bid: IC in Egypt, sub 91
hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 64 PUs;
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
2 infantry moved from Belarus to Smolensk
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
15 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Ukraine to Russia
7 bombers moved from Western Germany to Russia
1 infantry moved from Bryansk to Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 64 PUs;
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
2 infantry moved from Belarus to Smolensk
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
15 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Ukraine to Russia
7 bombers moved from Western Germany to Russia
1 infantry moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 15 armour, 7 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 17 armour, 2 artilleries, 1 factory_major, 11 infantry and 1 mech_infantry
Germans roll dice for 15 armour, 7 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 18/33 hits, 16.50 expected hits
Russians roll dice for 17 armour, 2 artilleries, 11 infantry and 1 mech_infantry in Russia, round 2 : 15/31 hits, 13.17 expected hits
1 mech_infantry owned by the Russians, 11 infantry owned by the Russians, 4 armour owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans, 10 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 5 armour, 7 bombers, 3 fighters and 3 tactical_bombers in Russia, round 3 : 8/18 hits, 10.67 expected hits
Russians roll dice for 13 armour in Russia, round 3 : 9/13 hits, 6.50 expected hits
8 armour owned by the Russians, 3 fighters owned by the Germans, 4 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
Germans roll dice for 1 armour, 7 bombers and 1 tactical_bomber in Russia, round 4 : 7/9 hits, 5.83 expected hits
Russians roll dice for 5 armour in Russia, round 4 : 2/5 hits, 2.50 expected hits
5 armour owned by the Russians, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 6 bombers remaining. Battle score for attacker is -31
Casualties for Germans: 14 armour, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 17 armour, 2 artilleries, 11 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Smolensk, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Ukraine to Bryansk
6 bombers moved from Russia to Bryansk
1 aaGun and 3 infantry moved from Karelia to Novgorod
7 infantry moved from Sweden to Finland
2 armour moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from Western Germany to France
1 artillery moved from Normandy Bordeaux to France
3 infantry moved from Switzerland to France
1 fighter moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 submarine moved from 110 Sea Zone to 117 Sea Zone
7 armour and 1 mech_infantry moved from Romania to Bulgaria
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Germany to France
Place Units - Germans
2 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery placed in France
2 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,4,3,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 62 PUs (4 lost to blockades); end with 96 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 3.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Volgograd to Samara
1 fighter and 1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Tambov
1 fighter moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Volgograd to Samara
1 fighter and 1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Tambov
1 fighter moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 2 artilleries
Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 artilleries in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 artilleries in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 2 artilleries remaining. Battle score for attacker is -8
Casualties for Russians: 2 mech_infantrys
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter moved from Rostov to Kazakhstan
1 fighter moved from Samara to Kazakhstan
1 aaGun moved from Volgograd to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.50
Japanese : -0.50
I forgot to attack Bryansk with Russia the turn before, what a blunder
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 carrier, 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 armour moved from Timguska to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
2 bombers moved from Kwangsi to Kazakhstan
3 artilleries, 1 infantry and 2 mech_infantrys moved from Novosibirsk to Samara
4 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
4 artilleries, 1 battleship, 1 destroyer, 4 infantry and 4 transports moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 25 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 25 Sea Zone
7 artilleries moved from 25 Sea Zone to Midway
7 infantry moved from 25 Sea Zone to Midway
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 carrier, 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 armour moved from Timguska to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
2 bombers moved from Kwangsi to Kazakhstan
3 artilleries, 1 infantry and 2 mech_infantrys moved from Novosibirsk to Samara
4 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
4 artilleries, 1 battleship, 1 destroyer, 4 infantry and 4 transports moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 25 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 25 Sea Zone
7 artilleries moved from 25 Sea Zone to Midway
7 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Japanese creates battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 25 Sea Zone
Japanese attack with 4 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 7 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 7 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Midway
Battle in Kazakhstan
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 mech_infantry; Russians defend with 1 aaGun and 2 fighters
AA fire in Kazakhstan : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 aaGun, 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 3/3 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 bomber owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Russians lost in Kazakhstan
retreated to Kazakhstan
Russians win, taking Midway from Americans with 2 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour, 1 bomber and 1 infantry
Casualties for British: 1 mech_infantry
Casualties for Russians: 1 aaGun
Battle in Samara
Japanese attack with 3 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Samara, round 2 : 0/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Samara, round 3 : 3/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Kazakhstan to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 aaGun moved from Kweichow to Yunnan
3 armour moved from Hunan to Yunnan
3 artilleries moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Chahar to Suiyuyan
2 mech_infantrys moved from Shan State to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
4 fighters moved from Kwangsi to Yunnan
4 bombers moved from Caroline Islands to Wake Island
1 fighter moved from Japan to Wake Island
1 tactical_bomber moved from Japan to Wake Island
1 infantry moved from Siberia to Amur
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 artilleries placed in French Indo China
3 armour placed in Kwangtung
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
AA fire in Kazakhstan : : -0.33
Americans : -0.33
UK_Pacific : -0.33
Russians : 0.33
Japanese : -0.67
@Sovietishcat yeah got to admit it looks tough for you now
I surrender Wizmark, was fun and I will post the result. GG
@Sovietishcat yes was a good one! If you fancy a turn around then I’m interested in another