Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
Interesting. I didn’t think the Syria landing would work as well as it seems so far.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
1 fighter moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
@simon33 the syria move won’t be enough to save you :skull_and_crossbones:
@axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
@simon33 the syria move won’t be enough to save you :skull_and_crossbones:
You’re saying I’m doomed already? I’m not feeling it.
@simon33 said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
@axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
@simon33 the syria move won’t be enough to save you :skull_and_crossbones:
You’re saying I’m doomed already? I’m not feeling it.
:shrug:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Syria to Iraq
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Karelia to Finland
4 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Belarus from Russians
3 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to 126 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
2 bombers moved from Western Germany to Persia
1 fighter and 2 tactical_bombers moved from Iraq to Persia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Poland to Baltic States
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Baltic States
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Baltic States, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Baltic States, round 3 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Baltic States, round 4 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 marine
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 marine in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 marine
Battle in Persia
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 2 fighters, 1 infantry and 1 tactical_bomber
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Persia, round 2 : 3/5 hits, 3.00 expected hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 2.17 expected hits
1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Persia
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Persia, round 3 : 2/4 hits, 2.50 expected hits
British roll dice for 1 fighter in Persia, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Persia
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 fighters, 1 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 bombers moved from Persia to Iraq
1 bomber moved from Ukraine to Western Ukraine
3 aaGuns, 7 armour, 10 artilleries, 27 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Poland to Western Ukraine
8 artilleries and 2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Finland to Karelia
1 tactical_bomber moved from 126 Sea Zone to Karelia
3 mech_infantrys moved from Germany to Denmark
1 aaGun, 1 artillery and 3 mech_infantrys moved from Western Germany to Denmark
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to Denmark
Place Units - Germans
10 infantry placed in Western Germany
4 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -1.83
Russians : 0.00
I think I might see your viewpoint after that turn. Let’s see where it goes though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
Combat - Russians
Non Combat Move - Russians
10 infantry moved from Russia to Bryansk
1 aaGun, 2 artilleries and 20 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 2 infantry moved from Archangel to Belarus
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
tell you what, I gave you a chance now to take a big risk and maybe it’ll pay out.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Soviet Far East
1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Shan State to Burma
1 destroyer, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from French Indo China to 44 Sea Zone
2 armour and 1 mech_infantry moved from French Indo China to Burma
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
Combat - Japanese
Battle in Soviet Far East
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 7 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 7 fighters and 5 tactical_bombers in 44 Sea Zone, round 2 : 10/15 hits, 8.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking 44 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 tactical_bombers moved from French Indo China to Yunnan
1 aaGun and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Anhwe
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 44 Sea Zone to French Indo China
5 fighters moved from 44 Sea Zone to French Indo China
2 fighters and 4 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 1.50
ok, there are a few fundamentals you do not realize. for one, I will go far and sacrifice for the snipe. for two, I do not mind the fallback and the chase.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Guam
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 carrier and 2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Gibraltar to Norway
1 bomber moved from Western United States to United Kingdom
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Suiyuyan to Shensi
1 fighter moved from Chahar to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 airfield
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 airfield
EDIT: Turning off Edit Mode
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Bryansk
4 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
3 aaGuns, 4 artilleries and 10 infantry moved from India to West India
4 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to Norway
Place Units - British
3 infantry placed in Egypt
3 artilleries placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
Americans : -1.83
Chinese : -0.50
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Belarus
2 armour moved from Western Ukraine to Belarus
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 bomber moved from Greece to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Belarus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 aaGun and 3 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 2 armour in Belarus, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
2 armour owned by the Italians retreated to Eastern Poland
Russians win with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 marine moved from Malta to 96 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Greece to Bulgaria
3 infantry moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to Southern Italy
1 bomber moved from Egypt to Iraq
4 infantry moved from Syria to Iraq
1 infantry moved from Libya to Tobruk
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 factory_minor placed in Iraq
Turn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.17
AA fire in Egypt : : -0.17
Russians : -1.00
@axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
ok, there are a few fundamentals you do not realize. for one, I will go far and sacrifice for the snipe. for two, I do not mind the fallback and the chase.
I only just understood why you put ANZAC planes on that US CV. Nasty!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to Guam
1 fighter moved from 20 Sea Zone to Guam
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Combat - French
Non Combat Move - French
3 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Karelia to Belarus
1 bomber moved from Western Ukraine to Russia
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Finland to Vyborg
8 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
3 aaGuns, 7 armour, 10 artilleries, 26 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
2 armour and 3 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
10 infantry moved from Western Germany to Denmark
6 mech_infantrys moved from Denmark to Germany
1 artillery moved from Denmark to Western Germany
4 infantry moved from Germany to Poland
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries, 1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.83
Germans : 0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Karelia to Belarus
1 bomber moved from Western Ukraine to Russia
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Finland to Vyborg
8 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
3 aaGuns, 7 armour, 10 artilleries, 26 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
2 armour and 3 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
10 infantry moved from Western Germany to Denmark
6 mech_infantrys moved from Denmark to Germany
1 artillery moved from Denmark to Western Germany
4 infantry moved from Germany to Poland
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries, 1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 2 bombers, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Bessarabia: 2 bombers, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0.83
Germans : 0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Russia to Rostov
3 mech_infantrys moved from Volgograd to Rostov
3 artilleries moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
6 infantry moved from Novosibirsk to Vologda
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Rostov
51 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Archangel
2 aaGuns and 11 infantry moved from Amur to Manchuria
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 3 fighters and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
2 fighters, 1 submarine and 4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
6 artilleries and 11 infantry moved from Burma to India
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 tactical_bombers moved from Yunnan to Chahar
1 infantry moved from Anhwe to Chahar
2 fighters moved from Japan to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 marine moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 carrier in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese roll dice for 2 fighters in 22 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 carrier in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 6 artilleries and 11 infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 6 artilleries and 11 infantry in India, round 2 : 5/17 hits, 4.83 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Chahar
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 infantry and 2 tactical_bombers in Chahar, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Chahar, round 4 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 battleship and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Burma to India
3 armour moved from Burma to Kweichow
1 aaGun and 1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 artillery and 5 infantry moved from Anhwe to Kweichow
4 artilleries and 3 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Chahar to Anhwe
2 fighters moved from 22 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Java
1 fighter moved from French Indo China to Java
1 fighter moved from French Indo China to Philippines
2 bombers moved from 21 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 battleship, 3 carriers, 1 destroyer and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -1.33
UK_Pacific : 0.00
Japanese : -0.33