Americans : 0.83 Russians : 0.33 -
@aequitas-et-veritas no worries…had my usual shocking luck with the italians :white_frowning_face:
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from New South Wales to 49 Sea Zone 3 fighters moved from Burma to Kweichow Combat - ANZAC Battle in Kweichow ANZAC attack with 3 fighters Japanese defend with 2 armour ANZAC roll dice for 3 fighters in Kweichow, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 2 armour in Kweichow, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kweichow ANZAC roll dice for 2 fighters in Kweichow, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kweichow ANZAC win with 1 fighter remaining. Battle score for attacker is -8 Casualties for ANZAC: 2 fighters Casualties for Japanese: 2 armour Battle in 49 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 49 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 54 Sea Zone to 30 Sea Zone 1 fighter moved from 49 Sea Zone to 30 Sea Zone 2 infantry moved from New South Wales to Queensland 1 fighter moved from Kweichow to Burma Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : 1,17 -
TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Greece to Russia 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 3 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Greece to Russia 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 3 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 8,8,4,5 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Belarus Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Russia to Novgorod 2 fighters moved from Belarus to Ukraine 2 tactical_bombers moved from Belarus to Ukraine 3 aaGuns, 14 armour, 2 artilleries, 3 fighters, 14 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Southern France to France 1 artillery and 1 infantry moved from Northern Italy to France Place Units - Germans 1 submarine placed in 105 Sea Zone 1 bomber and 1 fighter placed in Western Germany 1 armour and 2 artilleries placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 2 armour placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.67 Germans : 1.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus retreated to Belarus Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Smolensk to Russia 4 armour and 5 mech_infantrys moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 8 artilleries moved from Bryansk to Tambov 41 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Novosibirsk 6 infantry moved from Amur to Buryatia 1 mech_infantry moved from Vologda to Novosibirsk 1 aaGun moved from Vologda to Russia 1 infantry moved from Russia to Vologda 1 fighter moved from Rostov to Russia 1 infantry moved from Bryansk to Russia Place Units - Russians 2 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 0,00 -
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 armour moved from Szechwan to Yunnan 2 artilleries moved from Szechwan to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 30 Sea Zone 1 bomber moved from Marshall Islands to 30 Sea Zone 2 bombers and 2 fighters moved from Philippines to 30 Sea Zone 1 fighter moved from Caroline Islands to 30 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 1 fighter moved from Japan to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island -
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 armour moved from Szechwan to Yunnan 2 artilleries moved from Szechwan to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 30 Sea Zone 1 bomber moved from Marshall Islands to 30 Sea Zone 2 bombers and 2 fighters moved from Philippines to 30 Sea Zone 1 fighter moved from Caroline Islands to 30 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 1 fighter moved from Japan to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island Combat - Japanese Battle in Aleutian Islands Battle in 26 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 3 submarines and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 3 submarines and 1 transport Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 30 Sea Zone Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 fighter, 1 infantry and 2 submarines Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 2 : 7/18 hits, 10.33 expected hitsCombat Hit Differential Summary :
Americans : 0.00 Chinese : -0.67 UK_Pacific : 0.67 Japanese : -3.83 -
@aequitas-et-veritas Order of loss…7 hits…10 would ahve been average…my rolling has really sucked this game!
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Ok, sink all my CV’s first and one US Sub.
Next Round go max Def and kill Ftr’s last, please.
