Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 1 fighter and 1 infantry moved from Western Germany to Northern Italy 1 infantry and 1 tactical_bomber moved from Bessarabia to Western Ukraine 2 bombers moved from Bessarabia to Russia 1 fighter moved from Novgorod to Russia 1 infantry and 2 tactical_bombers moved from Novgorod to Archangel Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Northern Italy Germans attack with 1 artillery, 1 fighter and 1 infantry French defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy Germans win, taking Northern Italy from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 3 artilleries and 4 infantry moved from Novgorod to Belarus 2 infantry moved from Vyborg to Novgorod 2 tactical_bombers moved from Archangel to Novgorod 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Bessarabia to Iraq 8 artilleries moved from Bessarabia to Ukraine 1 tactical_bomber moved from Western Ukraine to Novgorod 2 bombers moved from Russia to Novgorod 1 fighter moved from Russia to Ukraine 2 armour and 3 mech_infantrys moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Ukraine 4 infantry moved from Poland to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 1 infantry moved from Denmark to Western Germany Place Units - Germans 3 infantry placed in Novgorod 3 artilleries placed in Ukraine 2 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 0.33 French : -0.67 Russians : -1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour and 5 mech_infantrys moved from Rostov to Russia 4 infantry moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Western Ukraine to Russia 3 artilleries moved from Rostov to Tambov 1 aaGun moved from Bryansk to Russia 41 infantry moved from Rostov to Tambov 1 aaGun moved from Rostov to Tambov 3 infantry moved from Rostov to Tambov 2 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 2 aaGuns and 12 infantry moved from Manchuria to Amur 3 artilleries moved from Russia to Tambov 1 artillery moved from Russia to Tambov Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 3 artilleries, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 bombers moved from Philippines to Guam 1 mech_infantry moved from Hunan to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 6 artilleries, 10 infantry and 2 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific Combat - Japanese Battle in Manchuria Battle in Ceylon Battle in Guam Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery and 2 bombers in Guam, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Guam Japanese win, taking Manchuria from Chinese, taking Ceylon from UK_Pacific, taking Guam from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from Guam to Japan 2 tactical_bombers moved from Anhwe to 6 Sea Zone 4 artilleries and 3 infantry moved from Anhwe to Hopei 1 aaGun, 3 armour, 1 artillery and 7 infantry moved from Kweichow to Hopei 1 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Kweichow 2 artilleries and 1 infantry moved from French Indo China to Yunnan 3 fighters and 1 tactical_bomber moved from Java to India 1 fighter moved from Philippines to 35 Sea Zone 1 battleship, 4 carriers, 4 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone Place Units - Japanese 3 armour placed in India 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 3 submarines and 1 transport placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Siberia: 1 marine EDIT: Adding units owned by Japanese to Soviet Far East: 1 marine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : -1.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 1 factory_minor, 4 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Karelia Russians take Karelia from Germans 1 infantry moved from France to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 93 Sea Zone Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 93 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 infantry and 2 mech_infantrys moved from Finland to Karelia 2 armour and 1 mech_infantry moved from Norway to Karelia 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to France 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 26 Sea Zone to 10 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Quebec to Western United States 1 destroyer and 1 submarine moved from 120 Sea Zone to 116 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Holland Belgium to France 1 infantry and 1 mech_infantry moved from French West Africa to 82 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa 1 artillery moved from France to Southern France Place Units - Americans 1 factory_minor placed in Finland 1 armour and 2 mech_infantrys placed in Norway 2 destroyers placed in 10 Sea Zone 4 fighters and 4 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 15 infantry moved from Suiyuyan to Kansu 1 fighter moved from Chahar to Kansu Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Syria French take Syria from Italians 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 2 infantry moved from France to Northern Italy 2 fighters and 1 tactical_bomber moved from France to Northern Italy Combat - British Battle in Northern Italy British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northern Italy British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northern Italy British win, taking Northern Italy from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Finland to Russia 4 artilleries, 1 fighter and 3 infantry moved from Finland to Karelia 4 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France 1 tactical_bomber moved from Northern Italy to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Eastern Persia to Egypt 3 aaGuns, 4 artilleries, 10 infantry and 3 mech_infantrys moved from Eastern Persia to Persia 2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Northern Italy to 93 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Northern Italy to 93 Sea Zone 1 infantry moved from Morocco to Algeria 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - British 3 armour placed in Egypt 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.17 British : -2.00 Americans : -0.33 Chinese : -2.33 Japanese : -1.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Trans-Jordan 1 bomber, 1 fighter and 1 infantry moved from Iraq to Syria 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Iraq 1 marine moved from Southern Italy to 95 Sea Zone 1 battleship and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 artillery and 3 infantry moved from Kenya to Italian Somaliland Italians take Italian Somaliland from ANZAC 2 armour and 2 mech_infantrys moved from Belarus to Archangel Combat - Italians Battle in Northern Italy Italians attack with 1 fighter and 2 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northern Italy Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Trans-Jordan Italians attack with 2 fighters and 1 marine British defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Syria Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Syria, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from French with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Italians attack with 2 armour and 2 mech_infantrys Russians defend with 2 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Archangel Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Archangel Italians roll dice for 2 armour in Archangel, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour and 2 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Syria to Iraq 2 fighters moved from Trans-Jordan to Iraq 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 2 cruisers moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 1 infantry moved from Libya to Tunisia Place Units - Italians 1 armour and 2 infantry placed in Iraq 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -1.33 French : -0.33 Russians : 1.