@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Wizmark (Axis + 3) vs AeV (Allies) BM3 19L Game 1
-
TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 bomber moved from Greece to Egypt 1 bomber moved from Greece to 81 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 infantry moved from Novgorod to Archangel 1 submarine moved from 125 Sea Zone to 119 Sea Zone 2 bombers moved from Greece to Egypt 2 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 bomber moved from Greece to Egypt 1 bomber moved from Greece to 81 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 infantry moved from Novgorod to Archangel 1 submarine moved from 125 Sea Zone to 119 Sea Zone 2 bombers moved from Greece to Egypt 2 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in 81 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win, taking 97 Sea Zone from British with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Egypt Germans attack with 1 armour, 3 bombers and 1 infantry British defend with 1 harbour and 1 infantry Germans roll dice for 1 armour, 3 bombers and 1 infantry in Egypt, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 2 armour moved from Baltic States to Western Ukraine 2 mech_infantrys moved from Baltic States to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from 81 Sea Zone to Greece 3 bombers moved from Egypt to Greece 1 bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Holland Belgium to France 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 2 bombers placed in Western Germany 2 mech_infantrys placed in Western Germany 3 armour and 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Turning off Edit Mode Germans undo move 4. 3 mech_infantrys placed in Germany 3 armour placed in Novgorod Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -0.33 Russians : -0.67 -
@aequitas-et-veritas And an absolutely stupid decision by the admirals of the kriegsmarine…really must stop drinking whilst playing this game!
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Vologda to Novosibirsk 1 fighter moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 2 infantry in Belarus, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Russians attack with 2 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 infantry and 1 mech_infantry in Novosibirsk, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Novosibirsk, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 mech_infantry owned by the Russians retreated to Samara Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry moved from Russia to Bryansk 1 fighter moved from Belarus to Bryansk 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 aaGun moved from Russia to Bryansk 1 infantry moved from Russia to Vologda Place Units - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Vologda: 1 mech_infantry EDIT: Removing units owned by Russians from Samara: 1 mech_infantry EDIT: Turning off Edit Mode 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : -2,33 Japanese : 1,00 -
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 1 mech_infantry moved from Shantung to Kweichow 2 armour, 2 artilleries and 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 bomber moved from Kwangsi to 41 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Philippines to 30 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 destroyer moved from 35 Sea Zone to 49 Sea Zone -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 1 mech_infantry moved from Shantung to Kweichow 2 armour, 2 artilleries and 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 bomber moved from Kwangsi to 41 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Philippines to 30 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 destroyer moved from 35 Sea Zone to 49 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in 30 Sea Zone Japanese attack with 1 bomber Americans defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 30 Sea Zone Japanese win, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery, 1 infantry and 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in Hawaiian Islands Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Hawaiian Islands, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Wake Island from Americans, taking Hawaiian Islands from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to Philippines 1 bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi 1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi 2 infantry moved from French Indo China to Kwangsi 1 aaGun moved from Jehol to Anhwe 1 fighter moved from 45 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 marine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 30 Sea Zone to Marshall Islands Place Units - Japanese 1 bomber and 1 fighter placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 armour and 2 infantry placed in French Indo China 1 marine placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : 0.00 Chinese : 1.00 Japanese : -1.17 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from New Zealand to 26 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 54 Sea Zone to 26 Sea Zone 3 bombers moved from India to French Indo China 2 fighters moved from India to French Indo China 2 bombers moved from Vologda to Urals 4 submarines moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 2 bombers, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits, 1,67 expected hitsCombat Hit Differential Summary :
Americans : -0,67 -
Sz 26, one Sub hit. Where do you want me to assign the hit to?
-
@aequitas-et-veritas Battleship please…then 2 hits to carrier, destroyers, tac bomber, fighter, 2nd battleship
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from New Zealand to 26 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 54 Sea Zone to 26 Sea Zone 3 bombers moved from India to French Indo China 2 fighters moved from India to French Indo China 2 bombers moved from Vologda to Urals 4 submarines moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 2 bombers, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 bombers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans roll dice for 4 submarines in 26 Sea Zone, round 3 : 3/4 hits, 1,33 expected hits Americans roll dice for 2 bombers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 : 1/6 hits, 3,50 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits 1 tactical_bomber owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone 3 submarines owned by the Americans Submerged Americans roll dice for 2 bombers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 4 : 2/6 hits, 3,50 expected hits Japanese roll dice for 1 fighter in 26 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone Americans win with 2 bombers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 58 Casualties for Americans: 1 fighter and 2 submarines Casualties for Japanese: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Battle in Hawaiian Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 marine Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 marine in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 1 artillery and 1 bomber in Hawaiian Islands, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 marine in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 bomber in Hawaiian Islands, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 marine in Hawaiian Islands, round 4 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 bomber owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber and 1 infantry Casualties for Japanese: 1 artillery and 1 marine Battle in 93 Sea Zone Americans attack with 1 bomber and 4 submarines Germans defend with 1 battleship, 1 carrier and 1 cruiser Americans roll dice for 4 submarines in 93 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Americans roll dice for 3 submarines in 93 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 1 carrier owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits 2 submarines owned by the Americans and 1 cruiser owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 battleship owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 30 Casualties for Americans: 3 submarines Casualties for Germans: 1 battleship, 1 carrier and 1 cruiser Battle in Urals Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Urals Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in French Indo China Americans attack with 3 bombers and 2 fighters