AND the Dice Roll is ODD!
Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Germans Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry and 2 tactical_bombers moved from Novgorod to Smolensk 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Vologda 2 bombers moved from Novgorod to Northwest Persia 7 armour and 7 mech_infantrys moved from Rostov to Northwest Persia Germans take Caucasus from Russians 2 fighters moved from Iraq to Northwest Persia 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians Combat - Germans Battle in Northwest Persia Germans attack with 7 armour, 2 bombers, 2 fighters and 7 mech_infantrys British defend with 3 aaGuns, 4 artilleries, 10 infantry and 3 mech_infantrys AA fire in Northwest Persia : 0/4 hits, 0.67 expected hits Germans roll dice for 7 armour, 2 bombers, 2 fighters and 7 mech_infantrys in Northwest Persia, round 2 : 7/18 hits, 7.00 expected hits British roll dice for 3 aaGuns, 4 artilleries, 10 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 5/17 hits, 5.67 expected hits 3 aaGuns owned by the British, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia Germans roll dice for 7 armour, 2 bombers, 2 fighters and 2 mech_infantrys in Northwest Persia, round 3 : 6/13 hits, 6.17 expected hits British roll dice for 4 artilleries, 6 infantry and 3 mech_infantrys in Northwest Persia, round 3 : 2/13 hits, 4.33 expected hits 2 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Northwest Persia Germans roll dice for 7 armour, 2 bombers and 2 fighters in Northwest Persia, round 4 : 8/11 hits, 5.83 expected hits British roll dice for 4 artilleries and 3 mech_infantrys in Northwest Persia, round 4 : 1/7 hits, 2.33 expected hits 3 mech_infantrys owned by the British, 1 armour owned by the Germans and 4 artilleries owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 6 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 39 Casualties for Germans: 1 armour and 7 mech_infantrys Casualties for British: 3 aaGuns, 4 artilleries, 10 infantry and 3 mech_infantrys Battle in Smolensk Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Smolensk to Novgorod 1 tactical_bomber moved from Vologda to Novgorod 2 armour and 2 mech_infantrys moved from Nenetsia to Archangel 2 armour and 2 mech_infantrys moved from Archangel to Novgorod 3 infantry moved from Western Ukraine to Bessarabia 1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Bessarabia 2 bombers and 2 fighters moved from Northwest Persia to Persia 4 mech_infantrys moved from Rostov to Volgograd 2 infantry moved from Western Germany to Denmark 1 aaGun, 21 artilleries and 24 infantry moved from Rostov to Volgograd Place Units - Germans 3 artilleries placed in Novgorod 5 artilleries and 5 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 2.17 British : -4.33 Russians : 0.00 AA fire in Northwest Persia : : -0.67
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boy what luck.
but at least now it’s a shopping spree for russia!
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians 2 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Battle in Rostov Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Kansu 2 aaGuns and 11 infantry moved from Siberia to Amur 2 infantry moved from Bryansk to Smolensk 15 artilleries moved from Bryansk to Tambov 45 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Samara 1 aaGun moved from Bryansk to Tambov 5 infantry moved from Russia to Tambov 8 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 2 mech_infantrys moved from Bryansk to Ukraine 2 armour moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Tambov to Russia 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.00
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@axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
boy what luck.
but at least now it’s a shopping spree for russia!
Yeah, axis income is almost up to allied income but it can’t last.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 13 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 1 battleship, 5 carriers, 4 destroyers and 3 submarines moved from 25 Sea Zone to 31 Sea Zone 1 submarine moved from 30 Sea Zone to 31 Sea Zone 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 2 armour and 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 2 artilleries moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Hopei 3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia 6 artilleries and 10 infantry moved from Eastern Persia to Persia 3 fighters and 1 tactical_bomber moved from Iraq to Volgograd 1 marine moved from Korea to 6 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 fighter moved from Caroline Islands to Guam 1 fighter moved from Caroline Islands to Korea Place Units - Japanese 1 factory_minor placed in Korea 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in India 3 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
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Tokyo doesn’t have enough production slots! Interesting.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 13 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 1 battleship, 5 carriers, 4 destroyers and 3 submarines moved from 25 Sea Zone to 31 Sea Zone 1 submarine moved from 30 Sea Zone to 31 Sea Zone 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 2 armour and 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 2 artilleries moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Hopei 3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia 6 artilleries and 10 infantry moved from Eastern Persia to Persia 3 fighters and 1 tactical_bomber moved from Iraq to Volgograd 1 marine moved from Korea to 6 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 fighter moved from Caroline Islands to Guam 1 fighter moved from Caroline Islands to Korea Place Units - Japanese 1 factory_minor placed in Korea 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in India 3 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 battleship, 1 destroyer and 1 transport EDIT: Adding units owned by Japanese to 76 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship and 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Nevermind. You can use the first file.
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@simon33 are you sure? I can use your updated if you want. I hadn’t actually started the turn. I was just planning it.
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I wanted to block the USA landing on iraq but the mech can reach overland. I guess moving up the BB might be a good idea though. I’ll post an update.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 13 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 1 battleship, 5 carriers, 4 destroyers and 3 submarines moved from 25 Sea Zone to 31 Sea Zone 1 submarine moved from 30 Sea Zone to 31 Sea Zone 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 2 armour and 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 2 artilleries moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Hopei 3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia 6 artilleries and 10 infantry moved from Eastern Persia to Persia 3 fighters and 1 tactical_bomber moved from Iraq to Volgograd 1 marine moved from Korea to 6 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 fighter moved from Caroline Islands to Guam 1 fighter moved from Caroline Islands to Korea Place Units - Japanese 1 factory_minor placed in Korea 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in India 3 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 battleship, 1 destroyer and 1 transport EDIT: Adding units owned by Japanese to 76 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:44:01 PM
Savegame -
@axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:44:01 PM
SavegameDid you click the wrong button here?
