@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Wizmark (Axis + 3) vs AeV (Allies) BM3 19L Game 1
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1st Round sz 6.
One Sub hit -> tipped CV
4 hits -> casualties? Ool? -
@aequitas-et-veritas all the carriers then max def please
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 4 bombers, 3 carriers, 4 fighters and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers and 1 fighter moved from Soviet Far East to 6 Sea Zone 4 submarines moved from 25 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry and 1 mech_infantry moved from 72 Sea Zone to French Madagascar 2 fighters moved from Gibraltar to 104 Sea Zone 1 bomber moved from Morocco to 104 Sea Zone 1 bomber moved from Morocco to 96 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Madagascar Battle in Aleutian Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 4 : 2/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking French Madagascar from Neutral_Axis, taking Aleutian Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 104 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 6 Sea Zone Americans attack with 5 bombers, 1 fighter and 4 submarines Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 5 bombers and 1 fighter in 6 Sea Zone, round 2 : 4/6 hits, 3,83 expected hits Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 3/8 hits, 3,67 expected hits 3 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 5 bombers and 1 fighter in 6 Sea Zone, round 3 : 4/6 hits, 3,83 expected hits Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 58 Casualties for Americans: 1 bomber, 1 fighter and 4 submarines Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Non Combat Move - Americans 4 bombers moved from 6 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 bomber and 2 fighters moved from 104 Sea Zone to Morocco 1 bomber moved from 96 Sea Zone to Morocco 1 fighter moved from Eastern United States to Morocco 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 artillery moved from 45 Sea Zone to Dutch New Guinea Place Units - Americans 1 marine placed in Central United States 1 carrier and 2 fighters placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 2 fighters placed in Western United States 4 bombers placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Sikang Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 3 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Bryansk 1 infantry moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Szechwan 1 armour and 1 mech_infantry moved from French Indo China to Kwangsi 1 artillery and 7 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Yunnan Combat - British Battle in Bryansk British attack with 2 fighters Germans defend with 1 infantry British roll dice for 2 fighters in Bryansk, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk British win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov British attack with 1 fighter and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter and 1 tactical_bomber in Tambov, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Tambov British win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Germans: 1 infantry Battle in Caucasus British attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Szechwan British attack with 1 fighter Japanese defend with 1 mech_infantry British roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour and 2 infantry British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,17 expected hits 2 infantry owned by the Japanese lost in Yunnan British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2,17 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 armour and 2 infantry Battle in Kwangsi British attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 artillery British roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/10 hits, 2,33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Szechwan to French Indo China 1 marine moved from India to 39 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 marines and 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Malaya 1 fighter moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Caucasus to Russia 3 infantry moved from Persia to Northwest Persia 3 armour moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 1 factory_minor placed in Egypt 3 mech_infantrys placed in Iraq 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 British collect 34 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 2 infantry placed in French Indo China 1 bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Units Change Ownership Some Units in India change ownership: 1 bomber Some Units in French Indo China change ownership: 1 armour and 2 infantryCombat Hit Differential Summary :
Germans : -0,83 British : 0,33 Americans : 1,67 Chinese : -0,50 Japanese : -4,67 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 2 transports placed in 95 Sea Zone 2 artilleries placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from Queensland to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from New Guinea to Dutch New Guinea 2 destroyers moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : 0,67 -
TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 marine, 10 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Archangel to Vologda 1 bomber moved from Ukraine to Vologda 3 armour and 1 mech_infantry moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 3 mech_infantrys moved from Ukraine to Caucasus 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Western Germany to United Kingdom 6 bombers moved from Western Germany to United Kingdom 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Eastern Poland to Smolensk 1 bomber moved from Ukraine to Smolensk 1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 2 mech_infantrys moved from Volgograd to Samara 1 bomber moved from Ukraine to Samara 1 armour moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 13 armour and 19 mech_infantrys moved from Volgograd to Caucasus 3 armour moved from Ukraine to Caucasus 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone -