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Suiyuyan to Russia 2 mech_infantrys moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from British Somaliland to Ethiopia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - French French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - French 1 fighter and 2 infantry moved from France to Northern Italy Combat - French Battle in Northern Italy French attack with 1 fighter and 2 infantry Italians defend with 1 factory_minor and 2 infantry French roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Northern Italy 1 infantry owned by the French retreated to France Italians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 fighter moved from Northern Italy to France 3 infantry moved from Finland to Karelia Place Units - French 1 artillery and 2 infantry placed in France 2 infantry placed in Southern France Turn Complete - French French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.33 French : -0.83
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 21 artilleries and 27 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Bryansk 3 tactical_bombers moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Western Ukraine 4 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Belarus to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Bryansk, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 21 artilleries and 27 infantry Russians defend with 1 aaGun and 4 infantry Germans roll dice for 21 artilleries and 27 infantry in Rostov, round 2 : 8/48 hits, 15.00 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 21 artilleries and 25 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Iraq 2 aaGuns, 7 armour and 11 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Western Ukraine to Novgorod 1 armour and 2 mech_infantrys moved from Belarus to Nenetsia 6 mech_infantrys moved from Eastern Poland to Novgorod 3 artilleries and 2 infantry moved from Belarus to Novgorod 1 bomber and 3 tactical_bombers moved from Bryansk to Novgorod 1 fighter moved from Holland Belgium to Western Germany 1 aaGun and 9 infantry moved from Denmark to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 7 artilleries placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -5.00 Americans : -0.67 Russians : 1.00
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you may wanna reconsider your defensive position…
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Oops! No US troops in Normandy, Morocco or Gibraltar but Norway can take a pick up.
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@simon33 said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
Oops! No US troops in Normandy, Morocco or Gibraltar but Norway can take a pick up.
;)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 21 artilleries and 27 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Bryansk 3 tactical_bombers moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Western Ukraine 4 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Belarus to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Bryansk, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 21 artilleries and 27 infantry Russians defend with 1 aaGun and 4 infantry Germans roll dice for 21 artilleries and 27 infantry in Rostov, round 2 : 8/48 hits, 15.00 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 21 artilleries and 25 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Iraq 2 aaGuns, 7 armour and 11 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Western Ukraine to Novgorod 1 armour and 2 mech_infantrys moved from Belarus to Nenetsia 6 mech_infantrys moved from Eastern Poland to Novgorod 3 artilleries and 2 infantry moved from Belarus to Novgorod 1 bomber and 3 tactical_bombers moved from Bryansk to Novgorod 1 fighter moved from Holland Belgium to Western Germany 1 aaGun and 9 infantry moved from Denmark to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 7 artilleries placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Denmark: 1 aaGun and 5 infantry EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.00 Americans : -0.67 Russians : 1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 31 PUs; Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 7 artilleries and 7 infantry moved from Tambov to Bryansk 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese Combat - Russians Battle in Bryansk Russians attack with 7 artilleries and 7 infantry Germans defend with 1 infantry Russians roll dice for 7 artilleries and 7 infantry in Bryansk, round 2 : 6/14 hits, 4.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 13 infantry moved from Russia to Bryansk 8 artilleries moved from Russia to Bryansk 1 aaGun and 39 infantry moved from Tambov to Bryansk 5 mech_infantrys moved from Russia to Bryansk 2 armour moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 aaGuns and 11 infantry moved from Amur to Siberia 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 2.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 artilleries, 10 infantry and 2 mech_infantrys moved from West India to Eastern Persia Japanese take Eastern Persia from British 3 armour moved from India to Eastern Persia 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour and 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Anhwe to Chahar 1 armour moved from Hopei to Chahar 1 artillery moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 3 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 battleship, 4 carriers, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 battleship, 4 carriers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 4 carriers, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 1 battleship, 4 carriers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Wake Island Battle in 30 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win, taking Wake Island from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Chahar Japanese attack with 2 armour, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 aaGun, 3 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 3 fighters and 1 tactical_bomber moved from India to Iraq 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Korea 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from Soviet Far East to 5 Sea Zone 1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone 2 fighters moved from Japan to Caroline Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in India 3 infantry placed in Kiangsu 2 infantry placed in French Indo China 1 destroyer, 2 fighters and 3 submarines placed in 6 Sea Zone 1 armour and 1 artillery placed in Japan Japanese undo move 5. Japanese undo move 2. 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 armour placed in Japan Japanese undo move 6. Japanese undo move 5. 1 armour and 2 infantry placed in Kiangsu 1 artillery placed in Japan Japanese undo move 3. 2 fighters placed in Japan 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 0.33 Japanese : -0.67
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Oh poo. I should have landed on Midway. Don’t think I noticed I could.