Japanese defend with 1 armour, 1 factory_minor and 3 infantry Americans roll dice for 3 bombers and 2 fighters in French Indo China, round 2 : 3/5 hits, 3,00 expected hits Japanese roll dice for 1 armour and 3 infantry in French Indo China, round 2 : 1/4 hits, 1,50 expected hits 3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China Americans roll dice for 3 bombers and 1 fighter in French Indo China, round 3 : 2/4 hits, 2,50 expected hits Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China Americans win with 3 bombers remaining. Battle score for attacker is -5 Casualties for Americans: 2 fighters Casualties for Japanese: 1 armour and 3 infantry Non Combat Move - Americans 3 bombers moved from French Indo China to India 1 infantry moved from Queensland to 54 Sea Zone 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 50 Sea Zone 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 50 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 bomber moved from Urals to Iraq 1 bomber moved from 93 Sea Zone to Morocco 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 bombers moved from 26 Sea Zone to Western United States 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 armour moved from Tunisia to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Americans undo move 1. 1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 marine placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Burma to Yunnan 1 mech_infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt British take Anglo Egyptian Sudan from Italians 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from Morocco to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Hunan Combat - British Battle in 98 Sea Zone British attack with 1 fighter Germans defend with 2 transports; Italians defend with 1 transport 1 transport owned by the Italians and 2 transports owned by the Germans lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Italians: 1 transport Casualties for Germans: 2 transports Battle in Egypt British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 armour, 1 harbour and 1 infantry British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Hunan British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Iraq to Bryansk 1 fighter moved from Persia to Bryansk 1 fighter moved from Egypt to Iraq 1 fighter moved from 98 Sea Zone to Syria 1 infantry moved from Iraq to Syria 1 armour moved from Iraq to Egypt 1 infantry and 1 mech_infantry moved from Persia to Iraq 2 mech_infantrys moved from India to Burma 1 fighter and 1 tactical_bomber moved from Hunan to Burma Place Units - British 2 artilleries placed in Iraq 3 infantry placed in Persia 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5 British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 2 artilleries and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Germans : 0,50 British : 0,50 Italians : -0,33 Americans : -4,67 Japanese : -2,00 -
@wizmark Thank you for the detailed Ool.
-
TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 battleship and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Western Ukraine to Belarus 1 infantry moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from 97 Sea Zone to 93 Sea Zone -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 battleship and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Western Ukraine to Belarus 1 infantry moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in Belarus Italians attack with 1 bomber Russians defend with 2 infantry Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Belarus Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone retreated to 93 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to 97 Sea Zone 2 aaGuns moved from Western Ukraine to Ukraine Place Units - Italians 1 battleship placed in 97 Sea Zone 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from French West Africa: 1 infantry EDIT: Changing ownership of French Central Africa from Neutral_Axis to Italians EDIT: Adding units owned by Italians to French Central Africa: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -1.00 Americans : 0.83 Russians : 0.33 -
@aequitas-et-veritas no worries…had my usual shocking luck with the italians :white_frowning_face:
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from New South Wales to 49 Sea Zone 3 fighters moved from Burma to Kweichow Combat - ANZAC Battle in Kweichow ANZAC attack with 3 fighters Japanese defend with 2 armour ANZAC roll dice for 3 fighters in Kweichow, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 2 armour in Kweichow, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kweichow ANZAC roll dice for 2 fighters in Kweichow, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kweichow ANZAC win with 1 fighter remaining. Battle score for attacker is -8 Casualties for ANZAC: 2 fighters Casualties for Japanese: 2 armour Battle in 49 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 49 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 54 Sea Zone to 30 Sea Zone 1 fighter moved from 49 Sea Zone to 30 Sea Zone 2 infantry moved from New South Wales to Queensland 1 fighter moved from Kweichow to Burma Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : 1,17 -
TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Greece to Russia 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 3 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Greece to Russia 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 3 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 8,8,4,5 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Belarus Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Russia to Novgorod 2 fighters moved from Belarus to Ukraine 2 tactical_bombers moved from Belarus to Ukraine 3 aaGuns, 14 armour, 2 artilleries, 3 fighters, 14 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Southern France to France 1 artillery and 1 infantry moved from Northern Italy to France Place Units - Germans 1 submarine placed in 105 Sea Zone 1 bomber and 1 fighter placed in Western Germany 1 armour and 2 artilleries placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 2 armour placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.67 Germans : 1.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus retreated to Belarus Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Smolensk to Russia 4 armour and 5 mech_infantrys moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 8 artilleries moved from Bryansk to Tambov 41 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Novosibirsk 6 infantry moved from Amur to Buryatia 1 mech_infantry moved from Vologda to Novosibirsk 1 aaGun moved from Vologda to Russia 1 infantry moved from Russia to Vologda 1 fighter moved from Rostov to Russia 1 infantry moved from Bryansk to Russia Place Units - Russians 2 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 0,00 -
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 armour moved from Szechwan to Yunnan 2 artilleries moved from Szechwan to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 30 Sea Zone 1 bomber moved from Marshall Islands to 30 Sea Zone 2 bombers and 2 fighters moved from Philippines to 30 Sea Zone 1 fighter moved from Caroline Islands to 30 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 1 fighter moved from Japan to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island -
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 armour moved from Szechwan to Yunnan 2 artilleries moved from Szechwan to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 30 Sea Zone 1 bomber moved from Marshall Islands to 30 Sea Zone 2 bombers and 2 fighters moved from Philippines to 30 Sea Zone 1 fighter moved from Caroline Islands to 30 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 1 fighter moved from Japan to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island Combat - Japanese Battle in Aleutian Islands Battle in 26 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 3 submarines and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 3 submarines and 1 transport Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 30 Sea Zone Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 fighter, 1 infantry and 2 submarines Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 2 : 7/18 hits, 10.33 expected hitsCombat Hit Differential Summary :
Americans : 0.00 Chinese : -0.67 UK_Pacific : 0.67 Japanese : -3.83