@aequitas-et-veritas Intercept in Uk? 2 fighter escorts and 6 bombers going in
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@wizmark , no interceptors
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 marine, 10 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Archangel to Vologda 1 bomber moved from Ukraine to Vologda 3 armour and 1 mech_infantry moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 3 mech_infantrys moved from Ukraine to Caucasus 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Western Germany to United Kingdom 6 bombers moved from Western Germany to United Kingdom 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Eastern Poland to Smolensk 1 bomber moved from Ukraine to Smolensk 1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 2 mech_infantrys moved from Volgograd to Samara 1 bomber moved from Ukraine to Samara 1 armour moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 13 armour and 19 mech_infantrys moved from Volgograd to Caucasus 3 armour moved from Ukraine to Caucasus 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 8 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/4 hits, 0.67 expected hits AA fire in United Kingdom : 0/1 hits, 0.17 expected hits AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6,3,6,7 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 28 damage total. Damaged units is as follows: factory_major = 20, harbour = 3, airfield = 5 Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Smolensk Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 16 armour and 22 mech_infantrys British defend with 3 infantry Germans roll dice for 16 armour and 22 mech_infantrys in Caucasus, round 2 : 13/38 hits, 11.67 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 16 armour and 21 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Smolensk to Ukraine 1 bomber moved from Samara to Ukraine 1 bomber moved from Vologda to Ukraine 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to 110 Sea Zone 6 bombers moved from United Kingdom to Western Germany 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Germany to Poland 2 armour and 1 mech_infantry moved from Novgorod to Belarus 4 armour moved from Archangel to Belarus Place Units - Germans 3 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany 1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone 1 marine placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 1.00 Americans : -0.67 Russians : 1.33 AA fire in United Kingdom : : -1.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Vologda Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Vologda to Russia Place Units - Russians 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : -0,83 -
TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 armour and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 fighters, 2 infantry and 3 tactical_bombers moved from Kwangtung to Kwangsi 1 mech_infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kweichow to Kwangsi 4 bombers moved from Shantung to Kwangsi 1 bomber moved from Jehol to Kwangsi -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 armour and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 fighters, 2 infantry and 3 tactical_bombers moved from Kwangtung to Kwangsi 1 mech_infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kweichow to Kwangsi 4 bombers moved from Shantung to Kwangsi 1 bomber moved from Jehol to Kwangsi Combat - Japanese Battle in Kwangsi Japanese attack with 5 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers British defend with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Chinese defend with 1 airfield Japanese roll dice for 5 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kwangsi, round 2 : 7/14 hits, 6.83 expected hits Chinese roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Kwangsi, round 2 : 4/10 hits, 3.50 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Kwangsi Japanese roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in Kwangsi, round 3 : 5/10 hits, 6.17 expected hits Chinese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Kwangsi Japanese win with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 infantry and 2 mech_infantrys Casualties for British: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Non Combat Move - Japanese 5 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to Shantung 1 mech_infantry moved from Shantung to Hunan 1 armour moved from Korea to Amur Place Units - Japanese 3 armour placed in Kwangtung 3 armour placed in Shantung 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan 4 bombers moved from Midway to Japan 4 bombers moved from Western United States to 110 Sea Zone 3 fighters moved from Morocco to 110 Sea Zone 2 bombers moved from Morocco to 110 Sea Zone 1 fighter moved from 101 Sea Zone to 104 Sea Zone Combat - Americans Battle in Japan Americans attack with 4 bombers, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Japan, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 artillery and 4 infantry in Japan, round 2 : 2/5 hits, 1,67 expected hits 3 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Japan Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Japan, round 3 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Japan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Japan Americans destroys 42PUs while taking Japanese capital Americans win, taking Japan from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -20 Casualties for Americans: 3 bombers Casualties for Japanese: 1 artillery and 4 infantry Battle in 110 Sea Zone Americans attack with 6 bombers and 3 fighters