Thank you.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 armour moved from Szechwan to Yunnan 2 artilleries moved from Szechwan to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 30 Sea Zone 1 bomber moved from Marshall Islands to 30 Sea Zone 2 bombers and 2 fighters moved from Philippines to 30 Sea Zone 1 fighter moved from Caroline Islands to 30 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 1 fighter moved from Japan to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island Combat - Japanese Battle in Aleutian Islands Battle in 26 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 3 submarines and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 3 submarines and 1 transport Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 30 Sea Zone Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 fighter, 1 infantry and 2 submarines Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 2 : 7/18 hits, 10.33 expected hits Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 2 : 5/14 hits, 7.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 30 Sea Zone Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 3 : 7/16 hits, 9.33 expected hits Units damaged: 2 battleships owned by the Americans Americans roll dice for 3 submarines in 30 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 2 battleships, 4 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 3 : 3/11 hits, 6.17 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 30 Sea Zone Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 4 : 10/13 hits, 8.00 expected hits Americans roll dice for 2 battleships, 4 cruisers, 3 fighters and 1 transport in 30 Sea Zone, round 4 : 7/9 hits, 5.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 3 cruisers owned by the Americans, 2 carriers owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 2 battleships owned by the Americans lost in 30 Sea Zone Japanese win with 2 battleships, 4 bombers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 88 Casualties for Japanese: 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber Casualties for Americans: 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport Casualties for ANZAC: 1 cruiser, 1 fighter, 1 infantry and 2 submarines Battle in Johnston Island Japanese attack with 2 infantry and 1 marine Americans defend with 1 infantry Japanese roll dice for 2 infantry and 1 marine in Johnston Island, round 2 : 1/3 hits, 0.67 expected hits Americans roll dice for 1 infantry in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Johnston Island Japanese win, taking Johnston Island from Americans with 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter could not land in 26 Sea Zone and was removed 1 fighter moved from 30 Sea Zone to Marshall Islands 1 fighter moved from 30 Sea Zone to Marshall Islands 1 tactical_bomber moved from 30 Sea Zone to Marshall Islands 1 tactical_bomber moved from 30 Sea Zone to Marshall Islands 1 bomber moved from 30 Sea Zone to Caroline Islands 1 bomber moved from 30 Sea Zone to Marshall Islands 1 bomber moved from 30 Sea Zone to Marshall Islands 1 bomber moved from 30 Sea Zone to Marshall Islands 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Anhwe to Szechwan 1 mech_infantry moved from Shantung to Kweichow 1 armour moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 3 fighters moved from Yunnan to Kwangsi 3 tactical_bombers moved from Yunnan to Kwangsi 1 mech_infantry moved from Jehol to Hunan Place Units - Japanese 1 cruiser and 1 destroyer placed in 6 Sea Zone 1 bomber and 1 fighter placed in Japan 3 armour placed in Shantung 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : -4.17 Chinese : -0.67 UK_Pacific : 0.67 Japanese : -3.83 -
@aequitas-et-veritas thought I was going to get away with it until your last roll!
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 46 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 fighters moved from Western United States to 30 Sea Zone 2 bombers moved from Western United States to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 bombers moved from India to Kweichow 1 bomber moved from India to Szechwan 1 bomber moved from Iraq to Sikang 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone 4 infantry moved from 83 Sea Zone to French West Africa Combat - Americans Battle in Midway Battle in French West Africa Battle in 8 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Midway from Japanese, taking French West Africa from Italians with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 30 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 fighters Japanese defend with 2 battleships and 2 transports Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 30 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 2 battleships and 2 transports in 30 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 30 Sea Zone 1 transport owned by the Japanese lost in 30 Sea Zone Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 46 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 battleships and 2 transports Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in Kweichow, round 3 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Szechwan, round 4 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Szechwan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Kweichow to India 1 bomber moved from Sikang to Novosibirsk 2 fighters moved from 30 Sea Zone to 29 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 29 Sea Zone 1 marine moved from 29 Sea Zone to Line Islands 2 bombers moved from 30 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone 2 bombers, 2 fighters and 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Sikang Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Egypt to Kenya British take Kenya from Italians 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 armour moved from Egypt to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Syria to Greece 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Burma to French Indo China 1 tactical_bomber moved from Burma to French Indo China 1 artillery, 1 fighter and 17 infantry moved from Burma to Yunnan 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo Battle in Greece British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Greece British win, taking Borneo from Japanese, taking Greece from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine British attack with 2 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus British attack with 2 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Belarus British roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 3 : 0/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 4 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Germans: 1 infantry Battle in Yunnan British attack with 1 artillery, 1 fighter and 17 infantry Japanese defend with 2 armour and 2 artilleries British roll dice for 1 artillery, 1 fighter and 17 infantry in Yunnan, round 2 : 5/19 hits, 3,83 expected hits Japanese roll dice for 2 armour and 2 artilleries in Yunnan, round 2 : 2/4 hits, 1,67 expected hits 2 artilleries owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 15 infantry remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Japanese: 2 armour and 2 artilleries Battle in French Indo China British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 1 infantry British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in French Indo China retreated to French Indo China Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from French Indo China to Burma 1 aaGun moved from Burma to Yunnan 1 fighter moved from Yunnan to Burma 1 aaGun, 2 artilleries and 1 infantry moved from India to Burma 1 fighter moved from Greece to Syria 3 infantry moved from Persia to Northwest Persia 1 fighter moved from Iraq to Novosibirsk 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 3 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - British 1 transport placed in 80 Sea Zone 1 destroyer placed in 106 Sea Zone 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,5,3,4,6 British collect 30 PUs (5 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 armour and 1 fighterCombat Hit Differential Summary :
Germans : -0,67 British : -2,83 Italians : -0,33 Americans : -3,00 Japanese : -0,33 -
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 2 artilleries and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : -0.17 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Burma to Szechwan Combat - ANZAC Battle in Szechwan ANZAC attack with 1 fighter Japanese defend with 1 mech_infantry ANZAC roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,67 -
Tough round for both of us.
