Edit to the USSR sub
I assumed you wouldn’t scramble to sz97. Didn’t seem a good option.
@axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
boy what luck.
but at least now it’s a shopping spree for russia!
Yeah, axis income is almost up to allied income but it can’t last.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 13 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Wake Island
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 battleship, 5 carriers, 4 destroyers and 3 submarines moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 30 Sea Zone to 31 Sea Zone
1 transport moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 armour and 1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
2 artilleries moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Hopei
3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
6 artilleries and 10 infantry moved from Eastern Persia to Persia
3 fighters and 1 tactical_bomber moved from Iraq to Volgograd
1 marine moved from Korea to 6 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
1 fighter moved from Caroline Islands to Guam
1 fighter moved from Caroline Islands to Korea
Place Units - Japanese
1 factory_minor placed in Korea
2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in India
3 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Tokyo doesn’t have enough production slots! Interesting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 13 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Wake Island
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 battleship, 5 carriers, 4 destroyers and 3 submarines moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 30 Sea Zone to 31 Sea Zone
1 transport moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 armour and 1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
2 artilleries moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Hopei
3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
6 artilleries and 10 infantry moved from Eastern Persia to Persia
3 fighters and 1 tactical_bomber moved from Iraq to Volgograd
1 marine moved from Korea to 6 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
1 fighter moved from Caroline Islands to Guam
1 fighter moved from Caroline Islands to Korea
Place Units - Japanese
1 factory_minor placed in Korea
2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in India
3 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 battleship, 1 destroyer and 1 transport
EDIT: Adding units owned by Japanese to 76 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship and 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Nevermind. You can use the first file.
@simon33 are you sure? I can use your updated if you want. I hadn’t actually started the turn. I was just planning it.
I wanted to block the USA landing on iraq but the mech can reach overland. I guess moving up the BB might be a good idea though. I’ll post an update.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 13 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Wake Island
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 battleship, 5 carriers, 4 destroyers and 3 submarines moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 30 Sea Zone to 31 Sea Zone
1 transport moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 armour and 1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
2 artilleries moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Hopei
3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
6 artilleries and 10 infantry moved from Eastern Persia to Persia
3 fighters and 1 tactical_bomber moved from Iraq to Volgograd
1 marine moved from Korea to 6 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
1 fighter moved from Caroline Islands to Guam
1 fighter moved from Caroline Islands to Korea
Place Units - Japanese
1 factory_minor placed in Korea
2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in India
3 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 battleship, 1 destroyer and 1 transport
EDIT: Adding units owned by Japanese to 76 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 9:44:01 PM
Savegame
@axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:44:01 PM
Savegame
Did you click the wrong button here?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 carriers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Egypt to Iraq
Americans take Iraq from Italians
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 35 Sea Zone
3 infantry moved from Southeast Mexico to 64 Sea Zone
3 infantry and 2 transports moved from 64 Sea Zone to 10 Sea Zone
3 infantry moved from 10 Sea Zone to Western United States
1 transport moved from 64 Sea Zone to 10 Sea Zone
2 destroyers moved from 64 Sea Zone to 10 Sea Zone
4 fighters moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from France to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 infantry moved from Karelia to Finland
1 artillery moved from Finland to Norway
2 transports moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Karelia to Finland
2 armour moved from Karelia to Finland
2 armour and 3 mech_infantrys moved from Karelia to Norway
2 infantry moved from Holland Belgium to France
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
3 carriers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Turning off Edit Mode
2 fighters placed in Western United States
2 infantry placed in Norway
1 artillery and 2 infantry placed in Finland
1 armour placed in Norway
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
Combat - British
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Iraq
4 armour, 3 artilleries and 11 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Bryansk to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Southern France to France
1 aaGun moved from Holland Belgium to France
1 cruiser and 1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from France to Iraq
1 fighter moved from Karelia to Russia
2 transports moved from 105 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 3 infantry moved from Karelia to Finland
Place Units - British
3 mech_infantrys placed in Egypt
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Urals to Yenisey
Italians take Evenkiyskiy from Russians
Italians take Yenisey from Russians
1 artillery and 3 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from ANZAC
2 infantry moved from Northern Italy to Southern France
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Algeria to Morocco
1 bomber and 1 fighter moved from Southern Italy to France
2 fighters moved from Southern Italy to Southern France
Combat - Italians
Air Battle in France
Italians attacks with 2 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Morocco, round 2 : 3/9 hits, 2.50 expected hits
French roll dice for 1 aaGun and 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 bomber and 1 fighter moved from France to Southern Italy
2 fighters moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Bulgaria to Romania
2 armour, 2 artilleries and 4 infantry moved from Persia to Northwest Persia
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,1
Italians collect 18 PUs (6 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.17
AA fire in France : : -0.17
French : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Kansu to Russia
1 fighter moved from New South Wales to Queensland
3 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to Hawaiian Islands
3 fighters moved from Queensland to 35 Sea Zone
1 tactical_bomber moved from Queensland to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - French
French buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
3 infantry moved from Karelia to Finland
1 fighter moved from Karelia to Norway
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Place Units - French
3 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 13 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33
French : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 tactical_bomber moved from Novgorod to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Samara
1 fighter moved from Persia to Rostov
1 fighter moved from Persia to Samara
1 bomber moved from Persia to Rostov
1 bomber moved from Persia to Samara
1 tactical_bomber moved from Novgorod to Samara
1 infantry and 1 tactical_bomber moved from Novgorod to Belarus
6 artilleries, 4 infantry and 3 mech_infantrys moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Germans
Battle in Rostov
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 6 artilleries, 4 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 artilleries, 4 infantry and 6 mech_infantrys in Archangel, round 2 : 6/16 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 6 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 armour moved from Northwest Persia to Volgograd
1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
1 infantry moved from Germany to Western Germany
4 infantry moved from Western Germany to Denmark
1 aaGun, 1 artillery and 5 infantry moved from Bessarabia to Romania
Place Units - Germans
3 artilleries placed in Novgorod
3 armour placed in Volgograd
1 infantry and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 42 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 2.67
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ukraine to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Italians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour moved from Bessarabia to Western Ukraine
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Russia to Vologda
5 infantry moved from Russia to Tambov
2 mech_infantrys moved from Ukraine to Russia
1 armour moved from Ukraine to Russia
1 infantry moved from Ukraine to Rostov
1 aaGun and 8 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Kansu to Russia
1 infantry moved from Soviet Far East to Siberia
2 aaGuns and 11 infantry moved from Amur to Buryatia
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
Russians undo move 1.
