Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
@simon33 forgot my intentions… got a 5 month old here… and a lot of games. Indeed my fighters and mech/tanks should have gone to caucasus
We can edit it but I also want to be able to change Italy’s turn, but keep the bombing raid.
@simon33 good thank you!
@Giallo ill just start at the end of uk pac
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 fighters
EDIT: Adding units owned by British to Caucasus: 3 fighters
EDIT: Removing units owned by British from Persia: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by British to Caucasus: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 4 mech_infantrys
EDIT: Adding units owned by British to Caucasus: 4 mech_infantrys
EDIT: Removing units owned by British from Egypt: 2 bombers
EDIT: Adding units owned by British to Caucasus: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 5
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 fighters
EDIT: Adding units owned by British to Caucasus: 3 fighters
EDIT: Removing units owned by British from Persia: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by British to Caucasus: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 4 mech_infantrys
EDIT: Adding units owned by British to Caucasus: 4 mech_infantrys
EDIT: Removing units owned by British from Egypt: 2 bombers
EDIT: Adding units owned by British to Caucasus: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 5
EDIT: Turning off Edit Mode
Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Rostov to Tobruk
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Rostov to 95 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 submarine moved from 106 Sea Zone to 121 Sea Zone
2 armour and 1 artillery moved from Rostov to Ukraine
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Northern Territory to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
2 fighters moved from Philippines to 41 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Java to 42 Sea Zone
Place Units - ANZAC
1 destroyer placed in 37 Sea Zone
1 fighter and 1 mech_infantry placed in Malaya
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
ANZAC collect 21 PUs (1 lost to blockades); end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Northern Territory to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
2 fighters moved from Philippines to 41 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Java to 42 Sea Zone
Place Units - ANZAC
1 destroyer placed in 37 Sea Zone
1 fighter and 1 mech_infantry placed in Malaya
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
ANZAC collect 21 PUs (1 lost to blockades); end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Holland Belgium to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Combat Hit Differential Summary :
Submerge SZ115?
@simon33 it will fight
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Holland Belgium to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 bombers in 115 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
retreated to 115 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Ukraine
4 armour moved from Russia to Volgograd
2 aaGuns, 12 armour, 20 artilleries, 5 infantry and 26 mech_infantrys moved from Rostov to Volgograd
20 infantry moved from Bryansk to Tambov
1 aaGun and 5 infantry moved from Russia to Tambov
3 artilleries, 2 infantry and 2 marines moved from Syria to 98 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 3 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to Tobruk
3 artilleries, 2 infantry and 2 marines moved from 96 Sea Zone to Tobruk
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
3 aaGuns, 1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 bomber moved from 115 Sea Zone to Western Germany
1 bomber moved from 115 Sea Zone to Novgorod
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
3 bombers moved from Syria to Southern Italy
2 fighters and 4 tactical_bombers moved from Syria to Ukraine
3 mech_infantrys moved from Bryansk to Ukraine
3 armour moved from Ukraine to Volgograd
1 artillery moved from Western Germany to Northern Italy
1 artillery and 5 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Russia
1 destroyer placed in 113 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 65 PUs (3 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.33
I hope I break through the Caucasus soon. Otherwise it could be hard.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Non Combat Move - Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
2 aaGuns and 10 infantry moved from Kweichow to Anhwe
Turn Complete - Russians
Combat Hit Differential Summary :
@simon33 I have to pull back there next turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
9 fighters, 2 mech_infantrys and 3 tactical_bombers moved from Manchuria to Shantung
1 submarine moved from 37 Sea Zone to 44 Sea Zone
3 artilleries and 3 infantry moved from French Madagascar to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from Sikang to Volgograd
Japanese take Kazakhstan from Russians
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 71 Sea Zone
Japanese attack with 1 cruiser and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 71 Sea Zone
Japanese win, taking 71 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tanganyika Territory
Battle in Shantung
Japanese attack with 9 fighters, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 9 fighters, 2 mech_infantrys and 3 tactical_bombers in Shantung, round 2 : 8/14 hits, 6.83 expected hits
Chinese roll dice for 3 infantry in Shantung, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung
Japanese win, taking Tanganyika Territory from British with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Union of South Africa
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Union of South Africa to 71 Sea Zone
1 tactical_bomber moved from Union of South Africa to 72 Sea Zone
1 fighter moved from 71 Sea Zone to 72 Sea Zone
9 fighters and 3 tactical_bombers moved from Shantung to Manchuria
Place Units - Japanese
3 infantry placed in India