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Western Germany to Greece 1 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Baltic States to Bryansk 2 bombers moved from Novgorod to Smolensk 2 bombers moved from Novgorod to Bryansk 3 infantry moved from Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Ukraine to Greece 1 infantry moved from Ukraine to Bryansk -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Western Germany to Greece 1 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Baltic States to Bryansk 2 bombers moved from Novgorod to Smolensk 2 bombers moved from Novgorod to Bryansk 3 infantry moved from Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Ukraine to Greece 1 infantry moved from Ukraine to Bryansk Combat - Germans Germans creates battle in territory 105 Sea Zone Battle in Greece Germans attack with 5 bombers, 2 fighters and 1 tactical_bomber British defend with 1 airfield, 1 artillery and 1 infantry Germans roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in Greece, round 2 : 7/8 hits, 5.00 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking 105 Sea Zone from Russians with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter Casualties for British: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Rostov, round 2 : 6/9 hits, 4.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Baltic States to Archangel 1 mech_infantry moved from Novgorod to Nenetsia 3 armour moved from Novgorod to Nenetsia 1 tactical_bomber moved from Greece to Ukraine 3 tactical_bombers moved from Rostov to Ukraine 3 fighters moved from Rostov to Ukraine 1 fighter moved from Greece to Ukraine 5 bombers moved from Greece to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 2 armour moved from Germany to Baltic States 2 mech_infantrys moved from Western Germany to Slovakia Hungary 2 bombers moved from Smolensk to Ukraine 2 bombers moved from Bryansk to Ukraine Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 bomber placed in Western Germany 3 artilleries placed in Ukraine 2 armour and 1 infantry placed in Novgorod 1 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : 4.83 British : 0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 artillery and 1 infantry moved from Tambov to Bryansk 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 4 armour and 4 mech_infantrys moved from Russia to Nenetsia 1 fighter moved from Russia to Nenetsia 1 infantry moved from Urals to Nenetsia 1 mech_infantry moved from Novosibirsk to Nenetsia 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 mech_infantry moved from Novosibirsk to Nenetsia 1 submarine moved from 92 Sea Zone to 93 Sea Zone Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Nenetsia Russians attack with 4 armour, 1 fighter, 1 infantry and 6 mech_infantrys Germans defend with 6 armour and 2 mech_infantrys Russians roll dice for 4 armour, 1 fighter, 1 infantry and 6 mech_infantrys in Nenetsia, round 2 : 6/12 hits, 3,67 expected hits Germans roll dice for 6 armour and 2 mech_infantrys in Nenetsia, round 2 : 3/8 hits, 3,67 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Nenetsia Russians roll dice for 4 armour, 1 fighter and 4 mech_infantrys in Nenetsia, round 3 : 3/9 hits, 3,17 expected hits Germans roll dice for 2 armour in Nenetsia, round 3 : 2/2 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians and 2 armour owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 4 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 25 Casualties for Russians: 1 infantry and 4 mech_infantrys Casualties for Germans: 6 armour and 2 mech_infantrys Battle in Archangel Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 93 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Rostov Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Kazakhstan to Novosibirsk 2 infantry moved from Tambov to Samara 1 aaGun moved from Tambov to Volgograd 1 fighter moved from Nenetsia to Russia 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Rostov to Russia 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 2 aaGuns and 11 infantry moved from Amur to Manchuria 6 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -2,33 Italians : 0,67 Russians : 3,50