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u can edit
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That would mean I’d move my fleet there instead of attacking the DD. So I’d lose a sub instead of taking a hit on the BB. Is that ok?
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@simon33 said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
That would mean I’d move my fleet there instead of attacking the DD. So I’d lose a sub instead of taking a hit on the BB. Is that ok?
sure go for it if u want. edit and re-post
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 artilleries, 10 infantry and 2 mech_infantrys moved from West India to Eastern Persia Japanese take Eastern Persia from British 3 armour moved from India to Eastern Persia 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour and 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Anhwe to Chahar 1 armour moved from Hopei to Chahar 1 artillery moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 3 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 battleship, 4 carriers, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 battleship, 4 carriers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 4 carriers, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 1 battleship, 4 carriers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Wake Island Battle in 30 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win, taking Wake Island from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Chahar Japanese attack with 2 armour, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 aaGun, 3 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 3 fighters and 1 tactical_bomber moved from India to Iraq 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Korea 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from Soviet Far East to 5 Sea Zone 1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone 2 fighters moved from Japan to Caroline Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in India 3 infantry placed in Kiangsu 2 infantry placed in French Indo China 1 destroyer, 2 fighters and 3 submarines placed in 6 Sea Zone 1 armour and 1 artillery placed in Japan Japanese undo move 5. Japanese undo move 2. 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 armour placed in Japan Japanese undo move 6. Japanese undo move 5. 1 armour and 2 infantry placed in Kiangsu 1 artillery placed in Japan Japanese undo move 3. 2 fighters placed in Japan 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 0 EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 battleship, 5 carriers, 4 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 submarines EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 battleship, 5 carriers, 4 destroyers, 5 fighters, 5 tactical_bombers and 1 transport EDIT: Changing ownership of Midway from Americans to Japanese EDIT: Adding units owned by Japanese to Midway: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Wake Island: 1 artillery and 1 infantry EDIT: Changing ownership of Wake Island from Japanese to Americans EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 0.33 Japanese : -0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 artilleries, 10 infantry and 2 mech_infantrys moved from West India to Eastern Persia Japanese take Eastern Persia from British 3 armour moved from India to Eastern Persia 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour and 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Anhwe to Chahar 1 armour moved from Hopei to Chahar 1 artillery moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 3 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 battleship, 4 carriers, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 battleship, 4 carriers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 4 carriers, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 1 battleship, 4 carriers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Wake Island Battle in 30 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win, taking Wake Island from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Chahar Japanese attack with 2 armour, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 aaGun, 3 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 3 fighters and 1 tactical_bomber moved from India to Iraq 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Korea 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from Soviet Far East to 5 Sea Zone 1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone 2 fighters moved from Japan to Caroline Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in India 3 infantry placed in Kiangsu 2 infantry placed in French Indo China 1 destroyer, 2 fighters and 3 submarines placed in 6 Sea Zone 1 armour and 1 artillery placed in Japan Japanese undo move 5. Japanese undo move 2. 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 armour placed in Japan Japanese undo move 6. Japanese undo move 5. 1 armour and 2 infantry placed in Kiangsu 1 artillery placed in Japan Japanese undo move 3. 2 fighters placed in Japan 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 0 EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 battleship, 5 carriers, 4 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 submarines EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 battleship, 5 carriers, 4 destroyers, 5 fighters, 5 tactical_bombers and 1 transport EDIT: Changing ownership of Midway from Americans to Japanese EDIT: Adding units owned by Japanese to Midway: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Wake Island: 1 artillery and 1 infantry EDIT: Changing ownership of Wake Island from Japanese to Americans EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 0.33 Japanese : -0.67
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If it isn’t too late, can you use the third file?