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 carriers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Egypt to Iraq Americans take Iraq from Italians Combat - Americans Battle in Philippines Non Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 35 Sea Zone 3 infantry moved from Southeast Mexico to 64 Sea Zone 3 infantry and 2 transports moved from 64 Sea Zone to 10 Sea Zone 3 infantry moved from 10 Sea Zone to Western United States 1 transport moved from 64 Sea Zone to 10 Sea Zone 2 destroyers moved from 64 Sea Zone to 10 Sea Zone 4 fighters moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from France to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 infantry moved from Karelia to Finland 1 artillery moved from Finland to Norway 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from Karelia to Finland 2 armour moved from Karelia to Finland 2 armour and 3 mech_infantrys moved from Karelia to Norway 2 infantry moved from Holland Belgium to France 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 3 carriers placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 fighters EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters EDIT: Turning off Edit Mode 2 fighters placed in Western United States 2 infantry placed in Norway 1 artillery and 2 infantry placed in Finland 1 armour placed in Norway Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - British Non Combat Move - British 1 fighter moved from 96 Sea Zone to Iraq 4 armour, 3 artilleries and 11 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Bryansk to Iraq 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Southern France to France 1 aaGun moved from Holland Belgium to France 1 cruiser and 1 destroyer moved from 105 Sea Zone to 110 Sea Zone 1 bomber moved from France to Iraq 1 fighter moved from Karelia to Russia 2 transports moved from 105 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 artilleries and 3 infantry moved from Karelia to Finland Place Units - British 3 mech_infantrys placed in Egypt 1 artillery, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Urals to Yenisey Italians take Evenkiyskiy from Russians Italians take Yenisey from Russians 1 artillery and 3 infantry moved from British Somaliland to Ethiopia Italians take Ethiopia from ANZAC 2 infantry moved from Northern Italy to Southern France 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Algeria to Morocco 1 bomber and 1 fighter moved from Southern Italy to France 2 fighters moved from Southern Italy to Southern France Combat - Italians Air Battle in France Italians attacks with 2 units heading to France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Southern France Italians attack with 2 fighters and 2 infantry French defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Morocco Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Morocco, round 2 : 3/9 hits, 2.50 expected hits French roll dice for 1 aaGun and 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 bomber and 1 fighter moved from France to Southern Italy 2 fighters moved from Southern France to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Bulgaria to Romania 2 armour, 2 artilleries and 4 infantry moved from Persia to Northwest Persia Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,1 Italians collect 18 PUs (6 lost to blockades); end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.17 AA fire in France : : -0.17 French : 1.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Kansu to Russia 1 fighter moved from New South Wales to Queensland 3 infantry moved from South Australia to Queensland 1 fighter moved from Queensland to Hawaiian Islands 3 fighters moved from Queensland to 35 Sea Zone 1 tactical_bomber moved from Queensland to 35 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - French French buy 3 infantry; Remaining resources: 5 PUs; Combat Move - French 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from France to Southern France 1 infantry moved from France to Southern France Combat - French Battle in Southern France French attack with 1 artillery and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France French win, taking Southern France from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 3 infantry moved from Karelia to Finland 1 fighter moved from Karelia to Norway 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Place Units - French 3 infantry placed in Normandy Bordeaux Turn Complete - French French collect 13 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33 French : 0.17
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod 1 tactical_bomber moved from Novgorod to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Samara 1 fighter moved from Persia to Rostov 1 fighter moved from Persia to Samara 1 bomber moved from Persia to Rostov 1 bomber moved from Persia to Samara 1 tactical_bomber moved from Novgorod to Samara 1 infantry and 1 tactical_bomber moved from Novgorod to Belarus 6 artilleries, 4 infantry and 3 mech_infantrys moved from Novgorod to Archangel 3 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Battle in Rostov Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 6 artilleries, 4 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 artilleries, 4 infantry and 6 mech_infantrys in Archangel, round 2 : 6/16 hits, 4.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 6 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 6 armour moved from Northwest Persia to Volgograd 1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 1 tactical_bomber moved from Belarus to Volgograd 1 infantry moved from Germany to Western Germany 4 infantry moved from Western Germany to Denmark 1 aaGun, 1 artillery and 5 infantry moved from Bessarabia to Romania Place Units - Germans 3 artilleries placed in Novgorod 3 armour placed in Volgograd 1 infantry and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1 Germans collect 38 PUs (2 lost to blockades); end with 38 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 42 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 2.67 Russians : 1.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Ukraine to Caucasus Russians take Caucasus from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Italians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 armour moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 armour moved from Bessarabia to Western Ukraine Combat - Russians Non Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus 1 infantry moved from Russia to Vologda 5 infantry moved from Russia to Tambov 2 mech_infantrys moved from Ukraine to Russia 1 armour moved from Ukraine to Russia 1 infantry moved from Ukraine to Rostov 1 aaGun and 8 infantry moved from Ukraine to Western Ukraine 2 fighters and 1 tactical_bomber moved from Kansu to Russia 1 infantry moved from Soviet Far East to Siberia 2 aaGuns and 11 infantry moved from Amur to Buryatia Place Units - Russians 3 infantry placed in Ukraine 7 infantry placed in Russia Russians undo move 1. 2 infantry placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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they’re like red ants