Germans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 1 submarine owned by the Germans Submerged Americans roll dice for 6 bombers and 3 fighters in 110 Sea Zone, round 2 : 3/9 hits, 5,50 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in 110 Sea Zone Americans roll dice for 3 bombers and 2 fighters in 110 Sea Zone, round 3 : 5/5 hits, 3,00 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 2 bombers owned by the Americans and 1 transport owned by the Germans lost in 110 Sea Zone 1 transport owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 5 bombers and 1 fighter Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Battle in 104 Sea Zone Americans attack with 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 artillery, 1 fighter, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 91 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Japan to Soviet Far East 1 bomber moved from 110 Sea Zone to United Kingdom 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry and 1 mech_infantry moved from French Madagascar to 72 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Central United States to Western United States Place Units - Americans 3 destroyers and 2 submarines placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 2 fighters placed in Eastern United States 1 artillery and 1 infantry placed in Central United States Americans undo move 5. 1 artillery placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Tsinghai to Shensi 1 artillery moved from Sikang to Shensi 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 9 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 9 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Kwangtung 2 infantry moved from Yunnan to Hunan 1 fighter moved from French Indo China to Kwangtung 2 marines moved from Malaya to 37 Sea Zone 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from French Indo China to Kwangtung 1 bomber moved from India to Hunan 1 tactical_bomber moved from French Indo China to Kwangtung 2 fighters and 1 tactical_bomber moved from Russia to Urals 1 fighter moved from Russia to Novosibirsk 1 tactical_bomber moved from Russia to Urals 1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone UK_Pacific take 37 Sea Zone from Japanese UK_Pacific take 35 Sea Zone from Japanese 1 marine moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 37 Sea Zone to Philippines Combat - British Battle in Philippines British attack with 2 artilleries, 1 fighter, 2 infantry and 2 marines Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 marines in Philippines, round 2 : 3/7 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines British win, taking Philippines from Japanese with 2 artilleries, 1 fighter, 2 infantry and 2 marines remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangtung British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 armour, 1 factory_minor and 1 harbour British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2,33 expected hits Japanese roll dice for 3 armour in Kwangtung, round 2 : 1/3 hits, 1,50 expected hits 1 mech_infantry owned by the British and 3 armour owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 mech_infantry Casualties for Japanese: 3 armour Battle in Hunan British attack with 1 bomber and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Novosibirsk British attack with 1 fighter Germans defend with 1 armour British roll dice for 1 fighter in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the British lost in Novosibirsk Germans win with 1 armour remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Battle in Urals British attack with 2 fighters and 2 tactical_bombers Germans defend with 3 armour and 1 mech_infantry British roll dice for 2 fighters and 2 tactical_bombers in Urals, round 2 : 2/4 hits, 2,33 expected hits Germans roll dice for 3 armour and 1 mech_infantry in Urals, round 2 : 2/4 hits, 1,83 expected hits 1 tactical_bomber owned by the British, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Urals British roll dice for 1 fighter and 1 tactical_bomber in Urals, round 3 : 1/2 hits, 1,17 expected hits Germans roll dice for 2 armour in Urals, round 3 : 0/2 hits, 1,00 expected hits 1 armour owned by the Germans lost in Urals British roll dice for 1 fighter and 1 tactical_bomber in Urals, round 4 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 armour in Urals, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Urals British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Germans: 3 armour and 1 mech_infantry Battle in 119 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 119 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Urals to Russia 1 fighter moved from Egypt to Persia 3 armour, 7 artilleries and 11 infantry moved from Northwest Persia to Persia 1 infantry moved from Persia to Eastern Persia 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Kwangtung to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to French Indo China 1 bomber moved from Hunan to French Indo China 1 artillery and 5 infantry moved from French Indo China to Yunnan 1 aaGun moved from French Indo China to Yunnan 1 fighter moved from 119 Sea Zone to United Kingdom Place Units - British 2 fighters placed in Persia 3 infantry placed in Egypt 3 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5 British collect 33 PUs (2 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in French Indo China 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Units Change Ownership Some Units in India change ownership: 1 fighter Some Units in French Indo China change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 0,00 British : 1,50 Americans : 0,33 Chinese : -1,00 Japanese : -2,83 -
@aequitas-et-veritas Game is yours… well played. Are you happy to swap sides?
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Am happy to switch sides @wizmark .
Good game.