2 artilleries and 1 infantry placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,5,6,1,3,4,5,4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,6,3,6,5,6,4,6,4,1
Japanese collect 18 PUs (9 lost to blockades); end with 18 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
British : -0.67
Chinese : 1.00
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Italians
7 fighters moved from Eastern United States to French West Africa
2 fighters moved from French West Africa to Egypt
2 carriers and 1 cruiser moved from 37 Sea Zone to 79 Sea Zone
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Malaya to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from Yunnan to Volgograd
1 battleship moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Yunnan to 44 Sea Zone
1 artillery moved from French Indo China to Siam
Americans take Siam from Japanese
1 artillery moved from Kwangtung to Kwangsi
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon
2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 41 Sea Zone to 79 Sea Zone
1 carrier and 1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Marshall Islands
Battle in 39 Sea Zone
Americans attack with 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 submarine
Americans roll dice for 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 2/9 hits, 4,83 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans win, taking 20 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking 39 Sea Zone from Neutral with 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Ceylon
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking Ceylon from Japanese, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 121 Sea Zone
Americans attack with 2 destroyers
Italians defend with 1 submarine
Americans roll dice for 2 destroyers in 121 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 121 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
2 fighters moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from Malaya to 79 Sea Zone
1 fighter moved from 37 Sea Zone to Szechwan
1 bomber moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to Iwo Jima
1 bomber moved from Volgograd to Caucasus
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 bomber and 5 fighters placed in Eastern United States
1 bomber placed in Western United States
1 artillery and 1 infantry placed in French Indo China
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Italians : -0,17
AA fire in Volgograd : : -0,17
Americans : -1,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Anhwe to Jehol
3 artilleries and 12 infantry moved from Kweichow to Anhwe
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Italians
7 fighters moved from Eastern United States to French West Africa
2 fighters moved from French West Africa to Egypt
2 carriers and 1 cruiser moved from 37 Sea Zone to 79 Sea Zone
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Malaya to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from Yunnan to Volgograd
1 battleship moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Yunnan to 44 Sea Zone
1 artillery moved from French Indo China to Siam
Americans take Siam from Japanese
1 artillery moved from Kwangtung to Kwangsi
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon
2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 41 Sea Zone to 79 Sea Zone
1 carrier and 1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Marshall Islands
Battle in 39 Sea Zone
Americans attack with 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 submarine
Americans roll dice for 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 2/9 hits, 4,83 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans win, taking 20 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking 39 Sea Zone from Neutral with 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Ceylon
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking Ceylon from Japanese, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 121 Sea Zone
Americans attack with 2 destroyers
Italians defend with 1 submarine
Americans roll dice for 2 destroyers in 121 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 121 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
2 fighters moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from Malaya to 79 Sea Zone
1 fighter moved from 37 Sea Zone to Szechwan
1 bomber moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to Iwo Jima
1 bomber moved from Volgograd to Caucasus
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 bomber and 5 fighters placed in Eastern United States
1 bomber placed in Western United States
1 artillery and 1 infantry placed in French Indo China
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Anhwe to Jehol
3 artilleries and 12 infantry moved from Kweichow to Anhwe
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 26 PUs;
British buy 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from 79 Sea Zone to Egypt
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 fighters moved from Persia to Egypt
1 bomber moved from Caucasus to Russia
1 cruiser and 1 destroyer moved from 83 Sea Zone to 88 Sea Zone
Combat - British
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Russia causes 4 damage total.
Non Combat Move - British
1 bomber moved from Russia to Caucasus
Place Units - British
1 destroyer placed in 106 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,6,1,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,5,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 26 PUs (8 lost to blockades); end with 26 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Russia : : -0,17
Italians : -0,17
AA fire in Volgograd : : -0,17
Americans : -1,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from 96 Sea Zone to Alexandria
1 bomber and 1 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Alexandria, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to 96 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Alexandria to Western Germany
3 fighters moved from Southern Italy to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 armour and 1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
1 carrier placed in 95 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 0.67