2 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
they’re like red ants
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 11 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 8 artilleries, 11 infantry and 1 mech_infantry moved from Shensi to Kansu
3 armour and 2 mech_infantrys moved from Hopei to Kansu
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
3 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
2 bombers moved from Japan to Kansu
Combat - Japanese
Battle in Kansu
Japanese attack with 6 armour, 8 artilleries, 2 bombers, 11 infantry and 3 mech_infantrys
Chinese defend with 1 fighter and 22 infantry
Japanese roll dice for 6 armour, 8 artilleries, 2 bombers, 11 infantry and 3 mech_infantrys in Kansu, round 2 : 13/30 hits, 10.67 expected hits
Chinese roll dice for 1 fighter and 22 infantry in Kansu, round 2 : 7/23 hits, 8.00 expected hits
7 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 6 armour, 8 artilleries, 2 bombers, 4 infantry and 3 mech_infantrys in Kansu, round 3 : 10/23 hits, 9.33 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 3 : 6/10 hits, 3.67 expected hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 9 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 6 armour, 6 artilleries, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Japanese: 2 artilleries and 11 infantry
Casualties for Chinese: 1 fighter and 22 infantry
Battle in Caucasus
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
6 artilleries and 10 infantry moved from Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
2 bombers moved from Kansu to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Guam to Kiangsu
3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 cruiser, 6 destroyers, 6 fighters, 1 infantry, 1 marine, 7 submarines, 6 tactical_bombers and 1 transport moved from 31 Sea Zone to 33 Sea Zone
4 artilleries, 6 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter moved from Korea to Japan
Place Units - Japanese
2 armour and 1 mech_infantry placed in Korea
2 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 2.
5 artilleries and 5 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
3 artilleries placed in India
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Russians : -0.33
Japanese : 3.17
@axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
they’re like red ants
Step on one, there’s always plenty more. Hmm.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
6 fighters moved from Hawaiian Islands to Midway
1 bomber moved from Hawaiian Islands to Midway
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
4 submarines moved from 35 Sea Zone to 37 Sea Zone
Americans take 35 Sea Zone from Japanese
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from France to Holland Belgium
1 infantry and 1 mech_infantry moved from Iraq to Syria
1 fighter moved from 96 Sea Zone to Syria
1 tactical_bomber moved from Egypt to Syria
Combat - Americans
Battle in Sumatra
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Sumatra from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 bomber, 6 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 6 fighters and 2 infantry in Midway, round 2 : 6/9 hits, 4.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Syria
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
Americans win, taking Syria from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Syria to Iraq
1 fighter moved from Syria to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Holland Belgium to France
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Finland to Karelia
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
3 carriers, 4 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
6 fighters moved from Midway to 26 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 armour and 2 mech_infantrys moved from Norway to Karelia
1 artillery moved from Norway to Finland
Place Units - Americans
2 armour and 1 mech_infantry placed in Finland
2 infantry and 1 mech_infantry placed in Norway
1 fighter and 2 infantry placed in Iraq
2 fighters placed in Western United States
1 carrier and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
4 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
British take Persia from Italians
British take Eastern Persia from Japanese
1 bomber moved from Iraq to Northern Italy
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Battle in Malta
Non Combat Move - British
1 bomber moved from Northern Italy to France
3 infantry moved from Normandy Bordeaux to France
1 aaGun moved from France to Southern France
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 3 infantry moved from Finland to Karelia
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Belgian Congo
1 fighter moved from Iraq to 96 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
Place Units - British
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.33
Americans : 2.33
AA fire in Northern Italy : : -0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 1 bomber; Remaining resources: 3 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Eastern Poland
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
4 fighters moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Yenisey to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
1 artillery and 3 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 4 fighters and 2 infantry
British defend with 1 aaGun; French defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern France : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Southern France, round 2 : 0/6 hits, 2.33 expected hits
French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 3 : 1/5 hits, 2.17 expected hits
French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
retreated to Southern France
French win with 1 artillery and 2 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 1 artillery, 1 fighter and 2 infantry
Casualties for British: 1 aaGun
Battle in Eastern Poland
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 armour moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
3 fighters moved from Southern France to Southern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
Place Units - Italians
2 artilleries and 1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5
Italians collect 16 PUs (6 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -3.83
French : 1.00
AA fire in Southern France : : 0.50
Russians : -0.33